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Functions845 in github.com/OneLoneCoder/olcPixelGameEngine

Methodfloor
Rounds both components down
utilities/olcUTIL_Geometry2D.h:268
Methodfloor
Rounds all components down
utilities/olcUTIL_Hardware3D.h:181
Methodfocus_callback
TY Gorbit
olcPixelGameEngine.h:7749
Methodfullscreen_change_callback
TY Moros
olcPixelGameEngine.h:7766
Methodidentity
Create identity matrix
utilities/olcUTIL_Hardware3D.h:465
Methodidx
Retrieve a specific element's 1D index
utilities/olcUTIL_Hardware3D.h:440
Methodidx
extensions/olcPGEX_Wireframe.h:81
Methodinsert
Inserts an item into the quadtree
utilities/olcUTIL_QuadTree.h:269
Methodinsert_after
utilities/olcUTIL_Container.h:149
Methodinv
olcPixelGameEngine.h:1967
Methodkeyboard_callback
TY Moros
olcPixelGameEngine.h:7812
Methodlength2
Get length of line^2
utilities/olcUTIL_Geometry2D.h:582
Methodlerp
Linearly interpolate between this vector, and another vector, given normalised parameter 't'
utilities/olcUTIL_Geometry2D.h:322
Methodlerp
Linearly interpolate between this vector, and another vector, given normalised parameter 't'
utilities/olcUTIL_Hardware3D.h:226
Methodline
utilities/olcUTIL_Geometry2D.h:564
Methodm_4d
Constructor created identity matrix
utilities/olcUTIL_Hardware3D.h:428
Methodmag2
Returns magnitude squared of vector (useful for fast comparisons)
utilities/olcUTIL_Hardware3D.h:168
Functionmain
olcExampleProgram.cpp:30
Functionmain
examples/TEST_Patches.cpp:122
Functionmain
examples/TEST_Animate2D.cpp:275
Functionmain
examples/TEST_QuickGUI.cpp:220
Functionmain
examples/TEST_Hardware3D.cpp:205
Functionmain
examples/TEST_Shaders.cpp:261
Methodmakeposix
olcPixelGameEngine.h:2462
Methodmat3_generic
extensions/olcPGEX_Wireframe.h:84
Methodmiddle
utilities/olcUTIL_Geometry2D.h:658
Methodmouse_callback
TY Moros
olcPixelGameEngine.h:7896
Methodmove_down
Move selected item negatively
utilities/olcUTIL_Container.h:119
Methodmove_up
Move selected item positively
utilities/olcUTIL_Container.h:112
MethodolcDemo_QuickGUI
examples/TEST_QuickGUI.cpp:63
Methodolc_ConfigureSystem
olcPixelGameEngine.h:8020
Methodolc_ConstructFontSheet
olcPixelGameEngine.h:4941
Functionolc_OnPageUnload
olcPixelGameEngine.h:7622
Methodolc_PrepareEngine
olcPixelGameEngine.h:4671
Methodolc_UpdateViewport
Externalised API
olcPixelGameEngine.h:4517
Methodolc_WindowEvent
Windows Event Handler - this is statically connected to the windows event system
olcPixelGameEngine.h:6915
Methodoperator !=
Compare if this vector is not numerically equal to another
olcPixelGameEngine.h:750
Methodoperator !=
Compare if this vector is not numerically equal to another
utilities/olcUTIL_Geometry2D.h:334
Methodoperator !=
Compare if this vector is not numerically equal to another
utilities/olcUTIL_Hardware3D.h:238
Functionoperator *
olcPixelGameEngine.h:777
Functionoperator *
utilities/olcUTIL_Geometry2D.h:361
Functionoperator *
utilities/olcUTIL_Hardware3D.h:264
Methodoperator *
olcPixelGameEngine.h:1885
Methodoperator *
utilities/olcUTIL_Hardware3D.h:663
Methodoperator *
extensions/olcPGEX_Wireframe.h:97
Functionoperator *=
olcPixelGameEngine.h:795
Functionoperator *=
utilities/olcUTIL_Geometry2D.h:379
Functionoperator *=
utilities/olcUTIL_Hardware3D.h:282
Functionoperator +
olcPixelGameEngine.h:829
Functionoperator +
utilities/olcUTIL_Geometry2D.h:413
Functionoperator +
utilities/olcUTIL_Hardware3D.h:316
Methodoperator +
olcPixelGameEngine.h:1917
Functionoperator +=
olcPixelGameEngine.h:854
Functionoperator +=
utilities/olcUTIL_Geometry2D.h:438
Functionoperator +=
utilities/olcUTIL_Hardware3D.h:341
Functionoperator -
olcPixelGameEngine.h:869
Functionoperator -
utilities/olcUTIL_Geometry2D.h:453
Functionoperator -
utilities/olcUTIL_Hardware3D.h:349
Methodoperator -
olcPixelGameEngine.h:1925
Functionoperator -=
olcPixelGameEngine.h:894
Functionoperator -=
utilities/olcUTIL_Geometry2D.h:478
Functionoperator -=
utilities/olcUTIL_Hardware3D.h:374
Functionoperator /
olcPixelGameEngine.h:803
Functionoperator /
utilities/olcUTIL_Geometry2D.h:387
Functionoperator /
utilities/olcUTIL_Hardware3D.h:290
Methodoperator /
olcPixelGameEngine.h:1893
Functionoperator /=
olcPixelGameEngine.h:821
Functionoperator /=
utilities/olcUTIL_Geometry2D.h:405
Functionoperator /=
utilities/olcUTIL_Hardware3D.h:308
Functionoperator <
olcPixelGameEngine.h:902
Functionoperator <
utilities/olcUTIL_Geometry2D.h:486
Functionoperator <
utilities/olcUTIL_Hardware3D.h:382
Methodoperator ==
Compare if this vector is numerically equal to another
olcPixelGameEngine.h:744
Methodoperator ==
Compare if this vector is numerically equal to another
utilities/olcUTIL_Geometry2D.h:328
Methodoperator ==
Compare if this vector is numerically equal to another
utilities/olcUTIL_Hardware3D.h:232
Functionoperator >
olcPixelGameEngine.h:908
Functionoperator >
utilities/olcUTIL_Geometry2D.h:492
Functionoperator >
utilities/olcUTIL_Hardware3D.h:388
Methodoperator!=
olcPixelGameEngine.h:1880
Methodoperator==
olcPixelGameEngine.h:1875
Methodperimeter
Get perimeter of rectangle
utilities/olcUTIL_Geometry2D.h:704
Methodperimeter
Get circumference of circle
utilities/olcUTIL_Geometry2D.h:733
Methodperimeter
Get perimeter of triangle
utilities/olcUTIL_Geometry2D.h:774
FunctionpngReadStream
olcPixelGameEngine.h:6551
MethodpointAt
utilities/olcUTIL_Hardware3D.h:598
Methodpolar
Treat this as cartesian coordinate (X, Y), return polar equivalent (R, Theta)
olcPixelGameEngine.h:726
Methodpolar
Treat this as cartesian coordinate (X, Y), return polar equivalent (R, Theta)
utilities/olcUTIL_Geometry2D.h:310
Functionproject
utilities/olcUTIL_Geometry2D.h:2089
Methodpush_front
Adds an item to front of Queue
extensions/olcPGEX_Network.h:251
Methodray
utilities/olcUTIL_Geometry2D.h:641
Methodrect
utilities/olcUTIL_Geometry2D.h:653
Functionreflect
utilities/olcUTIL_Geometry2D.h:2336
Methodreflect
Assuming this vector is incident, given a normal, return the reflection
olcPixelGameEngine.h:762
Methodrelocate
utilities/olcUTIL_QuadTree.h:131
Methodrelocate
utilities/olcUTIL_QuadTree.h:300
Methodremove
utilities/olcUTIL_QuadTree.h:291
Methodresize
Sets the spatial coverage area of teh quadtree
utilities/olcUTIL_QuadTree.h:263
Methodresize_callback
TY Moros
olcPixelGameEngine.h:7774
MethodrotateZ
utilities/olcUTIL_Hardware3D.h:584
Methodrpoint
Given a real distance, get point along line
utilities/olcUTIL_Geometry2D.h:590
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