| 225 | } |
| 226 | |
| 227 | inline void WRITE_32(u8* ptr, u32 x) { |
| 228 | *ptr = x&0xff; |
| 229 | *(ptr+1) = (x>>8)&0xff; |
| 230 | *(ptr+2) = (x>>16)&0xff; |
| 231 | *(ptr+3) = (x>>24)&0xff; |
| 232 | } |
| 233 | |
| 234 | u8 bmpHeader[] = { // Contains header data & palettes |
| 235 | 0x42, 0x4d, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x28, 0x00, |