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Functions4,118 in github.com/aap/librw

↓ 2 callersFunctionisRGBICCProfile
src/lodepng/lodepng.cpp:5763
↓ 2 callersFunctionis_word_boundary
skeleton/imgui/imstb_textedit.h:672
↓ 2 callersFunctionis_word_boundary_from_right
skeleton/imgui/imgui_widgets.cpp:4070
↓ 2 callersFunctionkeyCodeToSkKey
skeleton/sdl3.cpp:13
↓ 2 callersFunctionkeyCodeToSkKey
skeleton/sdl2.cpp:13
↓ 2 callersFunctionload_GL_KHR_debug
src/gl/glad/glad.c:1064
↓ 2 callersMethodlockPalette
src/raster.cpp:115
↓ 2 callersFunctionlodepng_add_text
src/lodepng/lodepng.cpp:2901
↓ 2 callersFunctionlodepng_add_text_sized
src/lodepng/lodepng.cpp:2884
↓ 2 callersFunctionlodepng_assign_icc
same as set but does not delete */
src/lodepng/lodepng.cpp:2981
↓ 2 callersFunctionlodepng_buffer_file
load file into buffer that already has the correct allocated size. Returns error code.*/
src/lodepng/lodepng.cpp:364
↓ 2 callersFunctionlodepng_chunk_append
src/lodepng/lodepng.cpp:2543
↓ 2 callersFunctionlodepng_chunk_check_crc
src/lodepng/lodepng.cpp:2480
↓ 2 callersFunctionlodepng_chunk_data_const
src/lodepng/lodepng.cpp:2476
↓ 2 callersFunctionlodepng_chunk_next
src/lodepng/lodepng.cpp:2495
↓ 2 callersFunctionlodepng_chunk_next_const
src/lodepng/lodepng.cpp:2511
↓ 2 callersFunctionlodepng_color_mode_alloc_palette
allocates palette memory if needed, and initializes all colors to black*/
src/lodepng/lodepng.cpp:2656
↓ 2 callersFunctionlodepng_compute_color_stats
stats must already have been inited. */
src/lodepng/lodepng.cpp:3671
↓ 2 callersFunctionlodepng_convert
src/lodepng/lodepng.cpp:3503
↓ 2 callersFunctionlodepng_convert_rgb
Converts a single rgb color without alpha from one type to another, color bits truncated to their bitdepth. In case of single channel (gray or palette
src/lodepng/lodepng.cpp:3584
↓ 2 callersFunctionlodepng_decode_file
src/lodepng/lodepng.cpp:4972
↓ 2 callersFunctionlodepng_encode_file
src/lodepng/lodepng.cpp:6055
↓ 2 callersFunctionlodepng_filesize
returns negative value on error. This should be pure C compatible, so no fstat. */
src/lodepng/lodepng.cpp:344
↓ 2 callersFunctionlodepng_get_bpp_lct
src/lodepng/lodepng.cpp:2639
↓ 2 callersFunctionlodepng_inflatev
src/lodepng/lodepng.cpp:1384
↓ 2 callersFunctionlodepng_info_copy
src/lodepng/lodepng.cpp:3049
↓ 2 callersFunctionlodepng_palette_clear
src/lodepng/lodepng.cpp:2713
↓ 2 callersFunctionlodepng_save_file
write given buffer to the file, overwriting the file, it doesn't append to it.*/
src/lodepng/lodepng.cpp:389
↓ 2 callersFunctionlodepng_state_copy
src/lodepng/lodepng.cpp:5028
↓ 2 callersFunctionlodepng_zlib_decompressv
src/lodepng/lodepng.cpp:2162
↓ 2 callersFunctionmain
skeleton/sdl3.cpp:210
↓ 2 callersFunctionmakeDefaultPipeline
src/gl/wdgl.cpp:541
↓ 2 callersFunctionmakePath
src/base.cpp:688
↓ 2 callersFunctionmakeTreeAddr
An address for a single level is 4 bits. Since we have 8 bpp that is 32 bits to address any tree node. The lower bits address the higher level tree no
src/image.cpp:1078
↓ 2 callersFunctionmakeVideoModeList
src/d3d/d3ddevice.cpp:1480
↓ 2 callersFunctionmallocalign
src/ps2/ps2raster.cpp:84
↓ 2 callersFunctionmemLittle32
src/rwbase.h:445
↓ 2 callersFunctionmemNative32
src/rwbase.h:443
↓ 2 callersFunctionmin
skeleton/imgui/ImGuizmo.cpp:188
↓ 2 callersMethodmirrorX
tools/playground/splines.cpp:143
↓ 2 callersFunctionneg
src/rwbase.h:224
↓ 2 callersFunctionnegate
src/rwbase.h:292
↓ 2 callersFunctionnumStripEdges
src/tristrip.cpp:187
↓ 2 callersFunctionpreProcessScanlines
out must be buffer big enough to contain uncompressed IDAT chunk data, and in must contain the full image. return value is error**/
src/lodepng/lodepng.cpp:5665
↓ 2 callersMethodptr_from_offset
skeleton/imgui/imgui_internal.h:783
↓ 2 callersMethodpurgeClone
Remove links to cloned frames from hierarchy.
src/frame.cpp:359
↓ 2 callersMethodread
src/tga.cpp:36
↓ 2 callersFunctionreadChunk_PLTE
src/lodepng/lodepng.cpp:4328
↓ 2 callersFunctionreadChunk_bKGD
background color chunk (bKGD)*/
src/lodepng/lodepng.cpp:4378
↓ 2 callersFunctionreadChunk_cHRM
src/lodepng/lodepng.cpp:4606
↓ 2 callersFunctionreadChunk_gAMA
src/lodepng/lodepng.cpp:4597
↓ 2 callersFunctionreadChunk_iCCP
src/lodepng/lodepng.cpp:4631
↓ 2 callersFunctionreadChunk_iTXt
international text chunk (iTXt)*/
src/lodepng/lodepng.cpp:4492
↓ 2 callersFunctionreadChunk_pHYs
src/lodepng/lodepng.cpp:4586
↓ 2 callersFunctionreadChunk_sRGB
src/lodepng/lodepng.cpp:4622
↓ 2 callersFunctionreadChunk_tEXt
text chunk (tEXt)*/
src/lodepng/lodepng.cpp:4410
↓ 2 callersFunctionreadChunk_tIME
src/lodepng/lodepng.cpp:4572
↓ 2 callersFunctionreadChunk_tRNS
src/lodepng/lodepng.cpp:4348
↓ 2 callersFunctionreadChunk_zTXt
compressed text chunk (zTXt)*/
src/lodepng/lodepng.cpp:4450
↓ 2 callersFunctionregisterNativeRaster
src/d3d/d3d.cpp:1076
↓ 2 callersMethodremoveChild
src/frame.cpp:117
↓ 2 callersFunctionremoveDynamicIB
src/d3d/d3ddevice.cpp:1143
↓ 2 callersFunctionremoveDynamicVB
src/d3d/d3ddevice.cpp:1094
↓ 2 callersMethodremoveMask
src/image.cpp:816
↓ 2 callersFunctionremovePaddingBits
src/lodepng/lodepng.cpp:4258
↓ 2 callersMethodreserve
skeleton/imgui/imgui_internal.h:714
↓ 2 callersFunctionresetGraph
src/tristrip.cpp:313
↓ 2 callersFunctionreverseBits
src/lodepng/lodepng.cpp:606
↓ 2 callersFunctionsearchCodeIndex
search the index in the array, that has the largest value smaller than or equal to the given value, given array must be sorted (if no value is smaller
src/lodepng/lodepng.cpp:1442
↓ 2 callersMethodsetColors
src/charset.cpp:95
↓ 2 callersMethodsetFilter
src/rwobjects.h:386
↓ 2 callersFunctionsetFilterMode
src/gl/gl3device.cpp:517
↓ 2 callersFunctionsetFrameBuffer
src/gl/gl3device.cpp:1196
↓ 2 callersFunctionsetLights
src/gl/gl3device.cpp:993
↓ 2 callersFunctionsetNumLights
src/d3d/d3drender.cpp:239
↓ 2 callersMethodsetProjection
src/camera.cpp:418
↓ 2 callersFunctionsetRenderSurfaces
src/d3d/d3ddevice.cpp:941
↓ 2 callersMethodsetViewOffset
src/camera.cpp:410
↓ 2 callersFunctionsetViewport
src/d3d/d3ddevice.cpp:976
↓ 2 callersFunctionsetlength
src/rwbase.h:248
↓ 2 callersMethodsetupIndices
src/geoplg.cpp:77
↓ 2 callersFunctionshader_strdup
src/gl/gl3shader.cpp:32
↓ 2 callersFunctionstb_decompress_length
skeleton/imgui/imgui_draw.cpp:6003
↓ 2 callersFunctionstb_text_locate_coord
traverse the layout to locate the nearest character to a display position
skeleton/imgui/imstb_textedit.h:430
↓ 2 callersFunctionstb_text_makeundo_insert
skeleton/imgui/imstb_textedit.h:1383
↓ 2 callersFunctionstb_text_makeundo_replace
skeleton/imgui/imstb_textedit.h:1398
↓ 2 callersFunctionstb_textedit_click
API click: on mouse down, move the cursor to the clicked location, and reset the selection
skeleton/imgui/imstb_textedit.h:490
↓ 2 callersFunctionstb_textedit_discard_undo
discard the oldest entry in the undo list
skeleton/imgui/imstb_textedit.h:1168
↓ 2 callersFunctionstb_textedit_drag
API drag: on mouse drag, move the cursor and selection endpoint to the clicked location
skeleton/imgui/imstb_textedit.h:508
↓ 2 callersFunctionstb_textedit_find_charpos
find the x/y location of a character, and remember info about the previous row in case we get a move-up event (for page up, we'll have to rescan)
skeleton/imgui/imstb_textedit.h:550
↓ 2 callersFunctionstb_textedit_replace
stb_textedit internally allows for a single undo record to do addition and deletion, but somehow, calling the stb_textedit_paste() function creates tw
skeleton/imgui/imgui_widgets.cpp:4197
↓ 2 callersFunctionstb_textedit_sortselection
canoncialize the selection so start <= end
skeleton/imgui/imstb_textedit.h:639
↓ 2 callersFunctionstb_textedit_text
API key: process text input [DEAR IMGUI] Added stb_textedit_text(), extracted out and called by stb_textedit_key() for backward compatibility.
skeleton/imgui/imstb_textedit.h:753
↓ 2 callersFunctionstbrp__skyline_find_min_y
find minimum y position if it starts at x1
skeleton/imgui/imstb_rectpack.h:291
↓ 2 callersFunctionstbrp_init_target
skeleton/imgui/imstb_truetype.h:3925
↓ 2 callersFunctionstbrp_pack_rects
skeleton/imgui/imstb_truetype.h:3936
↓ 2 callersFunctionstbtt_CompareUTF8toUTF16_bigendian_internal
skeleton/imgui/imstb_truetype.h:4823
↓ 2 callersFunctionstbtt_GetCodepointBitmapBoxSubpixel
skeleton/imgui/imstb_truetype.h:2749
↓ 2 callersFunctionstbtt_GetGlyphBitmapSubpixel
skeleton/imgui/imstb_truetype.h:3721
↓ 2 callersFunctionstbtt_GetGlyphBox
skeleton/imgui/imstb_truetype.h:1630
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