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hub / github.com/RedPandaProjects/UnrealEngine / ReconcileActors

Method ReconcileActors

Source/Engine/Src/UnLevel.cpp:261–328  ·  view source on GitHub ↗

Reconcile actors. This is called after loading a level. It attempts to match each existing Viewport to an actor in the newly-loaded level. If no decent match can be found, creates a new actor for the Viewport.

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Callers 3

edactPasteSelectedMethod · 0.80
SafeExecMethod · 0.80
UnEdSrv.cppFile · 0.80

Calls 3

appStricmpFunction · 0.85
IsAMethod · 0.80
NumMethod · 0.80

Tested by

no test coverage detected