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Functions2,528 in github.com/Veerzeng/GraphicAlgorithm

MethodGetCurrentContext
Internal state access - if you want to share ImGui state between modules (e.g. DLL) or allocate it yourself Note that we still point to some static da
SDK/imgui_master/imgui.cpp:2805
MethodGetCursorPos
User generally sees positions in window coordinates. Internally we store CursorPos in absolute screen coordinates because it is more convenient. Conve
SDK/imgui_master/imgui.cpp:5969
MethodGetCursorPosX
SDK/imgui_master/imgui.cpp:5975
MethodGetCursorPosY
SDK/imgui_master/imgui.cpp:5981
MethodGetCursorScreenPos
SDK/imgui_master/imgui.cpp:6014
MethodGetCursorStartPos
SDK/imgui_master/imgui.cpp:6008
MethodGetCustomRectByIndex
Id needs to be < 0x10000 to register a rectangle to map into a specific font.
SDK/imgui_master/imgui.h:1902
MethodGetDragDropPayload
SDK/imgui_master/imgui.cpp:8322
MethodGetDrawData
Same value as passed to the old io.RenderDrawListsFn function. Valid after Render() and until the next call to NewFrame()
SDK/imgui_master/imgui.cpp:2872
MethodGetDrawListSharedData
SDK/imgui_master/imgui.cpp:2893
MethodGetFloat
SDK/imgui_master/imgui.cpp:1766
MethodGetFloatRef
SDK/imgui_master/imgui.cpp:1796
FunctionGetFocusID
SDK/imgui_master/imgui_internal.h:1153
MethodGetFont
SDK/imgui_master/imgui.cpp:5944
MethodGetFontSize
SDK/imgui_master/imgui.cpp:5949
MethodGetFontTexUvWhitePixel
SDK/imgui_master/imgui.cpp:5954
MethodGetFrameCount
SDK/imgui_master/imgui.cpp:2883
MethodGetFrameHeight
SDK/imgui_master/imgui.cpp:5926
MethodGetFrameHeightWithSpacing
SDK/imgui_master/imgui.cpp:5932
MethodGetFrontMostPopupModal
SDK/imgui_master/imgui.cpp:6375
MethodGetGlyphRangesChineseFull
SDK/imgui_master/imgui_draw.cpp:2055
MethodGetGlyphRangesChineseSimplifiedCommon
SDK/imgui_master/imgui_draw.cpp:2083
MethodGetGlyphRangesCyrillic
SDK/imgui_master/imgui_draw.cpp:2207
MethodGetGlyphRangesJapanese
SDK/imgui_master/imgui_draw.cpp:2149
MethodGetGlyphRangesKorean
SDK/imgui_master/imgui_draw.cpp:2043
MethodGetGlyphRangesThai
SDK/imgui_master/imgui_draw.cpp:2220
FunctionGetHeight
SDK/imgui_master/imgui_internal.h:385
MethodGetHoveredID
SDK/imgui_master/imgui.cpp:2517
MethodGetIntRef
References are only valid until a new value is added to the storage. Calling a Set***() function or a Get***Ref() function invalidates the pointer.
SDK/imgui_master/imgui.cpp:1783
FunctionGetItemID
Basic Accessors
SDK/imgui_master/imgui_internal.h:1151
MethodGetItemRectMax
SDK/imgui_master/imgui.cpp:4051
MethodGetItemRectMin
SDK/imgui_master/imgui.cpp:4045
MethodGetItemRectSize
SDK/imgui_master/imgui.cpp:4057
FunctionGetItemsLineHeightWithSpacing
SDK/imgui_master/imgui.h:1237
MethodGetKeyIndex
SDK/imgui_master/imgui.cpp:3793
MethodGetKeyPressedAmount
SDK/imgui_master/imgui.cpp:3817
MethodGetMouseCursor
SDK/imgui_master/imgui.cpp:3950
MethodGetMouseDragDelta
NB: This is only valid if IsMousePosValid(). Back-ends in theory should always keep mouse position valid when dragging even outside the client window.
SDK/imgui_master/imgui.cpp:3930
MethodGetMousePos
SDK/imgui_master/imgui.cpp:3906
MethodGetMousePosOnOpeningCurrentPopup
NB: prefer to call right after BeginPopup(). At the time Selectable/MenuItem is activated, the popup is already closed!
SDK/imgui_master/imgui.cpp:3912
MethodGetNavInputAmount
SDK/imgui_master/imgui.cpp:7093
MethodGetNavInputAmount2d
SDK/imgui_master/imgui.cpp:7115
MethodGetOverlayDrawList
SDK/imgui_master/imgui.cpp:2888
MethodGetScrollMaxX
SDK/imgui_master/imgui.cpp:6037
MethodGetScrollMaxY
SDK/imgui_master/imgui.cpp:6042
MethodGetScrollX
SDK/imgui_master/imgui.cpp:6027
MethodGetScrollY
SDK/imgui_master/imgui.cpp:6032
FunctionGetSize
SDK/imgui_master/imgui_internal.h:383
MethodGetStateStorage
SDK/imgui_master/imgui.cpp:6116
MethodGetStyleColorName
SDK/imgui_master/imgui.cpp:5523
FunctionGetTL
SDK/imgui_master/imgui_internal.h:386
FunctionGetTR
Top-left
SDK/imgui_master/imgui_internal.h:387
MethodGetTexDataAsAlpha8
SDK/imgui_master/imgui_draw.cpp:1466
MethodGetTextLineHeight
SDK/imgui_master/imgui.cpp:5914
MethodGetTextLineHeightWithSpacing
SDK/imgui_master/imgui.cpp:5920
MethodGetTime
SDK/imgui_master/imgui.cpp:2878
MethodGetTreeNodeToLabelSpacing
Horizontal distance preceding label when using TreeNode() or Bullet()
SDK/imgui_master/imgui_widgets.cpp:4911
MethodGetVersion
SDK/imgui_master/imgui.cpp:2798
MethodGetVoidPtrRef
SDK/imgui_master/imgui.cpp:1804
FunctionGetWidth
SDK/imgui_master/imgui_internal.h:384
MethodGetWindowAllowedExtentRect
SDK/imgui_master/imgui.cpp:6620
MethodGetWindowContentRegionMax
SDK/imgui_master/imgui.cpp:5902
MethodGetWindowContentRegionMin
In window space (not screen space!)
SDK/imgui_master/imgui.cpp:5896
MethodGetWindowContentRegionWidth
SDK/imgui_master/imgui.cpp:5908
MethodGetWindowDrawList
SDK/imgui_master/imgui.cpp:5938
MethodGetWindowHeight
SDK/imgui_master/imgui.cpp:5663
MethodGetWindowPos
SDK/imgui_master/imgui.cpp:5669
MethodGetWindowScrollMaxX
SDK/imgui_master/imgui.cpp:4338
MethodGetWindowScrollMaxY
SDK/imgui_master/imgui.cpp:4343
MethodGetWindowSize
SDK/imgui_master/imgui.cpp:5719
MethodGetWindowWidth
SDK/imgui_master/imgui.cpp:5657
MethodGlyphRangesBuilder
Store 1-bit per Unicode code point (0=unused, 1=used)
SDK/imgui_master/imgui.h:1873
MethodGrowIndex
SDK/imgui_master/imgui_draw.cpp:2352
MethodHSV
SDK/imgui_master/imgui.h:1550
MethodHarmonics
SH_Sampler/harmonics.cpp:11
FunctionHasSelection
SDK/imgui_master/imgui_internal.h:475
MethodIGUI
FRAME/GUI.cpp:18
MethodIGameObject
FRAME/GameObject.cpp:12
FunctionIMGUI_CDECL ChildWindowComparer
FIXME: Add a more explicit sort order in the window structure.
SDK/imgui_master/imgui.cpp:3377
MethodIRenderPass
FRAME/RenderPass.cpp:8
FunctionImCeil
we already uses our own ImFloor() { return (float)(int)v } internally so the standard one wrapper is named differently (it's used by stb_truetype)
SDK/imgui_master/imgui_internal.h:189
MethodImColor
SDK/imgui_master/imgui.h:1540
MethodImDrawCmd
SDK/imgui_master/imgui.h:1603
MethodImDrawData
Functions
SDK/imgui_master/imgui.h:1763
MethodImDrawList
If you want to create ImDrawList instances, pass them ImGui::GetDrawListSharedData() or create and use your own ImDrawListSharedData (so you can use I
SDK/imgui_master/imgui.h:1682
MethodImDrawListSharedData
SDK/imgui_master/imgui_draw.cpp:325
FunctionImFloorStd
SDK/imgui_master/imgui_internal.h:188
MethodImFont
SDK/imgui_master/imgui_draw.cpp:2270
MethodImFontAtlas
SDK/imgui_master/imgui_draw.cpp:1394
MethodImFontConfig
SDK/imgui_master/imgui_draw.cpp:1319
MethodImGuiColumnData
SDK/imgui_master/imgui_internal.h:524
MethodImGuiColumnsSet
SDK/imgui_master/imgui_internal.h:541
MethodImGuiContext
SDK/imgui_master/imgui_internal.h:793
MethodImGuiIO
SDK/imgui_master/imgui.cpp:1054
MethodImGuiInputTextCallbackData
SDK/imgui_master/imgui_widgets.cpp:2976
FunctionImGuiInputTextState
SDK/imgui_master/imgui_internal.h:472
MethodImGuiItemHoveredDataBackup
SDK/imgui_master/imgui_internal.h:1098
MethodImGuiListClipper
items_count: Use -1 to ignore (you can call Begin later). Use INT_MAX if you don't know how many items you have (in which case the cursor won't be ad
SDK/imgui_master/imgui.h:1575
MethodImGuiMenuColumns
Helpers for internal use
SDK/imgui_master/imgui_widgets.cpp:5387
MethodImGuiNavMoveResult
SDK/imgui_master/imgui_internal.h:592
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