| 292 | } |
| 293 | |
| 294 | void |
| 295 | SDL_QuitSubSystem(Uint32 flags) |
| 296 | { |
| 297 | /* Shut down requested initialized subsystems */ |
| 298 | #if !SDL_SENSOR_DISABLED |
| 299 | if ((flags & SDL_INIT_SENSOR)) { |
| 300 | if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_SENSOR)) { |
| 301 | SDL_SensorQuit(); |
| 302 | } |
| 303 | SDL_PrivateSubsystemRefCountDecr(SDL_INIT_SENSOR); |
| 304 | } |
| 305 | #endif |
| 306 | |
| 307 | #if !SDL_JOYSTICK_DISABLED |
| 308 | if ((flags & SDL_INIT_GAMECONTROLLER)) { |
| 309 | /* game controller implies joystick */ |
| 310 | flags |= SDL_INIT_JOYSTICK; |
| 311 | |
| 312 | if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_GAMECONTROLLER)) { |
| 313 | SDL_GameControllerQuit(); |
| 314 | } |
| 315 | SDL_PrivateSubsystemRefCountDecr(SDL_INIT_GAMECONTROLLER); |
| 316 | } |
| 317 | |
| 318 | if ((flags & SDL_INIT_JOYSTICK)) { |
| 319 | /* joystick implies events */ |
| 320 | flags |= SDL_INIT_EVENTS; |
| 321 | |
| 322 | if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_JOYSTICK)) { |
| 323 | SDL_JoystickQuit(); |
| 324 | } |
| 325 | SDL_PrivateSubsystemRefCountDecr(SDL_INIT_JOYSTICK); |
| 326 | } |
| 327 | #endif |
| 328 | |
| 329 | #if !SDL_HAPTIC_DISABLED |
| 330 | if ((flags & SDL_INIT_HAPTIC)) { |
| 331 | if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_HAPTIC)) { |
| 332 | SDL_HapticQuit(); |
| 333 | } |
| 334 | SDL_PrivateSubsystemRefCountDecr(SDL_INIT_HAPTIC); |
| 335 | } |
| 336 | #endif |
| 337 | |
| 338 | #if !SDL_AUDIO_DISABLED |
| 339 | if ((flags & SDL_INIT_AUDIO)) { |
| 340 | if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_AUDIO)) { |
| 341 | SDL_AudioQuit(); |
| 342 | } |
| 343 | SDL_PrivateSubsystemRefCountDecr(SDL_INIT_AUDIO); |
| 344 | } |
| 345 | #endif |
| 346 | |
| 347 | #if !SDL_VIDEO_DISABLED |
| 348 | if ((flags & SDL_INIT_VIDEO)) { |
| 349 | /* video implies events */ |
| 350 | flags |= SDL_INIT_EVENTS; |
| 351 | |