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github.com/WolfireGames/overgrowth
/ GetTransform
Method
GetTransform
Source/Objects/itemobject.cpp:1375–1377 ·
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Source
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1373
}
1374
1375
mat4 ItemObject::GetTransform() const {
1376
return transform;
1377
}
1378
1379
void ItemObject::SleepPhysics() {
1380
bullet_object_->Sleep();
Callers
10
Collided
Method · 0.45
GetTransformedVertex
Method · 0.45
Update
Method · 0.45
ActivatePhysics
Method · 0.45
StickToEnvironment
Method · 0.45
WorldToModelPos
Method · 0.45
ModelToWorldPos
Method · 0.45
GetPhysicsTransform
Method · 0.45
GetPhysicsTransformIncludeOffset
Method · 0.45
DrawItem
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected