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Functions2,284 in github.com/Wemino/MarkerPatch

MethodSetColumnWidth
include/imgui/imgui_tables.cpp:4360
MethodSetContextName
When using multiple context it can be helpful to give name a name. (A) Will be visible in debugger, (B) Will be included in all IMGUI_DEBUG_LOG() call
include/imgui/imgui.cpp:4554
MethodSetCurrentContext
include/imgui/imgui.cpp:4106
MethodSetCurrentFont
Use ImDrawList::_SetTexture(), making our shared g.FontStack[] authoritative against window-local ImDrawList. - Whereas ImDrawList::PushTexture()/PopT
include/imgui/imgui.cpp:9086
MethodSetCursorPos
include/imgui/imgui.cpp:11532
MethodSetCursorPosX
include/imgui/imgui.cpp:11540
MethodSetCursorPosY
include/imgui/imgui.cpp:11548
MethodSetCursorScreenPos
include/imgui/imgui.cpp:11504
MethodSetDragDropPayload
Use 'cond' to choose to submit payload on drag start or every frame
include/imgui/imgui.cpp:15003
FunctionSetDynamicShadowMapResolution_Hook
src/Features/Graphics/DynamicShadowResolution.cpp:11
MethodSetFloat
include/imgui/imgui.cpp:3016
MethodSetFocusID
include/imgui/imgui.cpp:13180
MethodSetFontRasterizerDensity
Exposed in case user may want to override setting density. IMPORTANT: Begin()/End() is overriding density. Be considerate of this you change it.
include/imgui/imgui.cpp:9167
MethodSetHSV
FIXME-OBSOLETE: May need to obsolete/cleanup those helpers.
include/imgui/imgui.h:2984
MethodSetHoveredID
include/imgui/imgui.cpp:4760
FunctionSetHz_Hook
src/Features/Fixes/VSyncRefreshRateFix.cpp:11
MethodSetItemDefaultFocus
include/imgui/imgui.cpp:8893
MethodSetItemKeyOwner
This is more or less equivalent to a fancier version of: if (IsItemHovered() || IsItemActive()) SetKeyOwner(key, GetItemID()); Extensive uses of that
include/imgui/imgui.cpp:10720
MethodSetItemSelected
include/imgui/imgui_widgets.cpp:8641
MethodSetItemTooltip
Shortcut to use 'style.HoverFlagsForTooltipMouse' or 'style.HoverFlagsForTooltipNav'. Defaults to == ImGuiHoveredFlags_Stationary | ImGuiHoveredFlags_
include/imgui/imgui.cpp:12153
MethodSetItemTooltipV
include/imgui/imgui.cpp:12162
MethodSetKeyOwner
_LockXXX flags are useful to lock keys away from code which is not input-owner aware. When using _LockXXX flags, you can use ImGuiKeyOwner_Any to lock
include/imgui/imgui.cpp:10688
MethodSetKeyOwnersForKeyChord
Rarely used helper
include/imgui/imgui.cpp:10705
MethodSetKeyboardFocusHere
Note: this will likely be called ActivateItem() once we rework our Focus/Activation system! But ActivateItem() should function without altering scroll
include/imgui/imgui.cpp:8860
MethodSetLastItemData
This is also inlined in ItemAdd() Note: if ImGuiItemStatusFlags_HasDisplayRect is set, user needs to set g.LastItemData.DisplayRect.
include/imgui/imgui.cpp:5056
MethodSetLastItemDataForChildWindowItem
include/imgui/imgui.cpp:5071
MethodSetLastItemDataForWindow
include/imgui/imgui.cpp:5065
MethodSetMouseCursor
We intentionally accept values of ImGuiMouseCursor that are outside our bounds, in case users needs to hack-in a custom cursor value. Custom cursors m
include/imgui/imgui.cpp:10127
MethodSetNavCursorVisible
include/imgui/imgui.cpp:13113
MethodSetNavCursorVisibleAfterMove
(was called NavRestoreHighlightAfterMove() before 1.91.4)
include/imgui/imgui.cpp:13124
MethodSetNavFocusScope
include/imgui/imgui.cpp:8805
MethodSetNavID
include/imgui/imgui.cpp:13164
MethodSetNavWindow
include/imgui/imgui.cpp:13138
MethodSetNextFrameWantCaptureKeyboard
include/imgui/imgui.cpp:10450
MethodSetNextFrameWantCaptureMouse
include/imgui/imgui.cpp:10456
MethodSetNextItemAllowOverlap
Allow next item to be overlapped by subsequent items. This works by requiring HoveredId to match for two subsequent frames, so if a following items ov
include/imgui/imgui.cpp:6368
MethodSetNextItemOpen
Set next TreeNode/CollapsingHeader open state.
include/imgui/imgui_widgets.cpp:7275
MethodSetNextItemRefVal
include/imgui/imgui_widgets.cpp:3788
MethodSetNextItemSelectionUserData
include/imgui/imgui_widgets.cpp:8209
MethodSetNextItemShortcut
include/imgui/imgui.cpp:10768
MethodSetNextItemStorageID
Set next TreeNode/CollapsingHeader storage id.
include/imgui/imgui_widgets.cpp:7286
MethodSetNextItemWidth
Affect large frame+labels widgets only.
include/imgui/imgui.cpp:11579
MethodSetNextWindowBgAlpha
include/imgui/imgui.cpp:8721
MethodSetNextWindowCollapsed
include/imgui/imgui.cpp:8712
MethodSetNextWindowContentSize
Content size = inner scrollable rectangle, padded with WindowPadding. SetNextWindowContentSize(ImVec2(100,100)) + ImGuiWindowFlags_AlwaysAutoResize wi
include/imgui/imgui.cpp:8698
MethodSetNextWindowFocus
include/imgui/imgui.cpp:12871
MethodSetNextWindowPos
include/imgui/imgui.cpp:8664
MethodSetNextWindowRefreshPolicy
This is experimental and meant to be a toy for exploring a future/wider range of features.
include/imgui/imgui.cpp:8729
MethodSetNextWindowScroll
include/imgui/imgui.cpp:8705
MethodSetNextWindowSize
include/imgui/imgui.cpp:8674
MethodSetNextWindowSizeConstraints
For each axis: - Use 0.0f as min or FLT_MAX as max if you don't want limits, e.g. size_min = (500.0f, 0.0f), size_max = (FLT_MAX, FLT_MAX) sets a mini
include/imgui/imgui.cpp:8687
FunctionSetResolution_Hook
src/Features/Misc/ResolutionHook.cpp:12
MethodSetScrollFromPosX
Note that a local position will vary depending on initial scroll value, This is a little bit confusing so bear with us: - local_pos = (absolution_pos
include/imgui/imgui.cpp:12012
MethodSetScrollFromPosY
include/imgui/imgui.cpp:12020
MethodSetScrollHereX
center_x_ratio: 0.0f left of last item, 0.5f horizontal center of last item, 1.0f right of last item.
include/imgui/imgui.cpp:12041
MethodSetScrollHereY
center_y_ratio: 0.0f top of last item, 0.5f vertical center of last item, 1.0f bottom of last item.
include/imgui/imgui.cpp:12054
MethodSetScrollX
include/imgui/imgui.cpp:11976
MethodSetScrollY
include/imgui/imgui.cpp:11983
MethodSetSelection
include/imgui/imgui.h:2672
MethodSetSelection
include/imgui/imgui_widgets.cpp:4332
MethodSetShortcutRouting
Request a desired route for an input chord (key + mods). Return true if the route is available this frame. - Routes and key ownership are attributed a
include/imgui/imgui.cpp:9746
MethodSetStateStorage
include/imgui/imgui.cpp:8911
MethodSetTabItemClosed
[Public] This is call is 100% optional but it allows to remove some one-frame glitches when a tab has been unexpectedly removed. To use it to need to
include/imgui/imgui_widgets.cpp:10835
MethodSetTexID
Called by Renderer backend - Call SetTexID() and SetStatus() after honoring texture requests. Never modify TexID and Status directly! - A backend may
include/imgui/imgui.h:3553
MethodSetTooltip
include/imgui/imgui.cpp:12135
MethodSetTooltipV
include/imgui/imgui.cpp:12143
MethodSetWindowClipRectBeforeSetChannel
[Internal] Small optimization to avoid calls to PopClipRect/SetCurrentChannel/PushClipRect in sequences, they would meddle many times with the underly
include/imgui/imgui_tables.cpp:4247
MethodSetWindowCollapsed
include/imgui/imgui.cpp:8615
MethodSetWindowFocus
include/imgui/imgui.cpp:12853
MethodSetWindowFontScale
include/imgui/imgui.cpp:8767
MethodSetWindowHiddenAndSkipItemsForCurrentFrame
include/imgui/imgui.cpp:8635
MethodSetWindowHitTestHole
include/imgui/imgui.cpp:8628
FunctionSetWindowParentWindowForFocusRoute
include/imgui/imgui_internal.h:3200
MethodSetWindowPos
include/imgui/imgui.cpp:8534
MethodSetWindowSize
include/imgui/imgui.cpp:8575
MethodSetWindowViewport
include/imgui/imgui.cpp:15876
MethodShadeVertsLinearColorGradientKeepAlpha
Generic linear color gradient, write to RGB fields, leave A untouched.
include/imgui/imgui_draw.cpp:2375
MethodShadeVertsLinearUV
Distribute UV over (a, b) rectangle
include/imgui/imgui_draw.cpp:2399
MethodShadeVertsTransformPos
include/imgui/imgui_draw.cpp:2423
MethodShortcut
include/imgui/imgui.cpp:10801
MethodShowDebugLogWindow
include/imgui/imgui.cpp:17878
MethodShowFontAtlas
[DEBUG] List fonts in a font atlas and display its texture
include/imgui/imgui.cpp:16409
MethodShowFontSelector
Demo helper function to select among loaded fonts. Here we use the regular BeginCombo()/EndCombo() api which is the more flexible one.
include/imgui/imgui.cpp:18337
MethodShowIDStackToolWindow
ID Stack Tool: Display UI
include/imgui/imgui.cpp:18245
MethodShowMetricsWindow
include/imgui/imgui.cpp:16595
MethodShrinkWidths
Shrink excess width from a set of item, by removing width from the larger items first. Set items Width to -1.0f to disable shrinking this item.
include/imgui/imgui_widgets.cpp:1871
MethodShutdown
This function is merely here to free heap allocations.
include/imgui/imgui.cpp:4464
MethodSize
include/LAAPatcher.hpp:104
MethodSliderAngle
include/imgui/imgui_widgets.cpp:3463
MethodSliderBehavior
For 32-bit and larger types, slider bounds are limited to half the natural type range. So e.g. an integer Slider between INT_MAX-10 and INT_MAX will f
include/imgui/imgui_widgets.cpp:3276
MethodSliderBehaviorT
include/imgui/imgui_widgets.cpp:3100
MethodSliderFloat
include/imgui/imgui_widgets.cpp:3443
MethodSliderFloat2
include/imgui/imgui_widgets.cpp:3448
MethodSliderFloat3
include/imgui/imgui_widgets.cpp:3453
MethodSliderFloat4
include/imgui/imgui_widgets.cpp:3458
MethodSliderInt
include/imgui/imgui_widgets.cpp:3474
MethodSliderInt2
include/imgui/imgui_widgets.cpp:3479
MethodSliderInt3
include/imgui/imgui_widgets.cpp:3484
MethodSliderInt4
include/imgui/imgui_widgets.cpp:3489
MethodSliderScalar
Note: p_data, p_min and p_max are _pointers_ to a memory address holding the data. For a slider, they are all required. Read code of e.g. SliderFloat(
include/imgui/imgui_widgets.cpp:3314
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