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Functions301 in github.com/Stewmath/GameYob

↓ 76 callersFunctionwriteMemory
arm9/source/mmu.cpp:749
↓ 51 callersFunctionreadMemory
arm9/source/mmu.cpp:645
↓ 36 callersFunctionquickWrite
Currently unused because this can actually overwrite the rom, in rare cases
arm9/source/gbcpu.cpp:41
↓ 30 callersFunctioniprintfColored
arm9/source/console.cpp:927
↓ 25 callersFunctionkeyJustPressed
arm9/source/inputhelper.cpp:821
↓ 23 callersFunctionwriteIO
arm9/source/mmu.cpp:805
↓ 22 callersFunctionmapGbKey
arm9/source/inputhelper.cpp:853
↓ 21 callersFunctionprintLog
arm9/source/console.cpp:762
↓ 20 callersFunctionrequestInterrupt
arm9/source/gameboy.cpp:574
↓ 17 callersFunctiondisableMenuOption
arm9/source/console.cpp:720
↓ 16 callersFunctionkeyPressedAutoRepeat
arm9/source/inputhelper.cpp:810
↓ 14 callersFunctionenableMenuOption
arm9/source/console.cpp:707
↓ 13 callersFunctionprintMenuMessage
Message will be printed immediately, but also stored in case it's overwritten right away.
arm9/source/console.cpp:659
↓ 13 callersFunctionsendUpdateMessage
arm9/source/gbsnd.cpp:102
↓ 13 callersFunctionsetSoundEventCycles
arm9/source/gbsnd.cpp:263
↓ 12 callersFunctiondoAtVBlank
arm9/source/gbgfx.cpp:446
↓ 12 callersFunctionisMenuOn
arm9/source/console.cpp:473
↓ 12 callersFunctionkeyPressed
arm9/source/inputhelper.cpp:807
↓ 11 callersFunctionupdateScreens
arm9/source/console.cpp:873
↓ 10 callersFunctionclearChan
arm9/source/gbsnd.cpp:26
↓ 10 callersFunctionmuteSND
arm9/source/gbsnd.cpp:240
↓ 10 callersFunctionrefreshRomBank
arm9/source/mmu.cpp:95
↓ 9 callersFunctionquickRead16
arm9/source/gbcpu.cpp:36
↓ 9 callersFunctionrefreshSoundVolume
arm9/source/gbsnd.cpp:126
↓ 9 callersFunctionsetPrintConsole
arm9/source/console.cpp:904
↓ 8 callersFunctioncloseMenu
arm9/source/console.cpp:466
↓ 8 callersFunctionhandleSoundRegister
arm9/source/gbsnd.cpp:358
↓ 8 callersFunctionrefreshSoundFreq
arm9/source/gbsnd.cpp:144
↓ 7 callersFunctionwriteSram
arm9/source/mmu.cpp:200
↓ 6 callersFunctionisFileChooserOn
arm9/source/filechooser.cpp:448
↓ 6 callersFunctionisGameboyPaused
arm9/source/gameboy.cpp:276
↓ 6 callersFunctionrefreshRamBank
arm9/source/mmu.cpp:109
↓ 6 callersFunctionsetEventCycles
arm9/source/gameboy.cpp:55
↓ 6 callersFunctionunmuteSND
arm9/source/gbsnd.cpp:244
↓ 5 callersFunctioncheckBorder
arm9/source/gbgfx.cpp:842
↓ 5 callersFunctionsaveGame
arm9/source/inputhelper.cpp:732
↓ 5 callersFunctionsendPacketByte
arm9/source/nifi.cpp:123
↓ 5 callersFunctionsetDoubleSpeed
arm9/source/gameboy.cpp:581
↓ 5 callersFunctionwriteClockStruct
arm9/source/mmu.cpp:216
↓ 4 callersFunctionWRITE_32
arm9/source/gbprinter.cpp:227
↓ 4 callersFunctioncheckStateExists
arm9/source/inputhelper.cpp:1101
↓ 4 callersFunctiondisplaySubMenu
arm9/source/console.cpp:677
↓ 4 callersFunctiondoVramTransfer
arm9/source/sgb.cpp:49
↓ 4 callersFunctionpauseGameboy
arm9/source/gameboy.cpp:266
↓ 4 callersFunctionquickRead
arm9/source/gbcpu.cpp:30
↓ 4 callersFunctionselectRom
arm9/source/main.cpp:59
↓ 4 callersFunctionsendStartMessage
arm9/source/gbsnd.cpp:97
↓ 4 callersFunctionsetChan
arm9/source/gbsnd.cpp:25
↓ 4 callersFunctionsetChanEnabled
arm9/source/console.cpp:298
↓ 4 callersFunctionsetMenuOption
arm9/source/console.cpp:696
↓ 4 callersFunctionsynchronizeSound
If Sound Fix is enabled, enter a loop until exactly the right moment at which the sound should be updated. NOTE: scale transfer, which is done by arm7
arm9/source/gbsnd.cpp:77
↓ 3 callersFunctioncloseSubMenu
arm9/source/console.cpp:680
↓ 3 callersFunctiondrawLine
arm9/source/gbgfx.cpp:182
↓ 3 callersFunctiondrawTile
arm9/source/gbgfx.cpp:1086
↓ 3 callersFunctionforceReleaseKey
arm9/source/inputhelper.cpp:848
↓ 3 callersFunctiongameboySyncAutosave
arm9/source/inputhelper.cpp:758
↓ 3 callersFunctiongetPrintConsole
arm9/source/console.cpp:909
↓ 3 callersFunctiongetRomTitle
arm9/source/inputhelper.cpp:857
↓ 3 callersFunctioninitGBMode
arm9/source/main.cpp:85
↓ 3 callersFunctioninitializeGameboy
arm9/source/main.cpp:99
↓ 3 callersFunctionisRomBankLoaded
arm9/source/inputhelper.cpp:614
↓ 3 callersFunctionloadFileChooserState
arm9/source/filechooser.cpp:463
↓ 3 callersFunctionprinterSendVariableLenData
arm9/source/gbprinter.cpp:73
↓ 3 callersFunctionreadIO
arm9/source/mmu.cpp:679
↓ 3 callersFunctionreadKeys
arm9/source/inputhelper.cpp:826
↓ 3 callersFunctionresetGameboy
This function can be called from weird contexts, so just set a flag to deal with it later.
arm9/source/gameboy.cpp:262
↓ 3 callersFunctionsetChannelVolume
arm7/source/sound.c:59
↓ 3 callersFunctionsetGFXMask
arm9/source/gbgfx.cpp:963
↓ 3 callersFunctionunpauseGameboy
arm9/source/gameboy.cpp:271
↓ 3 callersFunctionupdateChannel
arm7/source/sound.c:76
↓ 3 callersFunctionupdateScrollDown
arm9/source/filechooser.cpp:30
↓ 3 callersFunctionupdateSprPalette
arm9/source/gbgfx.cpp:1553
↓ 3 callersFunctionupdateTileMap
arm9/source/gbgfx.cpp:1059
↓ 2 callersFunctionFIFO_SEND
arm9/source/gbsnd.cpp:60
↓ 2 callersFunctionapplyGGCheatsToBank
arm9/source/cheats.cpp:116
↓ 2 callersFunctioncheckKeyAssignedToMenu
Return false if there is no key assigned to opening the menu (including touch).
arm9/source/inputhelper.cpp:111
↓ 2 callersFunctioncheckLYC
arm9/source/gameboy.cpp:415
↓ 2 callersFunctioncheckRumble
arm9/source/console.cpp:959
↓ 2 callersFunctiondisplayIcon
arm9/source/gbgfx.cpp:727
↓ 2 callersFunctiondoCommand
arm7/source/sound.c:178
↓ 2 callersFunctiondoHBlank
arm9/source/gbgfx.cpp:386
↓ 2 callersFunctiondrawScreen
arm9/source/gbgfx.cpp:1162
↓ 2 callersFunctionenableInterrupts
arm9/source/gbcpu.cpp:129
↓ 2 callersFunctionenableSleepMode
arm9/source/console.cpp:987
↓ 2 callersFunctiongameboyUpdateVBlank
This is called 60 times per gameboy second, even if the lcd is off.
arm9/source/gameboy.cpp:175
↓ 2 callersFunctiongbsLoadSong
arm9/source/gbs.cpp:58
↓ 2 callersFunctiongetRomBank
arm9/source/inputhelper.cpp:617
↓ 2 callersFunctioninitGBCMode
arm9/source/main.cpp:92
↓ 2 callersFunctioninitGFX
arm9/source/gbgfx.cpp:504
↓ 2 callersFunctioninitGFXPalette
arm9/source/gbgfx.cpp:579
↓ 2 callersFunctioninitGameboyMode
Called either from startup, or when the BIOS writes to FF50.
arm9/source/gameboy.cpp:386
↓ 2 callersFunctioninitGbPrinter
Called along with other initialization routines
arm9/source/gbprinter.cpp:51
↓ 2 callersFunctioninitMMU
arm9/source/mmu.cpp:513
↓ 2 callersFunctioninitSGB
arm9/source/sgb.cpp:38
↓ 2 callersFunctioninitSND
arm9/source/gbsnd.cpp:166
↓ 2 callersFunctioninitializeGameboyFirstTime
arm9/source/main.cpp:153
↓ 2 callersFunctionlatchClock
arm9/source/mmu.cpp:602
↓ 2 callersFunctionloadCheats
arm9/source/cheats.cpp:162
↓ 2 callersFunctionloadKeyConfig
arm9/source/inputhelper.cpp:121
↓ 2 callersFunctionloadRom
arm9/source/inputhelper.cpp:432
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