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github.com/alliedmodders/hl2sdk
/ functions
Functions
44,104 in github.com/alliedmodders/hl2sdk
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Functions
44,104
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Types & classes
8,513
↓ 55 callers
Method
SetVertexShader
public/togl/linuxwin/dxabstract.h:1279
↓ 55 callers
Function
VectorLerp
public/mathlib/vector.h:1154
↓ 55 callers
Function
system
#include <vgui/ISystem.h>
public/vgui_controls/Controls.h:68
↓ 54 callers
Method
AddSpawnFlags
game/server/baseentity.h:1978
↓ 54 callers
Method
GetAttributes
game/server/nav_area.h:306
↓ 54 callers
Function
RecvPropFloat
public/dt_recv.cpp:192
↓ 54 callers
Method
pLink
public/studio.h:1260
↓ 53 callers
Function
Clear
public/tier1/fmtstr.h:170
↓ 53 callers
Method
Close
public/XZip.cpp:2496
↓ 53 callers
Function
GetCurrentGravity
game/shared/movevars_shared.cpp:25
↓ 53 callers
Method
GetDuration
----------------------------------------------------------------------------- Purpose: Output : float ------------------------------------------------
game/shared/choreoevent.cpp:2360
↓ 53 callers
Method
SoundChangePitch
game/shared/soundenvelope.cpp:1126
↓ 53 callers
Function
V_strlen
public/tier1/strtools.h:121
↓ 53 callers
Method
pBone
public/studio.h:2384
↓ 52 callers
Method
AddEffects
game/shared/baseentity_shared.cpp:229
↓ 52 callers
Method
GetDamageForce
game/shared/takedamageinfo.h:282
↓ 52 callers
Method
GetUnsignedChar
public/tier1/utlbuffer.h:706
↓ 52 callers
Method
Index
----------------------------------------------------------------------------- Purpose: Input : Output : ---------------------------------------------
game/shared/ammodef.cpp:32
↓ 52 callers
Function
MatrixSetColumn
public/mathlib/vmatrix.h:839
↓ 52 callers
Method
Next
game/client/cliententitylist.cpp:536
↓ 52 callers
Method
RequestFocus
----------------------------------------------------------------------------- Purpose: Sets the panel to have the current sub focus Input : direction
vgui2/vgui_controls/Panel.cpp:3538
↓ 52 callers
Function
SimpleSplineRemapVal
remaps a value in [startInterval, startInterval+rangeInterval] from linear to spline using SimpleSpline
public/mathlib/mathlib.h:1185
↓ 51 callers
Method
Classify
----------------------------------------------------------------------------- Classify - indicates this NPC's place in the relationship table. -------
game/server/hl2/npc_dog.cpp:236
↓ 51 callers
Method
FindKey
----------------------------------------------------------------------------- Purpose: looks up a key by symbol name ---------------------------------
tier1/KeyValues.cpp:1015
↓ 51 callers
Method
GetModelPtr
----------------------------------------------------------------------------- Purpose: return a pointer to an updated studiomdl cache cache ----------
game/server/baseanimating.h:434
↓ 51 callers
Method
GetPlayerName
returns the player name
game/server/player.h:371
↓ 51 callers
Method
Head
public/tier1/utlmultilist.h:293
↓ 51 callers
Method
HintType
game/server/ai_hint.h:285
↓ 51 callers
Function
LoadUnalignedSIMD
public/mathlib/ssemath.h:799
↓ 51 callers
Method
PostMessage
----------------------------------------------------------------------------- Purpose: Posts a message -----------------------------------------------
vgui2/vgui_controls/Panel.cpp:5536
↓ 51 callers
Function
Purge
public/tier0/tslist.h:368
↓ 51 callers
Method
Remove
----------------------------------------------------------------------------- Removes a system from the list of systems to update --------------------
game/shared/igamesystem.cpp:125
↓ 51 callers
Function
V_strncpy
tier1/strtools.cpp:740
↓ 50 callers
Method
PutInt
public/tier1/utlbuffer.h:966
↓ 50 callers
Method
RemoveAll
public/list.h:132
↓ 50 callers
Method
ScaleDamage
game/shared/takedamageinfo.h:237
↓ 49 callers
Function
CRC32_ProcessBuffer
tier1/checksum_crc.cpp:101
↓ 49 callers
Method
Cross
public/nvector.h:118
↓ 49 callers
Method
EndBlock
game/shared/saverestore.cpp:895
↓ 49 callers
Method
GetImage
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
vgui2/vgui_controls/TreeView.cpp:2137
↓ 49 callers
Method
GetNext
game/client/particle_iterators.h:158
↓ 49 callers
Method
SetTransparency
game/server/vguiscreen.cpp:234
↓ 49 callers
Method
StartBlock
game/shared/saverestore.cpp:880
↓ 49 callers
Method
StringID
game/server/variant_t.h:46
↓ 49 callers
Function
VectorITransform
public/mathlib/mathlib.h:904
↓ 48 callers
Function
GetContainingEntity
handling entity/edict transforms
game/server/baseentity.h:1832
↓ 48 callers
Method
GetNavigator
game/server/ai_motor.cpp:941
↓ 48 callers
Method
IsVisible
game/client/game_controls/buymenu.h:47
↓ 48 callers
Method
Remove
vgui2/vgui_controls/BuildModeDialog.cpp:218
↓ 48 callers
Function
UTIL_PointContents
game/shared/util_shared.h:330
↓ 48 callers
Method
boneFlags
public/studio.h:2500
↓ 47 callers
Method
DrawSetTexture
----------------------------------------------------------------------------- Purpose: Set a texture -------------------------------------------------
vgui2/vgui_controls/Image.cpp:226
↓ 47 callers
Function
Event_Killed
game/server/ai_behavior.h:159
↓ 47 callers
Method
GetModelIndex
game/server/baseentity.h:2467
↓ 47 callers
Method
GetNumSeq
public/studio.cpp:245
↓ 47 callers
Method
IsGoalActive
game/server/ai_navigator.cpp:1155
↓ 47 callers
Function
MaxSIMD
public/mathlib/ssemath.h:439
↓ 47 callers
Function
ParseFile
public/filesystem_helpers.h:24
↓ 47 callers
Method
SetCustomInterruptCondition
----------------------------------------------------------------------------- Purpose: Sets a flag in the custom interrupt flags, translating the cond
game/server/ai_basenpc.cpp:1878
↓ 47 callers
Method
SetLocalAngles
game/server/player.cpp:9214
↓ 47 callers
Method
SetSize
Stuff implemented for weapon prediction code
game/client/c_baseentity.cpp:4687
↓ 47 callers
Method
SwapFieldsToTargetEndian
----------------------------------------------------------------------------- Write a block of fields. Works a bit like the saverestore code. --------
tier1/byteswap.cpp:72
↓ 46 callers
Method
Access
tier1/memstack.cpp:283
↓ 46 callers
Method
AddEvent
----------------------------------------------------------------------------- Purpose: adds the action into the correct spot in the priority queue, ta
game/server/cbase.cpp:808
↓ 46 callers
Method
Defaults
game/server/physics.h:154
↓ 46 callers
Method
GetConnectedNode
game/server/nav_node.h:107
↓ 46 callers
Method
GetID
game/server/nav_area.h:301
↓ 46 callers
Method
GetScheme
----------------------------------------------------------------------------- Purpose: data accessor -------------------------------------------------
vgui2/vgui_controls/Panel.cpp:1688
↓ 46 callers
Method
NavType
game/server/ai_waypoint.h:162
↓ 46 callers
Method
PutChar
public/tier1/utlbuffer.h:931
↓ 46 callers
Method
SetDamageForce
game/shared/takedamageinfo.h:287
↓ 46 callers
Method
String
Returns the base as a const char*, only valid in text mode.
public/tier1/utlbuffer.h:1051
↓ 46 callers
Function
VectorRotate
public/mathlib/mathlib.h:862
↓ 45 callers
Method
FInViewCone
----------------------------------------------------------------------------- Purpose: Input : *pEntity - Output : Returns true on success, false on
game/server/hl2/npc_antlion.cpp:559
↓ 45 callers
Method
GetSmoothedVelocity
game/server/hl2/vehicle_airboat.cpp:798
↓ 45 callers
Method
GetValue
game/client/interpolatedvar.h:222
↓ 45 callers
Method
MoveLimit
game/server/ai_moveprobe.h:142
↓ 45 callers
Method
NextEnt
game/server/entitylist.cpp:399
↓ 45 callers
Function
RoundFloatToInt
public/mathlib/mathlib.h:1204
↓ 45 callers
Function
SetColor
game/shared/Sprite.h:165
↓ 45 callers
Method
SetFont
vgui2/vgui_controls/Menu.cpp:2596
↓ 45 callers
Method
SetLifetime
----------------------------------------------------------------------------- Purpose: Input : lifetime - -------------------------------------------
game/server/EntityFlame.cpp:181
↓ 45 callers
Method
WriteOneBit
public/tier1/bitbuf.h:355
↓ 44 callers
Method
AddMenuItem
----------------------------------------------------------------------------- Purpose: Add a menu item to the menu. ----------------------------------
vgui2/vgui_controls/Menu.cpp:130
↓ 44 callers
Function
AddPointToBounds
mathlib/mathlib_base.cpp:1295
↓ 44 callers
Function
ClientPrint
game/server/util.cpp:1142
↓ 44 callers
Method
GetFirst
game/client/particle_iterators.h:133
↓ 44 callers
Method
GetFollowTarget
----------------------------------------------------------------------------- Purpose: Output : CBaseEntity ------------------------------------------
game/server/hl2/antlion_maker.cpp:422
↓ 44 callers
Method
GetPtr
----------------------------------------------------------------------------- Purpose: Get the pointer value of a keyName. Default value is returned i
tier1/KeyValues.cpp:1396
↓ 44 callers
Method
MarkForDeletion
----------------------------------------------------------------------------- Marks for deletion -----------------------------------------------------
game/server/ServerNetworkProperty.cpp:130
↓ 44 callers
Method
NumAIs
game/server/ai_basenpc.cpp:250
↓ 44 callers
Method
ReadString
game/shared/saverestore.cpp:1803
↓ 44 callers
Method
SetEndWidth
game/shared/beam_shared.h:323
↓ 44 callers
Method
SetMovementActivity
game/server/ai_route.cpp:119
↓ 43 callers
Method
AddFlag
game/shared/baseentity_shared.cpp:178
↓ 43 callers
Function
AngleQuaternion
----------------------------------------------------------------------------- Purpose: Converts radian-euler axis aligned angles to a quaternion Input
mathlib/mathlib_base.cpp:2024
↓ 43 callers
Method
ConvertUnicodeToANSI
----------------------------------------------------------------------------- Purpose: converts an unicode string to an english string ---------------
tier1/ilocalize.cpp:34
↓ 43 callers
Function
EntityFromEntityHandle
----------------------------------------------------------------------------- Converts an IHandleEntity to an CBaseEntity ----------------------------
game/shared/util_shared.h:80
↓ 43 callers
Method
Insert
----------------------------------------------------------------------------- Purpose: Input : &key - Output : int ----------------------------------
game/client/simple_keys.cpp:59
↓ 43 callers
Method
IsEFlagSet
game/server/player.cpp:9236
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