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Functions35,753 in github.com/RavEngine/RavEngine

↓ 1,414 callersFunctionPX_UNUSED
deps/physx/pxshared/include/foundation/PxPreprocessor.h:461
↓ 1,099 callersFunctionSDL_SetError
deps/SDL2/src/SDL_error.c:44
↓ 969 callersMethodpush
deps/shader-transpiler/deps/glslang/SPIRV/doc.h:171
↓ 903 callersMethodgetType
deps/shader-transpiler/deps/glslang/glslang/Include/ConstantUnion.h:880
↓ 890 callersFunctionSDL_free
deps/SDL2/src/stdlib/SDL_malloc.c:5425
↓ 867 callersFunctionSDLTest_AssertCheck
* Assert that logs but does not break execution flow on failures (i.e. for test cases). */
deps/SDL2/src/test/SDL_test_assert.c:65
↓ 765 callersMethodappend
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/InfoSink.cpp:41
↓ 711 callersFunctionV4MulAdd
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:1174
↓ 710 callersMethodc_str
deps/shader-transpiler/deps/glslang/glslang/Include/InfoSink.h:85
↓ 693 callersMethodsize
deps/physx/physx/source/common/src/CmQueue.h:142
↓ 682 callersFunctionSDLTest_AssertPass
* Explicitly passing Assert that logs (i.e. for test cases). */
deps/SDL2/src/test/SDL_test_assert.c:94
↓ 627 callersFunctionSDL_Log
deps/SDL2/src/SDL_log.c:170
↓ 611 callersMethoddot
deps/physx/physx/source/common/src/CmSpatialVector.h:112
↓ 582 callersFunctionFLoad
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:181
↓ 560 callersMethodrelateToOperator
Change all function entries in the table with the non-mangled name to be related to the provided built-in operation.
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/SymbolTable.cpp:287
↓ 522 callersFunctionV4Mul
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:1111
↓ 511 callersMethodpush_back
! @brief append an unescaped token at the end of the reference pointer @param[in] token token to add @complexity Amortized constant.
deps/shader-transpiler/deps/json/json.hpp:11828
↓ 510 callersMethodend
deps/shader-transpiler/deps/zipper/test/catch.hpp:3755
↓ 509 callersFunctionV3Dot
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:703
↓ 454 callersFunctionV3Sub
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:626
↓ 449 callersFunctionV4LoadA
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:263
↓ 445 callersFunctionjoin
deps/shader-transpiler/deps/SPIRV-Cross/spirv_common.hpp:180
↓ 435 callersMethodpush_back
deps/shader-transpiler/deps/glslang/glslang/Include/arrays.h:128
↓ 432 callersMethodgetBasicType
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:1653
↓ 424 callersFunctionFMul
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:382
↓ 416 callersFunctionV3LoadU
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:213
↓ 396 callersFunctionPxAbs
\brief abs returns the absolute value of its argument. */
deps/physx/pxshared/include/foundation/PxMath.h:107
↓ 392 callersMethodsize
deps/shader-transpiler/deps/zipper/test/catch.hpp:3757
↓ 391 callersMethodindex
deps/physx/physx/source/lowlevel/software/include/PxsIslandNodeIndex.h:56
↓ 388 callersFunctionprefetchLine
! Prefetch aligned 64B x86, 32b ARM around \c ptr+offset. */
deps/physx/physx/source/foundation/include/unix/PsUnixIntrinsics.h:93
↓ 369 callersMethodsize
deps/physx/physx/source/physxcooking/src/mesh/TriangleMeshBuilder.cpp:380
↓ 366 callersMethoderror
deps/physx/physx/source/foundation/src/PsFoundation.cpp:95
↓ 365 callersMethodsize
How many arguments were supplied?
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/attribute.cpp:77
↓ 357 callersMethodbegin
deps/shader-transpiler/deps/zipper/test/catch.hpp:3754
↓ 356 callersMethodinit
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:1391
↓ 351 callersMethodpush_back
deps/shader-transpiler/deps/SPIRV-Cross/spirv_cross_containers.hpp:286
↓ 348 callersFunctionPxMax
deps/physx/pxshared/include/foundation/PxMath.h:70
↓ 348 callersFunctionstrcmp
deps/physx/physx/source/foundation/src/PsString.cpp:52
↓ 335 callersFunctionPX_DEF_BIN_METADATA_ITEM
deps/physx/physx/source/physx/src/NpMetaData.cpp:210
↓ 322 callersFunctionBuiltInVariable
To tag built-in variables with their TBuiltInVariable enum. Use this when the normal declaration text already gets the qualifier right, and all that'
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/Initialize.cpp:7256
↓ 322 callersMethodsetFunctionExtensions
Make all function overloads of the given name require an extension(s). Should only be used for a version/profile that actually needs the extension(s).
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/SymbolTable.cpp:304
↓ 318 callersFunctionPxMin
deps/physx/pxshared/include/foundation/PxMath.h:86
↓ 314 callersMethodatGlobalLevel
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/SymbolTable.h:622
↓ 309 callersFunctionVec4V_From_Vec3V
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:243
↓ 309 callersMethodtransform
deps/physx/physx/source/common/src/CmMatrix34.h:225
↓ 308 callersMethodget
deps/shader-transpiler/deps/SPIRV-Cross/spirv_common.hpp:68
↓ 302 callersMethodbegin
deps/physx/physx/source/lowlevelaabb/include/BpAABBManager.h:154
↓ 298 callersMethodGet
Returns the natvie resource object.
deps/LLGL/sources/Renderer/Direct3D12/D3D12Resource.h:42
↓ 298 callersMethodisFinite
deps/physx/physx/source/common/src/CmSpatialVector.h:117
↓ 293 callersMethodsize
\brief Returns the current size of the array. \return The current size of the array. */
deps/physx/physx/source/lowlevel/software/include/PxsCCD.h:314
↓ 292 callersMethodsetVariableExtensions
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/SymbolTable.h:830
↓ 290 callersMethodback
deps/physx/physx/source/common/src/CmQueue.h:115
↓ 286 callersFunctionFAdd
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:372
↓ 280 callersMethodrotate
deps/physx/physx/source/common/src/CmMatrix34.h:213
↓ 278 callersMethodtest
deps/physx/physx/source/scenequery/src/SqCompoundPruner.cpp:201
↓ 277 callersMethodempty
deps/shader-transpiler/deps/SPIRV-Cross/spirv_common.hpp:165
↓ 276 callersFunctionSDL_LogError
deps/SDL2/src/SDL_log.c:220
↓ 271 callersMethodpushBack
deps/physx/physx/source/physxcharacterkinematic/src/CctCharacterController.h:123
↓ 270 callersFunctionSDL_GetError
Available for backwards compatibility */
deps/SDL2/src/SDL_error.c:129
↓ 268 callersFunctionV3ScaleAdd
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:683
↓ 262 callersFunctionV4Add
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:1096
↓ 259 callersMethoddata
deps/SDL2/src/hidapi/android/hid.cpp:170
↓ 258 callersFunctionSDL_malloc
deps/SDL2/src/stdlib/SDL_malloc.c:5379
↓ 258 callersFunctionV4Sub
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:1101
↓ 245 callersFunctionSDL_strcmp
deps/SDL2/src/stdlib/SDL_string.c:977
↓ 243 callersFunctionFSub
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:377
↓ 240 callersMethodgetAsTyped
deps/shader-transpiler/deps/glslang/glslang/Include/intermediate.h:1067
↓ 236 callersFunctionSDLTest_RandomIntegerInRange
deps/SDL2/src/test/SDL_test_fuzzer.c:162
↓ 231 callersFunctionto_string
deps/shader-transpiler/deps/glslang/glslang/Include/Common.h:56
↓ 228 callersMethodgetName
deps/shader-transpiler/deps/zipper/test/catch.hpp:1312
↓ 226 callersMethodsize
deps/physx/physx/samples/samplebase/InputEventBuffer.h:61
↓ 219 callersMethodgetOp
deps/shader-transpiler/deps/glslang/glslang/Include/intermediate.h:1344
↓ 218 callersFunctionV4StoreA
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:268
↓ 212 callersMethodcall
include/RavEngine/glm/detail/_vectorize.hpp:51
↓ 212 callersMethodforceSize_Unsafe
///////////////////////////////////////////////////////////////////// ! Unsafe function to force the size of the array */ //////////////////////////
deps/physx/physx/source/foundation/include/PsArray.h:497
↓ 206 callersFunctionFIsGrtr
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:448
↓ 206 callersFunctionV3Scale
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:631
↓ 206 callersFunctionmemcpy
deps/SDL2/src/stdlib/SDL_stdlib.c:470
↓ 205 callersFunctionPxMemCopy
\brief Copies the bytes of one memory block to another. The memory blocks must not overlap. \note Use #PxMemMove if memory blocks overlap. \param de
deps/physx/pxshared/include/foundation/PxMemory.h:84
↓ 202 callersFunctionSDL_calloc
deps/SDL2/src/stdlib/SDL_malloc.c:5394
↓ 200 callersFunctionV3LoadA
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:208
↓ 198 callersFunctionFAllGrtr
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:478
↓ 197 callersFunctionend
! @brief returns an iterator to one past the last element Returns an iterator to one past the last element. @image html range-begin-end.
deps/shader-transpiler/deps/json/json.hpp:21037
↓ 197 callersMethodisArray
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:1682
↓ 195 callersMethodsize
deps/shader-transpiler/deps/glslang/StandAlone/Worklist.h:78
↓ 194 callersFunctionSDL_memcpy
deps/SDL2/src/stdlib/SDL_string.c:314
↓ 193 callersFunctionV3StoreU
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:318
↓ 190 callersFunctionV3Add
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:621
↓ 189 callersMethodcross
deps/physx/physx/source/common/src/CmSpatialVector.h:242
↓ 184 callersFunctionSDL_strlen
deps/SDL2/src/stdlib/SDL_string.c:410
↓ 182 callersFunctionsnprintf
deps/physx/physx/source/foundation/src/PsString.cpp:62
↓ 181 callersFunctionPxIsFinite
\brief returns true if the passed number is a finite floating point number as opposed to INF, NAN, etc.
deps/physx/pxshared/include/foundation/PxMath.h:292
↓ 180 callersMethodatBuiltInLevel
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/SymbolTable.h:621
↓ 179 callersMethodtransformInv
deps/physx/physx/source/foundation/include/PsVecTransform.h:256
↓ 178 callersMethodbegin
deps/physx/physx/source/common/src/CmUtils.h:156
↓ 177 callersFunctionPxMemZero
\brief Sets the bytes of the provided buffer to zero. \param dest Pointer to block of memory to set zero. \param count Number of bytes to set to zero
deps/physx/pxshared/include/foundation/PxMemory.h:54
↓ 177 callersFunctionSDL_PrivateJoystickButton
deps/SDL2/src/joystick/SDL_joystick.c:1161
↓ 175 callersMethodaddCapability
deps/shader-transpiler/deps/glslang/SPIRV/SpvBuilder.h:137
↓ 174 callersFunctionV4NegMulSub
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:1179
↓ 174 callersMethodgetType
deps/physx/physx/source/geomutils/src/mesh/GuBV4Build.cpp:447
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