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github.com/alliedmodders/hl2sdk
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Functions
44,104 in github.com/alliedmodders/hl2sdk
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Functions
44,104
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Types & classes
8,513
↓ 16 callers
Function
FindPickerEntity
----------------------------------------------------------------------------- Purpose: Finds the nearest entity in front of the player, preferring col
game/server/player.cpp:5809
↓ 16 callers
Function
GDError
----------------------------------------------------------------------------- Purpose: Input : tr - error - Output : --------------------------------
fgdlib/gamedata.cpp:145
↓ 16 callers
Function
GameResources
game/client/c_playerresource.cpp:46
↓ 16 callers
Method
GetAlpha
game/client/detailobjectsystem.cpp:219
↓ 16 callers
Method
GetDataType
----------------------------------------------------------------------------- Purpose: Get the data type of the value stored in a keyName ------------
tier1/KeyValues.cpp:2070
↓ 16 callers
Method
GetEdgeNeighbor
public/builddisp.cpp:877
↓ 16 callers
Method
GetExtent
-------------------------------------------------------------------------------------------------------------- Return a computed extent (XY is in m_nw
game/server/nav_area.cpp:374
↓ 16 callers
Function
GetGenericClassBasedReplay
game/client/replay/genericclassbased_replay.h:169
↓ 16 callers
Function
GetGibManager
game/shared/props_shared.cpp:890
↓ 16 callers
Function
GetHudSize
game/client/vgui_int.cpp:297
↓ 16 callers
Method
GetMaterialIndex
game/client/c_slideshow_display.cpp:85
↓ 16 callers
Method
GetPassengerState
----------------------------------------------------------------------------- Purpose: Output : PassengerState_e -------------------------------------
game/server/hl2/npc_alyx_episodic.cpp:3120
↓ 16 callers
Method
GetTextSize
----------------------------------------------------------------------------- Purpose: Get the size of a text string in pixels -----------------------
vgui2/vgui_controls/TextImage.cpp:482
↓ 16 callers
Method
GetVParent
----------------------------------------------------------------------------- Purpose: returns safe handle to parent ---------------------------------
vgui2/vgui_controls/Panel.cpp:987
↓ 16 callers
Method
GetViewEntity
game/server/player.h:571
↓ 16 callers
Method
GetWString
tier1/KeyValues.cpp:1510
↓ 16 callers
Function
GlobalEntity_Add
game/server/globalstate.h:32
↓ 16 callers
Method
HasParent
----------------------------------------------------------------------------- Purpose: Iterates up the hierarchy looking for a particular parent -----
vgui2/vgui_controls/Panel.cpp:1560
↓ 16 callers
Function
HaveSequenceForActivity
game/server/ai_behavior.h:232
↓ 16 callers
Function
ITEM_GiveAmmo
--------------------------------------------------------- Applies ammo quantity scale. ---------------------------------------------------------
game/server/hl2/item_ammo.cpp:21
↓ 16 callers
Method
InPrediction
----------------------------------------------------------------------------- Purpose: Output : Returns true on success, false on failure. -----------
game/client/prediction.cpp:1839
↓ 16 callers
Method
Init
public/vgui/ISurface.h:60
↓ 16 callers
Method
IsConnected
-------------------------------------------------------------------------- --------------------------------------------------------------------------
game/client/hud_lcd.cpp:387
↓ 16 callers
Method
IsIdxValid
public/tier1/utlstack.h:218
↓ 16 callers
Method
IsMoving
----------------------------------------------------------------------------- Purpose: Output : Returns true on success, false on failure. -----------
game/server/movement.cpp:391
↓ 16 callers
Method
IsObserver
game/client/c_baseplayer.h:671
↓ 16 callers
Method
IsOnDisplacement
game/server/nav_node.h:66
↓ 16 callers
Function
Lerp
public/mathlib/mathlib.h:661
↓ 16 callers
Method
LoadFromBuffer
game/server/env_effectsscript.cpp:400
↓ 16 callers
Method
ModifyFlags
game/server/ai_waypoint.h:167
↓ 16 callers
Method
Position
public/studio.h:1413
↓ 16 callers
Function
QuaternionAngles
----------------------------------------------------------------------------- Purpose: Converts a quaternion into engine angles Input : *quaternion -
mathlib/mathlib_base.cpp:1954
↓ 16 callers
Method
Random
game/server/hl2/npc_strider.h:564
↓ 16 callers
Method
RelinkBeam
game/shared/beam_shared.cpp:683
↓ 16 callers
Method
RemoveAmmo
----------------------------------------------------------------------------- Purpose: Input : iCount - iAmmoIndex - --------------------------------
game/shared/basecombatcharacter_shared.cpp:129
↓ 16 callers
Method
RemoveFlag
game/shared/baseentity_shared.cpp:183
↓ 16 callers
Method
RemoveSpawnFlags
game/server/baseentity.h:1982
↓ 16 callers
Function
ScreenTransform
----------------------------------------------------------------------------- Purpose: UNDONE: Clean this up some, handle off-screen vertices Input :
game/client/view_scene.cpp:93
↓ 16 callers
Method
Seek
tier1/newbitbuf.cpp:341
↓ 16 callers
Function
SendPropAngle
public/dt_send.cpp:525
↓ 16 callers
Method
SetAlpha
game/client/particlemgr.h:873
↓ 16 callers
Method
SetContentAlignment
----------------------------------------------------------------------------- Sets the content alignment of all items in the menu --------------------
vgui2/vgui_controls/Menu.cpp:516
↓ 16 callers
Method
SetModel
game/server/player.cpp:9353
↓ 16 callers
Method
SetPaintBorderEnabled
vgui2/vgui_controls/Panel.cpp:3705
↓ 16 callers
Method
SetSelected
game/client/replay/vgui/replaybrowserdetailspanel.cpp:814
↓ 16 callers
Method
SetThrower
game/shared/basegrenade_shared.cpp:509
↓ 16 callers
Method
SetValue
public/datamodel/dmattribute.h:335
↓ 16 callers
Method
SetVelocity
----------------------------------------------------------------------------- Sets the velocity ------------------------------------------------------
game/client/c_te_legacytempents.cpp:138
↓ 16 callers
Method
SetWaypoints
game/server/ai_route.cpp:48
↓ 16 callers
Method
Setup
----------------------------------------------------------------------------- Purpose: Test for surrounding collision surfaces for quick collision tes
game/client/fx_fleck.cpp:171
↓ 16 callers
Function
SetupFileSystemError
public/filesystem_init.cpp:395
↓ 16 callers
Method
Skip
tier1/snappy-sinksource.cpp:53
↓ 16 callers
Method
SoundContext
game/server/soundent.h:175
↓ 16 callers
Function
ThreadExecuteSoloImpl
public/vstdlib/jobthread.h:1158
↓ 16 callers
Function
UTIL_ClientPrintAll
game/server/util.cpp:1135
↓ 16 callers
Function
UTIL_EntityByIndex
-------------------------------------------------------------------------------------------------------------- * Returns a CBaseEntity pointer by enti
game/server/util.cpp:717
↓ 16 callers
Function
UTIL_PredictedPosition
----------------------------------------------------------------------------- Purpose: Get the predicted postion of an entity of a certain number of s
game/server/util.cpp:2422
↓ 16 callers
Function
UTIL_ScaleForGravity
computes gravity scale for an absolute gravity. Pass the result into CBaseEntity::SetGravity()
game/server/util.cpp:1859
↓ 16 callers
Function
V_memset
public/tier1/strtools.h:117
↓ 16 callers
Function
Vector3DMultiply
mathlib/vmatrix.cpp:770
↓ 16 callers
Method
Volume
game/server/soundent.h:185
↓ 16 callers
Method
Width
----------------------------------------------------------------------------- Purpose: Input : Output : ---------------------------------------------
game/server/ai_hull.cpp:126
↓ 16 callers
Method
numflexcontrollers
public/studio.h:2438
↓ 15 callers
Method
Activate
game/server/sun.cpp:113
↓ 15 callers
Method
AddColumnHeader
----------------------------------------------------------------------------- Purpose: adds a column header. this->FindChildByName(columnHeaderName) c
vgui2/vgui_controls/ListPanel.cpp:565
↓ 15 callers
Method
AddListenerEntity
add a class that gets notified of entity events
game/server/entitylist.cpp:343
↓ 15 callers
Method
Alloc
public/bone_setup.cpp:53
↓ 15 callers
Method
ClearMark
game/server/ai_utils.h:66
↓ 15 callers
Method
Close
game/client/replay/vgui/replaymessagepanel.cpp:116
↓ 15 callers
Function
CmpEqSIMD
public/mathlib/ssemath.h:548
↓ 15 callers
Function
CopyWinding
================== CopyWinding ================== */
utils/common/polylib.cpp:324
↓ 15 callers
Function
DevMsgRT
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
game/client/c_baseanimating.cpp:6092
↓ 15 callers
Function
DotProductAbs
public/mathlib/vector.h:1223
↓ 15 callers
Function
DrawHalo
----------------------------------------------------------------------------- Purpose: Input : pMaterial - source - color - -------------------------
game/client/beamdraw.cpp:67
↓ 15 callers
Method
DrawLine
public/scratchpad3d.cpp:315
↓ 15 callers
Method
Encompass
Increase bounds to contain the given point
game/server/nav.h:181
↓ 15 callers
Function
FRand
Get a random floating point number between the two specified numbers.
game/client/particle_util.h:30
↓ 15 callers
Function
FX_AddQuad
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
game/client/clientsideeffects_test.cpp:79
↓ 15 callers
Method
FindClose
public/filesystem_passthru.h:122
↓ 15 callers
Method
FindOrAddString
Returns a valid id into the string table
game/shared/sceneimage.cpp:97
↓ 15 callers
Method
FireBullets
========================================================= =========================================================
game/server/hl2/weapon_ar1.cpp:141
↓ 15 callers
Method
Free
public/bone_setup.cpp:68
↓ 15 callers
Method
GetAchievementMgr
game/shared/baseachievement.h:109
↓ 15 callers
Method
GetArea
game/server/nav_node.h:140
↓ 15 callers
Method
GetAutoaimVector
----------------------------------------------------------------------------- ------------------------------------------------------------------------
game/server/hl2/hl2_player.cpp:2497
↓ 15 callers
Method
GetChannel
----------------------------------------------------------------------------- Purpose: Input : channel - Output : CChoreoChannel --------------------
game/shared/choreoscene.cpp:553
↓ 15 callers
Method
GetContentSize
Gets the size of the content
game/client/vgui_avatarimage.h:94
↓ 15 callers
Method
GetDataObject
game/shared/physics_main_shared.cpp:247
↓ 15 callers
Function
GetFloorZ
---------------------------------------------------------------------------------- Purpose: Returns z value of floor below given point (up to fMaxDrop
game/server/ai_node.cpp:133
↓ 15 callers
Method
GetGameLump
utils/common/bsplib.cpp:968
↓ 15 callers
Method
GetName
----------------------------------------------------------------------------- Purpose: Output : const char -------------------------------------------
game/shared/choreoevent.cpp:60
↓ 15 callers
Method
GetNumActors
----------------------------------------------------------------------------- Purpose: Output : int --------------------------------------------------
game/shared/choreoscene.cpp:522
↓ 15 callers
Method
GetParameters2
----------------------------------------------------------------------------- Purpose: Output : const char -------------------------------------------
game/shared/choreoevent.cpp:1434
↓ 15 callers
Function
GetSchedulingSymbols
These allow derived classes to implement custom schedules
game/server/ai_behavior.h:245
↓ 15 callers
Method
GetVehicle
game/server/player.h:1317
↓ 15 callers
Method
HasEndTime
----------------------------------------------------------------------------- Purpose: Output : Returns true on success, false on failure. -----------
game/shared/choreoevent.cpp:1563
↓ 15 callers
Function
HasLump
utils/common/bsplib.cpp:1827
↓ 15 callers
Function
Hash
tier1/snappy.cpp:64
↓ 15 callers
Method
Init
----------------------------------------------------------------------------- Purpose: Initialize TE system ------------------------------------------
game/client/c_te_legacytempents.cpp:2429
↓ 15 callers
Method
IsActive
game/server/hl2/func_tank.h:130
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