| 867 | } |
| 868 | |
| 869 | vec3 ItemObject::ModelToWorldPos(const vec3& pos) { |
| 870 | return bullet_object_->GetTransform() * (pos - display_phys_offset_); |
| 871 | } |
| 872 | |
| 873 | int ItemObject::GetClosestVert(const vec3& pos) { |
| 874 | const Model& model = Models::Instance()->GetModel(model_id_); |
nothing calls this directly
no test coverage detected