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Functions3,185 in github.com/NVIDIAGameWorks/HBAOPlus

MethodAnimate
samples/D3D11/src/DeviceManager.cpp:336
MethodAnimate
samples/D3D11/src/DeviceManager.h:56
MethodAppState
src/AppState_DX11.h:27
MethodAppState
src/AppState_GL.h:27
MethodAppendTimings
test/src/D3D11/GPUProfiler.h:105
MethodArraySize
samples/D3D12/src/d3dx12p.h:1299
MethodArraySize
samples/D3D12/src/d3dx12.h:1299
MethodArraySize
src/d3dx12.h:1299
MethodAttachShader
src/GLSLProgram.h:124
FunctionAvgBytesPerSec
test/src/D3D11/external/DXSDK/June_2010/Include/xact3wb.h:370
MethodBackBufferResized
samples/D3D11/src/DeviceManager.cpp:366
MethodBackBufferResized
samples/D3D11/src/SSAO11.cpp:158
MethodBackBufferResized
samples/D3D11/src/DeviceManager.h:59
MethodBaseConstantBuffer
src/ConstantBuffers.h:91
MethodBaseRTTexture
src/RenderTargets_GL.h:30
MethodBegin
samples/D3D12/external/imgui/imgui.h:968
MethodBeginChild
samples/D3D12/external/imgui/imgui.cpp:3157
MethodBeginChildFrame
Helper to create a child window / scrolling region that looks like a normal widget frame.
samples/D3D12/external/imgui/imgui.cpp:3229
MethodBeginGroup
samples/D3D12/external/imgui/imgui.cpp:8324
MethodBeginMainMenuBar
samples/D3D12/external/imgui/imgui.cpp:7910
MethodBeginMenu
samples/D3D12/external/imgui/imgui.cpp:7972
MethodBeginMenuBar
samples/D3D12/external/imgui/imgui.cpp:7935
MethodBeginPopup
samples/D3D12/external/imgui/imgui.cpp:3094
MethodBeginPopupContextItem
samples/D3D12/external/imgui/imgui.cpp:3133
MethodBeginPopupContextVoid
samples/D3D12/external/imgui/imgui.cpp:3149
MethodBeginPopupContextWindow
samples/D3D12/external/imgui/imgui.cpp:3140
MethodBeginPopupModal
samples/D3D12/external/imgui/imgui.cpp:3099
MethodBeginTooltip
samples/D3D12/external/imgui/imgui.cpp:2950
FunctionBitsPerSample
test/src/D3D11/external/DXSDK/June_2010/Include/xact3wb.h:326
MethodBlurXPSO
src/PipelineStateObjects_DX12.h:501
MethodBlurYPSO
src/PipelineStateObjects_DX12.h:554
MethodBlur_PS
src/Shaders_GL.h:230
MethodBuffer
samples/D3D12/src/d3dx12p.h:1242
MethodBuffer
samples/D3D12/src/d3dx12.h:1242
MethodBuffer
src/d3dx12.h:1242
MethodBuild
samples/D3D12/external/imgui/imgui.cpp:1311
MethodBuild
samples/D3D12/external/imgui/imgui_draw.cpp:1047
MethodBuildDSMSConflictList
-------------------------------------------------------------------------------------- Find any conflicts between the available depth/stencil formats
test/src/D3D11/external/DXUT/src/Core/DXUTDevice9.cpp:503
MethodBuildDepthStencilFormatList
-------------------------------------------------------------------------------------- Adds all depth/stencil formats that are compatible with the dev
test/src/D3D11/external/DXUT/src/Core/DXUTDevice9.cpp:450
MethodBuildMultiSampleQualityList
--------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Core/DXUTDevice11.cpp:741
MethodBuildMultiSampleTypeList
-------------------------------------------------------------------------------------- Adds all multisample types that are compatible with the device
test/src/D3D11/external/DXUT/src/Core/DXUTDevice9.cpp:477
MethodBuildPresentIntervalList
-------------------------------------------------------------------------------------- Adds all present intervals that are compatible with the device
test/src/D3D11/external/DXUT/src/Core/DXUTDevice9.cpp:531
MethodBullet
samples/D3D12/external/imgui/imgui.cpp:5378
MethodBulletText
samples/D3D12/external/imgui/imgui.cpp:5425
MethodBulletTextV
Text with a little bullet aligned to the typical tree node.
samples/D3D12/external/imgui/imgui.cpp:5401
MethodButton
samples/D3D12/external/imgui/imgui.cpp:5026
MethodButtonBehavior
samples/D3D12/external/imgui/imgui.cpp:4923
MethodButtonEx
samples/D3D12/external/imgui/imgui.cpp:4989
MethodCBaseCamera
-------------------------------------------------------------------------------------- Constructor ---------------------------------------------------
test/src/D3D11/external/DXUT/src/Optional/DXUTcamera.cpp:207
MethodCD3D10_BUFFER_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D10.h:1610
MethodCD3D10_TEXTURE1D_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D10.h:1830
MethodCD3D10_TEXTURE2D_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D10.h:2066
MethodCD3D10_TEXTURE3D_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D10.h:2313
MethodCD3D11Enumeration
--------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Core/DXUTDevice11.cpp:75
MethodCD3D11_BLEND_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:1641
MethodCD3D11_BOX
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:1158
MethodCD3D11_BUFFER_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:2179
MethodCD3D11_COUNTER_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:6371
MethodCD3D11_DEPTH_STENCIL_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:1391
MethodCD3D11_DEPTH_STENCIL_VIEW_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:4146
MethodCD3D11_QUERY_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:6037
MethodCD3D11_RASTERIZER_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:1815
MethodCD3D11_RECT
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:1116
MethodCD3D11_RENDER_TARGET_VIEW_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:3641
MethodCD3D11_SAMPLER_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:5640
MethodCD3D11_SHADER_RESOURCE_VIEW_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:3221
MethodCD3D11_TEXTURE1D_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:2375
MethodCD3D11_TEXTURE2D_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:2577
MethodCD3D11_TEXTURE3D_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:2784
MethodCD3D11_UNORDERED_ACCESS_VIEW_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:4473
MethodCD3D11_VIEWPORT
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:3942
MethodCD3D9Enumeration
--------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Core/DXUTDevice9.cpp:73
MethodCD3DArcBall
--------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Optional/DXUTcamera.cpp:13
MethodCD3DSettingsDlg
--------------------------------------------------------------------------------------
test/src/D3D11/external/DXUT/src/Optional/DXUTsettingsdlg.cpp:42
MethodCD3DX12_BLEND_DESC
samples/D3D12/src/d3dx12p.h:171
MethodCD3DX12_BLEND_DESC
samples/D3D12/src/d3dx12.h:171
MethodCD3DX12_BLEND_DESC
src/d3dx12.h:171
MethodCD3DX12_BOX
samples/D3D12/src/d3dx12p.h:57
MethodCD3DX12_BOX
samples/D3D12/src/d3dx12.h:57
MethodCD3DX12_BOX
src/d3dx12.h:57
MethodCD3DX12_CLEAR_VALUE
samples/D3D12/src/d3dx12p.h:402
MethodCD3DX12_CLEAR_VALUE
samples/D3D12/src/d3dx12.h:402
MethodCD3DX12_CLEAR_VALUE
src/d3dx12.h:402
MethodCD3DX12_CPU_DESCRIPTOR_HANDLE
samples/D3D12/src/d3dx12p.h:1061
MethodCD3DX12_CPU_DESCRIPTOR_HANDLE
samples/D3D12/src/d3dx12.h:1061
MethodCD3DX12_CPU_DESCRIPTOR_HANDLE
src/d3dx12.h:1061
MethodCD3DX12_DEPTH_STENCIL_DESC
samples/D3D12/src/d3dx12p.h:115
MethodCD3DX12_DEPTH_STENCIL_DESC
samples/D3D12/src/d3dx12.h:115
MethodCD3DX12_DEPTH_STENCIL_DESC
src/d3dx12.h:115
MethodCD3DX12_DESCRIPTOR_RANGE
samples/D3D12/src/d3dx12p.h:666
MethodCD3DX12_DESCRIPTOR_RANGE
samples/D3D12/src/d3dx12.h:666
MethodCD3DX12_DESCRIPTOR_RANGE
src/d3dx12.h:666
MethodCD3DX12_GPU_DESCRIPTOR_HANDLE
samples/D3D12/src/d3dx12p.h:1122
MethodCD3DX12_GPU_DESCRIPTOR_HANDLE
samples/D3D12/src/d3dx12.h:1122
MethodCD3DX12_GPU_DESCRIPTOR_HANDLE
src/d3dx12.h:1122
MethodCD3DX12_HEAP_DESC
samples/D3D12/src/d3dx12p.h:315
MethodCD3DX12_HEAP_DESC
samples/D3D12/src/d3dx12.h:315
MethodCD3DX12_HEAP_DESC
src/d3dx12.h:315
MethodCD3DX12_HEAP_PROPERTIES
samples/D3D12/src/d3dx12p.h:267
MethodCD3DX12_HEAP_PROPERTIES
samples/D3D12/src/d3dx12.h:267
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