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github.com/asc-community/MxEngine
/ functions
Functions
2,061 in github.com/asc-community/MxEngine
⨍
Functions
2,061
◇
Types & classes
401
↓ 2 callers
Method
IsCreated
src/Platform/Window/Window.cpp:128
↓ 2 callers
Method
IsFree
! getter for state of current node (allocated or not) \return true if free, false either */
src/Utilities/Memory/RandomAllocator.h:104
↓ 2 callers
Method
IsKinematic
src/Core/Components/Physics/RigidBody.cpp:181
↓ 2 callers
Method
IsRelative
src/Core/Components/Audio/AudioSource.cpp:183
↓ 2 callers
Method
IsReleased
src/Core/Events/KeyEvent.h:180
↓ 2 callers
Method
IsStatic
src/Core/Components/Physics/RigidBody.cpp:191
↓ 2 callers
Method
LoadFromFile
src/Core/Resources/Mesh.cpp:44
↓ 2 callers
Function
LogLevelToLogIndex
src/Utilities/ImGui/Editors/Tools.cpp:37
↓ 2 callers
Method
MakeKinematic
src/Core/Components/Physics/RigidBody.cpp:154
↓ 2 callers
Function
MakeOrthographicMatrix
src/Utilities/Math/Math.h:141
↓ 2 callers
Function
MakeReversedPerspectiveMatrix
src/Utilities/Math/Math.h:126
↓ 2 callers
Method
MakeStatic
src/Utilities/Factory/FactoryImpl.h:147
↓ 2 callers
Function
MinMaxComponents
! computes pair of vectors with min and max coords inside verteces array \param verteces pointer to an array of Vector3 \param size number
src/Utilities/Math/Math.h:626
↓ 2 callers
Method
Move
src/Platform/Window/Window.cpp:70
↓ 2 callers
Method
OnCubeMapAttach
src/Platform/OpenGL/FrameBuffer.cpp:75
↓ 2 callers
Method
OnTextureAttach
src/Platform/OpenGL/FrameBuffer.cpp:66
↓ 2 callers
Method
Play
src/Platform/OpenAL/AudioPlayer.cpp:90
↓ 2 callers
Method
Play
src/Core/Components/Audio/AudioSource.cpp:66
↓ 2 callers
Function
PrintErrorsToLogProgram
returns true if any errors occured
src/Platform/OpenGL/ShaderBase.cpp:108
↓ 2 callers
Function
PrintStacktrace
src/Utilities/Logging/Platform.cpp:71
↓ 2 callers
Method
ProcessEvent
! immediately invokes all listeners of event, if any exists \param event event to dispatch */
src/Utilities/EventDispatcher/EventDispatcher.h:77
↓ 2 callers
Method
ReAddRigidBody
src/Platform/Bullet3/NativeRigidBody.cpp:73
↓ 2 callers
Method
RemoveAllComponents
src/Utilities/ECS/Component.h:120
↓ 2 callers
Method
RemoveBehaviour
src/Core/Components/Behaviour.cpp:79
↓ 2 callers
Method
RemoveDanglingHandles
src/Core/Components/Instancing/InstanceFactory.cpp:9
↓ 2 callers
Method
RenderToAttachedFrameBuffer
src/Core/Rendering/RenderController.cpp:1116
↓ 2 callers
Method
RenderToFrameBuffer
src/Core/Rendering/RenderController.cpp:1126
↓ 2 callers
Method
RenderToTextureNoClear
src/Core/Rendering/RenderController.cpp:1144
↓ 2 callers
Method
ReserveData
src/Core/Resources/Mesh.cpp:146
↓ 2 callers
Method
ResetSimulation
samples/PhysicsSample/MxApplication.cpp:29
↓ 2 callers
Method
Resize
! increases container size. If new count is less or equal than current, request is ignored \param new number of preallocated elements
src/Utilities/VectorPool/VectorPool.h:214
↓ 2 callers
Method
ResizeRenderTexture
src/Core/Components/Camera/CameraController.cpp:216
↓ 2 callers
Method
RotateX
src/Core/Components/Rendering/Skybox.h:57
↓ 2 callers
Function
SaveRoughnessMetallicTexture
src/Utilities/ObjectLoading/ObjectLoader.cpp:57
↓ 2 callers
Function
Scale
src/Utilities/Math/Math.h:185
↓ 2 callers
Method
SendInstancesToGPU
src/Core/Components/Instancing/InstanceFactory.cpp:92
↓ 2 callers
Method
SetAngularForceFactor
src/Core/Components/Physics/RigidBody.cpp:404
↓ 2 callers
Method
SetBounds
src/Core/Components/Camera/FrustrumCamera.cpp:33
↓ 2 callers
Method
SetCollisionShape
src/Platform/Bullet3/NativeRigidBody.cpp:154
↓ 2 callers
Function
SetConsoleColor
src/Utilities/Logging/Platform.cpp:28
↓ 2 callers
Method
SetDirection
src/Platform/OpenAL/AudioPlayer.cpp:150
↓ 2 callers
Method
SetDirection
src/Core/Components/Camera/CameraController.cpp:311
↓ 2 callers
Method
SetInnerAngle
src/Core/Components/Audio/AudioSource.cpp:149
↓ 2 callers
Method
SetMinLuminance
src/Core/Components/Camera/CameraToneMapping.cpp:85
↓ 2 callers
Method
SetMinParticleSize
src/Core/Components/Rendering/ParticleSystem.cpp:190
↓ 2 callers
Method
SetOnCollisionEnterCallback
src/Core/Components/Physics/RigidBody.h:102
↓ 2 callers
Method
SetRotateSpeed
src/Core/Components/Camera/InputController.cpp:60
↓ 2 callers
Method
SetScriptableObject
src/Core/Components/Scripting/Script.cpp:64
↓ 2 callers
Method
SetViewMatrix
src/Core/Components/Camera/CameraBase.cpp:72
↓ 2 callers
Function
Strdup
src/Utilities/ImGui/GraphicConsole.cpp:7
↓ 2 callers
Method
SubmitInstances
src/Core/Components/Instancing/InstanceFactory.cpp:25
↓ 2 callers
Method
SubmitToVBO
src/Core/Rendering/RenderObjects/SpotLightInstancedObject.h:80
↓ 2 callers
Function
ToBoundingBox
src/Core/BoundingObjects/BoundingBox.h:55
↓ 2 callers
Method
ToggleDepthClamp
src/Core/Rendering/RenderController.cpp:1222
↓ 2 callers
Method
ToggleDepthOnlyMode
src/Core/Rendering/RenderController.cpp:1211
↓ 2 callers
Method
ToggleReversedDepth
src/Core/Rendering/RenderController.cpp:1217
↓ 2 callers
Method
ToggleRuntimeEditor
src/Core/Application/Application.cpp:133
↓ 2 callers
Method
ToggleShadowCast
src/Core/Components/Lighting/SpotLight.cpp:40
↓ 2 callers
Function
Translate
src/Utilities/Math/Math.h:180
↓ 2 callers
Method
Unbind
src/Platform/OpenGL/Texture.cpp:474
↓ 2 callers
Method
UpdateCollider
src/Core/Components/Physics/RigidBody.cpp:123
↓ 2 callers
Method
UpdateRigidBodyCollider
src/Platform/Bullet3/NativeRigidBody.cpp:79
↓ 2 callers
Function
VisitDisplay
src/Utilities/ImGui/Editors/ComponentEditor.cpp:304
↓ 2 callers
Method
WriteBytes
src/Utilities/FileSystem/File.cpp:234
↓ 2 callers
Method
size
src/Utilities/Array/ArrayView.h:137
↓ 2 callers
Method
~Resource
src/Utilities/Factory/FactoryImpl.h:243
↓ 1 callers
Function
AbortApplication
src/Utilities/Logging/Platform.cpp:113
↓ 1 callers
Method
AddCollisionEntry
src/Core/Application/Application.cpp:117
↓ 1 callers
Method
AddEventEntry
src/Core/Runtime/RuntimeEditor.cpp:155
↓ 1 callers
Method
AddKeyBinding
src/Core/Runtime/RuntimeEditor.cpp:178
↓ 1 callers
Method
AddLighting
samples/GrassSample/MxApplication.cpp:53
↓ 1 callers
Method
AddShaderUpdateListener<ComputeShaderHandle>
src/Core/Runtime/RuntimeEditor.cpp:386
↓ 1 callers
Method
AddShape
src/Platform/Bullet3/CompoundShape.h:59
↓ 1 callers
Method
AddShape
src/Core/Components/Physics/CompoundCollider.h:84
↓ 1 callers
Method
AddShapeImpl
src/Platform/Bullet3/CompoundShape.cpp:34
↓ 1 callers
Function
AddShapeSelectableForEach
src/Utilities/ImGui/Editors/EditorExtra.cpp:461
↓ 1 callers
Function
AddShapeSelectableForEachImpl
src/Utilities/ImGui/Editors/EditorExtra.cpp:442
↓ 1 callers
Method
AddTrigger
samples/PhysicsSample/MxApplication.cpp:145
↓ 1 callers
Method
ApplyChromaticAbberation
src/Core/Rendering/RenderController.cpp:626
↓ 1 callers
Method
ApplyColorGrading
src/Core/Rendering/RenderController.cpp:830
↓ 1 callers
Method
ApplyDepthOfFieldEffect
src/Core/Rendering/RenderController.cpp:733
↓ 1 callers
Method
ApplyFXAA
src/Core/Rendering/RenderController.cpp:799
↓ 1 callers
Method
ApplyFogEffect
src/Core/Rendering/RenderController.cpp:600
↓ 1 callers
Method
ApplyGodRayEffect
src/Core/Rendering/RenderController.cpp:562
↓ 1 callers
Method
ApplyHDRToLDRConversion
src/Core/Rendering/RenderController.cpp:770
↓ 1 callers
Method
ApplySSAO
src/Core/Rendering/RenderController.cpp:315
↓ 1 callers
Method
ApplySSGI
src/Core/Rendering/RenderController.cpp:683
↓ 1 callers
Method
ApplySSR
src/Core/Rendering/RenderController.cpp:646
↓ 1 callers
Method
ApplyVignette
src/Core/Rendering/RenderController.cpp:813
↓ 1 callers
Method
AreAllComponentsPresent
src/Core/Components/Physics/CharacterController.cpp:40
↓ 1 callers
Method
AttachDefaultVAO
src/Core/Rendering/RenderController.cpp:1008
↓ 1 callers
Function
BeautifyTime
! creates human-readable time string (10ms, 1.3s and etc.) \param time timestep to convert to string \returns string object with beautifie
src/Utilities/STL/MxString.h:59
↓ 1 callers
Method
BindFogInformation
src/Core/Rendering/RenderController.cpp:1000
↓ 1 callers
Method
BindHorizontalRotation
src/Core/Components/Camera/InputController.cpp:221
↓ 1 callers
Method
BindMovementWASDSpaceShift
src/Core/Components/Camera/InputController.cpp:178
↓ 1 callers
Method
BindVerticalRotation
src/Core/Components/Camera/InputController.cpp:228
↓ 1 callers
Method
BufferIndicies
src/Core/Resources/MeshData.cpp:89
↓ 1 callers
Method
BufferVertecies
src/Core/Resources/MeshData.cpp:83
↓ 1 callers
Function
CachePrimitiveMesh
src/Library/Primitives/Primitives.cpp:37
↓ 1 callers
Function
CastShadowsPerUnit
src/Core/Rendering/RenderUtilities/ShadowMapGenerator.cpp:101
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