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Functions2,528 in github.com/Veerzeng/GraphicAlgorithm

MethodCScreenQuadPass
021_Real-time indirect illumination by virtual planar area lights/ScreenQuadPass.cpp:7
MethodCScreenQuadPass
018_Cascaded Shadow Maps/ScreenQuadPass.cpp:6
MethodCScreenQuadPass
001_Reflective shadow map/ScreenQuadPass.cpp:6
MethodCScreenQuadPass
024_Real-Time Global Illumination using Precomputed Light Field Probes/ScreenQuadPass.cpp:7
MethodCScreenQuadPass
005_Interactive Order Independent Transparency/ScreenQuadPass.cpp:7
MethodCScreenQuadPass
015_Image Space Horizon Based Ambient Occlusion/ScreenQuadPass.cpp:6
MethodCScreenSpaceRayTracingPass
023_Efficient GPU Screen-Space Ray Tracing/ScreenSpaceRayTracingPass.cpp:11
MethodCShader
FRAME/Shader.cpp:12
MethodCShadingLowResolutionPass
004_Metalights Improved Interleaved Shading/ShadingLowResolutionPass.cpp:6
MethodCShadingOnSplitedGBufferPass
002_Non-interleaved Deferred Shading of Interleaved Sample/ShadingOnSplitedGBufferPass.cpp:7
MethodCShadingOnSplitedGBufferPass
004_Metalights Improved Interleaved Shading/ShadingOnSplitedGBufferPass.cpp:7
MethodCShadingPass
011_An Efficient Representation for Irradiance Environment Maps/ShadingPass.cpp:15
MethodCShadingPass
008_A Non-Photorealistic Lighting Model/ShadingPass.cpp:10
MethodCShadingPass
009_Spherical Harmonic Lighting The Gritty Details/ShadingPass.cpp:15
MethodCShadingWithRSMAndTilePass
021_Real-time indirect illumination by virtual planar area lights/ShadingWithRSMAndTilePass.cpp:10
MethodCShadingWithRSMPass
003_Stochastic Light Culling/ShadingWithRSMPass.cpp:10
MethodCShadingWithRSMPass
001_Reflective shadow map/ShadingWithRSMPass.cpp:9
MethodCShadowMapPass
017_Forward Light Cuts A Scalable Approach to RealTime Global Illumination/ShadowMapPass.cpp:12
MethodCShadowmapPass
003_Stochastic Light Culling/ShadowmapPass.cpp:11
MethodCSingleton
protected, not private, because T's constuctor will call this CSingleton() constructor
FRAME/Singleton.h:21
MethodCSkyboxPass
011_An Efficient Representation for Irradiance Environment Maps/SkyBoxPass.cpp:15
MethodCSkyboxPass
009_Spherical Harmonic Lighting The Gritty Details/SkyBoxPass.cpp:15
MethodCSplitGBufferPass
002_Non-interleaved Deferred Shading of Interleaved Sample/SplitGBufferPass.cpp:7
MethodCSplitGBufferPass
004_Metalights Improved Interleaved Shading/SplitGBufferPass.cpp:7
MethodCSponza
025_Exponential Shadow Maps/Sponza.cpp:3
MethodCSponza
007_Tile Shading/Sponza.cpp:4
MethodCSponza
003_Stochastic Light Culling/Sponza.cpp:4
MethodCSponza
020_Real-time Approximation to Large Convolution Kernel/Sponza.cpp:4
MethodCSponza
017_Forward Light Cuts A Scalable Approach to RealTime Global Illumination/Sponza.cpp:4
MethodCSponza
023_Efficient GPU Screen-Space Ray Tracing/Sponza.cpp:3
MethodCSponza
026_Moment Shadow Mapping/Sponza.cpp:3
MethodCSponza
013_Fourier Opacity Optimization for Scalable Exploration/Sponza.cpp:4
MethodCSponza
002_Non-interleaved Deferred Shading of Interleaved Sample/Sponza.cpp:4
MethodCSponza
004_Metalights Improved Interleaved Shading/Sponza.cpp:4
MethodCSponza
011_An Efficient Representation for Irradiance Environment Maps/Sponza.cpp:4
MethodCSponza
016_Cascaded Light Propagation Volumes for Real-Time Indirect Illumination/Sponza.cpp:4
MethodCSponza
DepthToPositionAndNormal/Sponza.cpp:4
MethodCSponza
022_Variance Shadow Maps/Sponza.cpp:3
MethodCSponza
008_A Non-Photorealistic Lighting Model/Sponza.cpp:4
MethodCSponza
021_Real-time indirect illumination by virtual planar area lights/Sponza.cpp:3
MethodCSponza
018_Cascaded Shadow Maps/Sponza.cpp:4
MethodCSponza
012_Real Time Concurrent Linked List Construction on the GPU/Sponza.cpp:4
MethodCSponza
009_Spherical Harmonic Lighting The Gritty Details/Sponza.cpp:4
MethodCSponza
024_Real-Time Global Illumination using Precomputed Light Field Probes/Sponza.cpp:4
MethodCSponza
005_Interactive Order Independent Transparency/Sponza.cpp:4
MethodCSponzaGBufferPass
007_Tile Shading/SponzaGBufferPass.cpp:10
MethodCSponzaGBufferPass
003_Stochastic Light Culling/SponzaGBufferPass.cpp:10
MethodCSponzaGBufferPass
020_Real-time Approximation to Large Convolution Kernel/SponzaGBufferPass.cpp:10
MethodCSponzaGBufferPass
002_Non-interleaved Deferred Shading of Interleaved Sample/SponzaGBufferPass.cpp:10
MethodCSponzaGBufferPass
004_Metalights Improved Interleaved Shading/SponzaGBufferPass.cpp:10
MethodCTilePakagePass
006_Wang Tiles for Image and Texture Generation/TilePakagePass.cpp:12
MethodCTilePass
007_Tile Shading/TilePass.cpp:8
MethodCTools
FRAME/Tools.cpp:11
MethodCTriangleCutPass
017_Forward Light Cuts A Scalable Approach to RealTime Global Illumination/TriangleCutPass.cpp:11
MethodCUBO4ProjectionWorld
FRAME/UBO4ProjectionWorld.h:14
MethodCVSMBufferPass
022_Variance Shadow Maps/VSMBufferPass.cpp:11
MethodCalcExtraSpace
SDK/imgui_master/imgui_widgets.cpp:5423
FunctionCalcItemRectClosestPoint
SDK/imgui_master/imgui.h:1231
MethodCalcItemSize
SDK/imgui_master/imgui.cpp:2745
MethodCalcItemWidth
SDK/imgui_master/imgui.cpp:5307
MethodCalcListClipping
Helper to calculate coarse clipping of large list of evenly sized items. NB: Prefer using the ImGuiListClipper higher-level helper if you can! Read co
SDK/imgui_master/imgui.cpp:3693
MethodCalcTextSize
Calculate text size. Text can be multi-line. Optionally ignore text after a ## marker. CalcTextSize("") should return ImVec2(0.0f, GImGui->FontSize)
SDK/imgui_master/imgui.cpp:3664
MethodCalcTypematicPressedRepeatAmount
SDK/imgui_master/imgui.cpp:3807
MethodCalcWindowExpectedSize
SDK/imgui_master/imgui.cpp:4332
MethodCalcWordWrapPositionA
SDK/imgui_master/imgui_draw.cpp:2421
MethodCalcWrapWidthForPos
SDK/imgui_master/imgui.cpp:2758
MethodCaptureKeyboardFromApp
SDK/imgui_master/imgui.cpp:3960
MethodCaptureMouseFromApp
SDK/imgui_master/imgui.cpp:3965
MethodCascadedShadowMapPass
018_Cascaded Shadow Maps/CascadedShadowMapPass.cpp:13
MethodCheckbox
SDK/imgui_master/imgui_widgets.cpp:867
MethodCheckboxFlags
SDK/imgui_master/imgui_widgets.cpp:919
MethodClear
SDK/imgui_master/imgui.h:1351
MethodClear
- Get***() functions find pair, never add/allocate. Pairs are sorted so a query is O(log N) - Set***() functions find pair, insertion on demand if mis
SDK/imgui_master/imgui.h:1415
MethodClear
SDK/imgui_master/imgui.h:1507
MethodClear
SDK/imgui_master/imgui.h:1765
MethodClear
SDK/imgui_master/imgui_internal.h:542
MethodClear
SDK/imgui_master/imgui_internal.h:578
MethodClear
SDK/imgui_master/imgui_internal.h:593
MethodClear
SDK/imgui_master/imgui_internal.h:630
MethodClear
SDK/imgui_master/imgui_demo.cpp:3114
MethodClearActiveID
SDK/imgui_master/imgui.cpp:2503
MethodClearDragDrop
SDK/imgui_master/imgui.cpp:8048
MethodClearFonts
SDK/imgui_master/imgui_draw.cpp:1451
MethodClearFreeMemory
SDK/imgui_master/imgui_internal.h:579
MethodClearInputCharacters
Add new characters into InputCharacters[] from an UTF-8 string
SDK/imgui_master/imgui.h:1168
MethodClearInputData
SDK/imgui_master/imgui_draw.cpp:1417
MethodClearLog
SDK/imgui_master/imgui_demo.cpp:2825
FunctionClearSelection
SDK/imgui_master/imgui_internal.h:476
FunctionClipWith
SDK/imgui_master/imgui_internal.h:400
FunctionClipWithFull
Simple version, may lead to an inverted rectangle, which is fine for Contains/Overlaps test but not for display.
SDK/imgui_master/imgui_internal.h:401
MethodCloneOutput
SDK/imgui_master/imgui_draw.cpp:379
MethodCloseButton
Button to close a window
SDK/imgui_master/imgui_widgets.cpp:642
MethodCloseCurrentPopup
Close the popup we have begin-ed into.
SDK/imgui_master/imgui.cpp:6503
MethodClosePopup
SDK/imgui_master/imgui.cpp:6494
MethodClosePopupToLevel
SDK/imgui_master/imgui.cpp:6482
MethodClosePopupsOverWindow
SDK/imgui_master/imgui.cpp:6450
MethodCollapseButton
SDK/imgui_master/imgui_widgets.cpp:671
MethodCollapsingHeader
CollapsingHeader returns true when opened but do not indent nor push into the ID stack (because of the ImGuiTreeNodeFlags_NoTreePushOnOpen flag). This
SDK/imgui_master/imgui_widgets.cpp:4928
MethodColorButton
A little colored square. Return true when clicked. FIXME: May want to display/ignore the alpha component in the color display? Yet show it in the tool
SDK/imgui_master/imgui_widgets.cpp:4368
MethodColorConvertFloat4ToU32
SDK/imgui_master/imgui.cpp:1615
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