Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/RedPandaProjects/UnrealEngine
/ functions
Functions
2,646 in github.com/RedPandaProjects/UnrealEngine
⨍
Functions
2,646
◇
Types & classes
512
Function
BrushSelectOperationFunc
Select by CSG operation
Source/Editor/Src/UnEdCsg.cpp:981
Method
BspCrossVisibility
Recursive cross-Bsp visibility.
Source/Editor/Src/UnVisi.cpp:678
Function
BspToWindings
Convert the BSP to windings.
Source/Editor/Src/CoolBsp.cpp:144
Method
BspVisibility
Recursive main Bsp visibility.
Source/Editor/Src/UnVisi.cpp:776
Method
BuildConnectivity
Build 64x64 zone connectivity matrix. Entry(i,j) is set if node i is connected to node j. Entry(i,i) is always set by definition. This structure is
Source/Editor/Src/UnVisi.cpp:1060
Function
BuildCoords
Source/Engine/Inc/ABrush.h:24
Method
BuildZoneInfo
Attach ZoneInfo actors to the zones that they belong in. ZoneInfo actors are a class of actor which level designers may place in UnrealEd in order to
Source/Editor/Src/UnVisi.cpp:1094
Function
ByteID
Source/Engine/Inc/UnCamera.h:251
Method
CalcNormal
Compute normal of an FPoly. Works even if FPoly has 180-degree-angled sides (which are often created during T-joint elimination). Returns nonzero re
Source/Engine/Src/UnFPoly.cpp:415
Method
CalcPlane
Compute the normal plane.
Source/Editor/Src/CoolBsp.cpp:112
Function
CalculateFire
Source/Fire/Src/UnFractal.cpp:194
Method
CallFunction
Call a function.
Source/Core/Src/UnCorSc.cpp:2741
Method
CanMoveTo
Source/Engine/Src/UnRoute.cpp:199
Method
CanRedo
Returns 1 if "redo" is possible, sets Str to name.
Source/Editor/Src/UnEdTran.cpp:597
Method
CanUndo
Returns 1 if "undo" is possible, sets Str to name.
Source/Editor/Src/UnEdTran.cpp:488
Method
CancelPending
Cancel pending level.
Source/Engine/Src/UnGame.cpp:274
Function
Cast
Source/Core/Inc/UnObjBas.h:888
Function
CastChecked
Source/Core/Inc/UnObjBas.h:892
Method
CauseInputEvent
Input event router.
Source/WinDrv/WinViewport.cpp:771
Method
ChallengeResponse
Source/Engine/Src/UnEngine.cpp:243
Method
CheckAllow
Make sure that a particular kind of command is allowed on this nesting level. If it's not, issues a compiler error referring to the token and the curr
Source/Editor/Src/UnScrCom.cpp:2429
Method
CheckEncroachment
Check whether Actor is encroaching other actors after a move, and return 0 to ok the move, or 1 to abort it.
Source/Engine/Src/UnLevAct.cpp:1020
Function
CheckFloat
Source/Render/Src/UnMeshRn.cpp:303
Method
CheckInScope
Check that a specified object is accessible from this object's scope.
Source/Editor/Src/UnScrCom.cpp:2455
Method
CheckNoiseHearing
Send a HearNoise() message to all Pawns which could possibly hear this noise NOTE that there is a hard-coded limit to the radius of hearing, which dep
Source/Engine/Src/UnPawn.cpp:1446
Method
CheckState
Make sure the state is valid.
Source/Core/Src/UnCache.cpp:201
Function
CheckVector
Source/Render/Src/UnLight.cpp:541
Method
CheckVolumeVisibility
Recursively check for visibility starting at the source portal Source in leaf iSourceLeaf, flowing through the clip portal Clip, and terminating in al
Source/Editor/Src/UnVisi.cpp:830
Function
ClampPositiveFloat
Clamp F0 between F1 and F2, all positive assumed.
Source/Engine/Inc/UnMath.h:171
Function
ClassSortCompare
Class.
Source/Editor/Src/UnEditor.cpp:511
Method
Cleanse
Clean up after a major event like loading a file.
Source/Editor/Src/UnEditor.cpp:312
Method
CleanupDestroyed
Actor reference cleanup.
Source/Core/Src/UnClass.cpp:506
Method
Clear
Source/Fire/Src/UnFractal.cpp:4354
Function
ClearFlags
Source/Core/Inc/UnObjBas.h:615
Function
Click
Source/Engine/Inc/UnCamera.h:290
Method
Click
Source/Fire/Src/UnFractal.cpp:4194
Method
Click
Source/Editor/Src/UnEdCam.cpp:1253
Method
Click
Source/Editor/Src/UnEdCam.cpp:1263
Method
Click
Handle a mouse click in the camera window.
Source/Editor/Src/UnEdCam.cpp:1639
Method
Click
Source/Editor/Src/UnEdClick.cpp:64
Method
ClipBspSurf
Transform and clip a polygon.
Source/Render/Src/UnRender.cpp:1172
Method
ClipTo
Functions.
Source/Engine/Src/UnTrace.cpp:215
Method
ClipTo
Tracer.
Source/Engine/Src/UnTrace.cpp:440
Method
ClipToMaximalSheetWrapping
Clip Test to the maximal sheet wrapping of Source and Clip, and store the result in Result. Returns 1 if the result is nonempty, 0 if the polygon was
Source/Editor/Src/UnVisi.cpp:599
Method
CloseSpark
Source/Fire/Src/UnFractal.cpp:734
Method
CloseWindow
Close a viewport window. Assumes that the viewport has been openened with OpenViewportWindow. Does not affect the viewport's object, only the platfo
Source/WinDrv/WinViewport.cpp:414
Method
CodeSwitcheroo
Insert the code in the interval from Retry2-End into the code stream beginning at Retry1.
Source/Editor/Src/UnScrCom.cpp:1393
Function
Compare
QSort comparator.
Source/Window/Inc/Window.h:1642
Function
Compare
Source/Render/Src/UnLight.cpp:2659
Function
Compare
Source/Render/Src/UnMeshRn.cpp:277
Function
Compare
Mesh sorting function.
Source/Editor/Src/UnMeshEd.cpp:69
Method
Compare
Source/Engine/Src/UnLevTic.cpp:46
Method
Compare
Source/Engine/Inc/UnPrim.h:57
Method
Compare
Source/Render/Src/UnRender.cpp:2530
Method
CompileAffector
Try to compile an affector expression or assignment.
Source/Editor/Src/UnScrCom.cpp:3384
Method
CompileAssignment
Compile a variable assignment statement.
Source/Editor/Src/UnScrCom.cpp:3350
Method
CompileCommand
Compile a command in Token. Handles any errors that may occur.
Source/Editor/Src/UnScrCom.cpp:4319
Method
CompileConst
Compile a constant definition.
Source/Editor/Src/UnScrCom.cpp:1310
Method
CompileDeclaration
Compile a declaration in Token. Returns 1 if compiled, 0 if not.
Source/Editor/Src/UnScrCom.cpp:3447
Method
CompileDirective
Process a compiler directive.
Source/Editor/Src/UnScrCom.cpp:2914
Method
CompileDynamicCast
Compile a dynamic object upcast expression.
Source/Editor/Src/UnScrCom.cpp:1799
Method
CompileEnum
Compile an enumeration definition.
Source/Editor/Src/UnScrCom.cpp:1146
Method
CompileExpr
Compile a top-level expression. Returns: 0 if no expression was parsed. 1 if an expression matching RequiredType (or any type if CPT_None) was parsed
Source/Editor/Src/UnScrCom.cpp:1898
Method
CompileFieldExpr
Try to compile a complete function call or field expression with a field name matching Token. Returns 1 if a function call was successfully parsed, o
Source/Editor/Src/UnScrCom.cpp:1427
Method
CompileSecondPass
Perform a second-pass compile on the current class.
Source/Editor/Src/UnScrCom.cpp:4851
Method
CompileStatement
Compile a statement: Either a declaration or a command. Returns 1 if success, 0 if end of file.
Source/Editor/Src/UnScrCom.cpp:4714
Method
CompileStatements
Compile multiple statements.
Source/Editor/Src/UnScrCom.cpp:4761
Method
CompileStruct
Compile a struct definition.
Source/Editor/Src/UnScrCom.cpp:1200
Method
ConstantTimeTick
Discrete time update. To provide your own discrete-time update, override this and do not call this base class function in your child class.
Source/Engine/Src/UnTex.cpp:172
Method
ConstantTimeTick
Source/Fire/Src/UnFractal.cpp:4137
Function
ConstructClassObject
Source/Core/Inc/UnObjBas.h:906
Method
ConversionCost
Return the cost of converting a type from Source to Dest: 0 if types are identical. 1 if dest is more precise than source. 2 if converting integral to
Source/Editor/Src/UnScrCom.cpp:1714
Method
CopyIndexFrom
Copy the index from one span buffer to another span buffer. Status: Seldom called, no need to optimize.
Source/Render/Src/UnSpan.cpp:582
Function
CopyPosRotScaleFrom
ABrush interface.
Source/Engine/Inc/ABrush.h:42
Function
CosFloat
Source/Engine/Inc/UnMath.h:872
Function
CountBytes
Source/Core/Inc/UnArc.h:27
Method
Create
Create an element in the cache. This is O(num_items_in_cache), sacrificing some speed in the name of better cache efficiency. However there aren't an
Source/Core/Src/UnCache.cpp:439
Method
Create
Create a single object.
Source/Core/Src/UnLinker.h:757
Method
CreateChildFrame
Build a new child scene frame.
Source/Render/Src/UnRender.cpp:1322
Method
CreateImport
Return the loaded object corresponding to an import index; any errors are fatal.
Source/Core/Src/UnLinker.h:867
Method
CreateNewFreeSpace
Create a block of free space in the cache, and link it in. If either of Next or Prev are free space, simply merges and does not create a new item.
Source/Core/Src/UnCache.cpp:298
Function
CycleCount
Source/Fire/Src/FractalPrivate.h:51
Function
DeIntersectBrushWithWorldFunc
Source/Editor/Src/UnBsp.cpp:1162
Function
DeIntersectWorldWithBrushFunc
Source/Editor/Src/UnBsp.cpp:1183
Function
DebugFloat
Source/Engine/Src/UnPath.cpp:56
Function
DebugInt
Source/Engine/Src/UnPath.cpp:65
Function
DebugVector
Source/Engine/Src/UnPath.cpp:47
Method
DeleteEntry
Delete an name permanently; called by garbage collector.
Source/Core/Src/UnName.cpp:177
Method
DeleteFirstTransaction
Delete the first transaction from the transaction list, remove all of its entries from the change log and data tables, and scroll the list down.
Source/Editor/Src/UnEdTran.cpp:143
Method
DeleteSparks
Source/Fire/Src/UnFractal.cpp:762
Function
DeleteString
Source/Window/Inc/Window.h:1260
Method
Describe
Describe the channel.
Source/Engine/Src/UnChan.cpp:454
Method
Destroy
Game exit.
Source/Engine/Src/UnGame.cpp:162
Method
Destroy
Source/Engine/Src/UnAudio.cpp:83
Method
Destroy
Exit the engine.
Source/Engine/Src/UnEngine.cpp:100
Method
Destroy
Source/Engine/Src/UnConn.cpp:78
Method
Destroy
Source/Engine/Src/UnPlayer.cpp:30
Method
Destroy
Source/Engine/Src/UnModel.cpp:53
Method
Destroy
Source/Engine/Src/UnCamMgr.cpp:59
Method
Destroy
Close a viewport. warning: Lots of interrelated stuff is happening here between the viewport code, object code, platform-specific viewport manager cod
Source/Engine/Src/UnCamera.cpp:189
← previous
next →
1,101–1,200 of 2,646, ranked by callers