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hub / github.com/NVIDIAGameWorks/HBAOPlus / Animate

Method Animate

samples/D3D11/src/DeviceManager.cpp:336–346  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

334}
335
336void
337DeviceManager::Animate(double fElapsedTimeSeconds)
338{
339 for(auto it = m_vControllers.begin(); it != m_vControllers.end(); it++)
340 {
341 if((*it)->IsEnabled())
342 {
343 (*it)->Animate(fElapsedTimeSeconds);
344 }
345 }
346}
347
348void
349DeviceManager::DeviceCreated()

Callers

nothing calls this directly

Calls 3

IsEnabledMethod · 0.80
beginMethod · 0.45
endMethod · 0.45

Tested by

no test coverage detected