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Functions95,020 in github.com/MergHQ/CRYENGINE

↓ 51 callersMethodCastToIPipeUser
Code/CryEngine/CryAISystem/PipeUser.h:93
↓ 51 callersFunctionCryGetIMemoryManager
Code/CryEngine/CryCommon/CryMemory/CryMemoryManager_impl.h:423
↓ 51 callersMethodFPrintf
Code/CryEngine/CrySystem/CryPak.cpp:2207
↓ 51 callersMethodFind
Code/CryEngine/CryAISystem/PolygonSetOps/BiDirMap.h:192
↓ 51 callersMethodGetMesh
Code/CryEngine/Cry3DEngine/IndexedMesh.h:50
↓ 51 callersMethodGetName
Code/CryEngine/CryAISystem/Movement/MovementActor.cpp:24
↓ 51 callersMethodGetStance
Code/GameSDK/GameDll/PlayerAI.cpp:868
↓ 51 callersMethodGetThreadList
Code/CryEngine/RenderDll/Common/RenderThread.h:662
↓ 51 callersMethodLogWithType
Code/CryEngine/CryCommon/CrySystem/IMiniLog.h:55
↓ 51 callersMethodReadBits
Code/CryEngine/CryNetwork/Protocol/Serialize.cpp:671
↓ 51 callersMethodSetFilterMode
Code/CryEngine/RenderDll/XRenderD3D9/D3DTexture.cpp:2413
↓ 51 callersFunctionTranslateOperandSwizzle
Code/Tools/HLSLCrossCompiler/src/toGLSLOperand.c:311
↓ 51 callersMethodadd
(self, doc, parent, tag, value = None)
Code/Tools/waf-1.7.13/waflib/extras/eclipse.py:295
↓ 51 callersMethodadd
(self, doc, parent, tag, value = None)
Code/Tools/waf-1.7.13/crywaflib/eclipse.py:298
↓ 51 callersMethodcross
Code/CryEngine/CryAISystem/Navigation/MNM/FixedVec2.h:130
↓ 51 callersFunctionenumerate
()
Editor/Python/Lib/threading.py:845
↓ 51 callersMethodisValid
Code/CryEngine/RenderDll/XRenderD3D9/D3DHWShaderCompiling.cpp:1977
↓ 50 callersFunctionAddToStats
Code/CryEngine/RenderDll/XRenderD3D9/PipelineProfiler.cpp:220
↓ 50 callersMethodAddToUpdateList
Code/CryEngine/Cry3DEngine/ParticleSystem/ParticleComponent.cpp:250
↓ 50 callersFunctionCvtToHalf
Code/CryEngine/Cry3DEngine/MergedMeshGeometry.cpp:204
↓ 50 callersMethodDrawAABB
Code/CryEngine/CryAction/AIDebugRenderer.cpp:44
↓ 50 callersFunctionDrawText
Code/CryEngine/CrySystem/Scaleform/FlashPlayerInstance.cpp:4249
↓ 50 callersMethodFindArg
Code/CryEngine/CrySystem/CmdLine.cpp:107
↓ 50 callersMethodGetCharacter
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CryEntitySystem/ScriptBind_Entity.cpp:1720
↓ 50 callersMethodGetEntity
Code/CryEngine/CryPhysics/rwi.cpp:23
↓ 50 callersMethodGetEntityStatObj
//////////////////////////////////////////////////////////////////////////
Code/CryEngine/Cry3DEngine/Brush_Jobs.cpp:178
↓ 50 callersMethodGetGameSharedParametersStorage
Code/GameSDK/GameDll/Game.h:513
↓ 50 callersMethodGetIndicesCount
Code/CryEngine/RenderDll/Common/RenderMesh.h:351
↓ 50 callersMethodGetJointParentIDByID
Code/CryEngine/CryAnimation/Model.h:406
↓ 50 callersMethodGetMoveDir
Code/CryEngine/CryAISystem/Formation.h:146
↓ 50 callersMethodLock
Code/CryEngine/CrySystem/CryPak.cpp:4473
↓ 50 callersMethodUnLockForThreadAccess
Code/CryEngine/RenderDll/Common/RenderMesh.cpp:4496
↓ 50 callersMethodassertEqual
Fail if the two objects are unequal as determined by the '==' operator.
Editor/Python/Lib/unittest/case.py:504
↓ 49 callersFunctionAddValue
Code/CryEngine/Cry3DEngine/ParticleSystem/ParticleConvert.cpp:48
↓ 49 callersMethodCreateActorIterator
Code/CryEngine/CryAction/ActorSystem.cpp:513
↓ 49 callersMethodDrawFullScreenTri
Code/CryEngine/RenderDll/Common/PostProcess/PostProcessUtils.cpp:216
↓ 49 callersMethodEndIteration
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CryScriptSystem/ScriptTable.cpp:681
↓ 49 callersMethodGetEquipmentLoadout
Code/GameSDK/GameDll/Game.h:577
↓ 49 callersMethodGetFilePath
Code/CryEngine/Cry3DEngine/GeomCache.cpp:88
↓ 49 callersMethodGetFrameTime
Code/CryEngine/CryAction/Network/ServerTimer.cpp:55
↓ 49 callersMethodGetGameAudio
Code/GameSDK/GameDll/Game.h:540
↓ 49 callersMethodGetName
Code/CryEngine/CryAction/FlashUI/FlashUIAction.h:27
↓ 49 callersMethodGetParamType
Code/CryEngine/CryMovie/CVarNode.cpp:36
↓ 49 callersMethodGetRecursiveLevel
//////////////////////////////////////////////////////////////////////////
Code/CryEngine/CryCommon/Cry3DEngine/I3DEngine.h:2661
↓ 49 callersMethodGetSubMtlCount
Code/CryEngine/Cry3DEngine/Material.h:173
↓ 49 callersMethodIsAssetLoaded
Code/CryEngine/CryAnimation/GlobalAnimationHeaderAIM.h:83
↓ 49 callersMethodLayoutHelper
Code/CryEngine/CryAction/AnimationGraph/DebugHistory.cpp:610
↓ 49 callersMethodPlayAction
Code/GameSDK/GameDll/Player.cpp:5821
↓ 49 callersMethodRelease
Code/CryEngine/Cry3DEngine/3dEngine.cpp:3726
↓ 49 callersFunctionSerialize
Code/CryEngine/CryCommon/CryMovie/AnimKey.h:992
↓ 49 callersMethodSerialize
Code/CryEngine/CryPhysics/worldump.cpp:166
↓ 49 callersFunctionZeroArray
Code/CryEngine/CryCommon/CryCore/Platform/platform.h:398
↓ 49 callersMethodassign
Code/CryEngine/CrySystem/CrySizerImpl.h:90
↓ 49 callersFunctioncJSON_AddItemToObject
Code/Tools/HLSLCrossCompiler/offline/cjson/cJSON.c:509
↓ 49 callersFunctionconnect
Code/CryEngine/CryCommon/CryNetwork/CrySocks_win32.h:101
↓ 49 callersMethodfind_first_of
Code/CryEngine/CryCommon/CryString/CryString.h:1487
↓ 49 callersFunctionisdigit
(char)
Editor/Python/Lib/sre_parse.py:213
↓ 49 callersFunctionlen2
Code/CryEngine/CryPhysics/utils.h:70
↓ 49 callersFunctionstristr
Code/CryEngine/Cry3DEngine/StatObj.h:706
↓ 49 callersMethodsyntax_error
(self, message)
Editor/Python/Lib/xmllib.py:794
↓ 48 callersMethodAddData
Code/CryEngine/Cry3DEngine/CGF/ChunkData.h:29
↓ 48 callersMethodGetActiveGPUCount
Code/CryEngine/RenderDll/Common/Renderer.h:1193
↓ 48 callersMethodGetAmmoCount
Code/GameSDK/GameDll/Plant.cpp:427
↓ 48 callersMethodGetHelperPos
Code/CryEngine/CryAISystem/SmartObjects.cpp:167
↓ 48 callersMethodGetName
Code/CryEngine/RenderDll/XRenderD3D9/PostProcessSnow.cpp:22
↓ 48 callersMethodGetWidth
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CrySystem/AVI_Reader.cpp:84
↓ 48 callersMethodIsFlagSet
Code/CryEngine/CryAction/ICryMannequin.h:855
↓ 48 callersMethodIsPlayer
------------------------------------------------------------------------
Code/CryEngine/CryAction/Analyst.cpp:195
↓ 48 callersFunctionMax
Code/CryEngine/Cry3DEngine/VMath_C.hpp:241
↓ 48 callersFunctionMin
Code/CryEngine/Cry3DEngine/VMath_C.hpp:234
↓ 48 callersMethodReadRaw
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CryCommon/CrySystem/File/CryFile.h:251
↓ 48 callersMethodRegisterJobState
//////////////////////////////////////////////////////////////////////////
Code/CryEngine/CryCommon/CryThreading/IJobManager.h:1547
↓ 48 callersMethodStretchRect
Code/CryEngine/RenderDll/XRenderD3D9/D3DPostProcess.cpp:102
↓ 48 callersMethodend
Code/CryEngine/CryCommon/CryRenderer/Tarray.h:438
↓ 48 callersFunctionincm3
Code/CryEngine/CryCommon/CryMath/Cry_Math.h:489
↓ 48 callersFunctionsafe_repr
(obj, short=False)
Editor/Python/Lib/unittest/util.py:8
↓ 47 callersMethodAddFlags
Code/CryEngine/CryEntitySystem/Entity.h:106
↓ 47 callersMethodAddPacket
Code/GameSDK/GameDll/RecordingSystem.cpp:3668
↓ 47 callersMethodCheckSupport
Code/CryEngine/RenderDll/XRenderD3D9/D3DSystem.cpp:2321
↓ 47 callersMethodDrawCone
Code/CryEngine/CryAISystem/NullAIDebugRenderer.h:45
↓ 47 callersMethodGetActorClass
Code/GameSDK/GameDll/Actor.h:918
↓ 47 callersMethodGetHitTypeId
------------------------------------------------------------------------
Code/GameSDK/GameDll/GameRules.cpp:5211
↓ 47 callersMethodGetIEntityPoolManager
Access to entity pool manager.
Code/CryEngine/CryEntitySystem/EntitySystem.h:254
↓ 47 callersMethodGetLocalTM
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CryEntitySystem/Entity.cpp:1134
↓ 47 callersMethodGetNearPlane
Code/CryEngine/CryCommon/CryMath/Cry_Camera.h:109
↓ 47 callersMethodGetTop
Obtain the current matrix at the top of the stack
Code/CryEngine/RenderDll/Common/Renderer.h:242
↓ 47 callersMethodIsDevMode
Code/CryEngine/CrySystem/System.h:626
↓ 47 callersMethodLog
Log utility
Code/CryEngine/RenderDll/Common/PostProcess/PostProcessUtils.h:90
↓ 47 callersMethodRemoveEntity
------------------------------------------------------------------------
Code/GameSDK/GameDll/ItemResource.cpp:93
↓ 47 callersMethodSetPriorityLevel
Code/CryEngine/CrySystem/JobManager/JobManager.h:110
↓ 47 callersMethodUnlock
Code/CryEngine/CrySystem/CryPak.cpp:4478
↓ 47 callersMethod_fix
Round if it is necessary to keep self within prec precision. Rounds and fixes the exponent. Does not raise on a sNaN. Arguments:
Editor/Python/Lib/decimal.py:1634
↓ 47 callersFunctionpowf
Code/CryEngine/CryCommon/CryCore/FixedPoint.h:951
↓ 47 callersMethodsetTag
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CrySystem/XML/xml.cpp:175
↓ 46 callersMethodAddRef
Code/CryEngine/Cry3DEngine/Material.cpp:135
↓ 46 callersMethodAdjustFileName
Code/CryEngine/CrySystem/CryPak.cpp:1044
↓ 46 callersMethodGetEntityFromPhysics
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CryEntitySystem/EntitySystem.cpp:1114
↓ 46 callersMethodGetMovementState
------------------------------------------------------------------------
Code/GameSDK/GameDll/VehicleMovementBase.cpp:1655
↓ 46 callersMethodGetPlayerStatsModule
Code/GameSDK/GameDll/GameRules.h:2473
↓ 46 callersMethodGetSubMtl
Code/CryEngine/Cry3DEngine/Material.h:174
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