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Functions4,118 in github.com/aap/librw

↓ 951 callersFunctionImVec2
skeleton/imgui/imgui.h:290
↓ 287 callersFunctionImMax
skeleton/imgui/imgui_internal.h:484
↓ 188 callersFunctionHelpMarker
Helper to display a little (?) mark which shows a tooltip when hovered. In your own code you may want to display an actual icon if you are using a mer
skeleton/imgui/imgui_demo.cpp:273
↓ 167 callersMethodpush_back
skeleton/imgui/imgui_internal.h:728
↓ 157 callersFunctionGetColorU32
skeleton/imgui/ImGuizmo.cpp:807
↓ 116 callersFunctionImMin
skeleton/imgui/imgui_internal.h:483
↓ 108 callersMethodresize
skeleton/imgui/imgui.h:2720
↓ 105 callersMethodgetFrame
src/rwobjects.h:693
↓ 102 callersMethodsetColor
src/light.cpp:89
↓ 102 callersFunctionttUSHORT
skeleton/imgui/imstb_truetype.h:1291
↓ 98 callersFunctionSetRenderState
src/render.cpp:10
↓ 95 callersFunctionImTrunc
skeleton/imgui/imgui_internal.h:501
↓ 78 callersFunctionPopID
skeleton/imgui/ImGuizmo.cpp:2614
↓ 77 callersFunctionEnd
src/render.cpp:87
↓ 75 callersMethodAddRectFilled
skeleton/imgui/imgui_draw.cpp:1495
↓ 75 callersFunctionlodepng_free
src/lodepng/lodepng.cpp:89
↓ 74 callersFunctionGetCurrentWindow
skeleton/imgui/imgui_internal.h:3095
↓ 74 callersFunctionPushID
skeleton/imgui/ImGuizmo.cpp:2590
↓ 71 callersMethodwriteI32
src/base.cpp:837
↓ 70 callersMethodreadI32
src/base.cpp:887
↓ 67 callersMethodclear
skeleton/imgui/imgui.h:2719
↓ 66 callersFunctionImClamp
skeleton/imgui/imgui_internal.h:485
↓ 66 callersFunctionImRect
skeleton/imgui/imgui_internal.h:563
↓ 63 callersFunctionFORLIST
src/plg.cpp:36
↓ 62 callersFunctionscale
src/rwbase.h:173
↓ 60 callersFunctionfindChunk
src/base.cpp:1079
↓ 57 callersFunctionImFormatString
skeleton/imgui/imgui.cpp:2196
↓ 57 callersFunctionlodepng_malloc
src/lodepng/lodepng.cpp:74
↓ 56 callersMethodread8
src/base.cpp:936
↓ 54 callersMethodwrite8
src/base.cpp:918
↓ 52 callersMethodAddRect
p_min = upper-left, p_max = lower-right Note we don't render 1 pixels sized rectangles properly.
skeleton/imgui/imgui_draw.cpp:1484
↓ 51 callersFunctionwriteChunkHeader
src/base.cpp:1050
↓ 50 callersFunctionEventHandler
skeleton/skeleton.cpp:166
↓ 50 callersFunctionImLerp
skeleton/imgui/imgui_internal.h:486
↓ 48 callersFunctionmakeVect
skeleton/imgui/ImGuizmo.cpp:270
↓ 46 callersMethodAddLine
skeleton/imgui/imgui_draw.cpp:1473
↓ 46 callersMethoddestroy
src/base.cpp:256
↓ 46 callersMethodsetU
src/gl/rwgl3.h:127
↓ 46 callersMethodsetV
src/gl/rwgl3.h:128
↓ 45 callersMethodGetID
This is one of the very rare legacy case where we use ImGuiWindow methods, it should ideally be flattened at some point but it's been used a lots by w
skeleton/imgui/imgui.cpp:8947
↓ 45 callersMethodgetLTM
src/frame.cpp:235
↓ 43 callersMethodreadU8
src/base.cpp:863
↓ 43 callersMethodsize
Buf is zero-terminated, so end() will point on the zero-terminator
skeleton/imgui/imgui.h:2717
↓ 43 callersMethodwriteU8
src/base.cpp:819
↓ 42 callersFunctionlodepng_memcpy
src/lodepng/lodepng.cpp:120
↓ 41 callersFunctionItemSize
skeleton/imgui/imgui_internal.h:3219
↓ 41 callersMethodtranslate
src/base.cpp:379
↓ 39 callersMethodgetMeshes
src/rwobjects.h:470
↓ 39 callersMethodread32
src/base.cpp:795
↓ 38 callersFunctionttSHORT
skeleton/imgui/imstb_truetype.h:1292
↓ 38 callersMethodwrite32
src/base.cpp:755
↓ 37 callersMethodinit
src/skin.cpp:391
↓ 37 callersMethodrotate
src/base.cpp:93
↓ 37 callersFunctionsetGlRenderState
src/gl/gl3device.cpp:294
↓ 36 callersMethodreadU32
src/base.cpp:895
↓ 36 callersFunctionworldToPos
skeleton/imgui/ImGuizmo.cpp:813
↓ 35 callersMethodpush_back
skeleton/imgui/imgui_draw.cpp:1820
↓ 32 callersMethodwriteU32
src/base.cpp:843
↓ 31 callersFunctionmult
src/base.cpp:83
↓ 31 callersFunctionsetRenderState
src/d3d/d3ddevice.cpp:224
↓ 29 callersFunctionRenderIndexedPrimitive
src/render.cpp:38
↓ 29 callersFunctionlodepng_chunk_type_equals
src/lodepng/lodepng.cpp:2455
↓ 29 callersMethodunlock
src/raster.cpp:109
↓ 28 callersFunctionGetForegroundDrawList
skeleton/imgui/imgui_internal.h:3142
↓ 28 callersFunctionImIsPowerOfTwo
Helpers: Bit manipulation
skeleton/imgui/imgui_internal.h:379
↓ 28 callersFunctionImSaturate
skeleton/imgui/imgui_internal.h:497
↓ 28 callersFunctionIntersects
skeleton/imgui/ImGuizmo.cpp:64
↓ 28 callersFunctionSetRenderStatePtr
src/render.cpp:13
↓ 28 callersFunctiondot
src/rwbase.h:250
↓ 27 callersMethodContains
skeleton/imgui/imgui_widgets.cpp:8274
↓ 27 callersMethodsetFrame
src/rwobjects.h:692
↓ 27 callersMethodsetRecipCameraZ
src/gl/rwgl3.h:154
↓ 27 callersMethodsetScreenX
src/gl/rwgl3.h:149
↓ 27 callersMethodsetScreenY
src/gl/rwgl3.h:150
↓ 27 callersMethodsetScreenZ
src/gl/rwgl3.h:151
↓ 26 callersMethodAddText
skeleton/imgui/imgui_draw.cpp:1696
↓ 26 callersMethodlock
src/raster.cpp:103
↓ 25 callersFunctionadd
src/rwbase.h:171
↓ 25 callersMethodsetX
src/gl/rwgl3.h:119
↓ 25 callersMethodsetY
src/gl/rwgl3.h:120
↓ 25 callersMethodsetZ
src/gl/rwgl3.h:121
↓ 25 callersFunctionsub
src/rwbase.h:226
↓ 24 callersFunctionGetNearZ
src/render.cpp:26
↓ 24 callersFunctionmax
skeleton/imgui/ImGuizmo.cpp:187
↓ 24 callersMethodremove
src/texture.cpp:151
↓ 23 callersFunctionTransform
src/render.cpp:55
↓ 23 callersMethodempty
skeleton/imgui/imgui.h:2718
↓ 23 callersMethodgetEffectIndex
src/matfx.cpp:155
↓ 22 callersMethodGetCurrentID
skeleton/imgui/ImGuizmo.cpp:771
↓ 22 callersMethodNormalize
skeleton/imgui/ImGuizmo.cpp:222
↓ 22 callersMethodbegin
skeleton/imgui/imgui.h:2715
↓ 22 callersMethoduse
src/gl/gl3shader.cpp:342
↓ 21 callersMethodLength
skeleton/imgui/ImGuizmo.cpp:220
↓ 21 callersMethodSet
skeleton/imgui/ImGuizmo.cpp:205
↓ 21 callersMethodclear
src/camera.cpp:353
↓ 21 callersMethoddestroy
src/gl/gl3shader.cpp:351
↓ 21 callersMethodseek
src/base.cpp:951
↓ 20 callersFunctionGetRenderState
src/render.cpp:16
↓ 20 callersFunctionImHashStr
Zero-terminated string hash, with support for ### to reset back to seed value We support a syntax of "label###id" where only "###id" is included in th
skeleton/imgui/imgui.cpp:2350
↓ 20 callersFunctionregisterUniform
src/gl/gl3shader.cpp:43
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