Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/ValveSoftware/halflife
/ functions
Functions
11,330 in github.com/ValveSoftware/halflife
⨍
Functions
11,330
◇
Types & classes
2,263
↓ 2 callers
Method
Disconnect
-------------------------------------------------------------------------------------------------------------- * Disconnect this area from given area
game_shared/bot/nav_area.cpp:366
↓ 2 callers
Function
DispatchBlocked
dlls/cbase.cpp:240
↓ 2 callers
Function
Distance
pm_shared/pm_math.c:330
↓ 2 callers
Function
Distance
dmc/pm_shared/pm_math.c:317
↓ 2 callers
Method
DoConnect
ricochet/cl_dll/vgui_ServerBrowser.cpp:115
↓ 2 callers
Method
DoConnect
cl_dll/vgui_ServerBrowser.cpp:121
↓ 2 callers
Method
DoConnect
dmc/cl_dll/vgui_ServerBrowser.cpp:121
↓ 2 callers
Function
DoSpark
dlls/buttons.cpp:554
↓ 2 callers
Function
DoSpark
ricochet/dlls/buttons.cpp:554
↓ 2 callers
Function
DoSpark
dmc/dlls/buttons.cpp:554
↓ 2 callers
Method
Draw
ricochet/cl_dll/ammo.cpp:847
↓ 2 callers
Method
Draw
dmc/cl_dll/ammo.cpp:818
↓ 2 callers
Function
DrawBar
Draws the ammo bar on the hud
ricochet/cl_dll/ammo.cpp:857
↓ 2 callers
Function
DrawBar
Draws the ammo bar on the hud
cl_dll/ammo.cpp:984
↓ 2 callers
Function
DrawHidingSpots
game_shared/bot/nav_area.cpp:3767
↓ 2 callers
Function
DrawLeaf
utils/qbsp2/gldraw.c:139
↓ 2 callers
Function
DrawRoute
dlls/monsters.cpp:744
↓ 2 callers
Function
EV_IsPlayer
================= EV_IsPlayer Is the entity's index in the player range? ================= */
ricochet/cl_dll/ev_common.cpp:70
↓ 2 callers
Function
EV_IsPlayer
================= EV_IsPlayer Is the entity's index in the player range? ================= */
cl_dll/ev_common.cpp:72
↓ 2 callers
Function
EV_Quake_ClientProjectile
dmc/cl_dll/ev_hldm.cpp:1082
↓ 2 callers
Function
EV_Quake_FireBullets
================ FireBullets Go to the trouble of combining multiple pellets into a single damage call. ================ */
dmc/cl_dll/ev_hldm.cpp:387
↓ 2 callers
Function
EV_Quake_GunshotDecalTrace
dmc/cl_dll/ev_hldm.cpp:287
↓ 2 callers
Function
EntSelectSpawnPoint
============ EntSelectSpawnPoint Returns the entity to spawn at USES AND SETS GLOBAL g_pLastSpawn ============ */
dlls/player.cpp:2893
↓ 2 callers
Method
EntityInTable
dlls/saverestore.h:152
↓ 2 callers
Method
EntityInTable
ricochet/dlls/saverestore.h:153
↓ 2 callers
Method
EntityInTable
dmc/dlls/saverestore.h:153
↓ 2 callers
Function
ExplosionCreate
HACKHACK -- create one of these and fake a keyvalue to get the right explosion setup
dlls/explode.cpp:258
↓ 2 callers
Function
ExplosionCreate
HACKHACK -- create one of these and fake a keyvalue to get the right explosion setup
ricochet/dlls/explode.cpp:258
↓ 2 callers
Function
ExplosionCreate
HACKHACK -- create one of these and fake a keyvalue to get the right explosion setup
dmc/dlls/explode.cpp:258
↓ 2 callers
Function
ExtractBbox
dlls/animation.cpp:60
↓ 2 callers
Function
ExtractBbox
ricochet/dlls/animation.cpp:58
↓ 2 callers
Function
ExtractBbox
dmc/dlls/animation.cpp:59
↓ 2 callers
Function
ExtractFileBase
utils/common/cmdlib.c:677
↓ 2 callers
Function
ExtractFilePath
==================== Extract file parts ==================== */
utils/common/cmdlib.c:661
↓ 2 callers
Method
FAllowFlashlight
dlls/gamerules.h:177
↓ 2 callers
Method
FAllowFlashlight
ricochet/dlls/gamerules.h:177
↓ 2 callers
Method
FAllowFlashlight
dmc/dlls/gamerules.h:177
↓ 2 callers
Function
FEnvSoundInRange
dlls/sound.cpp:850
↓ 2 callers
Function
FEnvSoundInRange
ricochet/dlls/sound.cpp:849
↓ 2 callers
Function
FEnvSoundInRange
dmc/dlls/sound.cpp:848
↓ 2 callers
Function
FaceSide
================== FaceSide For BSP hueristic ================== */
utils/qbsp2/solidbsp.c:35
↓ 2 callers
Function
FillOutside
=========== FillOutside =========== */
utils/qbsp2/outside.c:288
↓ 2 callers
Function
FindEdge
utils/qbsp2/tjunc.c:129
↓ 2 callers
Method
FindNextPlayer
cl_dll/hud_spectator.cpp:884
↓ 2 callers
Method
FindNextPlayer
dmc/cl_dll/hud_spectator.cpp:589
↓ 2 callers
Function
FindTransition
ricochet/dlls/animation.cpp:418
↓ 2 callers
Function
FindTransition
dmc/dlls/animation.cpp:419
↓ 2 callers
Function
FinishSprite
============== FinishSprite ============== */
utils/sprgen/sprgen.c:527
↓ 2 callers
Function
FixedSigned16
dlls/util.cpp:654
↓ 2 callers
Function
FixedSigned16
ricochet/dlls/util.cpp:658
↓ 2 callers
Function
FixedSigned16
dmc/dlls/util.cpp:824
↓ 2 callers
Function
FixupAngles
dlls/plats.cpp:1085
↓ 2 callers
Function
FixupAngles
ricochet/dlls/plats.cpp:1085
↓ 2 callers
Function
FixupAngles
dmc/dlls/plats.cpp:1085
↓ 2 callers
Function
FixupAngles2
dlls/vehicle.cpp:20
↓ 2 callers
Function
FreePortal
utils/qbsp2/qbsp.c:663
↓ 2 callers
Function
FreePortals
utils/qbsp2/portals.c:410
↓ 2 callers
Function
FreeWinding
utils/common/polylib.c:55
↓ 2 callers
Function
GatherSampleLight
utils/qrad/lightmap.c:1064
↓ 2 callers
Method
GetAdjacentArea
game_shared/bot/nav_area.h:424
↓ 2 callers
Method
GetAdjacentList
game_shared/bot/nav_area.h:242
↓ 2 callers
Function
GetBestPowerOf2
utils/studiomdl/studiomdl.c:1473
↓ 2 callers
Function
GetBspFilename
-------------------------------------------------------------------------------------------------------------- * Replace extension with "bsp" */
game_shared/bot/nav_file.cpp:182
↓ 2 callers
Method
GetCVarBind
ricochet/cl_dll/vgui_ControlConfigPanel.cpp:197
↓ 2 callers
Method
GetCVarBind
cl_dll/vgui_ControlConfigPanel.cpp:203
↓ 2 callers
Method
GetCurTime
----------------------------------------------------------------------------- Purpose: returns the current time --------------------------------------
game_shared/perf_counter.h:97
↓ 2 callers
Method
GetDanger
-------------------------------------------------------------------------------------------------------------- * Return the danger of this area (decay
game_shared/bot/nav_area.cpp:3264
↓ 2 callers
Function
GetDecoratedSkinName
-------------------------------------------------------------------------------------------------------- * Generates a filename-decorated skin name *
game_shared/bot/bot_profile.cpp:52
↓ 2 callers
Method
GetDuration
game_shared/bot/nav_path.h:169
↓ 2 callers
Method
GetHidingSpotList
- hiding spots ------------------------------------------------------------------------------------
game_shared/bot/nav_area.h:257
↓ 2 callers
Function
GetHueFromRGB
ricochet/dlls/client.cpp:68
↓ 2 callers
Method
GetNextMenu
ricochet/cl_dll/vgui_TeamFortressViewport.h:1092
↓ 2 callers
Method
GetNextMenu
cl_dll/vgui_TeamFortressViewport.h:1635
↓ 2 callers
Method
GetNextMenu
dmc/cl_dll/vgui_viewport.h:1148
↓ 2 callers
Method
GetNumberOfTeams
ricochet/cl_dll/vgui_TeamFortressViewport.h:362
↓ 2 callers
Method
GetNumberOfTeams
dmc/cl_dll/vgui_viewport.h:382
↓ 2 callers
Method
GetObjects
cl_dll/hud.h:503
↓ 2 callers
Method
GetParentMenu
ricochet/cl_dll/vgui_TeamFortressViewport.h:249
↓ 2 callers
Method
GetParentMenu
cl_dll/vgui_TeamFortressViewport.h:405
↓ 2 callers
Method
GetParentMenu
dmc/cl_dll/vgui_viewport.h:265
↓ 2 callers
Method
GetPlayerSpawnSpot
dlls/multiplay_gamerules.cpp:1059
↓ 2 callers
Method
GetPlayerSpawnSpot
ricochet/dlls/multiplay_gamerules.cpp:1030
↓ 2 callers
Method
GetPlayerSpawnSpot
dmc/dlls/threewave_gamerules.cpp:423
↓ 2 callers
Function
GetRemapColor
cl_dll/StudioModelRenderer.cpp:1106
↓ 2 callers
Method
GetScoreBoard
ricochet/cl_dll/vgui_TeamFortressViewport.h:398
↓ 2 callers
Method
GetScoreBoard
cl_dll/vgui_TeamFortressViewport.h:629
↓ 2 callers
Function
GetSequenceFlags
dlls/animation.cpp:259
↓ 2 callers
Function
GetSequenceFlags
ricochet/dlls/animation.cpp:257
↓ 2 callers
Function
GetSequenceFlags
dmc/dlls/animation.cpp:258
↓ 2 callers
Function
GetSequenceInfo
dlls/animation.cpp:226
↓ 2 callers
Function
GetSequenceInfo
ricochet/dlls/animation.cpp:224
↓ 2 callers
Method
GetTeamIndex
What is the player's relationship with this entity?
dlls/gamerules.h:145
↓ 2 callers
Method
GetToggleState
dlls/cbase.h:188
↓ 2 callers
Method
GetToggleState
dmc/dlls/cbase.h:182
↓ 2 callers
Function
GetVGUITGAName
Get the name of TGA file, based on GameDir
dmc/cl_dll/vgui_viewport.cpp:147
↓ 2 callers
Method
GetValue
game_shared/voice_vgui_tweakdlg.cpp:164
↓ 2 callers
Function
GetVertex
============= GetVertex ============= */
utils/qbsp2/surfaces.c:262
↓ 2 callers
Function
GetViewEntity
================= GetViewEntity Return's the current weapon/view model ================= */
dmc/cl_dll/ev_common.cpp:46
↓ 2 callers
Method
GetWeaponSlot
ricochet/cl_dll/ammohistory.h:75
↓ 2 callers
Function
GetWeaponValue
dmc/dlls/quake_items.cpp:472
← previous
next →
1,201–1,300 of 11,330, ranked by callers