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github.com/Stewmath/GameYob
/ pauseGameboy
Function
pauseGameboy
arm9/source/gameboy.cpp:266–270 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
264
}
265
266
void pauseGameboy() {
267
if (!gameboyPaused) {
268
gameboyPaused = true;
269
}
270
}
271
void unpauseGameboy() {
272
if (gameboyPaused) {
273
gameboyPaused = false;
Callers
4
gameboyCheckInput
Function · 0.85
startCheatMenu
Function · 0.85
setSingleScreenFunc
Function · 0.85
fifoValue32Handler
Function · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected