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Functions2,061 in github.com/asc-community/MxEngine

↓ 4 callersFunctionMakeQuaternion
src/Utilities/Math/Math.h:205
↓ 4 callersMethodOnUpdate
src/Core/Application/Application.cpp:72
↓ 4 callersFunctionRadiansVec
src/Utilities/Math/Math.h:559
↓ 4 callersMethodSetMass
src/Platform/Bullet3/NativeRigidBody.cpp:253
↓ 4 callersMethodSetZoom
src/Core/Components/Camera/CameraBase.cpp:83
↓ 4 callersMethodSyncObjectState
src/Core/Components/Physics/RigidBody.cpp:78
↓ 4 callersMethodToggleFaceCulling
src/Core/Rendering/RenderController.cpp:1227
↓ 4 callersFunctionTranspose
src/Utilities/Math/Math.h:231
↓ 4 callersMethodUpdateBoundingGeometry
src/Core/Resources/Mesh.cpp:159
↓ 4 callersFunctionstarts_with
src/Utilities/Logging/Platform.cpp:56
↓ 3 callersMethodAllocated
! gets how many elements are in use (constructed) \returns count of currently allocated elements */
src/Utilities/VectorPool/VectorPool.h:227
↓ 3 callersMethodAttachDepthMap
src/Core/Rendering/RenderController.cpp:1067
↓ 3 callersMethodAttachDepthMapNoClear
src/Core/Rendering/RenderController.cpp:1081
↓ 3 callersMethodAttachTextureExtra
src/Platform/OpenGL/FrameBuffer.h:125
↓ 3 callersMethodBind
src/Platform/OpenGL/BufferBase.cpp:105
↓ 3 callersMethodBind
src/Platform/OpenGL/CubeMap.cpp:139
↓ 3 callersMethodBindRotationCallback
src/Core/Components/Camera/InputController.cpp:191
↓ 3 callersMethodBindSkyboxInformation
src/Core/Rendering/RenderController.cpp:1015
↓ 3 callersMethodBufferDataWithResize
src/Platform/OpenGL/BufferBase.cpp:169
↓ 3 callersFunctionCastsShadowsPerGroup
src/Core/Rendering/RenderUtilities/ShadowMapGenerator.cpp:116
↓ 3 callersMethodClear
src/Core/Rendering/RenderController.cpp:1062
↓ 3 callersFunctionComponentMax
src/Utilities/Math/Math.h:273
↓ 3 callersMethodCreateNewShape
src/Core/Components/Physics/SphereCollider.cpp:35
↓ 3 callersMethodCreateNewShape
src/Core/Components/Physics/BoxCollider.cpp:35
↓ 3 callersMethodDecRef
src/Utilities/Factory/FactoryImpl.h:43
↓ 3 callersFunctionDegrees
src/Utilities/Math/Math.h:301
↓ 3 callersMethodDetachRenderTarget
src/Platform/OpenGL/FrameBuffer.cpp:109
↓ 3 callersMethodDrawObjects
src/Core/Rendering/RenderController.cpp:217
↓ 3 callersMethodFlushEvents
! performs cache update, removing events from toRemoveCache list and adding events from toAddCache list */
src/Utilities/EventDispatcher/EventDispatcher.h:133
↓ 3 callersMethodFree
src/Utilities/Image/Image.cpp:36
↓ 3 callersMethodFreeProgram
src/Platform/OpenGL/ShaderBase.cpp:75
↓ 3 callersMethodGenerateMipmaps
src/Platform/OpenGL/CubeMap.cpp:330
↓ 3 callersMethodGetAABB
src/Platform/Bullet3/ShapeBase.cpp:66
↓ 3 callersMethodGetAmbientIntensity
src/Core/Components/Lighting/LightBase.h:47
↓ 3 callersMethodGetCollisionGroup
src/Core/Components/Physics/RigidBody.cpp:261
↓ 3 callersFunctionGetCurrentlyUsedMesh
src/Core/Components/Physics/ColliderBase.cpp:36
↓ 3 callersMethodGetDirectionUp
src/Core/Components/Camera/CameraController.cpp:317
↓ 3 callersMethodGetFogDensity
src/Core/Components/Camera/CameraEffects.cpp:69
↓ 3 callersMethodGetFogDistance
src/Core/Components/Camera/CameraEffects.cpp:64
↓ 3 callersFunctionGetGlobalTransform
src/Core/Components/Instancing/InstanceFactory.cpp:160
↓ 3 callersMethodGetHashedScriptName
src/Core/Components/Scripting/Script.cpp:82
↓ 3 callersMethodGetHeight
src/Platform/OpenGL/FrameBuffer.cpp:171
↓ 3 callersMethodGetIBO
src/Core/Resources/MeshData.cpp:48
↓ 3 callersMethodGetInstanceCount
src/Core/Components/Instancing/InstanceFactory.h:166
↓ 3 callersMethodGetInstances
src/Core/Components/Instancing/InstanceFactory.h:169
↓ 3 callersMethodGetMaxParticleCount
src/Core/Components/Rendering/ParticleSystem.cpp:296
↓ 3 callersMethodGetMaxParticleSize
src/Core/Components/Rendering/ParticleSystem.cpp:196
↓ 3 callersMethodGetMinParticleSize
src/Core/Components/Rendering/ParticleSystem.cpp:185
↓ 3 callersMethodGetNativeHandle
src/Platform/OpenGL/FrameBuffer.cpp:220
↓ 3 callersMethodGetParent
src/Core/Components/Instancing/Instance.h:44
↓ 3 callersMethodGetParticleLifetime
src/Core/Components/Rendering/ParticleSystem.cpp:175
↓ 3 callersMethodGetParticleSpeed
src/Core/Components/Rendering/ParticleSystem.cpp:208
↓ 3 callersMethodGetRadius
src/Core/Components/Camera/CameraSSAO.cpp:40
↓ 3 callersFunctionGetRandomImpl
src/Utilities/Random/Random.cpp:37
↓ 3 callersMethodGetRawTextureData
src/Platform/OpenGL/Texture.cpp:279
↓ 3 callersMethodGetRenderTexture
src/Core/Components/Camera/CameraController.cpp:177
↓ 3 callersMethodGetRotationQuaternion
src/Core/Components/Rendering/Skybox.h:54
↓ 3 callersMethodGetShapeCount
src/Core/Components/Physics/CompoundCollider.cpp:61
↓ 3 callersMethodGetUnscaledTimeDelta
src/Core/Application/Application.cpp:97
↓ 3 callersMethodGetVBO
src/Core/Resources/MeshData.cpp:43
↓ 3 callersMethodGetWidth
src/Platform/OpenGL/FrameBuffer.cpp:158
↓ 3 callersMethodHasScriptableObject
src/Core/Components/Scripting/Script.cpp:87
↓ 3 callersMethodInit
src/Core/Rendering/RenderObjects/DebugBuffer.cpp:43
↓ 3 callersFunctionInverse
src/Utilities/Math/Math.h:237
↓ 3 callersMethodIsCastingShadows
src/Core/Components/Lighting/PointLight.cpp:43
↓ 3 callersMethodIsDynamic
src/Core/Components/Physics/RigidBody.cpp:186
↓ 3 callersFunctionIsHandle
src/Core/Runtime/ResourceReflection.cpp:130
↓ 3 callersFunctionIsInstanced
src/Core/Components/Instancing/InstanceFactory.cpp:118
↓ 3 callersMethodIsKeyHeldUnchecked
src/Platform/Window/Window.cpp:279
↓ 3 callersMethodIsPressed
src/Core/Events/KeyEvent.h:179
↓ 3 callersMethodIsRendering
src/Core/Components/Camera/CameraController.cpp:234
↓ 3 callersFunctionLoadJson
src/Utilities/Json/Json.cpp:34
↓ 3 callersFunctionLog2
! computes log2 of integer value at compile time \param n value from which log2(n) is computed \returns log2(n), floored to nearest value,
src/Utilities/Math/Math.h:513
↓ 3 callersMethodMakeFree
! switches node state to free (deallocated) state */
src/Utilities/Memory/RandomAllocator.h:112
↓ 3 callersFunctionMakePerspectiveMatrix
src/Utilities/Math/Math.h:116
↓ 3 callersFunctionMakeRotationMatrix
src/Utilities/Math/Math.h:157
↓ 3 callersMethodMakeTrigger
src/Core/Components/Physics/RigidBody.cpp:176
↓ 3 callersFunctionMax
src/Platform/OpenAL/AudioBuffer.cpp:151
↓ 3 callersFunctionReflectObject
src/Utilities/ImGui/Editors/ComponentEditor.cpp:385
↓ 3 callersMethodResize
src/Core/Components/Camera/CameraController.cpp:481
↓ 3 callersFunctionSaveJson
src/Utilities/Json/Json.cpp:39
↓ 3 callersMethodSetActivationState
src/Platform/Bullet3/NativeRigidBody.cpp:258
↓ 3 callersMethodSetBounceFactor
src/Core/Components/Physics/RigidBody.cpp:362
↓ 3 callersMethodSetCurrentLOD
src/Core/Components/Rendering/MeshLOD.cpp:64
↓ 3 callersMethodSetFOV
src/Core/Components/Camera/PerspectiveCamera.cpp:33
↓ 3 callersMethodSetMass
src/Core/Components/Physics/RigidBody.cpp:316
↓ 3 callersMethodSetPixelByte
src/Utilities/Image/Image.cpp:119
↓ 3 callersMethodSetPixelFloat
src/Utilities/Image/Image.cpp:160
↓ 3 callersMethodSetProjectionMatrix
src/Core/Components/Camera/CameraBase.cpp:65
↓ 3 callersMethodSetViewport
src/Core/Rendering/RenderController.cpp:1237
↓ 3 callersMethodSubmitImage
src/Core/Rendering/RenderController.cpp:1587
↓ 3 callersMethodSubmitLightSource
src/Core/Rendering/RenderController.cpp:1359
↓ 3 callersMethodSubmitMatrixProjectionChanges
src/Core/Components/Camera/CameraController.cpp:256
↓ 3 callersFunctionToCapsule
src/Core/BoundingObjects/Capsule.h:58
↓ 3 callersFunctionToCylinder
src/Core/BoundingObjects/Cylinder.h:57
↓ 3 callersMethodToggleRendering
src/Core/Components/Camera/CameraController.cpp:239
↓ 3 callersMethodUnbind
src/Platform/OpenGL/VertexArray.cpp:87
↓ 3 callersMethodUnsetKinematicFlag
src/Platform/Bullet3/NativeRigidBody.cpp:216
↓ 3 callersFunctionVisitDeserialize
src/Core/Serialization/Deserializer.cpp:84
↓ 3 callersFunctionVisitEdit
src/Utilities/ImGui/Editors/ComponentEditor.cpp:347
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