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Functions44,104 in github.com/alliedmodders/hl2sdk

↓ 18 callersMethodGetNumBoneFollowers
game/server/physics_bone_follower.h:55
↓ 18 callersMethodGetNumEvents
----------------------------------------------------------------------------- Purpose: Output : int --------------------------------------------------
game/shared/choreoscene.cpp:500
↓ 18 callersMethodGetNumPoseParameters
public/studio.cpp:326
↓ 18 callersMethodGetPoint
----------------------------------------------------------------------------- ------------------------------------------------------------------------
public/builddisp.h:215
↓ 18 callersMethodGetPredictableCount
----------------------------------------------------------------------------- Purpose: Output : int --------------------------------------------------
game/client/c_baseentity.cpp:199
↓ 18 callersFunctionGetSceneManager
----------------------------------------------------------------------------- Purpose: Singleton scene manager. Created by first placed scene or recr
game/server/sceneentity.cpp:260
↓ 18 callersMethodGetSolid
game/server/ai_basenpc.h:2738
↓ 18 callersMethodGetSolidFlags
game/server/baseentity.h:2403
↓ 18 callersMethodGetVehicle
----------------------------------------------------------------------------- Purpose: Output : IServerVehicle - -------------------------------------
game/server/hl2/npc_playercompanion.cpp:3398
↓ 18 callersMethodGetViewModel
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
game/server/hl2/weapon_brickbat.cpp:116
↓ 18 callersMethodGetZ
game/server/nav_area.cpp:2141
↓ 18 callersMethodInit
----------------------------------------------------------------------------- Purpose: Construct the label -------------------------------------------
vgui2/vgui_controls/Label.cpp:79
↓ 18 callersFunctionInitFloatParam
materialsystem/stdshaders/BaseVSShader.h:415
↓ 18 callersMethodInvalidate
game/shared/util_shared.h:505
↓ 18 callersMethodIsBlocked
--------------------------------------------------------------------------------------------------------
game/server/nav_area.cpp:4623
↓ 18 callersFunctionIsBoolSet
materialsystem/stdshaders/BaseVSShader.h:400
↓ 18 callersMethodIsEmpty
----------------------------------------------------------------------------- Inline methods ---------------------------------------------------------
game/server/soundent.h:258
↓ 18 callersMethodIsEqual
public/datamodel/dmattributevar.h:1021
↓ 18 callersMethodIsEqualToStaticFuncPtr
Does the closure contain this static function?
public/tier1/utldelegateimpl.h:881
↓ 18 callersMethodIsLocked
----------------------------------------------------------------------------- Purpose: Returns true is hint node is open for use Input : Output : ---
game/server/ai_hint.cpp:1116
↓ 18 callersMethodLoadFromFile
game/client/game_controls/commandmenu.cpp:34
↓ 18 callersMethodPutUnsignedShort
public/tier1/utlbuffer.h:961
↓ 18 callersFunctionRecvPropVector
public/dt_recv.cpp:218
↓ 18 callersMethodRemoveAmmo
----------------------------------------------------------------------------- Removes the ammo... ----------------------------------------------------
game/server/hl2/vehicle_airboat.cpp:991
↓ 18 callersFunctionRoundFloatToByte
public/mathlib/mathlib.h:1224
↓ 18 callersMethodSafeRelease
public/tier1/refcount.h:183
↓ 18 callersMethodSetAttributes
game/server/nav_area.h:305
↓ 18 callersMethodSetEndAttachment
game/shared/beam_shared.h:296
↓ 18 callersMethodSetLessFunc
public/tier1/utlrbtree.h:1460
↓ 18 callersMethodShouldCollide
game/server/vehicle_choreo_generic.cpp:898
↓ 18 callersMethodSnapEyeAngles
----------------------------------------------------------------------------- Sets the view angles ---------------------------------------------------
game/server/player.cpp:787
↓ 18 callersMethodSpawn
Throw a chunk
game/server/gib.cpp:583
↓ 18 callersFunctionVector2DMultiply
public/mathlib/vector2d.h:409
↓ 18 callersMethodWriteFile
game/server/textstatsmgr.cpp:26
↓ 18 callersMethodbindconstmemfunc
public/tier1/utldelegateimpl.h:747
↓ 18 callersMethodbindmemfunc
public/tier1/utldelegateimpl.h:734
↓ 17 callersFunctionAI_RemapToGlobal
game/server/ai_namespaces.h:24
↓ 17 callersMethodAddIncludePosition
----------------------------------------------------------------------------- Purpose: Adds an include zone to the search criteria Input : &position
game/server/ai_hint.cpp:196
↓ 17 callersMethodAddSelectedItem
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
vgui2/vgui_controls/TreeView.cpp:2672
↓ 17 callersMethodAddWeighted
utils/vrad/vrad.h:147
↓ 17 callersMethodArmorValue
game/server/player.h:665
↓ 17 callersFunctionBigLong
public/tier0/platform.h:1063
↓ 17 callersFunctionClearMultiDamage
----------------------------------------------------------------------------- Purpose: Resets the global multi damage accumulator --------------------
game/shared/takedamageinfo.cpp:197
↓ 17 callersMethodDestNodeID
----------------------------------------------------------------------------- Purpose: Given the source node ID, returns the destination ID Input : O
game/server/ai_link.cpp:27
↓ 17 callersMethodEvent_WeaponFired
game/server/episodic/ep2_gamestats.cpp:380
↓ 17 callersMethodFindEntityGeneric
----------------------------------------------------------------------------- Purpose: Finds an entity by target name or class name. Input : pStartEn
game/server/entitylist.cpp:920
↓ 17 callersMethodGet
game/shared/choreoevent.cpp:3495
↓ 17 callersMethodGetAutoAimMode
========================================================= =========================================================
game/shared/singleplay_gamerules.cpp:318
↓ 17 callersFunctionGetBaseButtonCode
public/inputsystem/ButtonCode.h:300
↓ 17 callersMethodGetCenterVertIndex
----------------------------------------------------------------------------- ------------------------------------------------------------------------
public/builddisp.h:570
↓ 17 callersFunctionGetClientVoiceMgr
game/shared/voice_status.cpp:53
↓ 17 callersMethodGetEnemies
game/server/ai_basenpc.h:2997
↓ 17 callersMethodGetName
----------------------------------------------------------------------------- Purpose: Get the name of the current key section -----------------------
tier1/KeyValues.cpp:565
↓ 17 callersMethodGetPassenger
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
game/server/vehicle_baseserver.cpp:229
↓ 17 callersMethodGetSelectedItem
----------------------------------------------------------------------------- Purpose: returns the selected item by selection index Input : selection
vgui2/vgui_controls/ListPanel.cpp:1295
↓ 17 callersFunctionGlobalEntity_GetIndex
game/server/globalstate.h:37
↓ 17 callersMethodHeight
----------------------------------------------------------------------------- Purpose: Input : Output : ---------------------------------------------
game/server/ai_hull.cpp:136
↓ 17 callersMethodInit
----------------------------------------------------------------------------- Purpose: Input : *pPlayer - *pObject - --------------------------------
game/shared/hl2mp/weapon_physcannon.cpp:749
↓ 17 callersMethodInitWithCurrentObjectState
public/vphysics/constraints.h:176
↓ 17 callersMethodIsElapsed
game/shared/util_shared.h:572
↓ 17 callersMethodIsHLTV
game/client/c_baseplayer.cpp:504
↓ 17 callersMethodIsOverlapping
-------------------------------------------------------------------------------------------------------------- * Return true if 'pos' is within 2D ext
game/server/nav_area.cpp:1869
↓ 17 callersMethodIsWithin
vgui2/vgui_controls/Panel.cpp:3253
↓ 17 callersMethodKeyValue
----------------------------------------------------------------------------- Purpose: Handles keyvalues from the BSP. Called before spawning. -------
game/server/props.cpp:273
↓ 17 callersFunctionLock
public/tier0/threadtools.h:602
↓ 17 callersFunctionMoveHelper
game/shared/imovehelper.h:110
↓ 17 callersMethodNetworkProp
game/server/baseentity.h:2378
↓ 17 callersMethodPeekTokenType
----------------------------------------------------------------------------- Purpose: Input : pszStore - Output : ----------------------------------
tier1/tokenreader.cpp:406
↓ 17 callersMethodPurge
public/tier1/utlhash.h:199
↓ 17 callersFunctionRandomInterval
----------------------------------------------------------------------------- Purpose: Input : &interval - Output : float ---------------------------
game/shared/interval.cpp:50
↓ 17 callersMethodReadFields
game/shared/saverestore.cpp:1631
↓ 17 callersMethodRecheckCollisionFilter
----------------------------------------------------------------------------- Purpose: Force all the ragdoll's bone's physics objects to recheck their
game/server/physics_prop_ragdoll.cpp:807
↓ 17 callersMethodSetFadeLength
game/shared/beam_shared.h:329
↓ 17 callersMethodSetFollowTarget
----------------------------------------------------------------------------- Purpose: Input : *pTarget - -------------------------------------------
game/server/hl2/npc_antlion.cpp:4211
↓ 17 callersMethodSetLocalOrigin
Prevent these for now until hierarchy is properly networked
game/client/c_baseentity.cpp:4165
↓ 17 callersMethodSetParent
----------------------------------------------------------------------------- Purpose: Sets the parent for each panel to use -------------------------
game/client/game_controls/baseviewport.cpp:622
↓ 17 callersMethodSetPixelShaderFogParams
materialsystem/stdshaders/commandbuilder.h:317
↓ 17 callersMethodSoundPlayEnvelope
----------------------------------------------------------------------------- Purpose: Queue a list of envelope points into a sound patch's event list
game/shared/soundenvelope.cpp:1170
↓ 17 callersMethodStopEmission
----------------------------------------------------------------------------- Overrides for recording ------------------------------------------------
game/client/particles_new.cpp:176
↓ 17 callersFunctionSys_UnloadModule
----------------------------------------------------------------------------- Purpose: Unloads a DLL/component from Input : *pModuleName - filename o
tier1/interface.cpp:403
↓ 17 callersFunctionToBaseMultiplayerPlayer
----------------------------------------------------------------------------- Inline methods ---------------------------------------------------------
game/server/basemultiplayerplayer.h:116
↓ 17 callersMethodTranslateActivity
game/server/ai_basenpc.cpp:5976
↓ 17 callersFunctionUnlock
public/tier0/threadtools.h:604
↓ 17 callersMethodWidth
public/mathlib/matrixmath.h:373
↓ 17 callersMethodWriteFields
game/shared/saverestore.cpp:817
↓ 16 callersFunctionAIStrongOpt
game/server/ai_basenpc.cpp:209
↓ 16 callersFunctionAI_IdIsLocal
game/server/ai_namespaces.h:23
↓ 16 callersFunctionAssertValidReadPtr
public/tier0/dbg.h:619
↓ 16 callersMethodBodyTarget
------------------------------------------------------------------------------ Purpose : Add noise to BodyTarget() to give enemy a better chance of ge
game/server/player.cpp:6735
↓ 16 callersMethodBoundingRadius
Returns a radius of a sphere *centered at the world space center bounding the collision representation of the entity
game/server/baseentity.h:2500
↓ 16 callersFunctionCalcClosestPointOnLineSegment
mathlib/mathlib_base.cpp:3146
↓ 16 callersFunctionClamp
public/tier0/basetypes.h:101
↓ 16 callersMethodClassify
----------------------------------------------------------------------------- ------------------------------------------------------------------------
game/server/episodic/npc_hunter.cpp:2027
↓ 16 callersFunctionCopyConstruct
public/tier0/platform.h:1435
↓ 16 callersFunctionCopyString
game/server/AI_ResponseSystem.cpp:35
↓ 16 callersMethodCount
game/client/interpolatedvar.h:323
↓ 16 callersFunctionCreateServerRagdoll
game/server/physics_prop_ragdoll.cpp:1294
↓ 16 callersMethodDoMuzzleFlash
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
game/server/hl2/func_tank.cpp:2148
↓ 16 callersFunctionEvent_Set
utils/lzma/C/Threads.c:58
↓ 16 callersMethodFindNext
----------------------------------------------------------------------------- Purpose: find any text on the html page with this sub string -----------
vgui2/vgui_controls/HTML.cpp:1147
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