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Types & classes1,656 in github.com/NVIDIAGameWorks/HBAOPlus

↓ 335 callersClassImVec2
samples/D3D12/external/imgui/imgui.h:60
↓ 57 callersClassImVec4
samples/D3D12/external/imgui/imgui.h:71
↓ 54 callersClassD3DXVECTOR3
test/src/D3D11/external/DXSDK/June_2010/Include/d3dx9math.h:162
↓ 25 callersClassImColor
ImColor() is just a helper that implicity converts to either ImU32 (packed 4x1 byte) or ImVec4 (4x1 float) None of the ImGui API are using ImColor dir
samples/D3D12/external/imgui/imgui.h:939
↓ 24 callersClassDevicePointer
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src/Shaders_DX11.h:102
↓ 23 callersClassCD3DX12_DESCRIPTOR_RANGE
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src/d3dx12.h:664
↓ 22 callersClassDevicePointer
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src/Shaders_DX12.h:113
↓ 16 callersClassD3DXVECTOR2
test/src/D3D11/external/DXSDK/June_2010/Include/d3dx9math.h:87
↓ 13 callersClassImRect
samples/D3D12/external/imgui/imgui_internal.h:17
↓ 9 callersClassCD3DX12_HEAP_PROPERTIES
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samples/D3D12/src/d3dx12.h:265
↓ 6 callersClassCD3DX12_HEAP_PROPERTIES
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src/d3dx12.h:265
↓ 6 callersClassGFSDK_SSAO_Float4x4
--------------------------------------------------------------------------------------------------- 4x4 Matrix. --------------------------------------
include/GFSDK_SSAO.h:357
↓ 6 callersClassPair
samples/D3D12/external/imgui/imgui.h:878
↓ 5 callersClassCD3DX12_RESOURCE_DESC
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samples/D3D12/src/d3dx12p.h:1210
↓ 5 callersClassCD3DX12_RESOURCE_DESC
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samples/D3D12/src/d3dx12.h:1210
↓ 5 callersClassCD3DX12_RESOURCE_DESC
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src/d3dx12.h:1210
↓ 4 callersClassCD3DX12_HEAP_PROPERTIES
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samples/D3D12/src/d3dx12p.h:265
↓ 4 callersEnumD3D11_RLDO_FLAGS
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11SDKLayers.h:91
↓ 4 callersClassImFontConfig
samples/D3D12/external/imgui/imgui.h:1124
↓ 3 callersClassInputDepthInfo
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src/InputDepthInfo.h:24
↓ 3 callersClassInputNormalInfo
src/InputNormalInfo.h:43
↓ 3 callersClassOutputInfo
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src/OutputInfo.h:33
↓ 2 callersClassD3DXCOLOR
test/src/D3D11/external/DXSDK/June_2010/Include/d3dx9math.h:512
↓ 2 callersEnumD3D_FEATURE_LEVEL
test/src/D3D11/external/DXSDK/June_2010/Include/D3Dcommon.h:72
↓ 2 callersClassTextRange
samples/D3D12/external/imgui/imgui.h:825
↓ 1 callersClassCD3DX12_BLEND_DESC
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samples/D3D12/src/d3dx12.h:169
↓ 1 callersClassCD3DX12_BLEND_DESC
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src/d3dx12.h:169
↓ 1 callersClassCD3DX12_CPU_DESCRIPTOR_HANDLE
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samples/D3D12/src/d3dx12.h:1059
↓ 1 callersClassCD3DX12_RASTERIZER_DESC
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samples/D3D12/src/d3dx12.h:196
↓ 1 callersClassCD3DX12_RASTERIZER_DESC
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src/d3dx12.h:196
↓ 1 callersClassD3DXQUATERNION
test/src/D3D11/external/DXSDK/June_2010/Include/d3dx9math.h:425
↓ 1 callersClassGFSDK_SSAO_Parameters
--------------------------------------------------------------------------------------------------- Remarks: The final occlusion is a weighted sum of
include/GFSDK_SSAO.h:640
↓ 1 callersClassGFSDK_SSAO_Texture_GL
include/GFSDK_SSAO.h:333
↓ 1 callersClassGFSDK_SSAO_Version
include/GFSDK_SSAO.h:195
↓ 1 callersClassImGuiPopupRef
samples/D3D12/external/imgui/imgui_internal.h:26
EnumAPIConventions
src/ProjectionMatrixInfo.h:19
EnumARROWSTATE
test/src/D3D11/external/DXUT/src/Optional/DXUTgui.h:907
ClassAppState
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src/AppState_DX11.h:24
ClassAppState
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src/AppState_GL.h:24
ClassBaseConstantBuffer
src/ConstantBuffers.h:88
ClassBasePSO
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src/PipelineStateObjects_DX12.h:75
ClassBaseRTTexture
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src/RenderTargets_GL.h:25
EnumBindingPoints
src/ConstantBuffers.h:395
EnumBlendPassEnumType
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src/OutputInfo.h:25
ClassBlurXPSO
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src/PipelineStateObjects_DX12.h:492
ClassBlurX_PS
src/Shaders_GL.h:260
ClassBlurX_PS
src/shaders/out/D3D11/BlurX_PS.h:32
ClassBlurX_PS
src/shaders/out/GL/BlurX_PS.h:32
ClassBlurYPSO
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src/PipelineStateObjects_DX12.h:542
ClassBlurY_PS
src/Shaders_GL.h:264
ClassBlurY_PS
src/shaders/out/D3D11/BlurY_PS.h:32
ClassBlurY_PS
src/shaders/out/GL/BlurY_PS.h:32
ClassBlur_PS
--------------------------------------------------------------------------
src/Shaders_GL.h:227
ClassBuildVersion
src/BuildVersion.h:31
EnumCBVSRVUAVLayoutBase
src/Common_DX12.h:110
ClassCBaseCamera
-------------------------------------------------------------------------------------- Simple base camera class that moves and rotates. The base clas
test/src/D3D11/external/DXUT/src/Optional/DXUTcamera.h:126
ClassCD3D10_BUFFER_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D10.h:1608
ClassCD3D10_TEXTURE1D_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D10.h:1828
ClassCD3D10_TEXTURE2D_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D10.h:2064
ClassCD3D10_TEXTURE3D_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D10.h:2311
ClassCD3D11EnumAdapterInfo
test/src/D3D11/external/DXUT/src/Core/DXUT.h:203
ClassCD3D11EnumAdapterInfo
-------------------------------------------------------------------------------------- Forward declarations ------------------------------------------
test/src/D3D11/external/DXUT/src/Core/DXUTDevice11.h:34
ClassCD3D11EnumDeviceInfo
test/src/D3D11/external/DXUT/src/Core/DXUT.h:204
ClassCD3D11EnumDeviceInfo
test/src/D3D11/external/DXUT/src/Core/DXUTDevice11.h:35
ClassCD3D11EnumDeviceSettingsCombo
test/src/D3D11/external/DXUT/src/Core/DXUTDevice11.h:37
ClassCD3D11EnumOutputInfo
test/src/D3D11/external/DXUT/src/Core/DXUTDevice11.h:36
ClassCD3D11Enumeration
-------------------------------------------------------------------------------------- Enumerates available Direct3D10 adapters, devices, modes, etc.
test/src/D3D11/external/DXUT/src/Core/DXUTDevice11.h:45
ClassCD3D11_BLEND_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:1639
ClassCD3D11_BOX
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:1156
ClassCD3D11_BUFFER_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:2177
ClassCD3D11_COUNTER_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:6369
ClassCD3D11_DEFAULT
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:929
ClassCD3D11_DEPTH_STENCIL_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:1389
ClassCD3D11_DEPTH_STENCIL_VIEW_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:4144
ClassCD3D11_QUERY_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:6035
ClassCD3D11_RASTERIZER_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:1813
ClassCD3D11_RECT
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:1114
ClassCD3D11_RENDER_TARGET_VIEW_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:3639
ClassCD3D11_SAMPLER_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:5638
ClassCD3D11_SHADER_RESOURCE_VIEW_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:3219
ClassCD3D11_TEXTURE1D_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:2373
ClassCD3D11_TEXTURE2D_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:2575
ClassCD3D11_TEXTURE3D_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:2782
ClassCD3D11_UNORDERED_ACCESS_VIEW_DESC
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:4471
ClassCD3D11_VIEWPORT
test/src/D3D11/external/DXSDK/June_2010/Include/D3D11.h:3940
ClassCD3D9EnumAdapterInfo
test/src/D3D11/external/DXUT/src/Core/DXUTDevice9.h:28
ClassCD3D9EnumDSMSConflict
test/src/D3D11/external/DXUT/src/Core/DXUTDevice9.h:31
ClassCD3D9EnumDeviceInfo
test/src/D3D11/external/DXUT/src/Core/DXUTDevice9.h:29
ClassCD3D9EnumDeviceSettingsCombo
test/src/D3D11/external/DXUT/src/Core/DXUTDevice9.h:30
ClassCD3D9Enumeration
-------------------------------------------------------------------------------------- Enumerates available Direct3D9 adapters, devices, modes, etc. U
test/src/D3D11/external/DXUT/src/Core/DXUTDevice9.h:49
ClassCD3DArcBall
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test/src/D3D11/external/DXUT/src/Optional/DXUTcamera.h:13
ClassCD3DSettingsDlg
-------------------------------------------------------------------------------------- Dialog for selection of device settings Use DXUTGetD3DSettingsD
test/src/D3D11/external/DXUT/src/Optional/DXUTsettingsdlg.h:74
ClassCD3DX12_BLEND_DESC
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samples/D3D12/src/d3dx12p.h:169
ClassCD3DX12_BOX
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samples/D3D12/src/d3dx12p.h:55
ClassCD3DX12_BOX
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samples/D3D12/src/d3dx12.h:55
ClassCD3DX12_BOX
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src/d3dx12.h:55
ClassCD3DX12_CLEAR_VALUE
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samples/D3D12/src/d3dx12p.h:400
ClassCD3DX12_CLEAR_VALUE
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samples/D3D12/src/d3dx12.h:400
ClassCD3DX12_CLEAR_VALUE
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src/d3dx12.h:400
ClassCD3DX12_CPU_DESCRIPTOR_HANDLE
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samples/D3D12/src/d3dx12p.h:1059
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