MCPcopy Create free account

hub / github.com/TTimo/doom3.gpl / functions

Functions20,015 in github.com/TTimo/doom3.gpl

↓ 20 callersFunctionFilterBrush
======================================================================================================================= FilterBrush =============
neo/tools/radiant/XYWnd.cpp:3167
↓ 20 callersMethodFreeLightDef
================ idItemTeam::FreeLightDef ================ */
neo/d3xp/Item.cpp:1235
↓ 20 callersMethodGetGravity
================ idProjectile::GetGravity ================ */
neo/d3xp/Projectile.cpp:1058
↓ 20 callersMethodGetNumFiles
neo/framework/FileSystem.h:126
↓ 20 callersMethodGetText
================ CSyntaxRichEditCtrl::GetText ================ */
neo/tools/comafx/CSyntaxRichEditCtrl.cpp:902
↓ 20 callersMethodIsActive
neo/game/AF.h:74
↓ 20 callersMethodIsDefaultModel
================ idRenderModelStatic::IsDefaultModel ================ */
neo/renderer/Model.cpp:183
↓ 20 callersMethodMemcpy
================ idSIMD_MMX::Memcpy optimized memory copy routine that handles all alignment cases and block sizes efficiently ================ */
neo/idlib/math/Simd_MMX.cpp:226
↓ 20 callersFunctionNET_ErrorString
==================== NET_ErrorString ==================== */
neo/sys/win32/win_net.cpp:75
↓ 20 callersFunctionPatch_CalcBounds
================== Patch_CalcBounds ================== */
neo/tools/radiant/PMESH.CPP:793
↓ 20 callersMethodPlaneSide
================ idBox::PlaneSide ================ */
neo/idlib/bv/Box.cpp:354
↓ 20 callersMethodSetAngularVelocity
================ idPhysics_AF::SetAngularVelocity ================ */
neo/game/physics/Physics_AF.cpp:7631
↓ 20 callersMethodSetChildWinVarVal
================ idWindow::SetChildWinVarVal ================ */
neo/ui/Window.cpp:3957
↓ 20 callersFunctionSetKeyVec3
======================================================================================================================= =============================
neo/tools/radiant/EditorEntity.cpp:133
↓ 20 callersFunctionUnsetSafeComboBoxSelection
================ UnsetSafeComboBoxSelection ================ */
neo/tools/comafx/StdAfx.cpp:366
↓ 20 callersMethodWrite
================ idSaveGame::Write ================ */
neo/d3xp/gamesys/SaveGame.cpp:159
↓ 20 callersMethodWriteShort
================ idSaveGame::WriteShort ================ */
neo/d3xp/gamesys/SaveGame.cpp:186
↓ 20 callersFunctionalGetError
neo/openal/stubs.cpp:31
↓ 20 callersFunctiongetbytes
neo/renderer/Model_lwo.cpp:1006
↓ 20 callersFunctionlwListAdd
neo/renderer/Model_lwo.cpp:925
↓ 20 callersFunctionlwListFree
neo/renderer/Model_lwo.cpp:905
↓ 20 callersMethodpixelsWide
neo/tools/compilers/roqvq/NSBitmapImageRep.cpp:67
↓ 19 callersMethodBecomeActive
================ idEntity::BecomeActive ================ */
neo/d3xp/Entity.cpp:995
↓ 19 callersFunctionBrush_TransformedPoint
neo/tools/radiant/EditorBrush.cpp:3059
↓ 19 callersMethodCallFunction
================ idThread::CallFunction NOTE: If this is called from within a event called by this thread, the function arguments will be invalid aft
neo/d3xp/script/Script_Thread.cpp:726
↓ 19 callersMethodCreateMaterialDoc
* Creates a MaterialDoc object for the specified material name. If a MaterialDoc * object already exists then it is used. * @param materialName The n
neo/tools/materialeditor/MaterialDocManager.cpp:367
↓ 19 callersMethodEnableClip
================ idPhysics_AF::EnableClip ================ */
neo/game/physics/Physics_AF.cpp:7787
↓ 19 callersMethodEnableClip
================ idPhysics_AF::EnableClip ================ */
neo/d3xp/physics/Physics_AF.cpp:7788
↓ 19 callersMethodFindFunction
================ idProgram::FindFunction Searches for the specified function in the currently loaded script. A full namespace should be specified if
neo/d3xp/script/Script_Program.cpp:1452
↓ 19 callersMethodGetBaseBlockMemory
neo/idlib/Heap.h:265
↓ 19 callersMethodGetEyePosition
===================== idActor::GetEyePosition ===================== */
neo/d3xp/Actor.cpp:1454
↓ 19 callersMethodGetStage
get a specific stage
neo/renderer/Material.h:368
↓ 19 callersMethodIsRotated
neo/idlib/math/Matrix.h:624
↓ 19 callersFunctionMem_Alloc16
================== Mem_Alloc16 ================== */
neo/idlib/Heap.cpp:1107
↓ 19 callersMethodPermutedInnerProduct
neo/idlib/math/Pluecker.h:316
↓ 19 callersFunctionReadShort
neo/renderer/MegaTexture.cpp:488
↓ 19 callersMethodReadStaticObject
================ idRestoreGame::ReadStaticObject ================ */
neo/d3xp/gamesys/SaveGame.cpp:1098
↓ 19 callersMethodSetFloat
neo/tools/common/RegistryOptions.h:84
↓ 19 callersMethodSetMode
neo/tools/radiant/PreviewDlg.cpp:527
↓ 19 callersMethodSetup
================ idAFConstraint_BallAndSocketJointFriction::Setup ================ */
neo/game/physics/Physics_AF.cpp:835
↓ 19 callersMethodSetup
================ idAFConstraint_BallAndSocketJointFriction::Setup ================ */
neo/d3xp/physics/Physics_AF.cpp:835
↓ 19 callersMethodToCQuat
===================== idQuat::ToCQuat ===================== */
neo/idlib/math/Quat.cpp:122
↓ 19 callersFunctionUpdatePatchInspector
neo/tools/radiant/PatchDialog.cpp:240
↓ 19 callersMethodUpdateScreen
=============== idSessionLocal::UpdateScreen =============== */
neo/framework/Session.cpp:2471
↓ 19 callersMethodWrite
================ idSaveGame::Write ================ */
neo/game/gamesys/SaveGame.cpp:159
↓ 19 callersMethodWriteDeltaDict
================== idBitMsg::WriteDeltaDict ================== */
neo/idlib/BitMsg.cpp:308
↓ 19 callersMethodWriteStaticObject
================ idSaveGame::WriteStaticObject ================ */
neo/d3xp/gamesys/SaveGame.cpp:348
↓ 19 callersFunctioncurl_easy_getinfo
neo/curl/lib/easy.c:299
↓ 19 callersFunctiontty_Show
show the current line
neo/sys/posix/posix_main.cpp:682
↓ 19 callersFunctionunzlocal_getShort
=========================================================================== Reads a long in LSB order from the given gz_stream. Sets */
neo/framework/Unzip.cpp:1101
↓ 18 callersMethodAlloc
============ idAAS::Alloc ============ */
neo/game/ai/AAS.cpp:39
↓ 18 callersMethodAlloc
============ idAAS::Alloc ============ */
neo/d3xp/ai/AAS.cpp:39
↓ 18 callersFunctionBetwixt
======================================================================================================================= =============================
neo/tools/radiant/XYWnd.cpp:931
↓ 18 callersMethodClear
neo/MayaImport/exporter.h:69
↓ 18 callersMethodClientSendReliableMessage
================== idNetworkSystem::ClientSendReliableMessage ================== */
neo/framework/async/NetworkSystem.cpp:149
↓ 18 callersMethodContents
============ idClip::Contents ============ */
neo/d3xp/physics/Clip.cpp:1429
↓ 18 callersMethodCopy
================ idDict::Copy copy all key value pairs without removing existing key/value pairs not present in the other dict ================ */
neo/idlib/Dict.cpp:70
↓ 18 callersMethodDWarning
============ idGameLocal::DWarning ============ */
neo/game/Game_local.cpp:667
↓ 18 callersMethodDisable
neo/game/physics/Clip.h:154
↓ 18 callersMethodDisable
neo/d3xp/physics/Clip.h:154
↓ 18 callersMethodEmitSmoke
================ idSmokeParticles::EmitSmoke Called by game code to drop another particle into the list ================ */
neo/d3xp/SmokeParticles.cpp:176
↓ 18 callersFunctionGL_CheckErrors
================== GL_CheckErrors ================== */
neo/renderer/RenderSystem_init.cpp:739
↓ 18 callersMethodGetDef
============ idProgram::GetDef If type is NULL, it will match any type ============ */
neo/game/script/Script_Program.cpp:1339
↓ 18 callersMethodGetDef
============ idProgram::GetDef If type is NULL, it will match any type ============ */
neo/d3xp/script/Script_Program.cpp:1339
↓ 18 callersMethodGetEntityDefName
================ idEntity::GetEntityDefName ================ */
neo/game/Entity.cpp:773
↓ 18 callersMethodGetGravity
================ idProjectile::GetGravity ================ */
neo/game/Projectile.cpp:961
↓ 18 callersMethodGetMasterBody
neo/game/physics/Physics_AF.h:840
↓ 18 callersMethodGetMasterBody
neo/d3xp/physics/Physics_AF.h:840
↓ 18 callersMethodGetName
neo/ui/Window.h:247
↓ 18 callersMethodGetNumStages
returns number of stages this material contains
neo/renderer/Material.h:365
↓ 18 callersMethodGetParent
neo/ui/Window.h:224
↓ 18 callersMethodGetWinding
neo/tools/compilers/aas/Brush.h:78
↓ 18 callersMethodGetZWnd
neo/tools/radiant/MainFrm.h:124
↓ 18 callersMethodInsert
neo/idlib/containers/List.h:679
↓ 18 callersMethodLineIntersection
============ idFrustum::LineIntersection Returns true if the line intersects the box between the start and end point. ============ */
neo/idlib/bv/Frustum.cpp:1174
↓ 18 callersMethodListFilesTree
=============== idFileSystemLocal::ListFilesTree =============== */
neo/framework/FileSystem.cpp:1675
↓ 18 callersMethodMediaPrint
=================== idDeclManagerLocal::MediaPrint This is just used to nicely indent media caching prints =================== */
neo/framework/DeclManager.cpp:1475
↓ 18 callersMethodMemset
================ idSIMD_Generic::Memset ================ */
neo/idlib/math/Simd_Generic.cpp:601
↓ 18 callersMethodModelDef
===================== idAnim::ModelDef ===================== */
neo/game/anim/Anim_Blend.cpp:177
↓ 18 callersMethodModelDef
===================== idAnim::ModelDef ===================== */
neo/d3xp/anim/Anim_Blend.cpp:177
↓ 18 callersMethodReadShort
================ idRestoreGame::ReadShort ================ */
neo/d3xp/gamesys/SaveGame.cpp:940
↓ 18 callersMethodSendNotify
neo/tools/common/PropTree/PropTree.cpp:860
↓ 18 callersMethodSetAngularExtrapolation
================ idPhysics_Parametric::SetAngularExtrapolation ================ */
neo/game/physics/Physics_Parametric.cpp:346
↓ 18 callersMethodSetAngularExtrapolation
================ idPhysics_Parametric::SetAngularExtrapolation ================ */
neo/d3xp/physics/Physics_Parametric.cpp:346
↓ 18 callersMethodSetInfoText
neo/tools/common/PropTree/PropTreeItem.cpp:237
↓ 18 callersMethodSetLabelText
neo/tools/common/PropTree/PropTreeItem.cpp:225
↓ 18 callersMethodSetSeed
neo/idlib/math/Random.h:62
↓ 18 callersMethodSize
neo/idlib/Str.h:483
↓ 18 callersFunctionSkewSymmetric
neo/idlib/math/Matrix.h:741
↓ 18 callersMethodSplit
============ idBrushSide::Split ============ */
neo/tools/compilers/aas/Brush.cpp:128
↓ 18 callersMethodStart
================ idEntityFx::Start ================ */
neo/game/Fx.cpp:246
↓ 18 callersMethodStartSound
================ idEntity::StartSound ================ */
neo/game/Entity.cpp:1530
↓ 18 callersMethodStartSound
================ idEntity::StartSound ================ */
neo/d3xp/Entity.cpp:1622
↓ 18 callersMethodStartSoundShader
================ idEntity::StartSoundShader ================ */
neo/d3xp/Entity.cpp:1656
↓ 18 callersFunctionSys_GrabMouseCursor
neo/sys/linux/input.cpp:219
↓ 18 callersMethodToLower
neo/idlib/Str.h:817
↓ 18 callersFunctioncheckheaders
* This function checks the linked list of custom HTTP headers for a particular * header (prefix). */
neo/curl/lib/http.c:111
↓ 17 callersMethodAF_UpdateEntities
================ idGameEdit::AF_UpdateEntities ================ */
neo/game/AFEntity.cpp:2578
↓ 17 callersMethodClear
=========== idGameLocal::Clear ============ */
neo/game/Game_local.cpp:163
↓ 17 callersMethodClear
================== idAsyncClient::Clear ================== */
neo/framework/async/AsyncClient.cpp:57
← previousnext →701–800 of 20,015, ranked by callers