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Functions95,020 in github.com/MergHQ/CRYENGINE

↓ 46 callersMethodIsClient
Code/CryEngine/CryAction/AnimationGraph/AnimatedCharacter.h:314
↓ 46 callersMethodIsValid
Code/CryEngine/CryCommon/CryMath/Cry_Matrix33.h:1071
↓ 46 callersMethodIsValid
Code/GameSDK/GameDll/AI/Agent.h:150
↓ 46 callersFunctionNET_IMPLEMENT_IMMEDIATE_MESSAGE
Code/CryEngine/CryNetwork/Context/ClientContextView.cpp:594
↓ 46 callersMethodPushState
Code/CryEngine/CryPhysics/worldump.cpp:112
↓ 46 callersMethodReadUINT8
Code/CryEngine/CryCommon/CryLobby/CryLobbyPacket.h:166
↓ 46 callersFunctionRelease
Code/GameSDK/GameDll/UI/Menu3dModels/FrontEndModelCache.h:52
↓ 46 callersMethoditems
(self)
Code/Tools/waf-1.7.13/waflib/extras/review.py:66
↓ 46 callersMethodopen
(self, event=None, url=None)
Editor/Python/Lib/pydoc.py:2147
↓ 46 callersMethodrend
Code/CryEngine/CryCommon/CryCore/Containers/VectorMap.h:420
↓ 46 callersMethodvalidate
Code/CryEngine/CryCommon/CryCore/Containers/IDMap.h:313
↓ 45 callersFunctionAddData
Code/CryEngine/RenderDll/Common/RenderThread.h:448
↓ 45 callersFunctionAudioStringToId
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CryAudioSystem/Common/SharedAudioData.h:22
↓ 45 callersMethodCreateTable
///////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////
Code/CryEngine/CryScriptSystem/ScriptSystem.cpp:1018
↓ 45 callersFunctionCryModuleMemalign
Code/CryEngine/CryCommon/CryMemory/CryMemoryManager.h:375
↓ 45 callersMethodGetCurrentLevel
Code/CryEngine/CryAction/LevelSystem.h:216
↓ 45 callersMethodGetEntityName
Code/GameSDK/GameDll/AfterMatchAwards.cpp:1514
↓ 45 callersMethodGetVelocity
------------------------------------------------------------------------------------------------------------------------
Code/CryEngine/CryAISystem/AIObject.cpp:357
↓ 45 callersFunctionIsValid
Code/CryEngine/CryCommon/CryMath/Cry_Vector3.h:239
↓ 45 callersMethodNext
Code/CryEngine/CryCommon/CryMemory/CryPool/List.h:24
↓ 45 callersMethodPrimitiveWorldIntersection
Code/CryEngine/CryPhysics/physicalworld.cpp:3932
↓ 45 callersMethodRegisterEntity
Code/CryEngine/Cry3DEngine/3dEngine.cpp:1326
↓ 45 callersMethodRegisterListener
Code/GameSDK/GameDll/RecordingSystem.cpp:1062
↓ 45 callersFunctionRelease
Code/CryEngine/RenderDll/Common/WaterUtils.cpp:110
↓ 45 callersMethodSetParam
Code/GameSDK/GameDll/Audio/AudioSignalPlayer.cpp:246
↓ 45 callersMethodg
Code/CryEngine/CryCommon/CrySystem/Scaleform/IFlashUI.h:1998
↓ 45 callersFunctiongetcontext
Returns this thread's context. If this thread does not yet have a context, returns a new context and sets this thread's context.
Editor/Python/Lib/decimal.py:421
↓ 44 callersMethodAddBinding
Code/CryEngine/CryAnimation/AttachmentBase.cpp:8
↓ 44 callersFunctionAddFloat
Code/CryEngine/RenderDll/Common/RenderThread.h:416
↓ 44 callersMethodBindConstantBuffer
Code/CryEngine/RenderDll/XRenderD3D9/DeviceManager/DeviceManagerInline.h:62
↓ 44 callersMethodDistFromPlane
Code/CryEngine/CryCommon/CryMath/Cry_Vector3.h:1140
↓ 44 callersMethodDrawLabel
Code/CryEngine/CryNetwork/Protocol/MessageQueue.cpp:1792
↓ 44 callersMethodDrawTriangle
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CrySystem/MiniGUI/DrawContext.cpp:49
↓ 44 callersMethodDrawTriangles
Code/CryEngine/CryAction/AIDebugRenderer.cpp:591
↓ 44 callersMethodEnableUpdateSlot
Code/CryEngine/CryAction/GameObjects/GameObject.cpp:1612
↓ 44 callersMethodGetAIObjectID
Code/CryEngine/CryAISystem/AIObject.cpp:591
↓ 44 callersMethodGetActorParams
-----------------------------------------------------------------
Code/CryEngine/CryAction/ActorSystem.cpp:388
↓ 44 callersMethodGetBitSize
Code/CryEngine/CryNetwork/Streams/ArithStream.h:586
↓ 44 callersMethodGetExclusiveControllerDeviceIndex
Code/GameSDK/GameDll/Game.cpp:3455
↓ 44 callersMethodGetIVec3Stream
Code/CryEngine/Cry3DEngine/ParticleSystem/ParticleContainerImpl.h:87
↓ 44 callersMethodGetParam
Code/GameSDK/GameDll/Testing/AutoTester.cpp:1080
↓ 44 callersMethodGetPosition
Code/GameSDK/GameDll/Chaff.cpp:50
↓ 44 callersMethodGetRefPoint
Inherited from IPipeUser
Code/CryEngine/CryAISystem/PipeUser.h:251
↓ 44 callersMethodGetTimeOfDay
//////////////////////////////////////////////////////////////////////////
Code/CryEngine/Cry3DEngine/3DEngine_Jobs.cpp:302
↓ 44 callersMethodSetParams
Code/CryEngine/CryAnimation/AttachmentVCloth.cpp:1637
↓ 44 callersFunction_debug
(*args)
Editor/Python/Lib/cookielib.py:43
↓ 44 callersMethodgetheight
Code/CryEngine/CryCommon/CryPhysics/primitives.h:84
↓ 44 callersMethodlower_bound
Code/CryEngine/CryCommon/CryCore/Containers/VectorMap.h:360
↓ 44 callersMethodsize
Code/Tools/SphericalHarmonics/PRT/BasicUtils.h:135
↓ 43 callersMethodCallStateFunction
Code/CryEngine/CryEntitySystem/EntityScript.h:170
↓ 43 callersMethodCount
Code/CryEngine/RenderDll/Common/RenderAuxGeom.h:214
↓ 43 callersFunctionCreateD3D10Instruction
Code/Tools/HLSLCrossCompiler/src/decodeDX9.c:539
↓ 43 callersMethodData
Code/CryEngine/CryCommon/CryMemory/CryPool/Memory.h:52
↓ 43 callersMethodDrawOBB
Code/CryEngine/CryAction/AIDebugRenderer.cpp:324
↓ 43 callersMethodFindNext
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CrySystem/CryPak.cpp:2338
↓ 43 callersMethodGetAIObjectByName
Code/CryEngine/CryAISystem/AIObjectManager.cpp:442
↓ 43 callersMethodGetAmmoType
------------------------------------------------------------------------
Code/GameSDK/GameDll/Plant.cpp:186
↓ 43 callersMethodGetCurrentGameRules
------------------------------------------------------------------------
Code/CryEngine/CryAction/GameRulesSystem.cpp:185
↓ 43 callersMethodGetData
Code/GameSDK/GameDll/RecordingBuffer.cpp:215
↓ 43 callersMethodGetEntityID
==================================================================== GetEntityID ====================================================================
Code/CryEngine/CryAISystem/AIObject.cpp:466
↓ 43 callersMethodGetFVal
Code/GameSDK/GameDll/UI/UISettings.h:27
↓ 43 callersMethodGetFarPlane
Code/CryEngine/CryCommon/CryMath/Cry_Camera.h:110
↓ 43 callersMethodGetFireMode
------------------------------------------------------------------------
Code/GameSDK/GameDll/Weapon.cpp:2435
↓ 43 callersMethodGetNetID
Code/CryEngine/CryNetwork/Context/NetContext.cpp:672
↓ 43 callersMethodGetParent
Code/GameSDK/GameDll/GameTypeInfo.h:25
↓ 43 callersFunctionGetStateVar
Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Implementation/GLContext.cpp:101
↓ 43 callersMethodGetValue
Code/GameSDK/GameDll/GameCodeCoverage/GameCodeCoverageManager.cpp:160
↓ 43 callersMethodGetWaterLevel
Code/CryEngine/Cry3DEngine/3dEngine.cpp:2662
↓ 43 callersMethodGetWidth
Code/CryEngine/Cry3DEngine/3DEngineRender.cpp:511
↓ 43 callersMethodIsValid
Code/CryEngine/CrySystem/SyncLock.cpp:203
↓ 43 callersMethodLockForThreadAccess
Code/CryEngine/RenderDll/Common/RenderMesh.cpp:4487
↓ 43 callersFunctionNumberValid
Code/CryEngine/CryPhysics/trimesh.cpp:3683
↓ 43 callersMethodSetResolved
Code/CryEngine/RenderDll/Common/Textures/Texture.h:1777
↓ 43 callersMethodTimerAction
------------------------------------------------------------------------
Code/GameSDK/GameDll/ItemScheduler.cpp:145
↓ 43 callersMethod_isinfinity
Returns whether the number is infinite 0 if finite or not a number 1 if +INF -1 if -INF
Editor/Python/Lib/decimal.py:715
↓ 43 callersMethodcompare
Code/CryEngine/CryAction/PlayerProfiles/PlayerProfileManager.h:72
↓ 43 callersMethoddecode
Decodes the object input and returns a tuple (output object, length consumed). input must be an object which provides the bf
Editor/Python/Lib/codecs.py:133
↓ 43 callersMethodget
(self, key, default=None)
Editor/Python/Lib/logging/config.py:302
↓ 43 callersMethodget_bld
Return the equivalent bld node (or self if not possible) :rtype: :py:class:`waflib.Node.Node`
Code/Tools/waf-1.7.13/waflib/Node.py:643
↓ 43 callersFunctionget_iCaller
Code/CryEngine/CryPhysics/StdAfx.h:130
↓ 43 callersFunctiontoggleCvarsValue
(mode, cVars, onValue, offValue)
Editor/Scripts/tools_shelf_actions.py:90
↓ 42 callersMethodAddRef
Code/GameSDK/GameDll/ItemString.h:45
↓ 42 callersMethodAllocate
Code/CryEngine/RenderDll/XRenderD3D9/DevBuffer.cpp:1643
↓ 42 callersMethodApplyTexture
Code/CryEngine/RenderDll/XRenderD3D9/D3DTexture.cpp:2843
↓ 42 callersMethodDestroyPhysicalEntity
Code/CryEngine/CryPhysics/physicalworld.cpp:1140
↓ 42 callersMethodExpand
Code/CryEngine/CryCommon/CryMath/Cry_Geo.h:316
↓ 42 callersMethodGetBaseTexture
Code/CryEngine/RenderDll/Common/Shaders/ShaderCore.cpp:489
↓ 42 callersMethodGetDevice
Code/CryEngine/RenderDll/XRenderD3D9/D3DStereo.cpp:1087
↓ 42 callersMethodGetDifferenceInSeconds
Get relative time difference in seconds. Call this on the endTime object: endTime.GetDifferenceInSeconds( startTime );
Code/CryEngine/CryCommon/CrySystem/TimeValue.h:58
↓ 42 callersMethodGetEntity
Code/CryEngine/CryAction/Network/GameContext.h:239
↓ 42 callersFunctionGetEntityName
Code/GameSDK/GameDll/NetInputChainDebug.cpp:32
↓ 42 callersMethodGetFactionID
Code/CryEngine/CryAISystem/AIObject.cpp:552
↓ 42 callersMethodGetFilename
Code/CryEngine/CryAction/Mannequin/AnimationDatabase.h:256
↓ 42 callersMethodGetHelper
------------------------------------------------------------------------
Code/CryEngine/CryAction/VehicleSystem/Vehicle.cpp:4532
↓ 42 callersMethodGetIOVec3Stream
Code/CryEngine/Cry3DEngine/ParticleSystem/ParticleContainerImpl.h:102
↓ 42 callersMethodGetItemByClass
------------------------------------------------------------------------
Code/GameSDK/GameDll/Actor.cpp:3518
↓ 42 callersFunctionGetNumSwizzleElements
e.g. .z = 1 .x = 1 .yw = 2
Code/Tools/HLSLCrossCompiler/src/toGLSLOperand.c:88
↓ 42 callersMethodGetPersistantStats
Code/GameSDK/GameDll/Game.h:546
↓ 42 callersMethodGetRenderFlags
Code/CryEngine/RenderDll/Common/RenderAuxGeom.cpp:52
↓ 42 callersMethodGetValueType
Code/CryEngine/CryMovie/BoolTrack.h:20
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