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hub / github.com/ValveSoftware/halflife / EV_Quake_FireBullets

Function EV_Quake_FireBullets

dmc/cl_dll/ev_hldm.cpp:387–454  ·  view source on GitHub ↗

================ FireBullets Go to the trouble of combining multiple pellets into a single damage call. ================ */

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Callers 2

EV_FireShotGunDoubleFunction · 0.85
EV_FireShotGunSingleFunction · 0.85

Calls 2

EV_HLDM_PlayTextureSoundFunction · 0.70
EV_HLDM_DecalGunshotFunction · 0.70

Tested by

no test coverage detected