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hub / github.com/RedPandaProjects/UnrealEngine / Rotation

Method Rotation

Source/Engine/Src/UnMath.cpp:43–57  ·  view source on GitHub ↗

Return the FRotator corresponding to the direction that the vector is pointing in. Sets Yaw and Pitch to the proper numbers, and sets roll to zero because the roll can't be determined from a vector.

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Callers 4

execVectorToRotationMethod · 0.80
rotateTowardMethod · 0.80
physSpiderMethod · 0.80
physTrailerMethod · 0.80

Calls 2

appAtan2Function · 0.85
appSqrtFunction · 0.85

Tested by

no test coverage detected