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hub / github.com/ValveSoftware/steam-audio / reset

Function reset

unity/src/native/reverb_effect.cpp:57–66  ·  view source on GitHub ↗

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55};
56
57void reset(UnityAudioEffectState* state)
58{
59 assert(state);
60
61 auto effect = state->GetEffectData<State>();
62 if (!effect)
63 return;
64
65 effect->binaural = false;
66}
67
68InitFlags lazyInit(UnityAudioEffectState* state,
69 int numChannelsIn,

Callers 2

lazyInitFunction · 0.70

Calls

no outgoing calls

Tested by

no test coverage detected