Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/alliedmodders/hl2sdk
/ functions
Functions
44,104 in github.com/alliedmodders/hl2sdk
⨍
Functions
44,104
◇
Types & classes
8,513
↓ 18 callers
Method
GetNumBoneFollowers
game/server/physics_bone_follower.h:55
↓ 18 callers
Method
GetNumEvents
----------------------------------------------------------------------------- Purpose: Output : int --------------------------------------------------
game/shared/choreoscene.cpp:500
↓ 18 callers
Method
GetNumPoseParameters
public/studio.cpp:326
↓ 18 callers
Method
GetPoint
----------------------------------------------------------------------------- ------------------------------------------------------------------------
public/builddisp.h:215
↓ 18 callers
Method
GetPredictableCount
----------------------------------------------------------------------------- Purpose: Output : int --------------------------------------------------
game/client/c_baseentity.cpp:199
↓ 18 callers
Function
GetSceneManager
----------------------------------------------------------------------------- Purpose: Singleton scene manager. Created by first placed scene or recr
game/server/sceneentity.cpp:260
↓ 18 callers
Method
GetSolid
game/server/ai_basenpc.h:2738
↓ 18 callers
Method
GetSolidFlags
game/server/baseentity.h:2403
↓ 18 callers
Method
GetVehicle
----------------------------------------------------------------------------- Purpose: Output : IServerVehicle - -------------------------------------
game/server/hl2/npc_playercompanion.cpp:3398
↓ 18 callers
Method
GetViewModel
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
game/server/hl2/weapon_brickbat.cpp:116
↓ 18 callers
Method
GetZ
game/server/nav_area.cpp:2141
↓ 18 callers
Method
Init
----------------------------------------------------------------------------- Purpose: Construct the label -------------------------------------------
vgui2/vgui_controls/Label.cpp:79
↓ 18 callers
Function
InitFloatParam
materialsystem/stdshaders/BaseVSShader.h:415
↓ 18 callers
Method
Invalidate
game/shared/util_shared.h:505
↓ 18 callers
Method
IsBlocked
--------------------------------------------------------------------------------------------------------
game/server/nav_area.cpp:4623
↓ 18 callers
Function
IsBoolSet
materialsystem/stdshaders/BaseVSShader.h:400
↓ 18 callers
Method
IsEmpty
----------------------------------------------------------------------------- Inline methods ---------------------------------------------------------
game/server/soundent.h:258
↓ 18 callers
Method
IsEqual
public/datamodel/dmattributevar.h:1021
↓ 18 callers
Method
IsEqualToStaticFuncPtr
Does the closure contain this static function?
public/tier1/utldelegateimpl.h:881
↓ 18 callers
Method
IsLocked
----------------------------------------------------------------------------- Purpose: Returns true is hint node is open for use Input : Output : ---
game/server/ai_hint.cpp:1116
↓ 18 callers
Method
LoadFromFile
game/client/game_controls/commandmenu.cpp:34
↓ 18 callers
Method
PutUnsignedShort
public/tier1/utlbuffer.h:961
↓ 18 callers
Function
RecvPropVector
public/dt_recv.cpp:218
↓ 18 callers
Method
RemoveAmmo
----------------------------------------------------------------------------- Removes the ammo... ----------------------------------------------------
game/server/hl2/vehicle_airboat.cpp:991
↓ 18 callers
Function
RoundFloatToByte
public/mathlib/mathlib.h:1224
↓ 18 callers
Method
SafeRelease
public/tier1/refcount.h:183
↓ 18 callers
Method
SetAttributes
game/server/nav_area.h:305
↓ 18 callers
Method
SetEndAttachment
game/shared/beam_shared.h:296
↓ 18 callers
Method
SetLessFunc
public/tier1/utlrbtree.h:1460
↓ 18 callers
Method
ShouldCollide
game/server/vehicle_choreo_generic.cpp:898
↓ 18 callers
Method
SnapEyeAngles
----------------------------------------------------------------------------- Sets the view angles ---------------------------------------------------
game/server/player.cpp:787
↓ 18 callers
Method
Spawn
Throw a chunk
game/server/gib.cpp:583
↓ 18 callers
Function
Vector2DMultiply
public/mathlib/vector2d.h:409
↓ 18 callers
Method
WriteFile
game/server/textstatsmgr.cpp:26
↓ 18 callers
Method
bindconstmemfunc
public/tier1/utldelegateimpl.h:747
↓ 18 callers
Method
bindmemfunc
public/tier1/utldelegateimpl.h:734
↓ 17 callers
Function
AI_RemapToGlobal
game/server/ai_namespaces.h:24
↓ 17 callers
Method
AddIncludePosition
----------------------------------------------------------------------------- Purpose: Adds an include zone to the search criteria Input : &position
game/server/ai_hint.cpp:196
↓ 17 callers
Method
AddSelectedItem
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
vgui2/vgui_controls/TreeView.cpp:2672
↓ 17 callers
Method
AddWeighted
utils/vrad/vrad.h:147
↓ 17 callers
Method
ArmorValue
game/server/player.h:665
↓ 17 callers
Function
BigLong
public/tier0/platform.h:1063
↓ 17 callers
Function
ClearMultiDamage
----------------------------------------------------------------------------- Purpose: Resets the global multi damage accumulator --------------------
game/shared/takedamageinfo.cpp:197
↓ 17 callers
Method
DestNodeID
----------------------------------------------------------------------------- Purpose: Given the source node ID, returns the destination ID Input : O
game/server/ai_link.cpp:27
↓ 17 callers
Method
Event_WeaponFired
game/server/episodic/ep2_gamestats.cpp:380
↓ 17 callers
Method
FindEntityGeneric
----------------------------------------------------------------------------- Purpose: Finds an entity by target name or class name. Input : pStartEn
game/server/entitylist.cpp:920
↓ 17 callers
Method
Get
game/shared/choreoevent.cpp:3495
↓ 17 callers
Method
GetAutoAimMode
========================================================= =========================================================
game/shared/singleplay_gamerules.cpp:318
↓ 17 callers
Function
GetBaseButtonCode
public/inputsystem/ButtonCode.h:300
↓ 17 callers
Method
GetCenterVertIndex
----------------------------------------------------------------------------- ------------------------------------------------------------------------
public/builddisp.h:570
↓ 17 callers
Function
GetClientVoiceMgr
game/shared/voice_status.cpp:53
↓ 17 callers
Method
GetEnemies
game/server/ai_basenpc.h:2997
↓ 17 callers
Method
GetName
----------------------------------------------------------------------------- Purpose: Get the name of the current key section -----------------------
tier1/KeyValues.cpp:565
↓ 17 callers
Method
GetPassenger
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
game/server/vehicle_baseserver.cpp:229
↓ 17 callers
Method
GetSelectedItem
----------------------------------------------------------------------------- Purpose: returns the selected item by selection index Input : selection
vgui2/vgui_controls/ListPanel.cpp:1295
↓ 17 callers
Function
GlobalEntity_GetIndex
game/server/globalstate.h:37
↓ 17 callers
Method
Height
----------------------------------------------------------------------------- Purpose: Input : Output : ---------------------------------------------
game/server/ai_hull.cpp:136
↓ 17 callers
Method
Init
----------------------------------------------------------------------------- Purpose: Input : *pPlayer - *pObject - --------------------------------
game/shared/hl2mp/weapon_physcannon.cpp:749
↓ 17 callers
Method
InitWithCurrentObjectState
public/vphysics/constraints.h:176
↓ 17 callers
Method
IsElapsed
game/shared/util_shared.h:572
↓ 17 callers
Method
IsHLTV
game/client/c_baseplayer.cpp:504
↓ 17 callers
Method
IsOverlapping
-------------------------------------------------------------------------------------------------------------- * Return true if 'pos' is within 2D ext
game/server/nav_area.cpp:1869
↓ 17 callers
Method
IsWithin
vgui2/vgui_controls/Panel.cpp:3253
↓ 17 callers
Method
KeyValue
----------------------------------------------------------------------------- Purpose: Handles keyvalues from the BSP. Called before spawning. -------
game/server/props.cpp:273
↓ 17 callers
Function
Lock
public/tier0/threadtools.h:602
↓ 17 callers
Function
MoveHelper
game/shared/imovehelper.h:110
↓ 17 callers
Method
NetworkProp
game/server/baseentity.h:2378
↓ 17 callers
Method
PeekTokenType
----------------------------------------------------------------------------- Purpose: Input : pszStore - Output : ----------------------------------
tier1/tokenreader.cpp:406
↓ 17 callers
Method
Purge
public/tier1/utlhash.h:199
↓ 17 callers
Function
RandomInterval
----------------------------------------------------------------------------- Purpose: Input : &interval - Output : float ---------------------------
game/shared/interval.cpp:50
↓ 17 callers
Method
ReadFields
game/shared/saverestore.cpp:1631
↓ 17 callers
Method
RecheckCollisionFilter
----------------------------------------------------------------------------- Purpose: Force all the ragdoll's bone's physics objects to recheck their
game/server/physics_prop_ragdoll.cpp:807
↓ 17 callers
Method
SetFadeLength
game/shared/beam_shared.h:329
↓ 17 callers
Method
SetFollowTarget
----------------------------------------------------------------------------- Purpose: Input : *pTarget - -------------------------------------------
game/server/hl2/npc_antlion.cpp:4211
↓ 17 callers
Method
SetLocalOrigin
Prevent these for now until hierarchy is properly networked
game/client/c_baseentity.cpp:4165
↓ 17 callers
Method
SetParent
----------------------------------------------------------------------------- Purpose: Sets the parent for each panel to use -------------------------
game/client/game_controls/baseviewport.cpp:622
↓ 17 callers
Method
SetPixelShaderFogParams
materialsystem/stdshaders/commandbuilder.h:317
↓ 17 callers
Method
SoundPlayEnvelope
----------------------------------------------------------------------------- Purpose: Queue a list of envelope points into a sound patch's event list
game/shared/soundenvelope.cpp:1170
↓ 17 callers
Method
StopEmission
----------------------------------------------------------------------------- Overrides for recording ------------------------------------------------
game/client/particles_new.cpp:176
↓ 17 callers
Function
Sys_UnloadModule
----------------------------------------------------------------------------- Purpose: Unloads a DLL/component from Input : *pModuleName - filename o
tier1/interface.cpp:403
↓ 17 callers
Function
ToBaseMultiplayerPlayer
----------------------------------------------------------------------------- Inline methods ---------------------------------------------------------
game/server/basemultiplayerplayer.h:116
↓ 17 callers
Method
TranslateActivity
game/server/ai_basenpc.cpp:5976
↓ 17 callers
Function
Unlock
public/tier0/threadtools.h:604
↓ 17 callers
Method
Width
public/mathlib/matrixmath.h:373
↓ 17 callers
Method
WriteFields
game/shared/saverestore.cpp:817
↓ 16 callers
Function
AIStrongOpt
game/server/ai_basenpc.cpp:209
↓ 16 callers
Function
AI_IdIsLocal
game/server/ai_namespaces.h:23
↓ 16 callers
Function
AssertValidReadPtr
public/tier0/dbg.h:619
↓ 16 callers
Method
BodyTarget
------------------------------------------------------------------------------ Purpose : Add noise to BodyTarget() to give enemy a better chance of ge
game/server/player.cpp:6735
↓ 16 callers
Method
BoundingRadius
Returns a radius of a sphere *centered at the world space center bounding the collision representation of the entity
game/server/baseentity.h:2500
↓ 16 callers
Function
CalcClosestPointOnLineSegment
mathlib/mathlib_base.cpp:3146
↓ 16 callers
Function
Clamp
public/tier0/basetypes.h:101
↓ 16 callers
Method
Classify
----------------------------------------------------------------------------- ------------------------------------------------------------------------
game/server/episodic/npc_hunter.cpp:2027
↓ 16 callers
Function
CopyConstruct
public/tier0/platform.h:1435
↓ 16 callers
Function
CopyString
game/server/AI_ResponseSystem.cpp:35
↓ 16 callers
Method
Count
game/client/interpolatedvar.h:323
↓ 16 callers
Function
CreateServerRagdoll
game/server/physics_prop_ragdoll.cpp:1294
↓ 16 callers
Method
DoMuzzleFlash
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
game/server/hl2/func_tank.cpp:2148
↓ 16 callers
Function
Event_Set
utils/lzma/C/Threads.c:58
↓ 16 callers
Method
FindNext
----------------------------------------------------------------------------- Purpose: find any text on the html page with this sub string -----------
vgui2/vgui_controls/HTML.cpp:1147
← previous
next →
1,101–1,200 of 44,104, ranked by callers