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github.com/aap/librw
/ functions
Functions
4,118 in github.com/aap/librw
⨍
Functions
4,118
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Types & classes
578
↓ 2 callers
Function
StackToolFormatLevelInfo
skeleton/imgui/imgui.cpp:17714
↓ 2 callers
Method
Swap
skeleton/imgui/imgui_widgets.cpp:8267
↓ 2 callers
Function
TabBarCalcScrollableWidth
Scrolling happens only in the central section (leading/trailing sections are not scrolling)
skeleton/imgui/imgui_widgets.cpp:9547
↓ 2 callers
Function
TableGetColumnBorderCol
skeleton/imgui/imgui_tables.cpp:2767
↓ 2 callers
Function
TableInitColumnDefaults
Called in TableSetupColumn() when initializing and in TableLoadSettings() for defaults before applying stored settings. 'init_mask' specify which fiel
skeleton/imgui/imgui_tables.cpp:1574
↓ 2 callers
Function
TableSettingsInit
Clear and initialize empty settings instance
skeleton/imgui/imgui_tables.cpp:3632
↓ 2 callers
Function
TableSetupColumnFlags
Adjust flags: default width mode + stretch columns are not allowed when auto extending
skeleton/imgui/imgui_tables.cpp:744
↓ 2 callers
Function
TempInputIsActive
skeleton/imgui/imgui_internal.h:3603
↓ 2 callers
Method
TestBit
skeleton/imgui/imgui_internal.h:627
↓ 2 callers
Function
TreeNodeStoreStackData
Store ImGuiTreeNodeStackData for just submitted node. Currently only supports 32 level deep and we are fine with (1 << Depth) overflowing into a zero,
skeleton/imgui/imgui_widgets.cpp:6615
↓ 2 callers
Function
TriFanCreate
tools/im2d/trifan.cpp:53
↓ 2 callers
Function
TriFanSetColor
tools/im2d/trifan.cpp:67
↓ 2 callers
Function
TriFanSetColor
tools/im3d/trifan.cpp:89
↓ 2 callers
Function
TriListCreate
tools/im2d/trilist.cpp:73
↓ 2 callers
Function
TriListSetColor
tools/im2d/trilist.cpp:87
↓ 2 callers
Function
TriListSetColor
tools/im3d/trilist.cpp:94
↓ 2 callers
Function
TriStripCreate
tools/im2d/tristrip.cpp:64
↓ 2 callers
Function
TriStripSetColor
tools/im2d/tristrip.cpp:78
↓ 2 callers
Function
TriStripSetColor
tools/im3d/tristrip.cpp:103
↓ 2 callers
Function
UnpackAccumulativeOffsetsIntoRanges
skeleton/imgui/imgui_draw.cpp:4798
↓ 2 callers
Function
UpdateSubRasters
tools/subrast/subrast.cpp:26
↓ 2 callers
Function
ViewerCreate
tools/camera/viewer.cpp:4
↓ 2 callers
Function
ViewerDestroy
tools/camera/viewer.cpp:15
↓ 2 callers
Function
WindowPosRelToAbs
skeleton/imgui/imgui_internal.h:3114
↓ 2 callers
Method
_ResetForNewFrame
Initialize before use in a new frame. We always have a command ready in the buffer. In the majority of cases, you would want to call PushClipRect() an
skeleton/imgui/imgui_draw.cpp:439
↓ 2 callers
Method
_SetTexture
This is used by ImGui::PushFont()/PopFont(). It works because we never use _TextureIdStack[] elsewhere than in PushTexture()/PopTexture().
skeleton/imgui/imgui_draw.cpp:693
↓ 2 callers
Method
addAtomic
src/clump.cpp:98
↓ 2 callers
Function
addChunk_PLTE
only adds the chunk if needed (there is a key or palette with alpha) */
src/lodepng/lodepng.cpp:5074
↓ 2 callers
Function
addChunk_tEXt
src/lodepng/lodepng.cpp:5148
↓ 2 callers
Function
addColorBits
index: bitgroup index, bits: bitgroup size(1, 2 or 4), in: bitgroup value, out: octet array to add bits to*/
src/lodepng/lodepng.cpp:3071
↓ 2 callers
Function
addDynamicIB
src/d3d/d3ddevice.cpp:1133
↓ 2 callers
Function
addDynamicVB
src/d3d/d3ddevice.cpp:1083
↓ 2 callers
Method
addMorphTargets
src/geometry.cpp:296
↓ 2 callers
Function
addPaddingBits
src/lodepng/lodepng.cpp:5594
↓ 2 callers
Function
addVidmemRaster
src/d3d/d3ddevice.cpp:990
↓ 2 callers
Function
adler32
Return the adler32 of the bytes data[0..len-1]*/
src/lodepng/lodepng.cpp:2152
↓ 2 callers
Method
assertRights
src/plg.cpp:152
↓ 2 callers
Function
begin
skeleton/imgui/imgui_internal.h:667
↓ 2 callers
Function
buildPlanes
src/camera.cpp:34
↓ 2 callers
Function
calcTEX1
src/ps2/ps2raster.cpp:1939
↓ 2 callers
Function
calculateTextureSize
src/d3d/xbox.cpp:406
↓ 2 callers
Function
calczShiftScale
src/camera.cpp:365
↓ 2 callers
Function
clearMatFX
TODO: Frames and Matrices?
src/matfx.cpp:79
↓ 2 callers
Function
clearscreen
tools/ps2test/main.cpp:309
↓ 2 callers
Method
cloneAndLink
Clone a frame hierarchy. Link cloned frames into Frame::root of the originals.
src/frame.cpp:346
↓ 2 callers
Function
color_tree_cleanup
src/lodepng/lodepng.cpp:3099
↓ 2 callers
Function
color_tree_get
returns -1 if color not present, its index otherwise*/
src/lodepng/lodepng.cpp:3110
↓ 2 callers
Function
compileshader
src/gl/gl3shader.cpp:180
↓ 2 callers
Function
complementEdge
Complement the strip-ness of an edge */
src/tristrip.cpp:198
↓ 2 callers
Method
compressPalette
src/image.cpp:569
↓ 2 callers
Function
conv_BGRA8888_from_RGBA8888
src/raster.cpp:235
↓ 2 callers
Function
conv_RGBA8888_from_ARGB1555
src/raster.cpp:316
↓ 2 callers
Function
conv_RGBA8888_from_RGB888
src/raster.cpp:244
↓ 2 callers
Function
convertPalette
src/ps2/ps2raster.cpp:1538
↓ 2 callers
Function
copyPal8
src/raster.cpp:378
↓ 2 callers
Function
countZeros
src/lodepng/lodepng.cpp:1553
↓ 2 callers
Method
createNode
src/image.cpp:1113
↓ 2 callers
Function
createTexture
src/d3d/xbox.cpp:489
↓ 2 callers
Method
deinit
src/geometry.cpp:723
↓ 2 callers
Method
destroy
src/uvanim.cpp:23
↓ 2 callers
Function
dumpUserData
tools/playground/main.cpp:71
↓ 2 callers
Function
encodeLZ77
LZ77-encode the data. Return value is error code. The input are raw bytes, the output is in the form of unsigned integers with codes representing for
src/lodepng/lodepng.cpp:1583
↓ 2 callers
Method
end
skeleton/imgui/imgui.h:2716
↓ 2 callers
Function
ensureBits17
See ensureBits documentation above. This one ensures up to 17 bits */
src/lodepng/lodepng.cpp:509
↓ 2 callers
Function
ensureBits32
See ensureBits documentation above. This one ensures up to 32 bits */
src/lodepng/lodepng.cpp:546
↓ 2 callers
Function
equal
skeleton/imgui/imstb_truetype.h:4470
↓ 2 callers
Function
flipDXT
src/image.cpp:530
↓ 2 callers
Function
freeInstanceData
src/gl/gl3pipe.cpp:23
↓ 2 callers
Function
freeInstanceData
src/d3d/d3d9.cpp:123
↓ 2 callers
Function
free_exts
src/gl/glad/glad.c:81
↓ 2 callers
Function
generateFixedDistanceTree
get the distance code tree of a deflated block with fixed tree, as specified in the deflate specification*/
src/lodepng/lodepng.cpp:1079
↓ 2 callers
Function
generateFixedLitLenTree
get the literal and length code tree of a deflated block with fixed tree, as per the deflate specification*/
src/lodepng/lodepng.cpp:1061
↓ 2 callers
Function
geoStructSize
src/geometry.cpp:202
↓ 2 callers
Function
getADCbits
src/ps2/ps2.cpp:1147
↓ 2 callers
Function
getADCbitsForMesh
src/ps2/ps2.cpp:1159
↓ 2 callers
Method
getAngle
src/light.cpp:83
↓ 2 callers
Function
getBatchSize
src/ps2/ps2.cpp:302
↓ 2 callers
Method
getColor
src/gl/rwgl3.h:136
↓ 2 callers
Method
getFlags
src/rwobjects.h:703
↓ 2 callers
Function
getFramebufferRect
src/gl/gl3device.cpp:1241
↓ 2 callers
Function
getHAnimHierarchyFromClump
tools/playground/main.cpp:126
↓ 2 callers
Function
getHash
src/lodepng/lodepng.cpp:1534
↓ 2 callers
Function
getInstMeshInfo
src/ps2/ps2.cpp:584
↓ 2 callers
Function
getLevelSize
src/d3d/xbox.cpp:823
↓ 2 callers
Method
getMaxAnisotropy
src/texture.cpp:576
↓ 2 callers
Function
getNextEdge
Get next edge in strip. * Last is the edge index whence we came lest we go back. */
src/tristrip.cpp:430
↓ 2 callers
Function
getNumColorChannels
src/lodepng/lodepng.cpp:2627
↓ 2 callers
Method
getNumNodes
src/anim.cpp:93
↓ 2 callers
Function
getPDSPipe
src/ps2/pds.cpp:27
↓ 2 callers
Function
getVertexFmt
src/d3d/xboxvfmt.cpp:25
↓ 2 callers
Function
get_exts
src/gl/glad/glad.c:47
↓ 2 callers
Function
im2DRenderPrimitive
src/gl/gl3immed.cpp:128
↓ 2 callers
Function
im2DRenderPrimitive
src/d3d/d3dimmed.cpp:118
↓ 2 callers
Function
im2DSetXform
src/gl/gl3immed.cpp:114
↓ 2 callers
Function
im2DSetXform
src/d3d/d3dimmed.cpp:104
↓ 2 callers
Function
imageFindRasterFormat
src/engine.cpp:515
↓ 2 callers
Method
init
src/image.cpp:1192
↓ 2 callers
Function
instV4d
src/pipeline.cpp:68
↓ 2 callers
Function
isDegenerate
src/geometry.cpp:424
↓ 2 callers
Function
isGrayICCProfile
src/lodepng/lodepng.cpp:5749
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