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github.com/ValveSoftware/halflife
/ functions
Functions
11,330 in github.com/ValveSoftware/halflife
⨍
Functions
11,330
◇
Types & classes
2,263
↓ 807 callers
Function
ENT
dlls/util.h:107
↓ 377 callers
Function
ENT
dmc/dlls/util.h:110
↓ 342 callers
Function
ENT
ricochet/dlls/util.h:110
↓ 342 callers
Function
FStrEq
Misc useful
dlls/util.h:198
↓ 277 callers
Function
Error
================= Error For abnormal program terminations ================= */
utils/common/cmdlib.c:67
↓ 269 callers
Function
FStrEq
Misc useful
ricochet/dlls/util.h:201
↓ 265 callers
Function
FStrEq
Misc useful
dmc/dlls/util.h:201
↓ 238 callers
Function
EMIT_SOUND
dlls/util.h:499
↓ 213 callers
Function
DotProduct
dlls/vector.h:53
↓ 208 callers
Function
EMIT_SOUND_DYN
dlls/sound.cpp:1412
↓ 198 callers
Method
setVisible
cl_dll/vgui_TeamFortressViewport.h:480
↓ 193 callers
Function
READ_BYTE
common/parsemsg.cpp:60
↓ 186 callers
Method
edict
dmc/dlls/cbase.h:335
↓ 180 callers
Method
Length
dlls/vector.h:81
↓ 179 callers
Function
MESSAGE_BEGIN
dlls/util.h:143
↓ 173 callers
Function
GetToken
============== GetToken ============== */
utils/common/scriplib.c:151
↓ 170 callers
Function
UTIL_TraceLine
Overloaded to add IGNORE_GLASS
dlls/util.cpp:951
↓ 167 callers
Method
edict
dlls/cbase.h:340
↓ 154 callers
Function
BEGIN_READ
common/parsemsg.cpp:35
↓ 146 callers
Function
EMIT_SOUND
dmc/dlls/util.h:524
↓ 135 callers
Function
UTIL_WeaponTimeBase
dlls/util.cpp:34
↓ 125 callers
Function
EMIT_SOUND
ricochet/dlls/util.h:517
↓ 118 callers
Method
Normalize
Vectors will now automatically convert to float * when needed
dlls/vector.h:84
↓ 115 callers
Function
UTIL_SetSize
dlls/util.cpp:992
↓ 115 callers
Method
edict
ricochet/dlls/cbase.h:350
↓ 113 callers
Function
MESSAGE_BEGIN
dmc/dlls/util.h:146
↓ 111 callers
Function
UTIL_SetOrigin
dlls/util.cpp:1004
↓ 109 callers
Function
MESSAGE_BEGIN
ricochet/dlls/util.h:146
↓ 98 callers
Function
FNullEnt
dlls/util.h:149
↓ 91 callers
Function
UTIL_MakeVectors
dlls/util.cpp:596
↓ 88 callers
Function
VARS
dlls/util.h:130
↓ 86 callers
Function
UTIL_Remove
dlls/util.cpp:1560
↓ 85 callers
Function
FClassnameIs
dlls/util.h:200
↓ 83 callers
Function
GetSkillCvar
========================================================= take the name of a cvar, tack a digit for the skill level on, and return the value.of that C
dlls/skill.cpp:30
↓ 83 callers
Function
GetSkillCvar
========================================================= take the name of a cvar, tack a digit for the skill level on, and return the value.of that C
ricochet/dlls/skill.cpp:30
↓ 82 callers
Function
CVAR_GET_FLOAT
dmc/cl_dll/cl_util.h:46
↓ 80 callers
Method
IsPlayer
dlls/cbase.h:209
↓ 79 callers
Function
UTIL_SetOrigin
dmc/dlls/util.cpp:1174
↓ 79 callers
Function
VARS
dmc/dlls/util.h:133
↓ 77 callers
Function
LittleLong
utils/common/cmdlib.c:789
↓ 77 callers
Function
READ_STRING
common/parsemsg.cpp:136
↓ 72 callers
Function
UTIL_Remove
dmc/dlls/util.cpp:1729
↓ 69 callers
Function
UTIL_TraceLine
Overloaded to add IGNORE_GLASS
dmc/dlls/util.cpp:1121
↓ 67 callers
Function
UTIL_SetOrigin
ricochet/dlls/util.cpp:1008
↓ 67 callers
Function
qprintf
utils/common/cmdlib.c:83
↓ 64 callers
Function
FClassnameIs
dmc/dlls/util.h:203
↓ 62 callers
Function
FNullEnt
dmc/dlls/util.h:152
↓ 62 callers
Function
FStringNull
dlls/util.h:155
↓ 59 callers
Function
VectorScale
cl_dll/util.cpp:105
↓ 58 callers
Function
GetClassPtr
dlls/cbase.h:752
↓ 58 callers
Method
IsPlayer
dmc/dlls/cbase.h:203
↓ 54 callers
Function
FNullEnt
ricochet/dlls/util.h:152
↓ 54 callers
Method
Length
dmc/dlls/vector.h:81
↓ 54 callers
Function
VARS
ricochet/dlls/util.h:133
↓ 52 callers
Function
READ_SHORT
common/parsemsg.cpp:76
↓ 51 callers
Function
UTIL_DrawBeamPoints
------------------------------------------------------------------------------------------------------------
game_shared/bot/bot_util.cpp:537
↓ 50 callers
Function
CONSOLE_ECHO
------------------------------------------------------------------------------------------------------------
game_shared/bot/bot_util.cpp:563
↓ 50 callers
Function
CVAR_GET_FLOAT
ricochet/cl_dll/Exports.h:220
↓ 50 callers
Function
UTIL_TraceLine
Overloaded to add IGNORE_GLASS
ricochet/dlls/util.cpp:955
↓ 49 callers
Function
LookupActivity
dlls/animation.cpp:84
↓ 48 callers
Function
FIND_ENTITY_BY_TARGETNAME
dlls/util.h:40
↓ 48 callers
Method
setFgColor
cl_dll/vgui_ScorePanel.h:175
↓ 47 callers
Function
FStringNull
dmc/dlls/util.h:158
↓ 47 callers
Function
GetClassPtr
ricochet/dlls/cbase.h:738
↓ 47 callers
Function
StudioFrameAdvance
cl_dll/GameStudioModelRenderer_Sample.cpp:522
↓ 47 callers
Function
VectorNormalize
utils/common/mathlib.c:100
↓ 46 callers
Function
EMIT_SOUND_DYN
ricochet/dlls/sound.cpp:1415
↓ 46 callers
Method
IsPlayer
ricochet/dlls/cbase.h:206
↓ 46 callers
Method
Read
game_shared/steam_util.h:42
↓ 46 callers
Function
UTIL_SetSize
ricochet/dlls/util.cpp:996
↓ 45 callers
Function
ENTINDEX
dlls/util.h:141
↓ 45 callers
Function
ENTINDEX
ricochet/dlls/util.h:144
↓ 44 callers
Function
DotProduct
ricochet/dlls/vector.h:53
↓ 44 callers
Method
IsAlive
dlls/cbase.h:204
↓ 44 callers
Method
Length
ricochet/dlls/vector.h:81
↓ 44 callers
Function
UTIL_GetLocalPlayer
-------------------------------------------------------------------------------------------------------------- * Return the local player */
game_shared/bot/bot_util.cpp:479
↓ 44 callers
Method
setText
cl_dll/vgui_CustomObjects.cpp:154
↓ 43 callers
Function
ENTINDEX
dmc/dlls/util.h:144
↓ 43 callers
Function
LookupSequence
dlls/animation.cpp:156
↓ 42 callers
Function
FStringNull
ricochet/dlls/util.h:158
↓ 42 callers
Method
Normalize
Vectors will now automatically convert to float * when needed
ricochet/dlls/vector.h:84
↓ 42 callers
Function
UTIL_LogPrintf
========================================================= UTIL_LogPrintf - Prints a logged message to console. Preceded by LOG: ( timestamp ) < messag
dmc/dlls/util.cpp:1769
↓ 42 callers
Function
UTIL_Remove
ricochet/dlls/util.cpp:1581
↓ 41 callers
Method
ConnectTo
-------------------------------------------------------------------------------------------------------------- * Connect this area to given area in gi
game_shared/bot/nav_area.cpp:347
↓ 41 callers
Function
FIND_ENTITY_BY_TARGETNAME
dmc/dlls/util.h:41
↓ 41 callers
Function
GetClassPtr
dmc/dlls/cbase.h:728
↓ 41 callers
Function
UTIL_SetSize
dmc/dlls/util.cpp:1162
↓ 40 callers
Method
IsMultiplayer
========================================================= =========================================================
dlls/multiplay_gamerules.cpp:277
↓ 39 callers
Function
DotProduct
dmc/dlls/vector.h:53
↓ 39 callers
Function
UTIL_ClientPrintAll
dmc/dlls/util.cpp:1011
↓ 39 callers
Function
UTIL_PlayerByIndex
returns a CBaseEntity pointer to a player by index. Only returns if the player is spawned and connected otherwise returns NULL Index is 1 based
dlls/util.cpp:579
↓ 38 callers
Function
LittleShort
utils/common/cmdlib.c:773
↓ 37 callers
Function
FClassnameIs
ricochet/dlls/util.h:203
↓ 37 callers
Method
setFgColor
ricochet/cl_dll/vgui_ScorePanel.h:169
↓ 36 callers
Function
READ_COORD
common/parsemsg.cpp:161
↓ 36 callers
Function
UTIL_PrecacheOther
dlls/util.cpp:1579
↓ 36 callers
Method
setText
ricochet/cl_dll/vgui_CustomObjects.cpp:136
↓ 35 callers
Function
AngleVectors
pm_shared/pm_math.c:41
↓ 35 callers
Function
UTIL_MakeVectors
ricochet/dlls/util.cpp:600
↓ 35 callers
Function
UTIL_MakeVectors
dmc/dlls/util.cpp:766
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