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github.com/RedPandaProjects/UnrealEngine
/ functions
Functions
2,646 in github.com/RedPandaProjects/UnrealEngine
⨍
Functions
2,646
◇
Types & classes
512
↓ 5 callers
Method
ReconcileActors
Reconcile actors. This is called after loading a level. It attempts to match each existing Viewport to an actor in the newly-loaded level. If no dec
Source/Engine/Src/UnLevel.cpp:261
↓ 5 callers
Function
ReduceAngle
Source/Engine/Inc/UnMath.h:887
↓ 5 callers
Method
RememberActors
Remember actors.
Source/Engine/Src/UnLevel.cpp:235
↓ 5 callers
Method
SetBase
Change the actor's base.
Source/Engine/Src/UnActor.cpp:388
↓ 5 callers
Function
SetFVECTOR
Output a vector.
Source/Engine/Src/UnParams.cpp:258
↓ 5 callers
Method
SplitWithPlane
Split with plane. Meant to be numerically stable.
Source/Engine/Src/UnFPoly.cpp:116
↓ 5 callers
Function
TagAdjacentsType
Select all adjacent polygons (only coplanars if Coplanars==1) and return number of polygons newly selected.
Source/Editor/Src/UnEdCsg.cpp:602
↓ 5 callers
Method
Transform
Transform this model by its coordinate system.
Source/Engine/Src/UnModel.cpp:427
↓ 5 callers
Method
Unlock
Unlock the viewport window. If Blit=1, blits the viewport's frame buffer.
Source/WinDrv/WinViewport.cpp:484
↓ 5 callers
Function
WriteBinary
FOutputDevice interface.
Source/Window/Inc/Window.h:836
↓ 5 callers
Function
appContentDir
Source/Core/Src/UnPlat.cpp:1398
↓ 5 callers
Function
appMemcmp
Source/Core/Src/UnFile.cpp:591
↓ 5 callers
Function
appMemmove
Source/Core/Src/UnFile.cpp:821
↓ 5 callers
Function
appRealloc
Source/Core/Src/UnFile.cpp:234
↓ 5 callers
Method
pointReachable
Source/Engine/Src/UnPawn.cpp:1653
↓ 4 callers
Function
AllocDbActor
Source/Engine/Src/UnDynBsp.cpp:217
↓ 4 callers
Function
AssertValid
Source/IpDrv/Src/IpDrv.cpp:340
↓ 4 callers
Method
Bind
Source/Core/Src/UnObj.cpp:3382
↓ 4 callers
Function
CalcMip
Source/SoftDrv/Src/DrawSurf.cpp:19863
↓ 4 callers
Method
CanHear
Source/Engine/Src/UnPawn.cpp:1418
↓ 4 callers
Function
CheckFloat
Source/Render/Src/UnLight.cpp:528
↓ 4 callers
Method
Click
Mouse clicking.
Source/Engine/Src/UnGame.cpp:1250
↓ 4 callers
Method
Describe
Source/Core/Inc/UnScript.h:309
↓ 4 callers
Function
DoFemms
Source/Render/Src/UnLight.cpp:523
↓ 4 callers
Function
DoFemms
Source/Render/Src/UnMeshRn.cpp:293
↓ 4 callers
Method
DrawCircle
Draw a circle.
Source/Render/Src/UnSoftLn.cpp:256
↓ 4 callers
Method
ExportCPP
Export this class property to an output device as a C++ header file.
Source/Core/Src/UnProp.cpp:120
↓ 4 callers
Function
FPointPlaneDist
Calculate the signed distance (in the direction of the normal) between a point and a plane.
Source/Engine/Inc/UnMath.h:1161
↓ 4 callers
Function
FPointsAreSame
Compare two points and see if they're the same, using a threshold. Returns 1=yes, 0=no. Uses fast distance approximation.
Source/Engine/Inc/UnMath.h:1125
↓ 4 callers
Function
FreePooledBunch
Source/Engine/Src/UnBunch.cpp:17
↓ 4 callers
Function
Get
UTexture accessors.
Source/Engine/Inc/UnTex.h:308
↓ 4 callers
Function
GetColors
Source/Engine/Inc/UnTex.h:288
↓ 4 callers
Function
GetData
Source/Engine/Inc/UnObj.h:167
↓ 4 callers
Function
GetIndentPixels
Source/Window/Inc/Window.h:1508
↓ 4 callers
Method
GetPolyFacingOutOf
Return this portal polygon, facing outward from leaf iLeaf.
Source/Editor/Src/UnVisi.cpp:94
↓ 4 callers
Function
GetPropertiesSize
Source/Core/Inc/UnClass.h:214
↓ 4 callers
Method
GetRegistryObjects
Source/Core/Src/UnObj.cpp:2995
↓ 4 callers
Function
GetRoot
WPropertiesBase interface.
Source/Window/Inc/Window.h:2776
↓ 4 callers
Method
InitTexMMX
Source/SoftDrv/Src/DrawSurf.cpp:196
↓ 4 callers
Method
InitTexPentium
Source/SoftDrv/Src/DrawSurf.cpp:165
↓ 4 callers
Method
Inverse
Coordinate system inverse.
Source/Engine/Src/UnMath.cpp:96
↓ 4 callers
Function
IsAnimating
Source/Engine/Inc/AActor.h:59
↓ 4 callers
Method
IsBlockedBy
Determine if BlockingActor should block actors of the given class. This routine needs to be reflexive or else it will create funky results, i.e. A->Is
Source/Engine/Inc/UnActor.h:117
↓ 4 callers
Method
IsRotator
Source/Editor/Src/UnScrCom.h:210
↓ 4 callers
Method
IsVector
Source/Editor/Src/UnScrCom.h:206
↓ 4 callers
Function
LightPentium
Source/SoftDrv/Src/DrawSurf.cpp:725
↓ 4 callers
Method
Lock
Lock the transaction tracking object.
Source/Editor/Src/UnEdTran.cpp:78
↓ 4 callers
Function
MapSelect
Source/Editor/Src/UnEdCsg.cpp:942
↓ 4 callers
Method
MatchesType
Source/Editor/Src/UnScrCom.h:214
↓ 4 callers
Method
MirrorByVector
Mirror a vector about a normal vector.
Source/Engine/Inc/UnMath.h:1103
↓ 4 callers
Method
NewViewport
Create a new viewport.
Source/WinDrv/WinViewport.cpp:987
↓ 4 callers
Method
PostEditMove
Source/Engine/Src/UnMover.cpp:43
↓ 4 callers
Method
PostLoad
Source/Engine/Src/UnTex.cpp:359
↓ 4 callers
Method
Project
Source/Engine/Inc/UnRender.h:129
↓ 4 callers
Method
Release
Free a linear span buffer in temporary rendering pool memory. Works whether actually saved or not.
Source/Render/Src/UnSpan.cpp:84
↓ 4 callers
Method
Release
Release the object on behalf of an Ole client.
Source/Core/Src/UnObj.cpp:877
↓ 4 callers
Method
ReplaceWithExisting
Sees if this palette is a duplicate of an existing palette. If it is, deletes this palette and returns the existing one. If not, returns this palette.
Source/Engine/Src/UnTex.cpp:875
↓ 4 callers
Method
ResetInput
Reset the input system's state.
Source/Engine/Src/UnIn.cpp:398
↓ 4 callers
Method
Rotation
Return the FRotator corresponding to the direction that the vector is pointing in. Sets Yaw and Pitch to the proper numbers, and sets roll to zero be
Source/Engine/Src/UnMath.cpp:43
↓ 4 callers
Method
SelectNone
Select none.
Source/Editor/Src/UnEdCam.cpp:1757
↓ 4 callers
Function
SelectTyping
WTerminal interface.
Source/Window/Inc/Window.h:959
↓ 4 callers
Function
SendToControl
Source/Window/Inc/Window.h:2126
↓ 4 callers
Method
Set
Source/Editor/Src/UnBsp.cpp:2052
↓ 4 callers
Method
SetProgress
Progress text.
Source/Engine/Src/UnGame.cpp:179
↓ 4 callers
Function
SetValue
Source/Window/Inc/Window.h:1620
↓ 4 callers
Function
Splerp
Source/Engine/Src/UnScript.cpp:20
↓ 4 callers
Method
StrLen
Calculate the length of a string built from a font, starting at a specified position and counting up to the specified number of characters (-1 = infin
Source/Engine/Src/UnCanvas.cpp:118
↓ 4 callers
Method
String
Serialize a string.
Source/Core/Src/UnFile.cpp:35
↓ 4 callers
Function
Tell
Source/Core/Inc/UnArc.h:74
↓ 4 callers
Function
TryRenderDevice
Try switching to a new rendering device.
Source/WinDrv/WinViewport.cpp:45
↓ 4 callers
Method
Unlock
Unlock transaction buffer.
Source/Editor/Src/UnEdTran.cpp:100
↓ 4 callers
Method
WrappedPrintf
Wrapped printf.
Source/Engine/Src/UnCanvas.cpp:271
↓ 4 callers
Function
appCeil
Source/Core/Src/UnFile.cpp:342
↓ 4 callers
Function
appChdir
Source/Core/Src/UnFile.cpp:459
↓ 4 callers
Function
appFtell
Source/Core/Src/UnFile.cpp:431
↓ 4 callers
Function
appMkdir
Source/Core/Src/UnFile.cpp:451
↓ 4 callers
Function
appPow
Source/Core/Src/UnFile.cpp:317
↓ 4 callers
Function
appRequestExit
Source/Core/Src/UnPlat.cpp:153
↓ 4 callers
Method
bspNodeToFPoly
Convert a Bsp node to an EdPoly. Returns number of vertices in Bsp node (0 or 3-MAX_NODE_VERTICES).
Source/Editor/Src/UnBsp.cpp:1538
↓ 4 callers
Method
ddError
Return a DirectDraw error message. Error messages commented out are DirectDraw II error messages.
Source/WinDrv/WinViewport.cpp:1153
↓ 4 callers
Method
moveToward
moveToward() move Actor toward a point. Returns 1 if Actor reached point (Set Acceleration, let physics do actual move) */
Source/Engine/Src/UnPawn.cpp:1189
↓ 4 callers
Method
startSwimming
Source/Engine/Src/UnPhysic.cpp:1228
↓ 3 callers
Function
AddConsider
Source/Render/Src/UnLight.cpp:2643
↓ 3 callers
Function
AddItem
An a new item */
Source/Engine/Inc/UnObj.h:38
↓ 3 callers
Method
AddToRoot
Add an object to the root array. This prevents the object and all its descendents from being deleted during garbage collection.
Source/Core/Src/UnObj.cpp:2340
↓ 3 callers
Function
AllocPooledBunch
Source/Engine/Src/UnBunch.cpp:24
↓ 3 callers
Method
BoxIsVisible
See if a rectangle is visible. Returns 1 if all or partially visible, 0 if totally occluded. Status: Performance critical.
Source/Render/Src/UnSpan.cpp:135
↓ 3 callers
Function
CalcAxialMoveRot
Perform axial movement and rotation.
Source/Editor/Src/UnEdCam.cpp:169
↓ 3 callers
Function
CalcFreeMoveRot
Freeform movement and rotation.
Source/Editor/Src/UnEdCam.cpp:68
↓ 3 callers
Function
CalcHash
UnrealScript keywords to highlight.
Source/Editor/Src/UnSyntax.cpp:43
↓ 3 callers
Method
Close
Close the base channel.
Source/Engine/Src/UnChan.cpp:41
↓ 3 callers
Method
CollectGarbage
Delete all unreferenced objects.
Source/Core/Src/UnObj.cpp:2788
↓ 3 callers
Function
Compare
Source/Core/Src/UnObj.cpp:1154
↓ 3 callers
Method
ComputeOutcode
Source/Engine/Inc/UnRender.h:136
↓ 3 callers
Function
ConditionalCheckState
State checking.
Source/Core/Inc/UnCache.h:204
↓ 3 callers
Method
CopyFromRaster
Grind this polygon through the span buffer and: - See if the poly is totally occluded - Build a new, temporary span buffer for raster and span clippin
Source/Render/Src/UnSpan.cpp:341
↓ 3 callers
Method
CreateChannel
Create a channel.
Source/Engine/Src/UnConn.cpp:608
↓ 3 callers
Method
CreateMasterFrame
Build a master scene frame.
Source/Render/Src/UnRender.cpp:1282
↓ 3 callers
Method
DrawActor
Just draw an actor, no span occlusion.
Source/Render/Src/UnSprite.cpp:815
↓ 3 callers
Function
EmitRunlength
Serialize helper.
Source/Engine/Src/UnModel.cpp:120
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