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Functions2,061 in github.com/asc-community/MxEngine

↓ 2 callersMethodIsCreated
src/Platform/Window/Window.cpp:128
↓ 2 callersMethodIsFree
! getter for state of current node (allocated or not) \return true if free, false either */
src/Utilities/Memory/RandomAllocator.h:104
↓ 2 callersMethodIsKinematic
src/Core/Components/Physics/RigidBody.cpp:181
↓ 2 callersMethodIsRelative
src/Core/Components/Audio/AudioSource.cpp:183
↓ 2 callersMethodIsReleased
src/Core/Events/KeyEvent.h:180
↓ 2 callersMethodIsStatic
src/Core/Components/Physics/RigidBody.cpp:191
↓ 2 callersMethodLoadFromFile
src/Core/Resources/Mesh.cpp:44
↓ 2 callersFunctionLogLevelToLogIndex
src/Utilities/ImGui/Editors/Tools.cpp:37
↓ 2 callersMethodMakeKinematic
src/Core/Components/Physics/RigidBody.cpp:154
↓ 2 callersFunctionMakeOrthographicMatrix
src/Utilities/Math/Math.h:141
↓ 2 callersFunctionMakeReversedPerspectiveMatrix
src/Utilities/Math/Math.h:126
↓ 2 callersMethodMakeStatic
src/Utilities/Factory/FactoryImpl.h:147
↓ 2 callersFunctionMinMaxComponents
! computes pair of vectors with min and max coords inside verteces array \param verteces pointer to an array of Vector3 \param size number
src/Utilities/Math/Math.h:626
↓ 2 callersMethodMove
src/Platform/Window/Window.cpp:70
↓ 2 callersMethodOnCubeMapAttach
src/Platform/OpenGL/FrameBuffer.cpp:75
↓ 2 callersMethodOnTextureAttach
src/Platform/OpenGL/FrameBuffer.cpp:66
↓ 2 callersMethodPlay
src/Platform/OpenAL/AudioPlayer.cpp:90
↓ 2 callersMethodPlay
src/Core/Components/Audio/AudioSource.cpp:66
↓ 2 callersFunctionPrintErrorsToLogProgram
returns true if any errors occured
src/Platform/OpenGL/ShaderBase.cpp:108
↓ 2 callersFunctionPrintStacktrace
src/Utilities/Logging/Platform.cpp:71
↓ 2 callersMethodProcessEvent
! immediately invokes all listeners of event, if any exists \param event event to dispatch */
src/Utilities/EventDispatcher/EventDispatcher.h:77
↓ 2 callersMethodReAddRigidBody
src/Platform/Bullet3/NativeRigidBody.cpp:73
↓ 2 callersMethodRemoveAllComponents
src/Utilities/ECS/Component.h:120
↓ 2 callersMethodRemoveBehaviour
src/Core/Components/Behaviour.cpp:79
↓ 2 callersMethodRemoveDanglingHandles
src/Core/Components/Instancing/InstanceFactory.cpp:9
↓ 2 callersMethodRenderToAttachedFrameBuffer
src/Core/Rendering/RenderController.cpp:1116
↓ 2 callersMethodRenderToFrameBuffer
src/Core/Rendering/RenderController.cpp:1126
↓ 2 callersMethodRenderToTextureNoClear
src/Core/Rendering/RenderController.cpp:1144
↓ 2 callersMethodReserveData
src/Core/Resources/Mesh.cpp:146
↓ 2 callersMethodResetSimulation
samples/PhysicsSample/MxApplication.cpp:29
↓ 2 callersMethodResize
! increases container size. If new count is less or equal than current, request is ignored \param new number of preallocated elements
src/Utilities/VectorPool/VectorPool.h:214
↓ 2 callersMethodResizeRenderTexture
src/Core/Components/Camera/CameraController.cpp:216
↓ 2 callersMethodRotateX
src/Core/Components/Rendering/Skybox.h:57
↓ 2 callersFunctionSaveRoughnessMetallicTexture
src/Utilities/ObjectLoading/ObjectLoader.cpp:57
↓ 2 callersFunctionScale
src/Utilities/Math/Math.h:185
↓ 2 callersMethodSendInstancesToGPU
src/Core/Components/Instancing/InstanceFactory.cpp:92
↓ 2 callersMethodSetAngularForceFactor
src/Core/Components/Physics/RigidBody.cpp:404
↓ 2 callersMethodSetBounds
src/Core/Components/Camera/FrustrumCamera.cpp:33
↓ 2 callersMethodSetCollisionShape
src/Platform/Bullet3/NativeRigidBody.cpp:154
↓ 2 callersFunctionSetConsoleColor
src/Utilities/Logging/Platform.cpp:28
↓ 2 callersMethodSetDirection
src/Platform/OpenAL/AudioPlayer.cpp:150
↓ 2 callersMethodSetDirection
src/Core/Components/Camera/CameraController.cpp:311
↓ 2 callersMethodSetInnerAngle
src/Core/Components/Audio/AudioSource.cpp:149
↓ 2 callersMethodSetMinLuminance
src/Core/Components/Camera/CameraToneMapping.cpp:85
↓ 2 callersMethodSetMinParticleSize
src/Core/Components/Rendering/ParticleSystem.cpp:190
↓ 2 callersMethodSetOnCollisionEnterCallback
src/Core/Components/Physics/RigidBody.h:102
↓ 2 callersMethodSetRotateSpeed
src/Core/Components/Camera/InputController.cpp:60
↓ 2 callersMethodSetScriptableObject
src/Core/Components/Scripting/Script.cpp:64
↓ 2 callersMethodSetViewMatrix
src/Core/Components/Camera/CameraBase.cpp:72
↓ 2 callersFunctionStrdup
src/Utilities/ImGui/GraphicConsole.cpp:7
↓ 2 callersMethodSubmitInstances
src/Core/Components/Instancing/InstanceFactory.cpp:25
↓ 2 callersMethodSubmitToVBO
src/Core/Rendering/RenderObjects/SpotLightInstancedObject.h:80
↓ 2 callersFunctionToBoundingBox
src/Core/BoundingObjects/BoundingBox.h:55
↓ 2 callersMethodToggleDepthClamp
src/Core/Rendering/RenderController.cpp:1222
↓ 2 callersMethodToggleDepthOnlyMode
src/Core/Rendering/RenderController.cpp:1211
↓ 2 callersMethodToggleReversedDepth
src/Core/Rendering/RenderController.cpp:1217
↓ 2 callersMethodToggleRuntimeEditor
src/Core/Application/Application.cpp:133
↓ 2 callersMethodToggleShadowCast
src/Core/Components/Lighting/SpotLight.cpp:40
↓ 2 callersFunctionTranslate
src/Utilities/Math/Math.h:180
↓ 2 callersMethodUnbind
src/Platform/OpenGL/Texture.cpp:474
↓ 2 callersMethodUpdateCollider
src/Core/Components/Physics/RigidBody.cpp:123
↓ 2 callersMethodUpdateRigidBodyCollider
src/Platform/Bullet3/NativeRigidBody.cpp:79
↓ 2 callersFunctionVisitDisplay
src/Utilities/ImGui/Editors/ComponentEditor.cpp:304
↓ 2 callersMethodWriteBytes
src/Utilities/FileSystem/File.cpp:234
↓ 2 callersMethodsize
src/Utilities/Array/ArrayView.h:137
↓ 2 callersMethod~Resource
src/Utilities/Factory/FactoryImpl.h:243
↓ 1 callersFunctionAbortApplication
src/Utilities/Logging/Platform.cpp:113
↓ 1 callersMethodAddCollisionEntry
src/Core/Application/Application.cpp:117
↓ 1 callersMethodAddEventEntry
src/Core/Runtime/RuntimeEditor.cpp:155
↓ 1 callersMethodAddKeyBinding
src/Core/Runtime/RuntimeEditor.cpp:178
↓ 1 callersMethodAddLighting
samples/GrassSample/MxApplication.cpp:53
↓ 1 callersMethodAddShaderUpdateListener<ComputeShaderHandle>
src/Core/Runtime/RuntimeEditor.cpp:386
↓ 1 callersMethodAddShape
src/Platform/Bullet3/CompoundShape.h:59
↓ 1 callersMethodAddShape
src/Core/Components/Physics/CompoundCollider.h:84
↓ 1 callersMethodAddShapeImpl
src/Platform/Bullet3/CompoundShape.cpp:34
↓ 1 callersFunctionAddShapeSelectableForEach
src/Utilities/ImGui/Editors/EditorExtra.cpp:461
↓ 1 callersFunctionAddShapeSelectableForEachImpl
src/Utilities/ImGui/Editors/EditorExtra.cpp:442
↓ 1 callersMethodAddTrigger
samples/PhysicsSample/MxApplication.cpp:145
↓ 1 callersMethodApplyChromaticAbberation
src/Core/Rendering/RenderController.cpp:626
↓ 1 callersMethodApplyColorGrading
src/Core/Rendering/RenderController.cpp:830
↓ 1 callersMethodApplyDepthOfFieldEffect
src/Core/Rendering/RenderController.cpp:733
↓ 1 callersMethodApplyFXAA
src/Core/Rendering/RenderController.cpp:799
↓ 1 callersMethodApplyFogEffect
src/Core/Rendering/RenderController.cpp:600
↓ 1 callersMethodApplyGodRayEffect
src/Core/Rendering/RenderController.cpp:562
↓ 1 callersMethodApplyHDRToLDRConversion
src/Core/Rendering/RenderController.cpp:770
↓ 1 callersMethodApplySSAO
src/Core/Rendering/RenderController.cpp:315
↓ 1 callersMethodApplySSGI
src/Core/Rendering/RenderController.cpp:683
↓ 1 callersMethodApplySSR
src/Core/Rendering/RenderController.cpp:646
↓ 1 callersMethodApplyVignette
src/Core/Rendering/RenderController.cpp:813
↓ 1 callersMethodAreAllComponentsPresent
src/Core/Components/Physics/CharacterController.cpp:40
↓ 1 callersMethodAttachDefaultVAO
src/Core/Rendering/RenderController.cpp:1008
↓ 1 callersFunctionBeautifyTime
! creates human-readable time string (10ms, 1.3s and etc.) \param time timestep to convert to string \returns string object with beautifie
src/Utilities/STL/MxString.h:59
↓ 1 callersMethodBindFogInformation
src/Core/Rendering/RenderController.cpp:1000
↓ 1 callersMethodBindHorizontalRotation
src/Core/Components/Camera/InputController.cpp:221
↓ 1 callersMethodBindMovementWASDSpaceShift
src/Core/Components/Camera/InputController.cpp:178
↓ 1 callersMethodBindVerticalRotation
src/Core/Components/Camera/InputController.cpp:228
↓ 1 callersMethodBufferIndicies
src/Core/Resources/MeshData.cpp:89
↓ 1 callersMethodBufferVertecies
src/Core/Resources/MeshData.cpp:83
↓ 1 callersFunctionCachePrimitiveMesh
src/Library/Primitives/Primitives.cpp:37
↓ 1 callersFunctionCastShadowsPerUnit
src/Core/Rendering/RenderUtilities/ShadowMapGenerator.cpp:101
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