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Functions2,284 in github.com/Wemino/MarkerPatch

FunctionReadString
src/helper.cpp:448
MethodReclassifyNode
include/imgui/imgui_draw.cpp:2007
FunctionRect
We don't use g.FontSize because the window may be != g.CurrentWindow.
include/imgui/imgui_internal.h:2785
FunctionRegOpenKeyExW_Hook
src/Initialization/Initialization.cpp:141
MethodRegisterFontAtlas
include/imgui/imgui.cpp:9055
MethodRegisterUserTexture
EXPERIMENTAL. Use ImTextureDataQueueUpload() to queue updates.
include/imgui/imgui.cpp:9040
MethodReloadUserBufAndKeepSelection
include/imgui/imgui_widgets.cpp:4336
MethodReloadUserBufAndMoveToEnd
include/imgui/imgui_widgets.cpp:4337
MethodReloadUserBufAndSelectAll
include/imgui/imgui_widgets.cpp:4335
MethodRemoveContextHook
Deferred removal, avoiding issue with changing vector while iterating it
include/imgui/imgui.cpp:4570
MethodRemoveCustomRect
include/imgui/imgui_draw.cpp:3368
MethodRemoveSettingsHandler
include/imgui/imgui.cpp:15545
MethodRender
Prepare the data for rendering so you can call GetDrawData() (As with anything within the ImGui:: namespace this doesn't touch your GPU or graphics AP
include/imgui/imgui.cpp:6106
MethodRenderArrow
Render an arrow aimed to be aligned with text (p_min is a position in the same space text would be positioned). To e.g. denote expanded/collapsed stat
include/imgui/imgui_draw.cpp:6002
MethodRenderArrowPointingAt
Render an arrow. 'pos' is position of the arrow tip. half_sz.x is length from base to tip. half_sz.y is length on each side.
include/imgui/imgui_draw.cpp:6056
FunctionRenderBokehBlur_Hook
src/Features/Fixes/FixBlurResolution.cpp:12
MethodRenderBullet
include/imgui/imgui_draw.cpp:6033
MethodRenderCheckMark
include/imgui/imgui_draw.cpp:6040
MethodRenderColorComponentMarker
include/imgui/imgui.cpp:4015
MethodRenderColorRectWithAlphaCheckerboard
Helper for ColorPicker4() NB: This is rather brittle and will show artifact when rounding this enabled if rounded corners overlap multiple cells. Call
include/imgui/imgui_draw.cpp:6168
MethodRenderDimmedBackgroundBehindWindow
include/imgui/imgui.cpp:5918
MethodRenderDimmedBackgrounds
include/imgui/imgui.cpp:5962
MethodRenderDragDropTargetRectEx
include/imgui/imgui.cpp:15203
MethodRenderDragDropTargetRectForItem
FIXME-STYLE FIXME-DRAGDROP: Settle on a proper default visuals for drop target.
include/imgui/imgui.cpp:15188
FunctionRenderFlare_Hook
src/Features/Fixes/FixFlareArtifacts.cpp:60
MethodRenderFrame
Render a rectangle shaped with optional rounding and borders
include/imgui/imgui.cpp:3990
MethodRenderFrameBorder
include/imgui/imgui.cpp:4003
MethodRenderMouseCursor
include/imgui/imgui.cpp:4061
MethodRenderNavCursor
include/imgui/imgui.cpp:4024
FunctionRenderNavHighlight
include/imgui/imgui_internal.h:3633
MethodRenderRectFilledInRangeH
FIXME: Cleanup and move code to ImDrawList. - Before 2025-12-04: RenderRectFilledRangeH() with 'float x_start_norm, float x_end_norm` <- normalized
include/imgui/imgui_draw.cpp:6079
MethodRenderRectFilledWithHole
include/imgui/imgui_draw.cpp:6137
MethodRenderTextClipped
include/imgui/imgui.cpp:3926
MethodRenderTextClippedEx
Default clip_rect uses (pos_min,pos_max) Handle clipping on CPU immediately (vs typically let the GPU clip the triangles that are overlapping the clip
include/imgui/imgui.cpp:3898
MethodRenderTextEllipsis
Another overly complex function until we reorganize everything into a nice all-in-one helper. This is made more complex because we have dissociated th
include/imgui/imgui.cpp:3945
MethodRenderTextWrapped
include/imgui/imgui.cpp:3877
MethodRenderWindowDecorations
Draw background and borders Draw and handle scrollbars
include/imgui/imgui.cpp:7187
MethodRenderWindowOuterBorders
include/imgui/imgui.cpp:7158
MethodRenderWindowTitleBarContents
Render title text, collapse button, close button
include/imgui/imgui.cpp:7284
MethodReserve
include/imgui/imgui_internal.h:718
FunctionResetGyroState
include/Controller.hpp:480
MethodResetMouseDragDelta
include/imgui/imgui.cpp:10106
FunctionResetProgress
Clear all unlock/counter state so progress shows "???" again, not called automatically
include/AchievementOverlay.hpp:391
FunctionResizeEntityBuffer_Hook
src/Features/General/IncreasedEntityPersistence.cpp:11
MethodRoundScalarWithFormatT
include/imgui/imgui_widgets.cpp:2484
FunctionSDL_HasExactlyOneBitSet32
* Determine if a unsigned 32-bit value has exactly one bit set. * * If there are no bits set (`x` is zero), or more than one bit set, this * return
include/SDL3/SDL_bits.h:132
FunctionSDL_MostSignificantBitIndex32
* Get the index of the most significant (set) bit in a 32-bit number. * * This operation can also be stated as "count leading zeroes" and "log base
include/SDL3/SDL_bits.h:65
FunctionSDL_PointInRect
* Determine whether a point resides inside a rectangle. * * A point is considered part of a rectangle if both `p` and `r` are not NULL, * and `p`'s
include/SDL3/SDL_rect.h:158
FunctionSDL_PointInRectFloat
* Determine whether a point resides inside a floating point rectangle. * * A point is considered part of a rectangle if both `p` and `r` are not NUL
include/SDL3/SDL_rect.h:331
FunctionSDL_RectEmpty
* Determine whether a rectangle has no area. * * A rectangle is considered "empty" for this function if `r` is NULL, or if * `r`'s width and/or hei
include/SDL3/SDL_rect.h:182
FunctionSDL_RectEmptyFloat
* Determine whether a floating point rectangle takes no space. * * A rectangle is considered "empty" for this function if `r` is NULL, or if * `r`'
include/SDL3/SDL_rect.h:355
FunctionSDL_RectToFRect
* Convert an SDL_Rect to SDL_FRect * * \param rect a pointer to an SDL_Rect. * \param frect a pointer filled in with the floating point representat
include/SDL3/SDL_rect.h:129
FunctionSDL_RectsEqual
* Determine whether two rectangles are equal. * * Rectangles are considered equal if both are not NULL and each of their x, * y, width and height m
include/SDL3/SDL_rect.h:206
FunctionSDL_RectsEqualFloat
* Determine whether two floating point rectangles are equal, within a default * epsilon. * * Rectangles are considered equal if both are not NULL a
include/SDL3/SDL_rect.h:420
FunctionSDL_Swap16
include/SDL3/SDL_endian.h:247
FunctionSDL_Swap64
include/SDL3/SDL_endian.h:344
FunctionSDL_SwapFloat
* Byte-swap a floating point number. * * This will always byte-swap the value, whether it's currently in the native * byteorder of the system or no
include/SDL3/SDL_endian.h:408
FunctionSDL_main
include/SDL3/SDL_main_impl.h:57
FunctionSDL_size_add_check_overflow
* Add two integers, checking for overflow. * * If `a + b` would overflow, return false. * * Otherwise store `a + b` via ret and return true. * *
include/SDL3/SDL_stdinc.h:6133
FunctionSDL_size_add_check_overflow_builtin
This needs to be wrapped in an inline rather than being a direct #define, * the same as the call to __builtin_mul_overflow() above. */
include/SDL3/SDL_stdinc.h:6146
FunctionSDL_size_mul_check_overflow
* Multiply two integers, checking for overflow. * * If `a * b` would overflow, return false. * * Otherwise store `a * b` via ret and return true.
include/SDL3/SDL_stdinc.h:6094
FunctionSDL_size_mul_check_overflow_builtin
This needs to be wrapped in an inline rather than being a direct #define, * because __builtin_mul_overflow() is type-generic, but we want to be * co
include/SDL3/SDL_stdinc.h:6108
FunctionSTBRP__CDECL rect_height_compare
include/imgui/imstb_rectpack.h:528
FunctionSTBRP__CDECL rect_original_order
include/imgui/imstb_rectpack.h:539
FunctionSTB_TEXTEDIT_MOVELINEEND_IMPL
include/imgui/imgui_widgets.cpp:4168
FunctionSTB_TEXTEDIT_MOVELINESTART_IMPL
Reimplementation of stb_textedit_move_line_start()/stb_textedit_move_line_end() which supports word-wrapping.
include/imgui/imgui_widgets.cpp:4132
FunctionSTB_TEXTEDIT_MOVEWORDLEFT_IMPL
include/imgui/imgui_widgets.cpp:4104
FunctionSTB_TEXTEDIT_MOVEWORDRIGHT_IMPL
include/imgui/imgui_widgets.cpp:4127
MethodSameLine
include/imgui/imgui.cpp:11465
FunctionSave
src/helper.cpp:443
MethodSaveIniSettingsToDisk
include/imgui/imgui.cpp:15655
MethodSaveIniSettingsToMemory
Call registered handlers (e.g. SettingsHandlerWindow_WriteAll() + custom handlers) to write their stuff into a text buffer
include/imgui/imgui.cpp:15672
MethodScaleClipRects
Helper to scale the ClipRect field of each ImDrawCmd. Use if your final output buffer is at a different scale than draw_data->DisplaySize, or if there
include/imgui/imgui_draw.cpp:2363
MethodScaleRatioFromValueT
include/imgui/imgui_widgets.cpp:2976
MethodScaleValueFromRatioT
include/imgui/imgui_widgets.cpp:3033
MethodScaleWindowsInViewport
Scale all windows (position, size). Use when e.g. changing DPI. (This is a lossy operation!)
include/imgui/imgui.cpp:15891
FunctionScrollToBringRectIntoView
ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
include/imgui/imgui_internal.h:3290
MethodScrollToItem
include/imgui/imgui.cpp:11867
MethodScrollToRect
include/imgui/imgui.cpp:11874
MethodScrollToRectEx
Scroll to keep newly navigated item fully into view
include/imgui/imgui.cpp:11880
MethodScrollbar
include/imgui/imgui_widgets.cpp:998
MethodScrollbarEx
Vertical/Horizontal scrollbar The entire piece of code below is rather confusing because: - We handle absolute seeking (when first clicking outside th
include/imgui/imgui_widgets.cpp:1020
MethodSelectAll
include/imgui/imgui.h:2671
MethodSelectable
Tip: pass a non-visible label (e.g. "##hello") then you can use the space to draw other text or image. But you need to make sure the ID is unique, e.g
include/imgui/imgui_widgets.cpp:7353
MethodSeparator
include/imgui/imgui_widgets.cpp:1719
MethodSeparatorEx
Horizontal/vertical separating line FIXME: Surprisingly, this seemingly trivial widget is a victim of many different legacy/tricky layout issues. Note
include/imgui/imgui_widgets.cpp:1651
MethodSeparatorText
include/imgui/imgui_widgets.cpp:1786
MethodSeparatorTextEx
include/imgui/imgui_widgets.cpp:1736
MethodSetActiveID
include/imgui/imgui.cpp:4689
MethodSetActiveIdUsingAllKeyboardKeys
This is a shortcut for not taking ownership of 100+ keys, frequently used by drag operations. FIXME: It might be undesirable that this will likely dis
include/imgui/imgui.cpp:6390
MethodSetAllBits
include/imgui/imgui_internal.h:655
MethodSetAllInt
include/imgui/imgui.cpp:3034
MethodSetAllocatorFunctions
include/imgui/imgui.cpp:4115
MethodSetAppAcceptingEvents
Set master flag for accepting key/mouse/text events (default to true). Useful if you have native dialog boxes that are interrupting your application l
include/imgui/imgui.cpp:1902
MethodSetBit
Get bit n in the array
include/imgui/imgui.h:3628
MethodSetBitRange
include/imgui/imgui_internal.h:659
MethodSetBool
include/imgui/imgui.cpp:3011
MethodSetClipboardText
include/imgui/imgui.cpp:5163
MethodSetColorEditOptions
Initialize/override default color options FIXME: Could be moved to a simple IO field.
include/imgui/imgui_widgets.cpp:6528
MethodSetColumnOffset
include/imgui/imgui_tables.cpp:4338
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