MCPcopy Create free account
hub / github.com/ValveSoftware/steam-audio / reset

Function reset

unity/src/native/ambisonic_decoder_effect.cpp:112–121  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

110}
111
112void reset(UnityAudioEffectState* state)
113{
114 assert(state);
115
116 auto effect = state->GetEffectData<State>();
117 if (!effect)
118 return;
119
120 effect->binaural = true;
121}
122
123UNITY_AUDIODSP_RESULT UNITY_AUDIODSP_CALLBACK create(UnityAudioEffectState* state)
124{

Callers 2

Calls

no outgoing calls

Tested by

no test coverage detected