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Functions2,646 in github.com/RedPandaProjects/UnrealEngine

FunctionBrushSelectOperationFunc
Select by CSG operation
Source/Editor/Src/UnEdCsg.cpp:981
MethodBspCrossVisibility
Recursive cross-Bsp visibility.
Source/Editor/Src/UnVisi.cpp:678
FunctionBspToWindings
Convert the BSP to windings.
Source/Editor/Src/CoolBsp.cpp:144
MethodBspVisibility
Recursive main Bsp visibility.
Source/Editor/Src/UnVisi.cpp:776
MethodBuildConnectivity
Build 64x64 zone connectivity matrix. Entry(i,j) is set if node i is connected to node j. Entry(i,i) is always set by definition. This structure is
Source/Editor/Src/UnVisi.cpp:1060
FunctionBuildCoords
Source/Engine/Inc/ABrush.h:24
MethodBuildZoneInfo
Attach ZoneInfo actors to the zones that they belong in. ZoneInfo actors are a class of actor which level designers may place in UnrealEd in order to
Source/Editor/Src/UnVisi.cpp:1094
FunctionByteID
Source/Engine/Inc/UnCamera.h:251
MethodCalcNormal
Compute normal of an FPoly. Works even if FPoly has 180-degree-angled sides (which are often created during T-joint elimination). Returns nonzero re
Source/Engine/Src/UnFPoly.cpp:415
MethodCalcPlane
Compute the normal plane.
Source/Editor/Src/CoolBsp.cpp:112
FunctionCalculateFire
Source/Fire/Src/UnFractal.cpp:194
MethodCallFunction
Call a function.
Source/Core/Src/UnCorSc.cpp:2741
MethodCanMoveTo
Source/Engine/Src/UnRoute.cpp:199
MethodCanRedo
Returns 1 if "redo" is possible, sets Str to name.
Source/Editor/Src/UnEdTran.cpp:597
MethodCanUndo
Returns 1 if "undo" is possible, sets Str to name.
Source/Editor/Src/UnEdTran.cpp:488
MethodCancelPending
Cancel pending level.
Source/Engine/Src/UnGame.cpp:274
FunctionCast
Source/Core/Inc/UnObjBas.h:888
FunctionCastChecked
Source/Core/Inc/UnObjBas.h:892
MethodCauseInputEvent
Input event router.
Source/WinDrv/WinViewport.cpp:771
MethodChallengeResponse
Source/Engine/Src/UnEngine.cpp:243
MethodCheckAllow
Make sure that a particular kind of command is allowed on this nesting level. If it's not, issues a compiler error referring to the token and the curr
Source/Editor/Src/UnScrCom.cpp:2429
MethodCheckEncroachment
Check whether Actor is encroaching other actors after a move, and return 0 to ok the move, or 1 to abort it.
Source/Engine/Src/UnLevAct.cpp:1020
FunctionCheckFloat
Source/Render/Src/UnMeshRn.cpp:303
MethodCheckInScope
Check that a specified object is accessible from this object's scope.
Source/Editor/Src/UnScrCom.cpp:2455
MethodCheckNoiseHearing
Send a HearNoise() message to all Pawns which could possibly hear this noise NOTE that there is a hard-coded limit to the radius of hearing, which dep
Source/Engine/Src/UnPawn.cpp:1446
MethodCheckState
Make sure the state is valid.
Source/Core/Src/UnCache.cpp:201
FunctionCheckVector
Source/Render/Src/UnLight.cpp:541
MethodCheckVolumeVisibility
Recursively check for visibility starting at the source portal Source in leaf iSourceLeaf, flowing through the clip portal Clip, and terminating in al
Source/Editor/Src/UnVisi.cpp:830
FunctionClampPositiveFloat
Clamp F0 between F1 and F2, all positive assumed.
Source/Engine/Inc/UnMath.h:171
FunctionClassSortCompare
Class.
Source/Editor/Src/UnEditor.cpp:511
MethodCleanse
Clean up after a major event like loading a file.
Source/Editor/Src/UnEditor.cpp:312
MethodCleanupDestroyed
Actor reference cleanup.
Source/Core/Src/UnClass.cpp:506
MethodClear
Source/Fire/Src/UnFractal.cpp:4354
FunctionClearFlags
Source/Core/Inc/UnObjBas.h:615
FunctionClick
Source/Engine/Inc/UnCamera.h:290
MethodClick
Source/Fire/Src/UnFractal.cpp:4194
MethodClick
Source/Editor/Src/UnEdCam.cpp:1253
MethodClick
Source/Editor/Src/UnEdCam.cpp:1263
MethodClick
Handle a mouse click in the camera window.
Source/Editor/Src/UnEdCam.cpp:1639
MethodClick
Source/Editor/Src/UnEdClick.cpp:64
MethodClipBspSurf
Transform and clip a polygon.
Source/Render/Src/UnRender.cpp:1172
MethodClipTo
Functions.
Source/Engine/Src/UnTrace.cpp:215
MethodClipTo
Tracer.
Source/Engine/Src/UnTrace.cpp:440
MethodClipToMaximalSheetWrapping
Clip Test to the maximal sheet wrapping of Source and Clip, and store the result in Result. Returns 1 if the result is nonempty, 0 if the polygon was
Source/Editor/Src/UnVisi.cpp:599
MethodCloseSpark
Source/Fire/Src/UnFractal.cpp:734
MethodCloseWindow
Close a viewport window. Assumes that the viewport has been openened with OpenViewportWindow. Does not affect the viewport's object, only the platfo
Source/WinDrv/WinViewport.cpp:414
MethodCodeSwitcheroo
Insert the code in the interval from Retry2-End into the code stream beginning at Retry1.
Source/Editor/Src/UnScrCom.cpp:1393
FunctionCompare
QSort comparator.
Source/Window/Inc/Window.h:1642
FunctionCompare
Source/Render/Src/UnLight.cpp:2659
FunctionCompare
Source/Render/Src/UnMeshRn.cpp:277
FunctionCompare
Mesh sorting function.
Source/Editor/Src/UnMeshEd.cpp:69
MethodCompare
Source/Engine/Src/UnLevTic.cpp:46
MethodCompare
Source/Engine/Inc/UnPrim.h:57
MethodCompare
Source/Render/Src/UnRender.cpp:2530
MethodCompileAffector
Try to compile an affector expression or assignment.
Source/Editor/Src/UnScrCom.cpp:3384
MethodCompileAssignment
Compile a variable assignment statement.
Source/Editor/Src/UnScrCom.cpp:3350
MethodCompileCommand
Compile a command in Token. Handles any errors that may occur.
Source/Editor/Src/UnScrCom.cpp:4319
MethodCompileConst
Compile a constant definition.
Source/Editor/Src/UnScrCom.cpp:1310
MethodCompileDeclaration
Compile a declaration in Token. Returns 1 if compiled, 0 if not.
Source/Editor/Src/UnScrCom.cpp:3447
MethodCompileDirective
Process a compiler directive.
Source/Editor/Src/UnScrCom.cpp:2914
MethodCompileDynamicCast
Compile a dynamic object upcast expression.
Source/Editor/Src/UnScrCom.cpp:1799
MethodCompileEnum
Compile an enumeration definition.
Source/Editor/Src/UnScrCom.cpp:1146
MethodCompileExpr
Compile a top-level expression. Returns: 0 if no expression was parsed. 1 if an expression matching RequiredType (or any type if CPT_None) was parsed
Source/Editor/Src/UnScrCom.cpp:1898
MethodCompileFieldExpr
Try to compile a complete function call or field expression with a field name matching Token. Returns 1 if a function call was successfully parsed, o
Source/Editor/Src/UnScrCom.cpp:1427
MethodCompileSecondPass
Perform a second-pass compile on the current class.
Source/Editor/Src/UnScrCom.cpp:4851
MethodCompileStatement
Compile a statement: Either a declaration or a command. Returns 1 if success, 0 if end of file.
Source/Editor/Src/UnScrCom.cpp:4714
MethodCompileStatements
Compile multiple statements.
Source/Editor/Src/UnScrCom.cpp:4761
MethodCompileStruct
Compile a struct definition.
Source/Editor/Src/UnScrCom.cpp:1200
MethodConstantTimeTick
Discrete time update. To provide your own discrete-time update, override this and do not call this base class function in your child class.
Source/Engine/Src/UnTex.cpp:172
MethodConstantTimeTick
Source/Fire/Src/UnFractal.cpp:4137
FunctionConstructClassObject
Source/Core/Inc/UnObjBas.h:906
MethodConversionCost
Return the cost of converting a type from Source to Dest: 0 if types are identical. 1 if dest is more precise than source. 2 if converting integral to
Source/Editor/Src/UnScrCom.cpp:1714
MethodCopyIndexFrom
Copy the index from one span buffer to another span buffer. Status: Seldom called, no need to optimize.
Source/Render/Src/UnSpan.cpp:582
FunctionCopyPosRotScaleFrom
ABrush interface.
Source/Engine/Inc/ABrush.h:42
FunctionCosFloat
Source/Engine/Inc/UnMath.h:872
FunctionCountBytes
Source/Core/Inc/UnArc.h:27
MethodCreate
Create an element in the cache. This is O(num_items_in_cache), sacrificing some speed in the name of better cache efficiency. However there aren't an
Source/Core/Src/UnCache.cpp:439
MethodCreate
Create a single object.
Source/Core/Src/UnLinker.h:757
MethodCreateChildFrame
Build a new child scene frame.
Source/Render/Src/UnRender.cpp:1322
MethodCreateImport
Return the loaded object corresponding to an import index; any errors are fatal.
Source/Core/Src/UnLinker.h:867
MethodCreateNewFreeSpace
Create a block of free space in the cache, and link it in. If either of Next or Prev are free space, simply merges and does not create a new item.
Source/Core/Src/UnCache.cpp:298
FunctionCycleCount
Source/Fire/Src/FractalPrivate.h:51
FunctionDeIntersectBrushWithWorldFunc
Source/Editor/Src/UnBsp.cpp:1162
FunctionDeIntersectWorldWithBrushFunc
Source/Editor/Src/UnBsp.cpp:1183
FunctionDebugFloat
Source/Engine/Src/UnPath.cpp:56
FunctionDebugInt
Source/Engine/Src/UnPath.cpp:65
FunctionDebugVector
Source/Engine/Src/UnPath.cpp:47
MethodDeleteEntry
Delete an name permanently; called by garbage collector.
Source/Core/Src/UnName.cpp:177
MethodDeleteFirstTransaction
Delete the first transaction from the transaction list, remove all of its entries from the change log and data tables, and scroll the list down.
Source/Editor/Src/UnEdTran.cpp:143
MethodDeleteSparks
Source/Fire/Src/UnFractal.cpp:762
FunctionDeleteString
Source/Window/Inc/Window.h:1260
MethodDescribe
Describe the channel.
Source/Engine/Src/UnChan.cpp:454
MethodDestroy
Game exit.
Source/Engine/Src/UnGame.cpp:162
MethodDestroy
Source/Engine/Src/UnAudio.cpp:83
MethodDestroy
Exit the engine.
Source/Engine/Src/UnEngine.cpp:100
MethodDestroy
Source/Engine/Src/UnConn.cpp:78
MethodDestroy
Source/Engine/Src/UnPlayer.cpp:30
MethodDestroy
Source/Engine/Src/UnModel.cpp:53
MethodDestroy
Source/Engine/Src/UnCamMgr.cpp:59
MethodDestroy
Close a viewport. warning: Lots of interrelated stuff is happening here between the viewport code, object code, platform-specific viewport manager cod
Source/Engine/Src/UnCamera.cpp:189
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