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hub / github.com/TorqueGameEngines/Torque3D / renderPass

Method renderPass

Engine/source/renderInstance/renderPassManager.cpp:266–272  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

264}
265
266void RenderPassManager::renderPass(SceneRenderState * state)
267{
268 PROFILE_SCOPE( RenderPassManager_RenderPass );
269 sort();
270 render(state);
271 clear();
272}
273
274GFXTextureObject *RenderPassManager::getDepthTargetTexture()
275{

Callers 6

renderObjectsMethod · 0.80
_renderToTextureMethod · 0.80
renderWorldMethod · 0.80
renderWorldMethod · 0.80
renderWorldMethod · 0.80
_renderToTextureMethod · 0.80

Calls 3

sortFunction · 0.50
renderFunction · 0.50
clearFunction · 0.50

Tested by

no test coverage detected