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hub / github.com/Stewmath/GameYob / pauseGameboy

Function pauseGameboy

arm9/source/gameboy.cpp:266–270  ·  view source on GitHub ↗

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264}
265
266void pauseGameboy() {
267 if (!gameboyPaused) {
268 gameboyPaused = true;
269 }
270}
271void unpauseGameboy() {
272 if (gameboyPaused) {
273 gameboyPaused = false;

Callers 4

gameboyCheckInputFunction · 0.85
startCheatMenuFunction · 0.85
setSingleScreenFuncFunction · 0.85
fifoValue32HandlerFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected