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hub / github.com/TTimo/doom3.gpl / StartSoundShader

Method StartSoundShader

neo/d3xp/Entity.cpp:1656–1706  ·  view source on GitHub ↗

================ idEntity::StartSoundShader ================ */

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Callers 6

Event_FlashMethod · 0.45
DefaultDamageEffectMethod · 0.45
HandleGuiCommandsMethod · 0.45
StopDragMethod · 0.45
Event_ActivateMethod · 0.45
CallFrameCommandsMethod · 0.45

Calls 9

BeginWritingMethod · 0.80
RandomFloatMethod · 0.80
AllocSoundEmitterMethod · 0.80
InitMethod · 0.45
WriteLongMethod · 0.45
ServerRemapDeclMethod · 0.45
IndexMethod · 0.45
WriteByteMethod · 0.45
StartSoundMethod · 0.45

Tested by

no test coverage detected