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hub / github.com/MergHQ/CRYENGINE / IsDevMode

Method IsDevMode

Code/CryEngine/CrySystem/System.h:626–626  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

624 virtual bool GetForceNonDevMode() const override;
625 virtual bool WasInDevMode() const override { return m_bWasInDevMode; }
626 virtual bool IsDevMode() const override { return m_bInDevMode && !GetForceNonDevMode(); }
627 virtual bool IsMODValid(const char* szMODName) const override
628 {
629 if (!szMODName || strstr(szMODName, ".") || strstr(szMODName, "\\") || stricmp(szMODName, PathUtil::GetGameFolder().c_str()) == 0)

Callers 15

ServerFileSyncEnabledFunction · 0.80
GetDisconnectTimeOutMethod · 0.80
GetInactivityTimeoutMethod · 0.80
InitFrameTypesFunction · 0.80
LogLoadingTimeMethod · 0.80
InitMethod · 0.80
CanCheatMethod · 0.80
ProcessKeysInputMethod · 0.80
ChangeContextMethod · 0.80
OnStepMethod · 0.80
RegisterMethod · 0.80
OnInputEventMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected