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github.com/OneLoneCoder/olcPixelGameEngine
/ operator!=
Method
operator!=
olcPixelGameEngine.h:1880–1883 ·
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Source
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1878
}
1879
1880
bool Pixel::operator!=(const Pixel& p) const
1881
{
1882
return n != p.n;
1883
}
1884
1885
Pixel Pixel::operator * (const float i) const
1886
{
Callers
nothing calls this directly
Calls
no outgoing calls
Tested by
no test coverage detected