| 226 | } |
| 227 | |
| 228 | void ImposterCapture::_renderToTexture( GFXTexHandle texHandle, GBitmap *outBitmap, const ColorI &color ) |
| 229 | { |
| 230 | GFXDEBUGEVENT_SCOPE( ImposterCapture_RenderToTexture, ColorI::RED ); |
| 231 | PROFILE_SCOPE( ImposterCapture_RenderToTexture ); |
| 232 | |
| 233 | mRenderTarget->attachTexture( GFXTextureTarget::Color0, texHandle ); |
| 234 | mRenderTarget->attachTexture( GFXTextureTarget::DepthStencil, mDepthBuffer ); |
| 235 | GFX->setActiveRenderTarget( mRenderTarget ); |
| 236 | |
| 237 | GFX->clear( GFXClearZBuffer | GFXClearStencil | GFXClearTarget, color, 1.0f, 0 ); |
| 238 | |
| 239 | mShapeInstance->render( mRData, mDl, 1.0f ); |
| 240 | |
| 241 | mState->getRenderPass()->renderPass( mState ); |
| 242 | |
| 243 | mRenderTarget->resolve(); |
| 244 | |
| 245 | texHandle->copyToBmp( outBitmap ); |
| 246 | } |
| 247 | |
| 248 | void ImposterCapture::_separateAlpha( GBitmap *imposterOut ) |
| 249 | { |
nothing calls this directly
no test coverage detected