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Functions35,753 in github.com/RavEngine/RavEngine

↓ 15 callersMethodfindVariable
deps/physx/physx/samples/sampleframework/renderer/src/RendererMaterial.cpp:177
↓ 15 callersFunctionfrom_json
deps/shader-transpiler/deps/json/json.hpp:3426
↓ 15 callersMethodgetAccessChain
for external save and restore
deps/shader-transpiler/deps/glslang/SPIRV/SpvBuilder.h:670
↓ 15 callersMethodgetActiveNodeIndex
deps/physx/physx/source/lowlevel/software/include/PxsIslandSim.h:557
↓ 15 callersMethodgetActorInteractionCount
Get the number of interactions connected to the actor
deps/physx/physx/source/simulationcontroller/src/ScActorSim.h:70
↓ 15 callersMethodgetActors
PxJoint
deps/physx/physx/source/physxextensions/src/ExtJoint.h:159
↓ 15 callersMethodgetElapsedSeconds
deps/physx/physx/source/foundation/src/unix/PsUnixTime.cpp:69
↓ 15 callersMethodgetEngineRotationSpeed
\brief Return the rotation speed of the engine (radians per second) \return The rotational speed (radians per second) of the engine. */
deps/physx/physx/include/vehicle/PxVehicleDrive.h:374
↓ 15 callersMethodgetExpression
deps/shader-transpiler/deps/glslang/glslang/Include/intermediate.h:1232
↓ 15 callersFunctiongetImpulseResponse
deps/physx/physx/source/lowleveldynamics/src/DyTGSContactPrep.cpp:279
↓ 15 callersMethodgetIndex
\brief Returns the CCD body's index. \return The CCD body's index. */
deps/physx/physx/source/lowlevel/software/include/PxsCCD.h:142
↓ 15 callersMethodgetIterator
deps/physx/physx/source/foundation/include/PsHashMap.h:93
↓ 15 callersMethodgetLowLevelContext
deps/physx/physx/source/simulationcontroller/include/ScScene.h:421
↓ 15 callersMethodgetNbAggregated
deps/physx/physx/source/lowlevelaabb/src/BpAABBManager.cpp:126
↓ 15 callersMethodgetNbNodes
deps/physx/physx/source/scenequery/src/SqAABBTree.h:206
↓ 15 callersFunctiongetNbShapes
deps/physx/physx/source/simulationcontroller/src/ScBodySim.h:234
↓ 15 callersMethodgetSimulationFilterData
deps/physx/physx/source/physx/src/NpShape.cpp:374
↓ 15 callersFunctiongetTriangle
deps/physx/physx/source/physx/src/NpShapeManager.cpp:482
↓ 15 callersMethodgetTriangleMaterialIndex
deps/physx/physx/source/geomutils/src/mesh/GuTriangleMesh.h:95
↓ 15 callersMethodgetWritableStruct
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:2246
↓ 15 callersFunctionget_token_string
return the last read token (for errors only). Will never contain EOF (an arbitrary value that is not a valid char value, often -1), because 255 may l
deps/shader-transpiler/deps/json/json.hpp:7319
↓ 15 callersMethodinnerProduct
deps/physx/physx/source/lowleveldynamics/src/DyConstraintSetup.cpp:89
↓ 15 callersMethodisConstant
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:1042
↓ 15 callersFunctionisFinite
\brief platform-specific finiteness check (not INF or NAN)
deps/physx/pxshared/include/foundation/unix/PxUnixIntrinsics.h:127
↓ 15 callersFunctionisFiniteVec3V
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:167
↓ 15 callersMethodisMatrix
deps/shader-transpiler/deps/glslang/SPIRV/SpvBuilder.h:209
↓ 15 callersFunctionisTypeInt
deps/shader-transpiler/deps/glslang/glslang/Include/BaseTypes.h:525
↓ 15 callersMethodlink
ML: create adjacency informations for both facets
deps/physx/physx/source/geomutils/src/gjk/GuEPAFacet.h:292
↓ 15 callersFunctionmagnitude
deps/physx/physx/source/lowleveldynamics/src/DyArticulationFnsDebug.h:249
↓ 15 callersMethodmakeIntConstant
deps/shader-transpiler/deps/glslang/SPIRV/SpvBuilder.cpp:901
↓ 15 callersFunctionmarkSerializedMem
Mark a specified amount of memory with 0xcd pattern. This is used to check that the meta data definition for serialized classes is complete in checke
deps/physx/physx/source/common/src/CmUtils.h:228
↓ 15 callersMethodmatch
deps/shader-transpiler/deps/zipper/test/catch.hpp:933
↓ 15 callersFunctionmemoryBarrier
deps/physx/physx/source/foundation/include/unix/PsUnixIntrinsics.h:57
↓ 15 callersFunctionmerge
deps/shader-transpiler/deps/SPIRV-Cross/spirv_common.hpp:187
↓ 15 callersMethodpushBackObjectRef
deps/physx/physx/source/pvd/src/PxPvdDataStream.cpp:726
↓ 15 callersMethodsetAnalogLeftThrust
\brief Set the analog left thrust value from the gamepad \param[in] leftThrust represents the state of the left stick. \note In range (0,1) for stan
deps/physx/physx/include/vehicle/PxVehicleUtilControl.h:475
↓ 15 callersMethodsetAnalogRightThrust
\brief Set the analog right thrust value from the gamepad \param[in] rightThrust represents the state of the right stick. \note In range (0,1) for
deps/physx/physx/include/vehicle/PxVehicleUtilControl.h:495
↓ 15 callersMethodsetBuildPoint
At the end of what block do the next create*() instructions go?
deps/shader-transpiler/deps/glslang/SPIRV/SpvBuilder.h:333
↓ 15 callersMethodsetChildPose
deps/physx/physx/source/physx/src/NpArticulationJoint.h:263
↓ 15 callersMethodsetGlobalPose
deps/physx/physx/source/physx/src/NpRigidStatic.cpp:71
↓ 15 callersMethodsetParentPose
deps/physx/physx/source/physx/src/NpArticulationJoint.h:245
↓ 15 callersMethodsetRelativeTransform
deps/physx/physx/source/geomutils/src/pcm/GuPersistentContactManifold.h:232
↓ 15 callersMethodsetRendering
deps/physx/physx/samples/samplebase/RenderBaseActor.h:87
↓ 15 callersMethodsetRigidBodyFlag
deps/physx/physx/source/physx/src/NpRigidBodyTemplate.h:567
↓ 15 callersMethodsetup
deps/physx/physx/source/physxvehicle/src/PxVehicleDrive.cpp:195
↓ 15 callersMethodsort
deps/physx/physx/source/physxextensions/src/serialization/SnSerializationRegistry.cpp:76
↓ 15 callersFunctionstartsWith
deps/shader-transpiler/deps/zipper/test/catch.hpp:3974
↓ 15 callersFunctionstbi__at_eof
deps/LLGL/examples/Cpp/ExampleBase/stb/stb_image.h:1479
↓ 15 callersFunctiontoString
deps/shader-transpiler/deps/zipper/test/catch.hpp:1715
↓ 15 callersFunctiontransformFast
deps/physx/physx/source/common/src/CmTransformUtils.h:43
↓ 15 callersMethodusingVulkanMemoryModel
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/localintermediate.h:558
↓ 15 callersMethodwriteData
deps/physx/physx/samples/sampleframework/renderer/src/RendererMaterialInstance.cpp:61
↓ 14 callersFunctionAddDialogData
deps/SDL2/src/video/windows/SDL_windowsmessagebox.c:242
↓ 14 callersFunctionConvert
Converts a vertex attribute to a D3D input element descriptor
deps/LLGL/sources/Renderer/Direct3D11/Shader/D3D11Shader.cpp:89
↓ 14 callersMethodGetDevice
Returns the ID3D11Device object.
deps/LLGL/sources/Renderer/Direct3D11/D3D11RenderSystem.h:165
↓ 14 callersMethodGetSize
deps/LLGL/sources/Core/Blob.cpp:61
↓ 14 callersFunctionInitializeStageSymbolTable
To initialize per-stage shared tables, with the common table already complete.
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/ShaderLang.cpp:290
↓ 14 callersFunctionJ
(a,b,c)
deps/physx/physx/documentation/PhysXGuide/_static/js/modernizr.min.js:4
↓ 14 callersFunctionLoadObjModel
deps/LLGL/examples/Cpp/ExampleBase/GeometryUtility.cpp:18
↓ 14 callersMethodPtr
Returns a pointer to the first element of this vector.
deps/LLGL/include/LLGL/Color.h:249
↓ 14 callersMethodPushDebugGroup
deps/LLGL/sources/Renderer/Vulkan/VKCommandBuffer.cpp:1029
↓ 14 callersFunctionSDLTest_CommonArg
deps/SDL2/src/test/SDL_test_common.c:116
↓ 14 callersFunctionSDL_GL_SetSwapInterval
deps/SDL2/src/video/SDL_video.c:3598
↓ 14 callersFunctionSDL_GetKeyName
deps/SDL2/src/events/SDL_keyboard.c:942
↓ 14 callersFunctionSDL_PauseAudioDevice
deps/SDL2/src/audio/SDL_audio.c:1527
↓ 14 callersFunctionSDL_PumpEvents
Run the system dependent event loops */
deps/SDL2/src/events/SDL_events.c:676
↓ 14 callersFunctionSDL_SYS_LogicError
deps/SDL2/src/haptic/dummy/SDL_syshaptic.c:29
↓ 14 callersFunctionSDL_SetRenderTarget
deps/SDL2/src/render/SDL_render.c:1853
↓ 14 callersFunctionSDL_UninitializedVideo
deps/SDL2/src/video/SDL_video.c:439
↓ 14 callersFunctionSDL_UnionRect
deps/SDL2/src/video/SDL_rect.c:128
↓ 14 callersMethodSetComputeConstant
deps/LLGL/sources/Renderer/Direct3D12/Command/D3D12CommandContext.cpp:278
↓ 14 callersFunctionV3Splat
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:531
↓ 14 callersFunctionV4Add
deps/physx/physx/source/foundation/include/windows/PsWindowsInlineAoS.h:1795
↓ 14 callersFunctionV4Clamp
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:1284
↓ 14 callersFunctionV4GetX
deps/physx/physx/source/foundation/include/unix/sse2/PsUnixSse2InlineAoS.h:1747
↓ 14 callersFunctionV4GetX
deps/physx/physx/source/foundation/include/windows/PsWindowsInlineAoS.h:1731
↓ 14 callersFunctionadvance
deps/physx/physx/source/physx/src/buffering/ScbScene.h:253
↓ 14 callersMethodclear
deps/physx/physx/source/pvd/src/PxPvdObjectRegistrar.cpp:73
↓ 14 callersFunctioncomputeSwingAngle
PT: TODO: don't duplicate this, it should be available in MathUtils or something
deps/physx/physx/source/physx/src/NpArticulationLink.cpp:458
↓ 14 callersMethodcontains8BitInt
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:1816
↓ 14 callersMethodfind
deps/shader-transpiler/deps/json/json.hpp:16518
↓ 14 callersMethodfindAndReplaceWithLast
deps/physx/physx/source/foundation/include/PsArray.h:373
↓ 14 callersMethodfloat16Check
Call for any operation needing GLSL float16 data-type support.
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/Versions.cpp:1040
↓ 14 callersFunctionfloor
deps/SDL2/src/libm/s_floor.c:33
↓ 14 callersMethodfree
deps/physx/physx/samples/samplevehicle/SampleVehicle_SceneQuery.cpp:76
↓ 14 callersMethodgamepadSupported
deps/physx/physx/samples/sampleframework/platform/src/windows/WindowsSampleUserInput.cpp:801
↓ 14 callersMethodgetBasicTypeString
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:1999
↓ 14 callersMethodgetGlobalPose
deps/physx/physx/source/physxextensions/src/ExtJoint.h:188
↓ 14 callersMethodgetName
Returns the name of the TestGroup. If the test group represents a single test, the name of the test is returned instead. */
deps/physx/physx/samples/samplebase/TestGroup.h:60
↓ 14 callersMethodgetNbVertices
deps/physx/physx/source/geomutils/src/mesh/GuBV4.h:116
↓ 14 callersMethodgetPos
deps/physx/physx/source/geomutils/src/GuBVHStructure.h:61
↓ 14 callersMethodgetRigidBody
deps/physx/physx/source/lowlevel/software/include/PxsIslandSim.h:504
↓ 14 callersFunctiongetStream
deps/physx/physx/source/physx/src/buffering/ScbBase.h:227
↓ 14 callersMethodgetTreeRoot
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/localintermediate.h:403
↓ 14 callersMethodgetTrueBlock
deps/shader-transpiler/deps/glslang/glslang/Include/intermediate.h:1661
↓ 14 callersMethodgetUniqueId
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/SymbolTable.h:108
↓ 14 callersMethodgetVariableManager
deps/physx/physx/samples/sampleframework/renderer/src/d3d11/D3D11Renderer.h:153
↓ 14 callersMethodgetWheelShapeMapping
deps/physx/physx/source/physxvehicle/src/PxVehicleWheels.cpp:318
↓ 14 callersMethodhasPacking
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:920
↓ 14 callersMethodhasStream
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:952
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