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github.com/alliedmodders/hl2sdk
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Functions
44,104 in github.com/alliedmodders/hl2sdk
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Functions
44,104
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Types & classes
8,513
↓ 70 callers
Method
GetWide
vgui2/vgui_controls/Panel.cpp:3749
↓ 70 callers
Method
Insert
public/bsptreedata.cpp:184
↓ 70 callers
Function
LookupSequence
----------------------------------------------------------------------------- Purpose: Looks up a sequence by sequence name first, then by activity na
game/shared/animation.cpp:489
↓ 70 callers
Method
SetAbsAngles
game/server/player.cpp:9159
↓ 70 callers
Function
VectorLength
public/mathlib/vector.h:1239
↓ 69 callers
Function
UTIL_Approach
----------------------------------------------------------------------------- These are inlined for backwards compatibility --------------------------
game/server/util.h:425
↓ 68 callers
Function
FastFToC
----------------------------------------------------------------------------- Fast color conversion from float to unsigned char ----------------------
public/mathlib/mathlib.h:1328
↓ 68 callers
Function
GameRules
game/shared/gamerules.h:447
↓ 68 callers
Function
GetAmmoDef
game/shared/sdk/sdk_gamerules.cpp:325
↓ 68 callers
Method
GetSize
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
vgui2/vgui_controls/Panel.cpp:961
↓ 68 callers
Method
GetViewport
game/client/clientmode_shared.h:101
↓ 68 callers
Function
ScreenWidth
----------------------------------------------------------------------------- Purpose: ScreenWidth returns the width of the screen, in pixels Output :
game/client/cdll_util.cpp:249
↓ 67 callers
Function
UTIL_SetOrigin
game/server/util.cpp:1334
↓ 66 callers
Method
Draw
----------------------------------------------------------------------------- Purpose: Input : frametime - ------------------------------------------
game/client/fx_quad.cpp:42
↓ 66 callers
Method
GetModelName
game/server/player.cpp:9128
↓ 66 callers
Method
SetLocalOrigin
game/server/player.cpp:9191
↓ 65 callers
Method
Find
game/shared/physics_main_shared.cpp:335
↓ 65 callers
Method
Find
public/XUnzip.cpp:4066
↓ 65 callers
Method
SetValue
game/server/AI_Criteria.h:76
↓ 64 callers
Method
GetPanel
game/client/panelmetaclassmgr.cpp:166
↓ 64 callers
Method
GetPos
----------------------------------------------------------------------------- Purpose: Returns a given angular position as a value along our motion fr
game/server/buttons.cpp:1118
↓ 64 callers
Method
GetTeamNumber
----------------------------------------------------------------------------- DATA HANDLING ----------------------------------------------------------
game/server/team.cpp:138
↓ 64 callers
Method
GetVert
----------------------------------------------------------------------------- ------------------------------------------------------------------------
public/builddisp.h:1059
↓ 64 callers
Method
IsMoveable
----------------------------------------------------------------------------- Purpose: Check the movability of the panel -----------------------------
vgui2/vgui_controls/Frame.cpp:1415
↓ 64 callers
Method
NextInorder
public/tier1/utlrbtree.h:1193
↓ 64 callers
Method
Random
game/server/AI_Criteria.h:107
↓ 64 callers
Method
SetMoveType
game/server/ai_motor.cpp:1029
↓ 64 callers
Method
SetPtr
----------------------------------------------------------------------------- Purpose: Set the pointer value of a keyName. ---------------------------
tier1/KeyValues.cpp:1781
↓ 64 callers
Method
SoundCreate
game/server/physgun.cpp:846
↓ 63 callers
Method
AppendCriteria
----------------------------------------------------------------------------- Purpose: Input : *criteria - "" - 1.0f - ------------------------------
game/server/AI_Criteria.cpp:47
↓ 63 callers
Method
GetFloat
----------------------------------------------------------------------------- Purpose: Get the float value of a keyName. Default value is returned if
tier1/KeyValues.cpp:1422
↓ 63 callers
Method
GetName
----------------------------------------------------------------------------- Purpose: Output : const char -------------------------------------------
game/shared/choreoactor.cpp:84
↓ 63 callers
Method
IsFlagSet
----------------------------------------------------------------------------- Purpose: Determines whether the given flag is set (assuming this is an i
fgdlib/gdvar.cpp:556
↓ 63 callers
Method
MakeReliable
game/server/recipientfilter.cpp:61
↓ 63 callers
Method
Put
----------------------------------------------------------------------------- Serialization ----------------------------------------------------------
tier1/utlbuffer.cpp:1322
↓ 63 callers
Method
SetDamage
game/server/hl2/weapon_rpg.h:59
↓ 63 callers
Method
SetSize
public/tier1/utlvector.h:959
↓ 63 callers
Function
V_snprintf
tier1/strtools.cpp:834
↓ 62 callers
Function
PrecacheParticleSystem
----------------------------------------------------------------------------- Precaches a vgui screen overlay material -------------------------------
game/server/gameinterface.cpp:2330
↓ 62 callers
Method
Set
game/client/c_rumble.cpp:54
↓ 62 callers
Function
V_swap
public/mathlib/mathlib.h:746
↓ 62 callers
Method
numbones
public/studio.h:2383
↓ 61 callers
Method
AcceptInput
----------------------------------------------------------------------------- Purpose: calls the appropriate message mapped function in the entity acc
game/server/baseentity.cpp:3874
↓ 61 callers
Method
FirstInorder
public/tier1/utlrbtree.h:1184
↓ 61 callers
Method
GetCollisionGroup
game/server/ai_basenpc.h:2815
↓ 61 callers
Method
GetFont
game/client/hud_basechat.h:140
↓ 61 callers
Method
GetValue
----------------------------------------------------------------------------- Purpose: Return the value of the slider --------------------------------
vgui2/vgui_controls/Slider.cpp:129
↓ 61 callers
Function
ObjectiveResource
game/server/team_objectiveresource.h:235
↓ 61 callers
Method
Start
game/server/fire.cpp:861
↓ 60 callers
Method
DrawSetTextFont
----------------------------------------------------------------------------- Purpose: Set the font --------------------------------------------------
vgui2/vgui_controls/Image.cpp:152
↓ 60 callers
Method
GetOwnerEntity
game/shared/baseentity_shared.h:112
↓ 60 callers
Method
SetVertexShaderIndex
materialsystem/stdshaders/commandbuilder.h:362
↓ 60 callers
Method
SoundDestroy
game/server/physgun.cpp:853
↓ 60 callers
Function
UserMessageBegin
game/server/gameinterface.cpp:3257
↓ 60 callers
Method
Weapon_ShootPosition
----------------------------------------------------------------------------- Purpose: Get shoot position of BCC at an arbitrary position Input : Out
game/server/hl2/npc_combine.cpp:2493
↓ 60 callers
Function
rand
common/randoverride.cpp:22
↓ 59 callers
Method
GetAmmoCount
game/server/hl2/func_tank.h:94
↓ 59 callers
Method
Set
game/shared/ehandle.h:150
↓ 59 callers
Method
SetEnabled
----------------------------------------------------------------------------- Purpose: Set the enabled state -----------------------------------------
vgui2/vgui_controls/Label.cpp:377
↓ 58 callers
Method
Find
----------------------------------------------------------------------------- Purpose: find any text on the html page with this sub string -----------
vgui2/vgui_controls/HTML.cpp:1121
↓ 58 callers
Method
GetCorner
-------------------------------------------------------------------------------------------------------------- * Return the coordinates of the area's
game/server/nav_area.h:1039
↓ 58 callers
Method
GetEnt
For backwards compatibility...
game/client/cliententitylist.h:156
↓ 58 callers
Method
GetParameters
----------------------------------------------------------------------------- Purpose: Output : const char -------------------------------------------
game/shared/choreoevent.cpp:1403
↓ 58 callers
Method
IsAlive
Don't treat as a live target
game/server/props.h:40
↓ 58 callers
Function
MatrixInvert
NOTE: This is just the transpose not a general inverse
mathlib/mathlib_base.cpp:382
↓ 58 callers
Method
NumNodes
game/server/ai_network.h:109
↓ 58 callers
Function
ObjectiveResource
game/client/c_team_objectiveresource.h:342
↓ 58 callers
Method
PutUnsignedChar
public/tier1/utlbuffer.h:941
↓ 58 callers
Function
ShouldDraw
NOTE: Ths enclosed particle effect binding will do all the drawing
game/shared/baseparticleentity.h:61
↓ 58 callers
Function
UTIL_AngleDiff
game/server/util.h:445
↓ 58 callers
Function
V_strcpy_safe
public/tier1/strtools.h:238
↓ 57 callers
Function
AddLump
utils/common/bsplib.cpp:2602
↓ 57 callers
Method
Bind
----------------------------------------------------------------------------- Binds this vertex buffer -----------------------------------------------
public/materialsystem/imesh.h:755
↓ 57 callers
Function
ClientLeafSystem
game/client/clientleafsystem.h:209
↓ 57 callers
Function
Count
public/tier0/tslist.h:972
↓ 57 callers
Method
GetDamage
game/server/baseentity.h:1175
↓ 57 callers
Method
Head
game/client/interpolatedvar.h:325
↓ 57 callers
Method
Play
----------------------------------------------------------------------------- Start this sound playing, or reset if already playing with new volume/pi
game/shared/soundenvelope.cpp:817
↓ 57 callers
Function
ScreenHeight
----------------------------------------------------------------------------- Purpose: ScreenHeight returns the height of the screen, in pixels Output
game/client/cdll_util.cpp:238
↓ 57 callers
Method
SetPixelShader
public/togl/linuxwin/dxabstract.h:1291
↓ 56 callers
Method
Base
public/bitvec.h:288
↓ 56 callers
Function
DispatchSpawn
----------------------------------------------------------------------------- Purpose: Spawns an entity into the game, initializing it with the map en
game/server/util.cpp:1890
↓ 56 callers
Method
GetBaseEntity
game/client/cliententitylist.cpp:179
↓ 56 callers
Method
GetCurWaypoint
game/server/ai_route.h:44
↓ 56 callers
Function
GetName
----------------------------------------------------------------------------- Gets the name of the image format --------------------------------------
public/bitmap/imageformat.h:482
↓ 56 callers
Method
GetWaterLevel
game/server/fish.h:133
↓ 56 callers
Method
HasSpawnFlags
game/server/baseentity.h:1992
↓ 56 callers
Method
IsValid
tier1/convar.cpp:1116
↓ 56 callers
Method
Open
public/XUnzip.cpp:3928
↓ 56 callers
Method
SetCommand
----------------------------------------------------------------------------- Purpose: sets the command to send when the button is pressed -----------
vgui2/vgui_controls/Button.cpp:722
↓ 56 callers
Method
SetText
game/client/game_controls/mouseoverhtmlbutton.h:72
↓ 56 callers
Method
String
tier1/utlsymbol.cpp:104
↓ 55 callers
Method
FindChildByName
----------------------------------------------------------------------------- Purpose: Finds a child panel by string name Output : Panel * - NULL if n
vgui2/vgui_controls/Panel.cpp:1593
↓ 55 callers
Method
GetAmmoCount
----------------------------------------------------------------------------- Purpose: Returns the amount of ammunition of a particular type owned own
game/shared/basecombatcharacter_shared.cpp:173
↓ 55 callers
Method
GetColor
game/client/hud_closecaption.cpp:218
↓ 55 callers
Method
GetFont
----------------------------------------------------------------------------- Purpose: Get the font the textImage is drawn in. -----------------------
vgui2/vgui_controls/Label.cpp:718
↓ 55 callers
Method
GetParent
game/server/nav_node.h:117
↓ 55 callers
Method
PutFloat
public/tier1/utlbuffer.h:981
↓ 55 callers
Method
Register
----------------------------------------------------------------------------- Purpose: Input : *name - size - -1 for variable size ------------------
game/shared/usermessages.cpp:98
↓ 55 callers
Method
SetValue
----------------------------------------------------------------------------- Purpose: Set the value of the slider to one of the ticks. --------------
vgui2/vgui_controls/Slider.cpp:89
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