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Functions2,528 in github.com/Veerzeng/GraphicAlgorithm

MethodColorConvertHSVtoRGB
Convert hsv floats ([0-1],[0-1],[0-1]) to rgb floats ([0-1],[0-1],[0-1]), from Foley & van Dam p593 also http://en.wikipedia.org/wiki/HSL_and_HSV
SDK/imgui_master/imgui.cpp:1649
MethodColorConvertRGBtoHSV
Convert rgb floats ([0-1],[0-1],[0-1]) to hsv floats ([0-1],[0-1],[0-1]), from Foley & van Dam p592 Optimized http://lolengine.net/blog/2013/01/13/fas
SDK/imgui_master/imgui.cpp:1627
MethodColorConvertU32ToFloat4
SDK/imgui_master/imgui.cpp:1605
MethodColorEdit3
SDK/imgui_master/imgui_widgets.cpp:3783
MethodColorEdit4
Edit colors components (each component in 0.0f..1.0f range). See enum ImGuiColorEditFlags_ for available options. e.g. Only access 3 floats if ImGuiCo
SDK/imgui_master/imgui_widgets.cpp:3791
MethodColorEditOptionsPopup
SDK/imgui_master/imgui_widgets.cpp:4483
MethodColorPicker3
SDK/imgui_master/imgui_widgets.cpp:3994
MethodColorPicker4
Note: ColorPicker4() only accesses 3 floats if ImGuiColorEditFlags_NoAlpha flag is set. FIXME: we adjust the big color square height based on item wid
SDK/imgui_master/imgui_widgets.cpp:4060
MethodColorPickerOptionsPopup
SDK/imgui_master/imgui_widgets.cpp:4531
MethodColorTooltip
Note: only access 3 floats if ImGuiColorEditFlags_NoAlpha flag is set.
SDK/imgui_master/imgui_widgets.cpp:4459
MethodColumns
[2018-03: This is currently the only public API, while we are working on making BeginColumns/EndColumns user-facing]
SDK/imgui_master/imgui.cpp:8027
MethodCombo
Old API, prefer using BeginCombo() nowadays if you can.
SDK/imgui_master/imgui_widgets.cpp:1397
FunctionContains
Bottom-right
SDK/imgui_master/imgui_internal.h:390
MethodCornellBox
014_Approximating Dynamic Global Illumination in Image Space/CornellBox.cpp:4
MethodCornellBox
015_Image Space Horizon Based Ambient Occlusion/CornellBox.cpp:4
MethodCreateContext
SDK/imgui_master/imgui.cpp:2840
MethodCreateLinkListPass
012_Real Time Concurrent Linked List Construction on the GPU/CreateLinkListPass.cpp:11
MethodCreateNewWindowSettings
SDK/imgui_master/imgui.cpp:8524
FunctionCursorClamp
After a user-input the cursor stays on for a while without blinking
SDK/imgui_master/imgui_internal.h:474
MethodCustomRect
Input // For custom font glyphs only (ID<0x10000): target font
SDK/imgui_master/imgui.h:1896
MethodDeIndexAllBuffers
For backward compatibility: convert all buffers from indexed to de-indexed, in case you cannot render indexed. Note: this is slow and most likely a wa
SDK/imgui_master/imgui_draw.cpp:1236
MethodDebugCheckVersionAndDataLayout
Helper function to verify that the type sizes are matching between the calling file's compilation unit and imgui.cpp's compilation unit If the user ha
SDK/imgui_master/imgui.cpp:2821
MethodDecodePass
019_A Survey of Efficient Representations for Independent Unit Vectors/DecodePass.cpp:14
MethodDepthPeellingPass
005_Interactive Order Independent Transparency/DepthPeellingPass.cpp:10
MethodDestroyContext
SDK/imgui_master/imgui.cpp:2849
MethodDragBehavior
SDK/imgui_master/imgui_widgets.cpp:1807
MethodDragBehaviorT
SDK/imgui_master/imgui_widgets.cpp:1709
MethodDragFloat
SDK/imgui_master/imgui_widgets.cpp:1937
MethodDragFloat2
SDK/imgui_master/imgui_widgets.cpp:1942
MethodDragFloat3
SDK/imgui_master/imgui_widgets.cpp:1947
MethodDragFloat4
SDK/imgui_master/imgui_widgets.cpp:1952
MethodDragFloatRange2
SDK/imgui_master/imgui_widgets.cpp:1957
MethodDragInt
NB: v_speed is float to allow adjusting the drag speed with more precision
SDK/imgui_master/imgui_widgets.cpp:1982
MethodDragInt2
SDK/imgui_master/imgui_widgets.cpp:1987
MethodDragInt3
SDK/imgui_master/imgui_widgets.cpp:1992
MethodDragInt4
SDK/imgui_master/imgui_widgets.cpp:1997
MethodDragIntRange2
SDK/imgui_master/imgui_widgets.cpp:2002
MethodDragScalar
SDK/imgui_master/imgui_widgets.cpp:1834
MethodDragScalarN
SDK/imgui_master/imgui_widgets.cpp:1909
FunctionDraw
Demonstrate creating a simple console window, with scrolling, filtering, completion and history. For the console example, here we are using a more C++
SDK/imgui_master/imgui_demo.cpp:2792
MethodDummy
SDK/imgui_master/imgui_widgets.cpp:1080
MethodEncodePass
019_A Survey of Efficient Representations for Independent Unit Vectors/EncodePass.cpp:14
MethodEnd
SDK/imgui_master/imgui.cpp:2049
MethodEndChild
SDK/imgui_master/imgui.cpp:4129
MethodEndChildFrame
SDK/imgui_master/imgui.cpp:4183
MethodEndColumns
SDK/imgui_master/imgui.cpp:7959
MethodEndCombo
SDK/imgui_master/imgui_widgets.cpp:1361
MethodEndDragDropSource
SDK/imgui_master/imgui.cpp:8162
MethodEndDragDropTarget
We don't really use/need this now, but added it for the sake of consistency and because we might need it later.
SDK/imgui_master/imgui.cpp:8329
MethodEndFrame
This is normally called by Render(). You may want to call it directly if you want to avoid calling Render() but the gain will be very minimal.
SDK/imgui_master/imgui.cpp:3510
MethodEndGroup
SDK/imgui_master/imgui.cpp:6206
MethodEndMainMenuBar
SDK/imgui_master/imgui_widgets.cpp:5449
MethodEndMenu
SDK/imgui_master/imgui_widgets.cpp:5663
MethodEndMenuBar
SDK/imgui_master/imgui_widgets.cpp:5489
MethodEndPopup
SDK/imgui_master/imgui.cpp:6574
MethodEndTooltip
SDK/imgui_master/imgui.cpp:6334
MethodExampleAppConsole
SDK/imgui_master/imgui_demo.cpp:2801
FunctionExpand
SDK/imgui_master/imgui_internal.h:395
MethodFilterImGuiLetters
SDK/imgui_master/imgui_demo.cpp:874
MethodFindBestWindowPosForPopup
SDK/imgui_master/imgui.cpp:6683
MethodFindBestWindowPosForPopupEx
r_avoid = the rectangle to avoid (e.g. for tooltip it is a rectangle around the mouse cursor which we want to avoid. for popups it's a small point aro
SDK/imgui_master/imgui.cpp:6630
MethodFindRenderedTextEnd
SDK/imgui_master/imgui.cpp:2103
MethodFindSettingsHandler
SDK/imgui_master/imgui.cpp:8553
MethodFindWindowByName
SDK/imgui_master/imgui.cpp:4211
MethodFindWindowSettings
SDK/imgui_master/imgui.cpp:8534
MethodFitLTC
FitLTCMatrix/fitLTC.cpp:128
FunctionFloor
Full version, ensure both points are fully clipped.
SDK/imgui_master/imgui_internal.h:402
MethodFocusPreviousWindowIgnoringOne
SDK/imgui_master/imgui.cpp:5264
MethodFocusWindow
Moving window to front of display and set focus (which happens to be back of our sorted list)
SDK/imgui_master/imgui.cpp:5229
MethodFocusableItemRegister
SDK/imgui_master/imgui.cpp:2714
MethodFocusableItemUnregister
SDK/imgui_master/imgui.cpp:2739
FunctionFreeWrapper
SDK/imgui_master/imgui.cpp:979
MethodGBufferPass
025_Exponential Shadow Maps/GBufferPass.cpp:10
MethodGBufferPass
017_Forward Light Cuts A Scalable Approach to RealTime Global Illumination/GBufferPass.cpp:10
MethodGBufferPass
023_Efficient GPU Screen-Space Ray Tracing/GBufferPass.cpp:10
MethodGBufferPass
026_Moment Shadow Mapping/GBufferPass.cpp:10
MethodGBufferPass
016_Cascaded Light Propagation Volumes for Real-Time Indirect Illumination/GBufferPass.cpp:10
MethodGBufferPass
022_Variance Shadow Maps/GBufferPass.cpp:10
MethodGBufferPass
021_Real-time indirect illumination by virtual planar area lights/GBufferPass.cpp:10
MethodGBufferPass
018_Cascaded Shadow Maps/GBufferPass.cpp:11
MethodGBufferPass
024_Real-Time Global Illumination using Precomputed Light Field Probes/GBufferPass.cpp:10
FunctionGetActiveID
SDK/imgui_master/imgui_internal.h:1152
FunctionGetBL
Top-right
SDK/imgui_master/imgui_internal.h:388
FunctionGetBR
Bottom-left
SDK/imgui_master/imgui_internal.h:389
MethodGetBit
SDK/imgui_master/imgui.h:1874
MethodGetBool
SDK/imgui_master/imgui.cpp:1761
MethodGetBoolRef
SDK/imgui_master/imgui.cpp:1791
FunctionGetCenter
SDK/imgui_master/imgui_internal.h:382
MethodGetClipRectMax
SDK/imgui_master/imgui.h:1690
MethodGetClipRectMin
SDK/imgui_master/imgui.h:1689
MethodGetClipboardText
SDK/imgui_master/imgui.cpp:2787
FunctionGetClipboardTextFn_DefaultImpl
SDK/imgui_master/imgui.cpp:8739
MethodGetColorU32
SDK/imgui_master/imgui.cpp:1676
MethodGetColumnIndex
SDK/imgui_master/imgui.cpp:7760
MethodGetColumnOffset
SDK/imgui_master/imgui.cpp:7801
MethodGetColumnWidth
SDK/imgui_master/imgui.cpp:7829
MethodGetColumnsCount
SDK/imgui_master/imgui.cpp:7766
MethodGetContentRegionAvail
SDK/imgui_master/imgui.cpp:5884
MethodGetContentRegionAvailWidth
SDK/imgui_master/imgui.cpp:5890
MethodGetContentRegionMax
In window space (not screen space!)
SDK/imgui_master/imgui.cpp:5875
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