MCPcopy Create free account
hub / github.com/Wemino/MarkerPatch / ScrollToRectEx

Method ScrollToRectEx

include/imgui/imgui.cpp:11880–11950  ·  view source on GitHub ↗

Scroll to keep newly navigated item fully into view

Source from the content-addressed store, hash-verified

11878
11879// Scroll to keep newly navigated item fully into view
11880ImVec2 ImGui::ScrollToRectEx(ImGuiWindow* window, const ImRect& item_rect, ImGuiScrollFlags flags)
11881{
11882 ImGuiContext& g = *GImGui;
11883 ImRect scroll_rect(window->InnerRect.Min - ImVec2(1, 1), window->InnerRect.Max + ImVec2(1, 1));
11884 scroll_rect.Min.x = ImMin(scroll_rect.Min.x + window->DecoInnerSizeX1, scroll_rect.Max.x);
11885 scroll_rect.Min.y = ImMin(scroll_rect.Min.y + window->DecoInnerSizeY1, scroll_rect.Max.y);
11886 //GetForegroundDrawList(window)->AddRect(item_rect.Min, item_rect.Max, IM_COL32(255,0,0,255), 0.0f, 0, 5.0f); // [DEBUG]
11887 //GetForegroundDrawList(window)->AddRect(scroll_rect.Min, scroll_rect.Max, IM_COL32_WHITE); // [DEBUG]
11888
11889 // Check that only one behavior is selected per axis
11890 IM_ASSERT((flags & ImGuiScrollFlags_MaskX_) == 0 || ImIsPowerOfTwo(flags & ImGuiScrollFlags_MaskX_));
11891 IM_ASSERT((flags & ImGuiScrollFlags_MaskY_) == 0 || ImIsPowerOfTwo(flags & ImGuiScrollFlags_MaskY_));
11892
11893 // Defaults
11894 ImGuiScrollFlags in_flags = flags;
11895 if ((flags & ImGuiScrollFlags_MaskX_) == 0 && window->ScrollbarX)
11896 flags |= ImGuiScrollFlags_KeepVisibleEdgeX;
11897 if ((flags & ImGuiScrollFlags_MaskY_) == 0)
11898 flags |= window->Appearing ? ImGuiScrollFlags_AlwaysCenterY : ImGuiScrollFlags_KeepVisibleEdgeY;
11899
11900 const bool fully_visible_x = item_rect.Min.x >= scroll_rect.Min.x && item_rect.Max.x <= scroll_rect.Max.x;
11901 const bool fully_visible_y = item_rect.Min.y >= scroll_rect.Min.y && item_rect.Max.y <= scroll_rect.Max.y;
11902 const bool can_be_fully_visible_x = (item_rect.GetWidth() + g.Style.ItemSpacing.x * 2.0f) <= scroll_rect.GetWidth() || (window->AutoFitFramesX > 0) || (window->Flags & ImGuiWindowFlags_AlwaysAutoResize) != 0;
11903 const bool can_be_fully_visible_y = (item_rect.GetHeight() + g.Style.ItemSpacing.y * 2.0f) <= scroll_rect.GetHeight() || (window->AutoFitFramesY > 0) || (window->Flags & ImGuiWindowFlags_AlwaysAutoResize) != 0;
11904
11905 if ((flags & ImGuiScrollFlags_KeepVisibleEdgeX) && !fully_visible_x)
11906 {
11907 if (item_rect.Min.x < scroll_rect.Min.x || !can_be_fully_visible_x)
11908 SetScrollFromPosX(window, item_rect.Min.x - g.Style.ItemSpacing.x - window->Pos.x, 0.0f);
11909 else if (item_rect.Max.x >= scroll_rect.Max.x)
11910 SetScrollFromPosX(window, item_rect.Max.x + g.Style.ItemSpacing.x - window->Pos.x, 1.0f);
11911 }
11912 else if (((flags & ImGuiScrollFlags_KeepVisibleCenterX) && !fully_visible_x) || (flags & ImGuiScrollFlags_AlwaysCenterX))
11913 {
11914 if (can_be_fully_visible_x)
11915 SetScrollFromPosX(window, ImTrunc((item_rect.Min.x + item_rect.Max.x) * 0.5f) - window->Pos.x, 0.5f);
11916 else
11917 SetScrollFromPosX(window, item_rect.Min.x - window->Pos.x, 0.0f);
11918 }
11919
11920 if ((flags & ImGuiScrollFlags_KeepVisibleEdgeY) && !fully_visible_y)
11921 {
11922 if (item_rect.Min.y < scroll_rect.Min.y || !can_be_fully_visible_y)
11923 SetScrollFromPosY(window, item_rect.Min.y - g.Style.ItemSpacing.y - window->Pos.y, 0.0f);
11924 else if (item_rect.Max.y >= scroll_rect.Max.y)
11925 SetScrollFromPosY(window, item_rect.Max.y + g.Style.ItemSpacing.y - window->Pos.y, 1.0f);
11926 }
11927 else if (((flags & ImGuiScrollFlags_KeepVisibleCenterY) && !fully_visible_y) || (flags & ImGuiScrollFlags_AlwaysCenterY))
11928 {
11929 if (can_be_fully_visible_y)
11930 SetScrollFromPosY(window, ImTrunc((item_rect.Min.y + item_rect.Max.y) * 0.5f) - window->Pos.y, 0.5f);
11931 else
11932 SetScrollFromPosY(window, item_rect.Min.y - window->Pos.y, 0.0f);
11933 }
11934
11935 ImVec2 next_scroll = CalcNextScrollFromScrollTargetAndClamp(window);
11936 ImVec2 delta_scroll = next_scroll - window->Scroll;
11937

Callers

nothing calls this directly

Calls 6

ImVec2Function · 0.85
ImMinFunction · 0.85
ImIsPowerOfTwoFunction · 0.85
ImTruncFunction · 0.85
ImRectFunction · 0.70

Tested by

no test coverage detected