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Functions984 in github.com/TheRealMJP/Shadows

↓ 1 callersFunctionGetTwErrorString
Shadows/SampleFramework11/Exceptions.h:130
↓ 1 callersMethodGetVertexStride
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Shadows/SampleFramework11/SDKMesh.cpp:358
↓ 1 callersMethodHDRColor
(FieldInfo field)
Shadows/SettingsCompilerAttributes/Attributes.cs:245
↓ 1 callersFunctionHuffmanTree_make2DTree
the tree representation used by the decoder. return value is error*/
Shadows/SampleFramework11/LodePNG/lodepng.cpp:526
↓ 1 callersMethodIndexBufferType
Shadows/SampleFramework11/Model.h:99
↓ 1 callersMethodIndexSize
Shadows/SampleFramework11/Model.h:101
↓ 1 callersMethodIndices
Shadows/SampleFramework11/Model.h:104
↓ 1 callersMethodInitPlane
Initializes the mesh as a plane
Shadows/SampleFramework11/Model.cpp:302
↓ 1 callersMethodInitialize
Shadows/SampleFramework11/GraphicsTypes.h:191
↓ 1 callersMethodInitialize
Shadows/SampleFramework11/GraphicsTypes.cpp:36
↓ 1 callersMethodIsAlive
Shadows/SampleFramework11/Window.cpp:72
↓ 1 callersMethodIsMinimized
Shadows/SampleFramework11/Window.cpp:77
↓ 1 callersMethodLeft
Shadows/SampleFramework11/Math.cpp:749
↓ 1 callersFunctionLerp
Shadows/SampleFramework11/Math.h:269
↓ 1 callersFunctionLoadTextureDataFromFile
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Shadows/SampleFramework11/DDSTextureLoader.cpp:134
↓ 1 callersFunctionLodePNGIText_copy
Shadows/SampleFramework11/LodePNG/lodepng.cpp:2775
↓ 1 callersFunctionLodePNGIText_init
Shadows/SampleFramework11/LodePNG/lodepng.cpp:2750
↓ 1 callersFunctionLodePNGText_copy
Shadows/SampleFramework11/LodePNG/lodepng.cpp:2706
↓ 1 callersFunctionLodePNGText_init
Shadows/SampleFramework11/LodePNG/lodepng.cpp:2687
↓ 1 callersFunctionLodePNGUnknownChunks_copy
Shadows/SampleFramework11/LodePNG/lodepng.cpp:2664
↓ 1 callersMethodMakeDefines
Shadows/SampleFramework11/ShaderCompilation.cpp:504
↓ 1 callersMethodMeasureText
Shadows/SampleFramework11/SpriteFont.cpp:270
↓ 1 callersMethodMessageHandler
Shadows/SampleFramework11/Window.cpp:268
↓ 1 callersMethodName
Shadows/SampleFramework11/Slider.h:44
↓ 1 callersFunctionNumAnisotropicSamples
Shadows/AppSettings.h:303
↓ 1 callersMethodPrint
Shadows/SampleFramework11/Math.cpp:958
↓ 1 callersFunctionProjectOntoH4
Shadows/SampleFramework11/SH.cpp:49
↓ 1 callersFunctionProjectOntoSH9
Shadows/SampleFramework11/SH.cpp:18
↓ 1 callersFunctionRandFloat
Returns a random float value between 0 and 1
Shadows/SampleFramework11/Math.h:299
↓ 1 callersMethodRead
Shadows/SampleFramework11/FileIO.cpp:186
↓ 1 callersFunctionReadFileAsString
Returns the contents of a file as a string
Shadows/SampleFramework11/FileIO.cpp:111
↓ 1 callersMethodReduceDepth
Computes the min and max depth from the depth buffer using a parallel reduction
Shadows/MeshRenderer.cpp:724
↓ 1 callersMethodRegisterMessageCallback
Shadows/SampleFramework11/Window.cpp:336
↓ 1 callersMethodRender
Shadows/Shadows.cpp:219
↓ 1 callersMethodRenderDepthCPU
Renders all meshes using depth-only rendering, using CPU-driven submission
Shadows/MeshRenderer.cpp:1130
↓ 1 callersMethodRenderDepthGPU
Renders all meshes using depth-only rendering, using GPU-driven submission
Shadows/MeshRenderer.cpp:1153
↓ 1 callersMethodRenderShadowMap
Renders the shadow map for all cascades, and performs VSM conversion if necessary. This uses CPU-driven shadow map setup and scene submission
Shadows/MeshRenderer.cpp:1318
↓ 1 callersMethodRenderShadowMapGPU
Renders the shadow map for all cascades using GPU batching, and performs VSM conversion if necessary
Shadows/MeshRenderer.cpp:1551
↓ 1 callersMethodRenderSky
Shadows/SampleFramework11/Skybox.cpp:268
↓ 1 callersMethodRun
Shadows/SampleFramework11/App.cpp:42
↓ 1 callersMethodSRView
Shadows/SampleFramework11/SpriteFont.cpp:224
↓ 1 callersMethodSetAspectRatio
Shadows/SampleFramework11/Camera.cpp:200
↓ 1 callersFunctionSetAxisMapping
Shadows/SampleFramework11/TwHelper.cpp:131
↓ 1 callersMethodSetBackBufferHeight
Shadows/SampleFramework11/DeviceManager.h:54
↓ 1 callersMethodSetBackBufferWidth
Shadows/SampleFramework11/DeviceManager.h:53
↓ 1 callersMethodSetCharacterMesh
Shadows/MeshRenderer.cpp:539
↓ 1 callersMethodSetClientArea
Shadows/SampleFramework11/Window.cpp:194
↓ 1 callersMethodSetConstants
Shadows/PostProcessor.cpp:51
↓ 1 callersMethodSetDS
Shadows/SampleFramework11/GraphicsTypes.h:263
↓ 1 callersMethodSetFullScreen
Shadows/SampleFramework11/DeviceManager.h:57
↓ 1 callersMethodSetGS
Shadows/SampleFramework11/GraphicsTypes.h:245
↓ 1 callersFunctionSetGlobalHelpText
Global parameters
Shadows/SampleFramework11/TwHelper.cpp:256
↓ 1 callersFunctionSetGroup
Shadows/SampleFramework11/TwHelper.cpp:31
↓ 1 callersMethodSetHS
Shadows/SampleFramework11/GraphicsTypes.h:254
↓ 1 callersFunctionSetLabel
Variable parameters
Shadows/SampleFramework11/TwHelper.cpp:21
↓ 1 callersMethodSetMinFeatureLevel
Shadows/SampleFramework11/DeviceManager.h:59
↓ 1 callersFunctionSetOpened
Group parameters
Shadows/SampleFramework11/TwHelper.cpp:249
↓ 1 callersFunctionSetPosition
Shadows/SampleFramework11/TwHelper.cpp:176
↓ 1 callersMethodSetProjection
Shadows/SampleFramework11/Camera.cpp:123
↓ 1 callersFunctionSetSize
Shadows/SampleFramework11/TwHelper.cpp:182
↓ 1 callersFunctionSetStep
Shadows/SampleFramework11/TwHelper.cpp:58
↓ 1 callersMethodSetVSYNCEnabled
Shadows/SampleFramework11/DeviceManager.h:58
↓ 1 callersMethodSetXRotation
Shadows/SampleFramework11/Camera.cpp:236
↓ 1 callersMethodShadowMap
Shadows/SampleFramework11/DeviceStates.h:143
↓ 1 callersMethodShadowMapPCF
Shadows/SampleFramework11/DeviceStates.h:144
↓ 1 callersMethodShowErrorMessage
Shadows/SampleFramework11/Exceptions.h:165
↓ 1 callersMethodShowWindow
Shadows/SampleFramework11/Window.cpp:187
↓ 1 callersFunctionShutdownShaders
Shadows/SampleFramework11/ShaderCompilation.cpp:456
↓ 1 callersMethodSpaceWidth
Shadows/SampleFramework11/SpriteFont.cpp:255
↓ 1 callersMethodStartCPUProfile
Shadows/SampleFramework11/Profiler.cpp:79
↓ 1 callersMethodStartProfile
Shadows/SampleFramework11/Profiler.cpp:33
↓ 1 callersMethodSwapChain
Shadows/SampleFramework11/DeviceManager.h:35
↓ 1 callersFunctionTestFrustumSphere
Tests a frustum for intersection with a sphere
Shadows/MeshRenderer.cpp:169
↓ 1 callersMethodToFloat3x3
Shadows/SampleFramework11/Math.cpp:660
↓ 1 callersMethodTranslation
Shadows/SampleFramework11/Math.cpp:886
↓ 1 callersMethodTweakBar
Shadows/SampleFramework11/App.h:84
↓ 1 callersMethodUp
Shadows/SampleFramework11/Math.cpp:739
↓ 1 callersFunctionUpdateCBuffer
Shadows/AppSettings.cpp:281
↓ 1 callersFunctionUpdateShaders
Shadows/SampleFramework11/ShaderCompilation.cpp:411
↓ 1 callersFunctionUseEVSM
Shadows/AppSettings.h:259
↓ 1 callersMethodUseFieldAsShaderConstant
(FieldInfo field)
Shadows/SettingsCompilerAttributes/Attributes.cs:225
↓ 1 callersMethodVBElements
Shadows/SampleFramework11/SDKMesh.h:345
↓ 1 callersMethodVertices
Shadows/SampleFramework11/Model.h:103
↓ 1 callersMethodWrite
Shadows/SampleFramework11/FileIO.cpp:195
↓ 1 callersMethodWriteCBufferStruct
(List<string> lines, ref uint cbSize)
Shadows/SettingsCompiler/SettingTypes.cs:89
↓ 1 callersMethodWriteCBufferUpdate
(List<string> lines)
Shadows/SettingsCompiler/SettingTypes.cs:129
↓ 1 callersMethodWriteDeclaration
(List<string> lines)
Shadows/SettingsCompiler/SettingTypes.cs:52
↓ 1 callersMethodWriteDefinition
(List<string> lines)
Shadows/SettingsCompiler/SettingTypes.cs:53
↓ 1 callersMethodWriteHLSL
(List<string> lines)
Shadows/SettingsCompiler/SettingTypes.cs:56
↓ 1 callersMethodWriteInitialization
(List<string> lines)
Shadows/SettingsCompiler/SettingTypes.cs:54
↓ 1 callersMethodXRotation
Shadows/SampleFramework11/Camera.h:134
↓ 1 callersMethodYRotation
Shadows/SampleFramework11/Camera.h:135
↓ 1 callersFunctionaddBitsToStreamReversed
Shadows/SampleFramework11/LodePNG/lodepng.cpp:416
↓ 1 callersFunctionaddChunk_IDAT
Shadows/SampleFramework11/LodePNG/lodepng.cpp:4926
↓ 1 callersFunctionaddChunk_IEND
Shadows/SampleFramework11/LodePNG/lodepng.cpp:4941
↓ 1 callersFunctionaddChunk_IHDR
Shadows/SampleFramework11/LodePNG/lodepng.cpp:4843
↓ 1 callersFunctionaddChunk_bKGD
Shadows/SampleFramework11/LodePNG/lodepng.cpp:5031
↓ 1 callersFunctionaddChunk_iTXt
Shadows/SampleFramework11/LodePNG/lodepng.cpp:4991
↓ 1 callersFunctionaddChunk_pHYs
Shadows/SampleFramework11/LodePNG/lodepng.cpp:5078
↓ 1 callersFunctionaddChunk_tIME
Shadows/SampleFramework11/LodePNG/lodepng.cpp:5061
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