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Functions35,753 in github.com/RavEngine/RavEngine

↓ 16 callersFunctionDrawLine
deps/physx/physx/snippets/snippetimmediatearticulation/SnippetImmediateArticulationRender.cpp:89
↓ 16 callersFunctionFFStrError
* Like strerror but for force feedback errors. */
deps/SDL2/src/haptic/darwin/SDL_syshaptic.c:94
↓ 16 callersFunctionGetFormat
Returns the format for each pixel. By default ImageFormat::RGBA.
deps/LLGL/include/LLGL/Image.h:226
↓ 16 callersMethodGetNative
Returns the native ID3D12Device object.
deps/LLGL/sources/Renderer/Direct3D12/D3D12Device.h:51
↓ 16 callersMethodGetNative
Returns the native ID3D12CommandQueue object.
deps/LLGL/sources/Renderer/Direct3D12/Command/D3D12CommandQueue.h:66
↓ 16 callersMethodGetVkFormat
Returns the VkFormat with whereby the VkImage object was created.
deps/LLGL/sources/Renderer/Vulkan/Texture/VKTexture.h:81
↓ 16 callersFunctionGetWindowFromUserData
deps/LLGL/sources/Platform/Win32/Win32WindowCallback.cpp:28
↓ 16 callersFunctionIsCompressedFormat
deps/LLGL/sources/Renderer/Format.cpp:231
↓ 16 callersFunctionPxCreateCooking
deps/physx/physx/source/physxcooking/src/Cooking.cpp:536
↓ 16 callersFunctionSDL_AddAudioCVTFilter
deps/SDL2/src/audio/SDL_audiocvt.c:600
↓ 16 callersFunctionSDL_AtomicLock
deps/SDL2/src/atomic/SDL_spinlock.c:151
↓ 16 callersFunctionSDL_CreateRGBSurfaceFrom
* Create an RGB surface from an existing memory buffer */
deps/SDL2/src/video/SDL_surface.c:166
↓ 16 callersFunctionSDL_GetAudioDeviceName
deps/SDL2/src/audio/SDL_audio.c:1069
↓ 16 callersFunctionSDL_GetYUVConversionModeForResolution
deps/SDL2/src/video/SDL_yuv.c:46
↓ 16 callersFunctionSDL_InvalidateMap
deps/SDL2/src/video/SDL_pixels.c:978
↓ 16 callersFunctionSDL_NumJoysticks
* Count the number of joysticks attached to the system */
deps/SDL2/src/joystick/SDL_joystick.c:234
↓ 16 callersFunctionSDL_QuitSubSystem
deps/SDL2/src/SDL.c:294
↓ 16 callersFunctionSDL_RenderDrawPoint
deps/SDL2/src/render/SDL_render.c:2265
↓ 16 callersFunctionSDL_SetSurfaceBlendMode
deps/SDL2/src/video/SDL_surface.c:486
↓ 16 callersFunctionSDL_isdigit
deps/SDL2/src/stdlib/SDL_stdlib.c:439
↓ 16 callersMethodSetClearColor
deps/LLGL/wrapper/CSharp/CsCommandBuffer.cpp:139
↓ 16 callersFunctionSetDIerror
Convert a DirectInput return code to a text message */
deps/SDL2/src/joystick/windows/SDL_dinputjoystick.c:228
↓ 16 callersFunctionToString
deps/LLGL/sources/Core/Strings.cpp:15
↓ 16 callersFunction_destroyVideoSuiteTestWindow
* Destroy test window */
deps/SDL2/test/testautomation_video.c:49
↓ 16 callersFunction_validateIntersectRectAndLineResults
! * \brief Private helper to check SDL_IntersectRectAndLine results */
deps/SDL2/test/testautomation_rect.c:18
↓ 16 callersMethodaddBuiltInFunctionCall
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/Intermediate.cpp:461
↓ 16 callersFunctionbF
(b0,b1)
deps/physx/physx/documentation/PhysXAPI/files/jquery.js:44
↓ 16 callersFunctioncreateImpulseResponseVector
deps/physx/physx/source/lowleveldynamics/src/DyTGSContactPrep.cpp:262
↓ 16 callersMethoddeallocate
deps/physx/physx/source/physxextensions/src/serialization/Xml/SnXmlMemoryPool.h:104
↓ 16 callersMethodexplicitFloat32Check
Call for any operation needing GLSL float32 data-type support.
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/Versions.cpp:1131
↓ 16 callersMethodexplicitFloat64Check
Call for any operation needing GLSL float64 data-type support.
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/Versions.cpp:1141
↓ 16 callersMethodget
get bare pointer (caution!)
include/RavEngine/Ref.hpp:75
↓ 16 callersMethodgetAsBranchNode
deps/shader-transpiler/deps/glslang/glslang/Include/intermediate.h:1077
↓ 16 callersFunctiongetChildType
deps/physx/physx/source/geomutils/src/mesh/GuBV4.h:213
↓ 16 callersMethodgetContactManagerOutputs
deps/physx/physx/source/lowlevel/software/src/PxsNphaseImplementationContext.cpp:990
↓ 16 callersMethodgetContext
This method is called by SDL using JNI.
deps/SDL2/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java:985
↓ 16 callersMethodgetHullVertices
deps/physx/physx/source/geomutils/src/convex/GuConvexMeshData.h:149
↓ 16 callersMethodgetInt
extract integers out of attribute arguments stored in attribute aggregate
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/attribute.cpp:46
↓ 16 callersMethodgetLinks
deps/physx/physx/source/physx/src/NpArticulationTemplate.h:518
↓ 16 callersFunctiongetMutex
deps/physx/physx/source/foundation/src/unix/PsUnixMutex.cpp:55
↓ 16 callersMethodgetNbActiveObjects
deps/physx/physx/source/scenequery/src/SqPruningPool.h:75
↓ 16 callersMethodgetOppositeFace
deps/physx/physx/source/physxcooking/src/convex/QuickHullConvexHullLib.cpp:221
↓ 16 callersMethodgetReferentType
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:1674
↓ 16 callersMethodgetString
Map atom -> string.
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/preprocessor/PpContext.h:160
↓ 16 callersMethodgetTypeName
deps/physx/physx/source/physxextensions/src/serialization/Binary/SnConvX_Union.cpp:69
↓ 16 callersFunctiongroupFiltering
deps/physx/physx/source/lowlevelaabb/include/BpBroadPhaseUpdate.h:112
↓ 16 callersMethodhas16BitIndices
deps/physx/physx/source/geomutils/src/mesh/GuMeshData.h:154
↓ 16 callersMethodhasNegativeDeterminant
deps/physx/physx/include/geometry/PxMeshScale.h:143
↓ 16 callersMethodident
deps/physx/physx/samples/sampleframework/framework/src/ODBlock.cpp:305
↓ 16 callersMethodinit
deps/physx/physx/source/pvd/src/PxProfileEvents.h:477
↓ 16 callersMethodisLeaf
deps/physx/physx/source/geomutils/src/mesh/GuBV4Build.cpp:443
↓ 16 callersMethodis_array
deps/shader-transpiler/deps/SPIRV-Cross/spirv_cross.cpp:600
↓ 16 callersFunctionis_null
! @brief return whether value is null This function returns true if and only if the JSON value is null. @return `true` if type is null,
deps/shader-transpiler/deps/json/json.hpp:18892
↓ 16 callersFunctionlowestSetBit
deps/physx/physx/source/foundation/include/PsBitUtils.h:74
↓ 16 callersMethodmakeIntType
generic
deps/shader-transpiler/deps/glslang/SPIRV/SpvBuilder.h:170
↓ 16 callersFunctionmemCopy
! Copies \c count bytes from \c src to \c dst. User memMove if regions overlap. */
deps/physx/pxshared/include/foundation/unix/PxUnixIntrinsics.h:160
↓ 16 callersFunctionprint_string
deps/SDL2/test/checkkeys.c:38
↓ 16 callersFunctionregister_error
deps/SDL2/src/hidapi/windows/hid.c:203
↓ 16 callersMethodsetAccessChainRValue
set new base value as an r-value
deps/shader-transpiler/deps/glslang/SPIRV/SpvBuilder.h:684
↓ 16 callersMethodsetActorFlag
deps/physx/physx/source/physx/src/NpActorTemplate.h:229
↓ 16 callersFunctionsetFlag
deps/physx/physx/samples/samplesubmarine/SampleSubmarine.cpp:1042
↓ 16 callersFunctionsetMassAndUpdateInertia
deps/physx/physx/source/physxextensions/src/ExtRigidBodyExt.cpp:315
↓ 16 callersMethodsetPrecision
If both the id and precision are valid, the id gets tagged with the requested precision. The passed in id is always the returned id, to simplify use p
deps/shader-transpiler/deps/glslang/SPIRV/SpvBuilder.h:417
↓ 16 callersFunctionset_from_sign
Returns the 32-bit floating point value created by calling setFromSignUnbiasedExponentAndNormalizedSignificand on a HexFloat<FloatProxy<float>>
deps/shader-transpiler/deps/glslang/gtests/HexFloat.cpp:646
↓ 16 callersFunctionsize
deps/physx/physx/source/common/src/CmBitMap.h:213
↓ 16 callersMethodsolveInternalConstraints
deps/physx/physx/source/lowleveldynamics/src/DyArticulation.cpp:1234
↓ 16 callersFunctionsqr
\brief Square. */
deps/physx/physx/source/foundation/include/PsMathUtils.h:144
↓ 16 callersMethodtoString
deps/shader-transpiler/deps/zipper/test/catch.hpp:937
↓ 16 callersFunctionvalidateDepth
deps/physx/physx/source/geomutils/src/GuMTD.cpp:77
↓ 15 callersMethodAddEventListener
deps/LLGL/sources/Platform/Window.cpp:191
↓ 15 callersFunctionD3D11SetObjectName
deps/LLGL/sources/Renderer/Direct3D11/D3D11ObjectUtils.cpp:20
↓ 15 callersFunctionFHalf
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:342
↓ 15 callersMethodGetCommandQueue
deps/LLGL/sources/Renderer/Vulkan/VKRenderSystem.cpp:111
↓ 15 callersFunctionGetMemoryFootprint
deps/LLGL/sources/Renderer/Format.cpp:186
↓ 15 callersMethodGetResourceType
deps/LLGL/sources/Renderer/Buffer.cpp:20
↓ 15 callersMethodProcessEvents
deps/LLGL/sources/Platform/Window.cpp:139
↓ 15 callersFunctionSDL_AddVideoDisplay
deps/SDL2/src/video/SDL_video.c:605
↓ 15 callersFunctionSDL_AtomicCAS
deps/SDL2/src/atomic/SDL_atomic.c:129
↓ 15 callersFunctionSDL_DelHintCallback
deps/SDL2/src/SDL_hints.c:197
↓ 15 callersFunctionSDL_HasIntersection
deps/SDL2/src/video/SDL_rect.c:27
↓ 15 callersFunctionSDL_HasSSE2
deps/SDL2/src/cpuinfo/SDL_cpuinfo.c:815
↓ 15 callersFunctionSDL_QueryTexture
deps/SDL2/src/render/SDL_render.c:1287
↓ 15 callersFunctionSDL_ReadLE16
deps/SDL2/src/file/SDL_rwops.c:826
↓ 15 callersFunctionSDL_fabs
deps/SDL2/src/stdlib/SDL_stdlib.c:223
↓ 15 callersFunctionSDL_sscanf
deps/SDL2/src/stdlib/SDL_string.c:1066
↓ 15 callersMethodSetStride
deps/LLGL/sources/Renderer/VertexFormat.cpp:90
↓ 15 callersFunctionTranslatePrecisionDecoration
Translate glslang precision to SPIR-V precision decorations.
deps/shader-transpiler/deps/glslang/SPIRV/GlslangToSpv.cpp:353
↓ 15 callersFunctionV3Add
deps/physx/physx/source/foundation/include/unix/neon/PsUnixNeonInlineAoS.h:1195
↓ 15 callersFunctionV4GetX
deps/physx/physx/source/foundation/include/unix/neon/PsUnixNeonInlineAoS.h:2043
↓ 15 callersFunctionValidateVec4
deps/physx/physx/source/lowleveldynamics/src/DyTGSContactPrepBlock.cpp:70
↓ 15 callersFunctionX11_GL_GetProcAddress
deps/SDL2/src/video/x11/SDL_x11opengl.c:269
↓ 15 callersMethodallocateNotThreadSafe
alignment must be a power of two
deps/physx/physx/source/common/src/CmFlushPool.h:74
↓ 15 callersFunctioncombine
boost::hash_combine
deps/shader-transpiler/deps/json/json.hpp:4595
↓ 15 callersFunctioncomputeByteSize
deps/physx/physx/source/physxvehicle/src/PxVehicleTireFriction.cpp:39
↓ 15 callersMethodcontains16BitFloat
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:1813
↓ 15 callersMethodcontains16BitInt
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:1815
↓ 15 callersMethoddestroyInstance
deps/physx/physx/source/physx/src/NpFactory.cpp:104
↓ 15 callersFunctiondistancePointTriangleSquared
deps/physx/physx/source/geomutils/src/distance/GuDistancePointTriangle.h:103
↓ 15 callersMethodemplace_back
deps/SDL2/src/hidapi/android/hid.cpp:220
↓ 15 callersMethodempty
deps/shader-transpiler/deps/glslang/StandAlone/Worklist.h:83
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