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hub / github.com/Stewmath/GameYob / resetGameboy

Function resetGameboy

arm9/source/gameboy.cpp:262–264  ·  view source on GitHub ↗

This function can be called from weird contexts, so just set a flag to deal with it later.

Source from the content-addressed store, hash-verified

260// This function can be called from weird contexts, so just set a flag to deal
261// with it later.
262void resetGameboy() {
263 resettingGameboy = true;
264}
265
266void pauseGameboy() {
267 if (!gameboyPaused) {

Callers 3

setSgbMapFunction · 0.85
gameboyCheckInputFunction · 0.85
gameboyUpdateVBlankFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected