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github.com/ValveSoftware/steam-audio
/ functions
Functions
3,917 in github.com/ValveSoftware/steam-audio
⨍
Functions
3,917
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Types & classes
830
↓ 2 callers
Function
iplReflectionEffectCreate
unity/include/phonon/phonon_interfaces.h:1880
↓ 2 callers
Function
iplReflectionEffectCreate
fmod/include/phonon/phonon_interfaces.h:1880
↓ 2 callers
Function
iplReflectionEffectGetTail
fmod/include/phonon/phonon_interfaces.h:1939
↓ 2 callers
Function
iplReflectionEffectRelease
wwise/include/phonon/phonon_interfaces.h:1899
↓ 2 callers
Function
iplReflectionEffectRelease
core/src/core/phonon_interfaces.h:1899
↓ 2 callers
Function
iplReflectionEffectRelease
unity/include/phonon/phonon_interfaces.h:1899
↓ 2 callers
Function
iplReflectionEffectReset
wwise/include/phonon/phonon_interfaces.h:1909
↓ 2 callers
Function
iplReflectionEffectReset
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:1909
↓ 2 callers
Function
iplReflectionEffectReset
fmod/include/phonon/phonon_interfaces.h:1909
↓ 2 callers
Function
iplReflectionMixerRelease
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:1969
↓ 2 callers
Function
iplReflectionMixerRetain
unity/include/phonon/phonon_interfaces.h:1961
↓ 2 callers
Method
iplReflectionsBakerBake
(IntPtr context, ref ReflectionsBakeParams bakeParams, ProgressCallback progressCallback, IntPtr userData)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudio.cs:1232
↓ 2 callers
Function
iplSceneCreate
core/src/core/phonon_interfaces.h:971
↓ 2 callers
Function
iplSceneRelease
core/src/core/phonon_interfaces.h:989
↓ 2 callers
Function
iplSceneSaveOBJ
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:1023
↓ 2 callers
Method
iplSerializedObjectCreate
(IntPtr context, ref SerializedObjectSettings settings, out IntPtr serializedObject)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudio.cs:761
↓ 2 callers
Function
iplSimulatorSetSharedInputs
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:2331
↓ 2 callers
Function
iplSourceAdd
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:2401
↓ 2 callers
Function
iplSourceCreate
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:2373
↓ 2 callers
Function
iplSourceGetOutputs
wwise/include/phonon/phonon_interfaces.h:2427
↓ 2 callers
Function
iplSourceGetOutputs
unity/include/phonon/phonon_interfaces.h:2427
↓ 2 callers
Function
iplSourceRemove
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:2409
↓ 2 callers
Function
iplSourceRetain
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:2383
↓ 2 callers
Function
iplSourceSetInputs
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:2417
↓ 2 callers
Function
iplStaticMeshCreate
core/src/core/phonon_interfaces.h:1040
↓ 2 callers
Function
iplStaticMeshRelease
core/src/core/phonon_interfaces.h:1058
↓ 2 callers
Function
iplStaticMeshRemove
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:1107
↓ 2 callers
Function
iplStaticMeshSave
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:1082
↓ 2 callers
Method
iplUnitySetHRTF
(IntPtr hrtf)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudio.cs:1648
↓ 2 callers
Method
iplUnitySetPerspectiveCorrection
(PerspectiveCorrection correction)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudio.cs:1641
↓ 2 callers
Method
iplWwiseAddSource
(ulong gameObjectID, IntPtr source)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Wwise/SteamAudioWwise.cs:66
↓ 2 callers
Method
iplWwiseInitialize
(IntPtr context, ref WwiseSettings wwiseSettings)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Wwise/SteamAudioWwise.cs:31
↓ 2 callers
Method
iplWwiseRemoveSource
(ulong gameObjectID)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Wwise/SteamAudioWwise.cs:73
↓ 2 callers
Method
iplWwiseSetHRTFDisabled
(Bool disabled)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Wwise/SteamAudioWwise.cs:80
↓ 2 callers
Method
iplWwiseSetReverbSource
(IntPtr reverbSource)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Wwise/SteamAudioWwise.cs:52
↓ 2 callers
Method
iplWwiseSetSimulationSettings
(SimulationSettings simulationSettings)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Wwise/SteamAudioWwise.cs:45
↓ 2 callers
Method
iplWwiseTerminate
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Wwise/SteamAudioWwise.cs:59
↓ 2 callers
Method
isMarkedToUpdateMaterials
core/src/core/static_mesh.h:119
↓ 2 callers
Method
ispcMaterials
core/src/core/embree_static_mesh.h:97
↓ 2 callers
Function
lazyInit
unity/src/native/spatialize_effect.cpp:173
↓ 2 callers
Function
lazyInit
unity/src/native/reverb_effect.cpp:68
↓ 2 callers
Function
lazyInit
unity/src/native/mix_return_effect.cpp:66
↓ 2 callers
Function
lazyInit
unity/src/native/ambisonic_decoder_effect.cpp:54
↓ 2 callers
Function
lazyInit
fmod/src/spatialize_effect.cpp:206
↓ 2 callers
Function
lazyInit
fmod/src/reverb_effect.cpp:72
↓ 2 callers
Function
lazyInit
fmod/src/mix_return_effect.cpp:73
↓ 2 callers
Method
markToUpdateMaterials
core/src/core/static_mesh.h:115
↓ 2 callers
Method
mix
core/src/core/overlap_save_convolution_effect.cpp:430
↓ 2 callers
Method
nearestHRIR
core/src/core/hrtf_map.cpp:79
↓ 2 callers
Method
normalize
Normalizes the quaternion. Only normalized quaternions can be used to represent rotations.
core/src/core/quaternion.h:69
↓ 2 callers
Method
numProbes
core/src/core/baked_reflection_data.cpp:273
↓ 2 callers
Function
orderForNumChannels
unity/src/native/steamaudio_unity_native.cpp:221
↓ 2 callers
Method
partition
core/src/core/overlap_save_convolution_effect.cpp:80
↓ 2 callers
Function
rcp
Returns 1 / x.
core/src/core/neon_float4.h:55
↓ 2 callers
Function
release
fmod/src/reverb_effect.cpp:205
↓ 2 callers
Method
releaseGeometryID
core/src/core/embree_scene.cpp:243
↓ 2 callers
Function
reset
unity/src/native/reverb_effect.cpp:57
↓ 2 callers
Function
reset
unity/src/native/mix_return_effect.cpp:55
↓ 2 callers
Function
reset
unity/src/native/ambisonic_decoder_effect.cpp:112
↓ 2 callers
Method
reset
core/src/core/ambisonics_decode_effect.cpp:55
↓ 2 callers
Method
runFunction
core/src/benchmark/phonon_perf.h:46
↓ 2 callers
Method
set
core/src/core/baked_reflection_data.cpp:313
↓ 2 callers
Function
set1
Set values of all lanes to the same value.
core/src/core/neon_float4.h:216
↓ 2 callers
Function
setData
fmod/src/spatialize_effect.cpp:837
↓ 2 callers
Method
setInternalNodeData
core/src/core/bvh.h:67
↓ 2 callers
Function
softThreshold
core/src/core/matrix.h:854
↓ 2 callers
Method
spectrum
core/src/core/iir.cpp:29
↓ 2 callers
Method
toRotationMatrix
Converts this quaternion to a 3x3 rotation matrix. The quaternion must be normalized before calling this function.
core/src/core/quaternion.h:80
↓ 2 callers
Method
transmission
core/src/core/direct_simulator.cpp:185
↓ 2 callers
Method
uniformRandomNormalized
core/src/core/sampling.cpp:40
↓ 2 callers
Method
unmarkToUpdateMaterials
core/src/core/static_mesh.h:117
↓ 2 callers
Function
updateOverallGain
fmod/src/spatialize_effect.cpp:1001
↓ 2 callers
Method
updateReadBuffer
core/src/core/triple_buffer.h:56
↓ 2 callers
Function
usage
core/src/itest/itest.cpp:22
↓ 2 callers
Method
version
core/src/core/scene.cpp:167
↓ 1 callers
Method
AddListener
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioManager.cpp:655
↓ 1 callers
Method
AddListener
(SteamAudioListener listener)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:898
↓ 1 callers
Method
AddOrUpdateLayer
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioProbeVolume.cpp:277
↓ 1 callers
Method
AddOrUpdateLayer
(GameObject gameObject, BakedDataIdentifier identifier, int dataSize)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioProbeBatch.cs:266
↓ 1 callers
Method
AddProbe
(Sphere probe)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/ProbeBatch.cs:135
↓ 1 callers
Method
AddProbeArray
(ProbeArray probeArray)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/ProbeBatch.cs:130
↓ 1 callers
Method
AddProbeBatch
(ProbeBatch probeBatch)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/Simulator.cs:59
↓ 1 callers
Method
AddSource
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioManager.cpp:643
↓ 1 callers
Method
AddSource
(SteamAudioSource source)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:888
↓ 1 callers
Method
Array
Default constructor creates an array of size 0.
core/src/core/array.h:44
↓ 1 callers
Function
AudioThread
const int gFrameSize = 256; const int gFrameSize = 64; const int gFrameSize = 32;
core/src/benchmark/benchmark_convolution.cpp:40
↓ 1 callers
Function
BakeInternal
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioBaking.cpp:82
↓ 1 callers
Function
BenchmarkBinauralEffectWithInterpolation
core/src/benchmark/benchmark_binauraleffect.cpp:25
↓ 1 callers
Function
BenchmarkConvolutionForSettings
core/src/benchmark/benchmark_convolution.cpp:190
↓ 1 callers
Function
BenchmarkReconstructionForSettings
core/src/benchmark/benchmark_reconstruction.cpp:30
↓ 1 callers
Function
Clamp
Clamp the first argument to be greater than or equal to the second and less than or equal to the third.
core/src/core/sh/spherical_harmonics.cc:78
↓ 1 callers
Method
ClearBuffers
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioReverb.cpp:84
↓ 1 callers
Method
ClearBuffers
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioOcclusion.cpp:67
↓ 1 callers
Method
ClearBuffers
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioSpatialization.cpp:95
↓ 1 callers
Function
ComputeUVWCoeff
Calculate the coefficients applied to the U, V, and W functions. Because their equations share many common terms they are computed simultaneously.
core/src/core/sh/spherical_harmonics.cc:444
↓ 1 callers
Method
CreateAudioEngineSource
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioUnrealAudioEngineInterface.cpp:81
↓ 1 callers
Method
CreateAudioEngineState
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioModule.cpp:218
↓ 1 callers
Method
CreateEmptyScene
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioManager.cpp:98
↓ 1 callers
Method
CreateNotification
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/TickableNotification.cpp:50
↓ 1 callers
Method
CreateNotificationWithCancel
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/TickableNotification.cpp:63
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601–700 of 3,917, ranked by callers