Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/Wemino/MarkerPatch
/ functions
Functions
2,284 in github.com/Wemino/MarkerPatch
⨍
Functions
2,284
◇
Types & classes
666
Method
NavCalcPreferredRefPosSource
Positioning logic altered slightly for remote activation: for Popup we want to use item rect, for Tooltip we leave things alone. (#9138) When calling
include/imgui/imgui.cpp:13714
Method
NavClearPreferredPosForAxis
include/imgui/imgui.cpp:13158
Method
NavEndFrame
include/imgui/imgui.cpp:14444
Method
NavHighlightActivated
include/imgui/imgui.cpp:13151
Method
NavInitRequestApplyResult
include/imgui/imgui.cpp:13966
Method
NavInitWindow
This needs to be called before we submit any widget (aka in or before Begin)
include/imgui/imgui.cpp:13681
Method
NavMoveRequestApplyResult
Apply result from previous frame navigation directional move request. Always called from NavUpdate()
include/imgui/imgui.cpp:14172
Method
NavMoveRequestButNoResultYet
include/imgui/imgui.cpp:13543
Method
NavMoveRequestCancel
include/imgui/imgui.cpp:13596
Method
NavMoveRequestForward
Forward will reuse the move request again on the next frame (generally with modifications done to it)
include/imgui/imgui.cpp:13604
Method
NavMoveRequestResolveWithLastItem
include/imgui/imgui.cpp:13575
Method
NavMoveRequestResolveWithPastTreeNode
Called by TreePop() to implement ImGuiTreeNodeFlags_NavLeftJumpsToParent
include/imgui/imgui.cpp:13584
Method
NavMoveRequestSubmit
FIXME: ScoringRect is not set
include/imgui/imgui.cpp:13550
Method
NavMoveRequestTryWrapping
Navigation wrap-around logic is delayed to the end of the frame because this operation is only valid after entire popup is assembled and in case of ap
include/imgui/imgui.cpp:13618
Method
NavProcessItem
We get there when either NavId == id, or when g.NavAnyRequest is set (which is updated by NavUpdateAnyRequestFlag above) This is called after LastItem
include/imgui/imgui.cpp:13396
Method
NavProcessItemForTabbingRequest
Handle "scoring" of an item for a tabbing/focusing request initiated by NavUpdateCreateTabbingRequest(). Note that SetKeyboardFocusHere() API calls ar
include/imgui/imgui.cpp:13484
Method
NavRestoreLastChildNavWindow
Restore the last focused child. Call when we are expected to land on the Main Layer (0) after FocusWindow()
include/imgui/imgui.cpp:13642
Method
NavRestoreLayer
include/imgui/imgui.cpp:13649
Method
NavSaveLastChildNavWindowIntoParent
FIXME: This could be replaced by updating a frame number in each window when (window == NavWindow) and (NavLayer == 0). This way we could find the las
include/imgui/imgui.cpp:13631
Method
NavScoreItem
Scoring function for keyboard/gamepad directional navigation. Based on https://gist.github.com/rygorous/6981057
include/imgui/imgui.cpp:13228
Method
NavUpdate
include/imgui/imgui.cpp:13788
Method
NavUpdateAnyRequestFlag
include/imgui/imgui.cpp:13672
Method
NavUpdateCancelRequest
Process Escape/NavCancel input (to close a popup, get back to parent, clear focus) FIXME: In order to support e.g. Escape to clear a selection we'll n
include/imgui/imgui.cpp:14291
Method
NavUpdateContextMenuRequest
include/imgui/imgui.cpp:14341
Method
NavUpdateCreateMoveRequest
include/imgui/imgui.cpp:14020
Method
NavUpdateCreateTabbingRequest
include/imgui/imgui.cpp:14144
Method
NavUpdateCreateWrappingRequest
include/imgui/imgui.cpp:14459
Method
NavUpdateCurrentWindowIsScrollPushableX
True when current work location may be scrolled horizontally when moving left / right. This is generally always true UNLESS within a column. We don't
include/imgui/imgui.cpp:13387
Method
NavUpdatePageUpPageDown
Handle PageUp/PageDown/Home/End keys Called from NavUpdateCreateMoveRequest() which will use our output to create a move request FIXME-NAV: This doesn
include/imgui/imgui.cpp:14370
Method
NavUpdateWindowing
Windowing management mode Keyboard: Ctrl+Tab (change focus/move/resize), Alt (toggle menu layer) Gamepad: Hold Menu/Square (change focus/move/resize)
include/imgui/imgui.cpp:14589
Method
NavUpdateWindowingApplyFocus
Apply focus and close overlay
include/imgui/imgui.cpp:14559
Method
NavUpdateWindowingOverlay
Overlay displayed when using Ctrl+Tab. Called by EndFrame().
include/imgui/imgui.cpp:14796
Method
NewFrame
include/imgui/imgui.cpp:5521
Method
NewLine
include/imgui/imgui_widgets.cpp:1620
Method
NextColumn
include/imgui/imgui_tables.cpp:4513
Method
OpenPopup
include/imgui/imgui.cpp:12273
Method
OpenPopupEx
Mark popup as open (toggle toward open state). Popups are closed when user click outside, or activate a pressable item, or CloseCurrentPopup() is call
include/imgui/imgui.cpp:12290
Method
OpenPopupOnItemClick
Helper to open a popup if mouse button is released over the item - This is essentially the same as BeginPopupContextItem() but without the trailing Be
include/imgui/imgui.cpp:12624
Function
OpenShop_Hook
src/Features/DLC/ShopHooks.cpp:92
Function
Overlaps
include/imgui/imgui_internal.h:607
Method
PEFile
include/LAAPatcher.hpp:52
Function
PairComparerByID
include/imgui/imgui.cpp:2927
Method
PassFilter
include/imgui/imgui.cpp:3105
Method
PathBezierCubicCurveTo
include/imgui/imgui_draw.cpp:1412
Method
PathBezierQuadraticCurveTo
include/imgui/imgui_draw.cpp:1428
Method
PathClear
Stateful path API, add points then finish with PathFillConvex() or PathStroke() - Important: filled shapes must always use clockwise winding order! Th
include/imgui/imgui.h:3365
Method
PathEllipticalArcTo
include/imgui/imgui_draw.cpp:1329
Method
PathFillConcave
include/imgui/imgui.h:3369
Method
PathLineToMergeDuplicate
include/imgui/imgui.h:3367
Method
PathRect
include/imgui/imgui_draw.cpp:1444
Function
Platform_GetClipboardTextFn_DefaultImpl
Win32 clipboard implementation We use g.ClipboardHandlerData for temporary storage to ensure it is freed on Shutdown()
include/imgui/imgui.cpp:15958
Function
Platform_OpenInShellFn_DefaultImpl
include/imgui/imgui.cpp:16095
Function
Platform_SetClipboardTextFn_DefaultImpl
include/imgui/imgui.cpp:15981
Function
Platform_SetImeDataFn_DefaultImpl
include/imgui/imgui.cpp:16143
Function
PlayerApplyRotation
src/Features/Input/RawMouseInput.cpp:208
Method
PlotEx
include/imgui/imgui_widgets.cpp:8899
Method
PlotHistogram
Plot Histogram (the data provided _is_ histogram data. it doesn't compute the histogram of your data)
include/imgui/imgui_widgets.cpp:9044
Method
PlotLines
include/imgui/imgui_widgets.cpp:9032
Function
Plot_ArrayGetter
include/imgui/imgui_widgets.cpp:9025
Function
PopButtonRepeat
include/imgui/imgui.h:4083
Method
PopClipRect
include/imgui/imgui_draw.cpp:691
Method
PopColumnsBackground
include/imgui/imgui_tables.cpp:4396
Method
PopFocusScope
include/imgui/imgui.cpp:8786
Method
PopFont
include/imgui/imgui.cpp:9192
Method
PopID
include/imgui/imgui.cpp:9332
Method
PopItemFlag
include/imgui/imgui.cpp:8310
Method
PopItemWidth
include/imgui/imgui.cpp:11615
Method
PopPasswordFont
include/imgui/imgui_widgets.cpp:4424
Method
PopStyleColor
include/imgui/imgui.cpp:3629
Method
PopStyleVar
include/imgui/imgui.cpp:3739
Function
PopTabStop
include/imgui/imgui.h:4085
Method
PopTextWrapPos
include/imgui/imgui.cpp:8386
Method
PopTextureID
RENAMED in 1.92.0
include/imgui/imgui.h:3422
Method
PrimQuadUV
include/imgui/imgui_draw.cpp:794
Method
PrimRect
Fully unrolled with inline call to keep our debug builds decently fast.
include/imgui/imgui_draw.cpp:764
Method
PrimWriteIdx
include/imgui/imgui.h:3413
Method
PrimWriteVtx
include/imgui/imgui.h:3412
Function
ProcessEntityDeath_Hook
src/Features/Fixes/HavokPhysicsFix.cpp:53
Method
ProgressBar
size_arg (for each axis) < 0.0f: align to end, 0.0f: auto, > 0.0f: specified size
include/imgui/imgui_widgets.cpp:1429
Function
PushButtonRepeat
<-- 'border_col' was removed in favor of ImGuiCol_ImageBorder. If you use 'tint_col', use ImageWithBg() instead. OBSOLETED in 1.91.0 (from July 2024)
include/imgui/imgui.h:4082
Method
PushClipRect
Render-level scissoring. This is passed down to your render function but not used for CPU-side coarse clipping. Prefer using higher-level ImGui::PushC
include/imgui/imgui_draw.cpp:667
Method
PushColumnClipRect
include/imgui/imgui_tables.cpp:4371
Method
PushColumnsBackground
Get into the columns background draw command (which is generally the same draw command as before we called BeginColumns)
include/imgui/imgui_tables.cpp:4383
Method
PushFocusScope
include/imgui/imgui.cpp:8776
Method
PushFont
If you want to scale an existing font size! Read comments in imgui.h!
include/imgui/imgui.cpp:9178
Method
PushID
include/imgui/imgui.cpp:9263
Method
PushItemFlag
include/imgui/imgui.cpp:8297
Method
PushItemWidth
FIXME: Remove the == 0.0f behavior?
include/imgui/imgui.cpp:11587
Method
PushMultiItemsWidths
include/imgui/imgui.cpp:11596
Method
PushOverrideID
Push a given id value ignoring the ID stack as a seed.
include/imgui/imgui.cpp:9296
Method
PushPasswordFont
include/imgui/imgui_widgets.cpp:4408
Method
PushStyleColor
FIXME: This may incur a round-trip (if the end user got their data from a float4) but eventually we aim to store the in-flight colors as ImU32
include/imgui/imgui.cpp:3607
Method
PushStyleVar
include/imgui/imgui.cpp:3699
Method
PushStyleVarX
include/imgui/imgui.cpp:3709
Method
PushStyleVarY
include/imgui/imgui.cpp:3719
Function
PushTabStop
include/imgui/imgui.h:4084
Method
PushTextWrapPos
ATTENTION THIS IS IN LEGACY LOCAL SPACE.
include/imgui/imgui.cpp:8378
Method
PushTextureID
OBSOLETED in 1.92.8: NEW FUNCTION SIGNATURE HAS 'thickness' AND 'flags' SWAPPED.
include/imgui/imgui.h:3421
Method
RadioButton
include/imgui/imgui_widgets.cpp:1364
Function
ReadMemory
src/helper.cpp:85
← previous
next →
1,601–1,700 of 2,284, ranked by callers