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github.com/TTimo/doom3.gpl
/ functions
Functions
20,015 in github.com/TTimo/doom3.gpl
⨍
Functions
20,015
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Types & classes
2,568
↓ 8 callers
Function
LACING_ADJUST
neo/sound/OggVorbis/vorbissrc/bitrate.c:37
↓ 8 callers
Method
LU_MultiplyFactors
============ idMatX::LU_MultiplyFactors Multiplies the factors of the in-place LU factorization to form the original matrix. ============ */
neo/idlib/math/Matrix.cpp:4396
↓ 8 callers
Function
LoadFile
============== LoadFile ============== */
neo/tools/radiant/cmdlib.cpp:133
↓ 8 callers
Method
LocalRayIntersection
============ idFrustum::LocalRayIntersection Returns true if the ray starts inside the frustum. If there was an intersection scale1 <= scale2 ===
neo/idlib/bv/Frustum.cpp:674
↓ 8 callers
Function
MakeNewPatch
neo/tools/radiant/PMESH.CPP:46
↓ 8 callers
Function
Map_BuildBrushData
======================================================================================================================= =============================
neo/tools/radiant/EditorMap.cpp:121
↓ 8 callers
Function
Map_SaveFile
======================================================================================================================= Map_SaveFile ============
neo/tools/radiant/EditorMap.cpp:653
↓ 8 callers
Method
Max
neo/idlib/containers/StaticList.h:171
↓ 8 callers
Method
Open
================ idDoor::Open ================ */
neo/game/Mover.cpp:3505
↓ 8 callers
Method
OpenExplicitFileWrite
=========== idFileSystemLocal::OpenExplicitFileWrite =========== */
neo/framework/FileSystem.cpp:3477
↓ 8 callers
Function
PackColor
================ PackColor ================ */
neo/idlib/Lib.cpp:147
↓ 8 callers
Method
Parse
================ idWindow::Parse ================ */
neo/ui/Window.cpp:2130
↓ 8 callers
Function
Patch_BendToggle
neo/tools/radiant/PMESH.CPP:3637
↓ 8 callers
Function
Patch_NaturalizeSelected
neo/tools/radiant/PMESH.CPP:3954
↓ 8 callers
Method
PlayTeamSound
================ idMultiplayerGame::PlayTeamSound ================ */
neo/d3xp/MultiplayerGame.cpp:2803
↓ 8 callers
Method
PointerType
================ idTypeDef::PointerType If type is a pointer, then returns the type it points to ================ */
neo/game/script/Script_Program.cpp:444
↓ 8 callers
Method
PointerType
================ idTypeDef::PointerType If type is a pointer, then returns the type it points to ================ */
neo/d3xp/script/Script_Program.cpp:444
↓ 8 callers
Function
Posix_AddMousePollEvent
========== Posix_AddMousePollEvent ========== */
neo/sys/posix/posix_input.cpp:72
↓ 8 callers
Function
QE_CheckOpenGLForErrors
======================================================================================================================= =============================
neo/tools/radiant/QE3.CPP:43
↓ 8 callers
Function
RB_SimpleWorldSetup
================ RB_SimpleWorldSetup ================ */
neo/renderer/tr_rendertools.cpp:147
↓ 8 callers
Function
R_CullLocalBox
================= R_CullLocalBox Performs quick test before expensive test Returns true if the box is outside the given global frustum, (positive sid
neo/renderer/tr_main.cpp:675
↓ 8 callers
Function
R_ParsePastImageProgram
=================== R_ParsePastImageProgram =================== */
neo/renderer/Image_program.cpp:639
↓ 8 callers
Function
R_RotatePic
neo/renderer/Image_process.cpp:605
↓ 8 callers
Function
R_VerticalFlip
neo/renderer/Image_process.cpp:592
↓ 8 callers
Method
ReadDict
================ idRestoreGame::ReadDict ================ */
neo/game/gamesys/SaveGame.cpp:1102
↓ 8 callers
Method
ReadDict
================ idRestoreGame::ReadDict ================ */
neo/d3xp/gamesys/SaveGame.cpp:1107
↓ 8 callers
Method
ReadDir
neo/idlib/BitMsg.h:398
↓ 8 callers
Method
ReadParticle
================ idRestoreGame::ReadParticle ================ */
neo/game/gamesys/SaveGame.cpp:1159
↓ 8 callers
Method
ReadParticle
================ idRestoreGame::ReadParticle ================ */
neo/d3xp/gamesys/SaveGame.cpp:1164
↓ 8 callers
Method
ReadRenderLight
================ idRestoreGame::ReadRenderLight ================ */
neo/game/gamesys/SaveGame.cpp:1323
↓ 8 callers
Method
ReadVec4
================ idRestoreGame::ReadVec4 ================ */
neo/game/gamesys/SaveGame.cpp:1015
↓ 8 callers
Method
ReadVec4
================ idRestoreGame::ReadVec4 ================ */
neo/d3xp/gamesys/SaveGame.cpp:1020
↓ 8 callers
Method
RemoveColors
================ idStr::RemoveColors ================ */
neo/idlib/Str.cpp:1439
↓ 8 callers
Method
RemoveIndex
neo/idlib/math/Curve.h:47
↓ 8 callers
Method
Rotation
============ idClip::Rotation ============ */
neo/d3xp/physics/Clip.cpp:1130
↓ 8 callers
Method
ScreenToClient
================ idWindow::ScreenToClient ================ */
neo/ui/Window.cpp:4118
↓ 8 callers
Method
Select
neo/tools/common/PropTree/PropTreeItem.cpp:138
↓ 8 callers
Function
Select_RotateTexture
======================================================================================================================= =============================
neo/tools/radiant/SELECT.CPP:1631
↓ 8 callers
Method
ServerRemapDecl
================ idGameLocal::ServerRemapDecl ================ */
neo/game/Game_network.cpp:190
↓ 8 callers
Method
ServerRemapDecl
================ idGameLocal::ServerRemapDecl ================ */
neo/d3xp/Game_network.cpp:190
↓ 8 callers
Method
SetAnchor
================ idAFConstraint_BallAndSocketJoint::SetAnchor ================ */
neo/game/physics/Physics_AF.cpp:496
↓ 8 callers
Method
SetAnchor
================ idAFConstraint_BallAndSocketJoint::SetAnchor ================ */
neo/d3xp/physics/Physics_AF.cpp:496
↓ 8 callers
Method
SetCamera
============= idGameLocal::SetCamera ============= */
neo/game/Game_local.cpp:3856
↓ 8 callers
Method
SetCamera
============= idGameLocal::SetCamera ============= */
neo/d3xp/Game_local.cpp:4154
↓ 8 callers
Method
SetContents
neo/tools/compilers/aas/Brush.h:111
↓ 8 callers
Method
SetMarker
================ idParser::SetMarker ================ */
neo/idlib/Parser.cpp:2918
↓ 8 callers
Method
SetMaterial
====================== BOEntity::SetMaterial ====================== */
neo/ui/GameBustOutWindow.cpp:123
↓ 8 callers
Method
SetMovementType
================ idPhysics_Player::SetMovementType ================ */
neo/d3xp/physics/Physics_Player.cpp:1683
↓ 8 callers
Method
SetShaderParm
================ idEntity::SetShaderParm ================ */
neo/game/Entity.cpp:998
↓ 8 callers
Method
SetString
============ idVarDef::SetString ============ */
neo/d3xp/script/Script_Program.cpp:721
↓ 8 callers
Method
SetVisible
====================== BSEntity::SetVisible ====================== */
neo/ui/GameBearShootWindow.cpp:147
↓ 8 callers
Method
SetWindowPlacement
neo/tools/guied/GEOptions.h:288
↓ 8 callers
Method
SetWorkspace
neo/tools/guied/GEProperties.h:71
↓ 8 callers
Method
SetupPolygon
============ idTraceModel::SetupPolygon ============ */
neo/idlib/geometry/TraceModel.cpp:866
↓ 8 callers
Method
ShiftTime
neo/idlib/math/Curve.h:360
↓ 8 callers
Method
SkipRestOfLine
================ idLexer::SkipRestOfLine ================ */
neo/idlib/Lexer.cpp:1113
↓ 8 callers
Method
StopSound
================ idEntity::StopSound ================ */
neo/game/Entity.cpp:1621
↓ 8 callers
Method
StripTrailingWhitespace
============ idStr::StripTrailingWhitespace ============ */
neo/idlib/Str.cpp:648
↓ 8 callers
Function
Sys_Sleep
neo/sys/stub/sys_stub.cpp:57
↓ 8 callers
Function
Sys_StringToNetAdr
============= Sys_StringToNetAdr ============= */
neo/sys/win32/win_net.cpp:737
↓ 8 callers
Method
TransposeMultiplyAdd
neo/idlib/math/Matrix.h:2799
↓ 8 callers
Method
Undo
======================================================================================================================= =============================
neo/tools/radiant/XYWnd.cpp:4215
↓ 8 callers
Method
WriteBits
================ idCompressor_BitStream::WriteBits ================ */
neo/framework/Compressor.cpp:340
↓ 8 callers
Method
WriteDict
================ idSaveGame::WriteDict ================ */
neo/game/gamesys/SaveGame.cpp:357
↓ 8 callers
Method
WriteDict
================ idSaveGame::WriteDict ================ */
neo/d3xp/gamesys/SaveGame.cpp:357
↓ 8 callers
Method
WriteDir
neo/idlib/BitMsg.h:316
↓ 8 callers
Method
WriteParticle
================ idSaveGame::WriteParticle ================ */
neo/game/gamesys/SaveGame.cpp:406
↓ 8 callers
Method
WriteParticle
================ idSaveGame::WriteParticle ================ */
neo/d3xp/gamesys/SaveGame.cpp:406
↓ 8 callers
Method
WriteRenderLight
================ idSaveGame::WriteRenderLight ================ */
neo/game/gamesys/SaveGame.cpp:550
↓ 8 callers
Method
WriteVec4
================ idSaveGame::WriteVec4 ================ */
neo/game/gamesys/SaveGame.cpp:262
↓ 8 callers
Method
WriteVec4
================ idSaveGame::WriteVec4 ================ */
neo/d3xp/gamesys/SaveGame.cpp:262
↓ 8 callers
Function
curl_global_cleanup
* Globally cleanup cURL, uses the value of "init_flags" to determine * what needs to be cleaned up and what doesn't */
neo/curl/lib/easy.c:174
↓ 8 callers
Function
emit_bits
neo/renderer/jpeg-6/jcphuff.c:234
↓ 8 callers
Function
emit_eobrun
neo/renderer/jpeg-6/jcphuff.c:322
↓ 8 callers
Function
fill_a_scan
neo/renderer/jpeg-6/jcparam.c:448
↓ 8 callers
Method
getParam
neo/tools/radiant/splines.h:315
↓ 8 callers
Function
glBox
================ glBox ================ */
neo/tools/radiant/splines.cpp:61
↓ 8 callers
Function
ogg_stream_reset_serialno
neo/sound/OggVorbis/oggsrc/framing.c:826
↓ 8 callers
Function
ogg_sync_reset
clear things to an initial state. Good to call, eg, before seeking */
neo/sound/OggVorbis/oggsrc/framing.c:798
↓ 8 callers
Function
oggpack_writeinit
neo/sound/OggVorbis/oggsrc/bitwise.c:39
↓ 8 callers
Function
ov_TIME_Total
returns: total seconds of content if i==-1 seconds in that logical bitstream for i==0 to n OV_EINVAL if the stream is not seekable (w
neo/sound/OggVorbis/vorbissrc/vorbisfile.c:928
↓ 8 callers
Function
ov_info
neo/sound/OggVorbis/vorbissrc/vorbisfile.c:1454
↓ 8 callers
Function
ov_pcm_total
returns: total PCM length (samples) of content if i==-1 PCM length (samples) of that logical bitstream for i==0 to n OV_EINVAL if the stream
neo/sound/OggVorbis/vorbissrc/vorbisfile.c:909
↓ 8 callers
Function
process_zlib_error
neo/curl/lib/content_encoding.c:50
↓ 8 callers
Function
readInt
============ readInt ============ */
neo/renderer/tr_font.cpp:243
↓ 8 callers
Function
test_pack
neo/sound/OggVorbis/oggsrc/framing.c:1197
↓ 8 callers
Function
vorbis_ftoi
assumes the FPU is in round mode! */
neo/sound/OggVorbis/vorbissrc/os.h:100
↓ 8 callers
Function
vorbis_synthesis_pcmout
pcm==NULL indicates we just want the pending samples, no more */
neo/sound/OggVorbis/vorbissrc/block.c:861
↓ 7 callers
Method
ALStop
=================== idSoundChannel::ALStop =================== */
neo/sound/snd_emitter.cpp:224
↓ 7 callers
Method
ANIM_CreateAnimFrame
===================== idGameEdit::ANIM_CreateAnimFrame ===================== */
neo/game/anim/Anim_Blend.cpp:4886
↓ 7 callers
Method
ANIM_GetModelFromName
===================== idGameEdit::ANIM_GetModelFromName ===================== */
neo/game/anim/Anim_Blend.cpp:4763
↓ 7 callers
Method
Add
==================== idListGUILocal::Add ==================== */
neo/ui/ListGUI.cpp:104
↓ 7 callers
Method
AddBounds
===================== idAnimBlend::AddBounds ===================== */
neo/game/anim/Anim_Blend.cpp:2035
↓ 7 callers
Method
AddBounds
===================== idAnimBlend::AddBounds ===================== */
neo/d3xp/anim/Anim_Blend.cpp:2121
↓ 7 callers
Function
AddBrushForPatch
================== AddBrushForPatch ================== adds a patch brush and ties it to this patch id */
neo/tools/radiant/PMESH.CPP:917
↓ 7 callers
Method
AddEmail
================= idDeclPDA::AddEmail ================= */
neo/framework/DeclPDA.cpp:220
↓ 7 callers
Method
AddFrameConstraint
================ idPhysics_AF::AddFrameConstraint ================ */
neo/game/physics/Physics_AF.cpp:7073
↓ 7 callers
Method
AddFrameConstraint
================ idPhysics_AF::AddFrameConstraint ================ */
neo/d3xp/physics/Physics_AF.cpp:7074
↓ 7 callers
Function
AddPlanept
================ AddPlanept ================ */
neo/tools/radiant/EditorBrush.cpp:2841
↓ 7 callers
Function
AllocBrush
================ AllocBrush ================ */
neo/tools/compilers/dmap/ubrush.cpp:77
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